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wildfirecode13
xiaoxiaole
Commits
deecdc2b
Commit
deecdc2b
authored
May 18, 2020
by
zjz1994
Browse files
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Plain Diff
全屏幕适配代码暂存
parent
01dd4530
Changes
4
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Showing
4 changed files
with
35 additions
and
17 deletions
+35
-17
MainScene.ts
egret/src/mainScene/MainScene.ts
+8
-5
MapScene.ts
egret/src/mapScene/MapScene.ts
+1
-1
PropBtnCon.ts
egret/src/something/uis/PropBtnCon.ts
+8
-1
PropGuide.ts
egret/src/something/uis/PropGuide.ts
+18
-10
No files found.
egret/src/mainScene/MainScene.ts
View file @
deecdc2b
...
@@ -442,7 +442,7 @@ export default class MainScene extends Scene {
...
@@ -442,7 +442,7 @@ export default class MainScene extends Scene {
this
.
islongScreen
=
true
;
this
.
islongScreen
=
true
;
}
}
if
(
this
.
islongScreen
){
if
(
this
.
islongScreen
){
this
[
'adapttop'
].
y
=
4
0
;
this
[
'adapttop'
].
y
=
6
0
;
}
else
{
}
else
{
this
[
'adapttop'
].
y
=
0
;
this
[
'adapttop'
].
y
=
0
;
}
}
...
@@ -468,7 +468,7 @@ export default class MainScene extends Scene {
...
@@ -468,7 +468,7 @@ export default class MainScene extends Scene {
this
[
'adapttop'
].
addChild
(
this
.
curScoreNum
);
this
[
'adapttop'
].
addChild
(
this
.
curScoreNum
);
//初始换道具容器
//初始换道具容器
this
.
propBtnCon
=
new
PropBtnCon
();
this
.
propBtnCon
=
new
PropBtnCon
(
this
.
islongScreen
);
this
.
addChild
(
this
.
propBtnCon
);
this
.
addChild
(
this
.
propBtnCon
);
this
.
mapContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
mapContainer
=
new
egret
.
DisplayObjectContainer
();
...
@@ -493,7 +493,9 @@ export default class MainScene extends Scene {
...
@@ -493,7 +493,9 @@ export default class MainScene extends Scene {
this
.
addChildAt
(
this
.
festivalContainer
,
1
);
this
.
addChildAt
(
this
.
festivalContainer
,
1
);
//道具使用时蒙层 无需加入场景,带入propBtnCo的位置数据
//道具使用时蒙层 无需加入场景,带入propBtnCo的位置数据
this
.
propGuide
=
new
PropGuide
(
this
.
propBtnCon
.
y
);
console
.
log
(
'偏移'
,
this
.
propBtnCon
.
y
,
this
.
propBtnCon
.
boomBtn
.
y
);
this
.
propGuide
=
new
PropGuide
(
this
.
propBtnCon
.
y
,
this
.
islongScreen
);
this
.
propGuide
.
touchEnabled
=
true
;
this
.
propGuide
.
touchEnabled
=
true
;
}
}
...
@@ -951,8 +953,9 @@ export default class MainScene extends Scene {
...
@@ -951,8 +953,9 @@ export default class MainScene extends Scene {
//当前分数
//当前分数
//初始换道具容器
//初始换道具容器
this
.
propBtnCon
.
y
=
299
+
Tool
.
gameAreaHeight
// + 55;
var
propbtny
:
number
=
299
+
Tool
.
gameAreaHeight
// + 55;
this
.
propGuide
.
changeOffset
(
this
.
propBtnCon
.
y
);
this
.
propBtnCon
.
y
=
propbtny
;
this
.
propGuide
.
changeOffset
(
this
.
propBtnCon
.
y
,
this
.
islongScreen
);
//初始化道具信息
//初始化道具信息
this
.
updateScene
();
this
.
updateScene
();
...
...
egret/src/mapScene/MapScene.ts
View file @
deecdc2b
...
@@ -143,7 +143,7 @@ export default class MapScene extends Scene {
...
