Commit af18ae1a authored by 邱旭's avatar 邱旭

Merge branch 'dev' of http://gitlab2.dui88.com/wanghongyuan/xiaoxiaole into dev

parents 7bfd0ae3 994e22eb
...@@ -24,7 +24,7 @@ ...@@ -24,7 +24,7 @@
<e:Group id="selbox" width="531" y="427.37" horizontalCenter="6.5"> <e:Group id="selbox" width="531" y="427.37" horizontalCenter="6.5">
<e:Group id="zhuanpan" width="531" height="121" scaleX="1" scaleY="1" horizontalCenter="0" top="0"> <e:Group id="zhuanpan" width="531" height="121" scaleX="1" scaleY="1" horizontalCenter="0" top="0" visible="false">
<e:Image source="itembg_png" horizontalCenter="0" verticalCenter="0"/> <e:Image source="itembg_png" horizontalCenter="0" verticalCenter="0"/>
<e:Image source="bloodhert_png" x="12" verticalCenter="6.5"/> <e:Image source="bloodhert_png" x="12" verticalCenter="6.5"/>
<e:Label text="+1" x="38" y="48.6" size="24" fontFamily="FZY3JW"/> <e:Label text="+1" x="38" y="48.6" size="24" fontFamily="FZY3JW"/>
...@@ -38,7 +38,7 @@ ...@@ -38,7 +38,7 @@
</e:skinName> </e:skinName>
</e:Button> </e:Button>
</e:Group> </e:Group>
<e:Group id="yuanbao" width="531" height="121" scaleX="1" scaleY="1" y="141"> <e:Group id="yuanbao" width="531" height="121" scaleX="1" scaleY="1">
<e:Image source="itembg_png" horizontalCenter="0" verticalCenter="0"/> <e:Image source="itembg_png" horizontalCenter="0" verticalCenter="0"/>
<e:Image source="bloodhert_png" x="12" verticalCenter="6.5"/> <e:Image source="bloodhert_png" x="12" verticalCenter="6.5"/>
<e:Label text="+1" x="38" y="48.6" size="24" fontFamily="FZY3JW"/> <e:Label text="+1" x="38" y="48.6" size="24" fontFamily="FZY3JW"/>
...@@ -53,7 +53,7 @@ ...@@ -53,7 +53,7 @@
</e:skinName> </e:skinName>
</e:Button> </e:Button>
</e:Group> </e:Group>
<e:Group id="fenxiang" width="531" height="121" scaleX="1" scaleY="1" y="282"> <e:Group id="fenxiang" width="531" height="121" scaleX="1" scaleY="1" y="141">
<e:Image source="itembg_png" horizontalCenter="0" verticalCenter="0"/> <e:Image source="itembg_png" horizontalCenter="0" verticalCenter="0"/>
<e:Image source="bloodhert_png" x="12" verticalCenter="6.5"/> <e:Image source="bloodhert_png" x="12" verticalCenter="6.5"/>
<e:Label text="+1" x="38" y="48.6" size="24" fontFamily="FZY3JW"/> <e:Label text="+1" x="38" y="48.6" size="24" fontFamily="FZY3JW"/>
...@@ -77,9 +77,9 @@ ...@@ -77,9 +77,9 @@
</e:Button> </e:Button>
</e:Group> </e:Group>
</e:Group> </e:Group>
<e:Group id="botinfo" width="750" height="170" y="846.45" horizontalCenter="0"> <e:Group id="botinfo" width="750" height="170" y="633" horizontalCenter="0">
<e:Image id="countheart" source="bloodhert_png" x="257.3" scaleX="0.4" scaleY="0.4" y="11"/> <e:Image id="countheart" source="bloodhert_png" x="257.3" scaleX="0.4" scaleY="0.4" y="11" visible="false"/>
<e:Label id="countdownTxt" text="恢复 : 00 : 32 : 41" size="24" width="509" verticalAlign="middle" textAlign="left" x="298.02" scaleX="1" scaleY="1" y="13" textColor="0xc17343" fontFamily="FZY3JW" bold="false"/> <e:Label id="countdownTxt" text="恢复 : 00 : 32 : 41" size="24" width="509" verticalAlign="middle" textAlign="left" x="298.02" scaleX="1" scaleY="1" y="13" textColor="0xc17343" fontFamily="FZY3JW" bold="false" visible="false"/>
<e:Button id="resumeBtn" label="" y="50" horizontalCenter="0" x="189" scaleX="1" scaleY="1"> <e:Button id="resumeBtn" label="" y="50" horizontalCenter="0" x="189" scaleX="1" scaleY="1">
<e:skinName> <e:skinName>
<e:Skin states="up,down,disabled"> <e:Skin states="up,down,disabled">
......
...@@ -18,6 +18,7 @@ import { DataManager } from "../../libs/tw/manager/DataManager"; ...@@ -18,6 +18,7 @@ import { DataManager } from "../../libs/tw/manager/DataManager";
import { loadSvga } from "../loadSvga"; import { loadSvga } from "../loadSvga";
import getResPath from "../../libs/new_tc/getResPath"; import getResPath from "../../libs/new_tc/getResPath";
import setGlow from "../setGlow"; import setGlow from "../setGlow";
import { NetName } from "../../libs/tw/enum/NetName";
export default class BloodPanel extends Panel { export default class BloodPanel extends Panel {
//修改,暂时只能根据接口获取 //修改,暂时只能根据接口获取
...@@ -41,12 +42,15 @@ export default class BloodPanel extends Panel { ...@@ -41,12 +42,15 @@ export default class BloodPanel extends Panel {
} }
//切换显示状态,todo //切换显示状态,todo
NetManager.ins.getConfigInfo((s,res)=>{ // NetManager.ins.getConfigInfo((s,res)=>{
console.log("收到获取是否展示转盘",s,res); let config = DataManager.ins.getData(NetName.GET_CONFIG).data;
let luckyDrawConf = config && config.luckyDrawConf;
// console.log("收到获取是否展示转盘",s,res);
//是否显示抽奖得体力 //是否显示抽奖得体力
var showcj:boolean = false; var showcj:boolean = false;
if(res&&res.data&&res.data.luckyDrawConf&&res.data.luckyDrawConf.enable){ if(luckyDrawConf&&luckyDrawConf.enable){
var bloodadd = res.data.luckyDrawConf.prizeList.filter(item => item.categoryType == 2); var bloodadd = luckyDrawConf.prizeList.filter(item => item.categoryType == 2);
if(bloodadd.length>0){ if(bloodadd.length>0){
showcj = true; showcj = true;
} }
...@@ -94,7 +98,7 @@ export default class BloodPanel extends Panel { ...@@ -94,7 +98,7 @@ export default class BloodPanel extends Panel {
} }
this["bg2"].height = bgheight; this["bg2"].height = bgheight;
this["botinfo"].y = bgheight-cutheight-75-40; this["botinfo"].y = bgheight-cutheight-75-40;
}) // })
this['price1Txt'].text = `${window['price1']}个元宝=1个体力值`; this['price1Txt'].text = `${window['price1']}个元宝=1个体力值`;
this['resumeBtn'].addEventListener(egret.TouchEvent.TOUCH_TAP, () => { this['resumeBtn'].addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
gotoNextLevel(); gotoNextLevel();
......
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