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wildfirecode13
xiaoxiaole
Commits
56df4c40
Commit
56df4c40
authored
Nov 04, 2019
by
邱旭
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Merge branch '1101' into dev
parents
4cfae1e0
db2d92bf
Changes
5
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5 changed files
with
152 additions
and
107 deletions
+152
-107
MapBottomPart.ts
egret/src/mapScene/MapBottomPart.ts
+3
-1
MapRpeatPart.ts
egret/src/mapScene/MapRpeatPart.ts
+4
-2
MapScene.ts
egret/src/mapScene/MapScene.ts
+126
-98
MapTopPart.ts
egret/src/mapScene/MapTopPart.ts
+3
-1
StartScene.ts
egret/src/startScene/StartScene.ts
+16
-5
No files found.
egret/src/mapScene/MapBottomPart.ts
View file @
56df4c40
...
...
@@ -10,7 +10,7 @@ import { getRepeatCount } from "../startScene/StartScene";
export
default
class
MapBottomPart
extends
ComponentBase
{
static
LEVEL_NUMS
=
11
;
getTxt
(
i
):
eui
.
BitmapLabel
{
return
this
[
`txt
${
i
}
`
];
}
start
()
{
start
(
{
repeatHeight
,
topHeight
}
)
{
super
.
start
();
const
repeatCount
=
getRepeatCount
();
for
(
let
i
=
0
;
i
<
MapBottomPart
.
LEVEL_NUMS
;
i
++
)
{
...
...
@@ -31,6 +31,7 @@ export default class MapBottomPart extends ComponentBase {
const
icon
=
MapScene
.
iconHash
[
levelOrder
]
=
this
.
getIcon
(
i
);
this
.
removeChild
(
icon
);
icon
.
show
=
()
=>
{
this
.
addChild
(
icon
)};
icon
.
hide
=
()
=>
{
this
.
removeChild
(
icon
)};
icon
[
'nums'
]
=
icon
.
getChildAt
(
0
);
icon
[
'bmptxt'
]
=
icon
.
getChildAt
(
1
);
icon
[
'mappart'
]
=
this
;
...
...
@@ -39,6 +40,7 @@ export default class MapBottomPart extends ComponentBase {
star
.
loadSkin
();
star
.
start
();
MapScene
.
starHash
[
levelOrder
]
=
star
;
icon
.
addChild
(
star
);
icon
[
'visibleY'
]
=
icon
.
y
+
topHeight
+
repeatHeight
*
repeatCount
;
}
}
...
...
egret/src/mapScene/MapRpeatPart.ts
View file @
56df4c40
...
...
@@ -12,7 +12,6 @@ export default class MapRpeatPart extends ComponentBase {
super
();
this
.
_index
=
i
;
this
.
_topHeight
=
topHeight
;
// createData()
}
start
()
{
...
...
@@ -21,9 +20,11 @@ export default class MapRpeatPart extends ComponentBase {
const
levelOrder
=
MapTopPart
.
LEVEL_NUMS
+
this
.
_index
*
MapRpeatPart
.
LEVEL_NUMS
+
i
+
1
;
this
.
getTxt
(
i
).
text
=
levelOrder
+
''
;
const
icon
=
MapScene
.
iconHash
[
levelOrder
]
=
this
.
getIcon
(
i
);
this
.
removeChild
(
icon
);
icon
.
show
=
()
=>
{
this
.
addChild
(
icon
)};
icon
.
hide
=
()
=>
{
this
.
removeChild
(
icon
)};
icon
[
'nums'
]
=
icon
.
getChildAt
(
0
);
icon
[
'bmptxt'
]
=
icon
.
getChildAt
(
1
);
icon
[
'mappart'
]
=
this
;
...
...
@@ -32,7 +33,8 @@ export default class MapRpeatPart extends ComponentBase {
star
.
loadSkin
();
star
.
start
();
MapScene
.
starHash
[
levelOrder
]
=
star
;
icon
.
addChild
(
star
);
icon
[
'visibleY'
]
=
this
.
_topHeight
+
this
icon
[
'visibleY'
]
=
this
.
_topHeight
+
this
.
height
*
this
.
_index
+
icon
.
y
;
console
.
log
(
icon
[
'visibleY'
]
);
}
this
[
'animal1'
].
visible
=
this
.
_index
%
2
;
...
...
egret/src/mapScene/MapScene.ts
View file @
56df4c40
This diff is collapsed.
Click to expand it.
egret/src/mapScene/MapTopPart.ts
View file @
56df4c40
import
ComponentBase
from
"../../libs/new_wx/components/ComponentBase"
;
import
MapScene
from
"./MapScene"
;
import
MapStarComp
from
"./MapStarComp"
;
import
{
createData
}
from
"../startScene/StartScene"
;
export
default
class
MapTopPart
extends
ComponentBase
{
static
LEVEL_NUMS
=
7
;
...
...
@@ -18,10 +19,11 @@ export default class MapTopPart extends ComponentBase {
icon
[
'nums'
]
=
icon
.
getChildAt
(
0
);
icon
[
'bmptxt'
]
=
icon
.
getChildAt
(
1
);
this
.
removeChild
(
icon
);
this
.
removeChild
(
icon
);
icon
.
hide
=
()
=>
{
this
.
removeChild
(
icon
)};
icon
[
'mappart'
]
=
this
;
icon
.
show
=
()
=>
{
this
.
addChild
(
icon
)};
icon
[
'visibleY'
]
=
icon
.
y
;
console
.
log
(
icon
[
'visibleY'
]);
}
}
...
...
egret/src/startScene/StartScene.ts
View file @
56df4c40
...
...
@@ -109,21 +109,32 @@ export const changeMapScene = (p?) => {
SceneCtrl
.
instance
.
change
(
ModuleTypes
.
MAP_SCENE
,
data
);
}
let
_startSceneData
;
export
const
createData
=
()
=>
{
if
(
_startSceneData
)
return
_startSceneData
;
const
startSceneData
:
any
=
{};
startSceneData
.
top
=
new
MapTopPart
();
startSceneData
.
top
.
loadSkin
();
startSceneData
.
top
.
start
();
startSceneData
.
bottom
=
new
MapBottomPart
();
startSceneData
.
bottom
.
loadSkin
();
startSceneData
.
bottom
.
start
();
_startSceneData
=
startSceneData
;
const
repeatCount
=
getRepeatCount
();
const
list
=
[];
startSceneData
.
list
=
list
;
const
repeatCount
=
getRepeatCount
();
startSceneData
.
top
=
new
MapTopPart
();
startSceneData
.
top
.
loadSkin
();
startSceneData
.
top
.
start
();
for
(
let
i
=
0
;
i
<
repeatCount
;
i
++
)
{
const
repeat
=
new
MapRpeatPart
(
i
,
startSceneData
.
top
.
height
);
repeat
.
loadSkin
();
repeat
.
start
();
list
.
push
(
repeat
);
}
startSceneData
.
bottom
=
new
MapBottomPart
();
startSceneData
.
bottom
.
loadSkin
();
startSceneData
.
bottom
.
start
({
repeatHeight
:
list
[
0
].
height
,
topHeight
:
startSceneData
.
top
.
height
});
return
startSceneData
}
...
...
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