@@ -143,7 +143,7 @@ export default class MapScene extends Scene {
}
}
console
.
log
(
"手机长短屏幕适配"
,
whl
,
this
.
islongScreen
);
console
.
log
(
"手机长短屏幕适配"
,
whl
,
this
.
islongScreen
);
if
(
this
.
islongScreen
){
if
(
this
.
islongScreen
){
this
[
'adapttop'
].
y
=
4
0
;
this
[
'adapttop'
].
y
=
5
0
;
this
[
'settingsx'
].
bottom
=
50
;
this
[
'settingsx'
].
bottom
=
50
;
}
else
{
}
else
{
this
[
'adapttop'
].
y
=
0
;
this
[
'adapttop'
].
y
=
0
;
...
...
egret/src/something/uis/PropBtnCon.ts
View file @
deecdc2b
...
@@ -8,7 +8,7 @@ export class PropBtnCon extends eui.Component {
...
@@ -8,7 +8,7 @@ export class PropBtnCon extends eui.Component {
bg
:
eui
.
Image
;
bg
:
eui
.
Image
;
constructor
()
{
constructor
(
islongScreen
:
boolean
)
{
super
();
super
();
var
textureBg
=
RES
.
getRes
(
"propBg_png"
);
var
textureBg
=
RES
.
getRes
(
"propBg_png"
);
...
@@ -16,14 +16,21 @@ export class PropBtnCon extends eui.Component {
...
@@ -16,14 +16,21 @@ export class PropBtnCon extends eui.Component {
this
.
bg
.
y
=
-
137
;
this
.
bg
.
y
=
-
137
;
this
.
addChild
(
this
.
bg
);
this
.
addChild
(
this
.
bg
);
var
cuty
:
number
=
0
;
if
(
islongScreen
){
cuty
=
40
;
}
this
.
boomBtn
=
new
CusButton
(
"boomBtn_png"
);
this
.
boomBtn
=
new
CusButton
(
"boomBtn_png"
);
this
.
boomBtn
.
x
=
375
-
110
-
50
;
//110图片宽度,50按钮间隔
this
.
boomBtn
.
x
=
375
-
110
-
50
;
//110图片宽度,50按钮间隔
this
.
boomBtn
.
y
=
-
cuty
;
this
.
addChild
(
this
.
boomBtn
);
this
.
addChild
(
this
.
boomBtn
);
this
.
hammerBtn
=
new
CusButton
(
"hammerBtn_png"
);
this
.
hammerBtn
=
new
CusButton
(
"hammerBtn_png"
);
this
.
hammerBtn
.
x
=
375
;
this
.
hammerBtn
.
x
=
375
;
this
.
hammerBtn
.
y
=
-
cuty
;
this
.
addChild
(
this
.
hammerBtn
);
this
.
addChild
(
this
.
hammerBtn
);
this
.
stepBtn
=
new
CusButton
(
"stepBtn_png"
);
this
.
stepBtn
=
new
CusButton
(
"stepBtn_png"
);
this
.
stepBtn
.
x
=
375
+
110
+
50
;
this
.
stepBtn
.
x
=
375
+
110
+
50
;
this
.
stepBtn
.
y
=
-
cuty
;
this
.
addChild
(
this
.
stepBtn
);
this
.
addChild
(
this
.
stepBtn
);
}
}
}
}
...
...
egret/src/something/uis/PropGuide.ts
View file @
deecdc2b
...
@@ -13,21 +13,25 @@ export class PropGuide extends egret.DisplayObjectContainer {
...
@@ -13,21 +13,25 @@ export class PropGuide extends egret.DisplayObjectContainer {
hammerBtn
:
egret
.
Bitmap
;
hammerBtn
:
egret
.
Bitmap
;
stepBtn
:
egret
.
Bitmap
;
stepBtn
:
egret
.
Bitmap
;
msgTxt
:
egret
.
TextField
;
msgTxt
:
egret
.
TextField
;
constructor
(
offsetY
:
number
)
{
constructor
(
offsetY
:
number
,
islongScreen
:
boolean
)
{
super
()
super
()
this
.
bg
=
new
egret
.
Shape
();
this
.
bg
=
new
egret
.
Shape
();
this
.
addChild
(
this
.
bg
);
this
.
addChild
(
this
.
bg
);
this
.
boomBtn
=
new
egret
.
Bitmap
(
RES
.
getRes
(
"boomBtn_png"
));
this
.
boomBtn
=
new
egret
.
Bitmap
(
RES
.
getRes
(
"boomBtn_png"
));
this
.
boomBtn
.
x
=
375
-
110
-
50
-
55
;
//110图片宽度,50按钮间隔,55一半的图片宽度
this
.
boomBtn
.
x
=
375
-
110
-
50
-
55
;
//110图片宽度,50按钮间隔,55一半的图片宽度
this
.
boomBtn
.
y
=
offsetY
-
55
;
var
cuty
:
number
=
0
;
if
(
islongScreen
){
cuty
=
-
100
;
}
this
.
boomBtn
.
y
=
offsetY
-
55
+
cuty
;
this
.
addChild
(
this
.
boomBtn
);
this
.
addChild
(
this
.
boomBtn
);
this
.
hammerBtn
=
new
egret
.
Bitmap
(
RES
.
getRes
(
"hammerBtn_png"
));
this
.
hammerBtn
=
new
egret
.
Bitmap
(
RES
.
getRes
(
"hammerBtn_png"
));
this
.
hammerBtn
.
x
=
375
-
55
;
this
.
hammerBtn
.
x
=
375
-
55
;
this
.
hammerBtn
.
y
=
offsetY
-
55
;
this
.
hammerBtn
.
y
=
offsetY
-
55
+
cuty
;
this
.
addChild
(
this
.
hammerBtn
);
this
.
addChild
(
this
.
hammerBtn
);
this
.
stepBtn
=
new
egret
.
Bitmap
(
RES
.
getRes
(
"stepBtn_png"
));
this
.
stepBtn
=
new
egret
.
Bitmap
(
RES
.
getRes
(
"stepBtn_png"
));
this
.
stepBtn
.
x
=
375
+
110
+
50
-
55
;
this
.
stepBtn
.
x
=
375
+
110
+
50
-
55
;
this
.
stepBtn
.
y
=
offsetY
-
55
;
this
.
stepBtn
.
y
=
offsetY
-
55
+
cuty
;
this
.
addChild
(
this
.
stepBtn
);
this
.
addChild
(
this
.
stepBtn
);
//再调
//再调
var
text
:
egret
.
TextField
=
new
egret
.
TextField
();
var
text
:
egret
.
TextField
=
new
egret
.
TextField
();
...
@@ -35,7 +39,7 @@ export class PropGuide extends egret.DisplayObjectContainer {
...
@@ -35,7 +39,7 @@ export class PropGuide extends egret.DisplayObjectContainer {
text
.
textColor
=
0xffffff
;
text
.
textColor
=
0xffffff
;
text
.
size
=
20
;
text
.
size
=
20
;
text
.
x
=
(
750
-
500
)
/
2
;
text
.
x
=
(
750
-
500
)
/
2
;
text
.
y
=
offsetY
-
80
;
text
.
y
=
offsetY
-
80
+
cuty
;
text
.
textAlign
=
egret
.
HorizontalAlign
.
CENTER
;
text
.
textAlign
=
egret
.
HorizontalAlign
.
CENTER
;
text
.
width
=
500
;
text
.
width
=
500
;
this
.
addChild
(
text
);
this
.
addChild
(
text
);
...
@@ -44,11 +48,15 @@ export class PropGuide extends egret.DisplayObjectContainer {
...
@@ -44,11 +48,15 @@ export class PropGuide extends egret.DisplayObjectContainer {
if
(
this
.
parent
)
this
.
parent
.
removeChild
(
this
)
if
(
this
.
parent
)
this
.
parent
.
removeChild
(
this
)
},
this
)
},
this
)
}
}
changeOffset
(
offsetY
:
number
){
changeOffset
(
offsetY
:
number
,
islongScreen
:
boolean
){
this
.
boomBtn
.
y
=
offsetY
-
55
;
var
cuty
:
number
=
0
;
this
.
hammerBtn
.
y
=
offsetY
-
55
;
if
(
islongScreen
){
this
.
stepBtn
.
y
=
offsetY
-
55
;
cuty
=
-
40
;
this
.
msgTxt
.
y
=
offsetY
-
80
;
}
this
.
boomBtn
.
y
=
offsetY
-
55
+
cuty
;
this
.
hammerBtn
.
y
=
offsetY
-
55
+
cuty
;
this
.
stepBtn
.
y
=
offsetY
-
55
+
cuty
;
this
.
msgTxt
.
y
=
offsetY
-
80
+
cuty
;
}
}
init
(
prop
:
PropType
,
adapttopy
:
number
)
{
init
(
prop
:
PropType
,
adapttopy
:
number
)
{
if
(
prop
==
PropType
.
BOOM
)
{
if
(
prop
==
PropType
.
BOOM
)
{
...
...
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