Commit 92754240 authored by 邱旭's avatar 邱旭

换了点皮

parent e759e5d8
...@@ -2,73 +2,8 @@ ...@@ -2,73 +2,8 @@
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...@@ -259,14 +194,7 @@ ...@@ -259,14 +194,7 @@
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...@@ -604,7 +532,14 @@ ...@@ -604,7 +532,14 @@
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<servers /> <servers />
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<component name="TypeScriptGeneratedFilesManager"> <component name="TypeScriptGeneratedFilesManager">
......
...@@ -53,7 +53,6 @@ import { PropType } from '../something/enum/PropType'; ...@@ -53,7 +53,6 @@ import { PropType } from '../something/enum/PropType';
import { RES } from '../../module/RES'; import { RES } from '../../module/RES';
import { changeScene, hideWaiting, showPanel, showToast, showWaiting, wait } from '../../module/ctrls'; import { changeScene, hideWaiting, showPanel, showToast, showWaiting, wait } from '../../module/ctrls';
import { layers } from '../../module/views/layers'; import { layers } from '../../module/views/layers';
import { Lottie } from '../Lottie';
import { GameToast } from '../something/uis/GameToast'; import { GameToast } from '../something/uis/GameToast';
import { sendTbNet, TbNetName } from '../TaoBaoNet'; import { sendTbNet, TbNetName } from '../TaoBaoNet';
...@@ -352,7 +351,7 @@ export class PlayScene extends Scene { ...@@ -352,7 +351,7 @@ export class PlayScene extends Scene {
*/ */
async initSvgas() { async initSvgas() {
//这里加载资源吧 //这里加载资源吧
var bonusTime = new Lottie(BonusTime); var bonusTime = new FYGE.Lottie(BonusTime);
bonusTime.position.set( bonusTime.position.set(
(750 - bonusTime.videoWidth) / 2, (750 - bonusTime.videoWidth) / 2,
(1624 - bonusTime.videoHeight) / 2 - layers.stageOffsetY - 200 (1624 - bonusTime.videoHeight) / 2 - layers.stageOffsetY - 200
......
...@@ -10,8 +10,6 @@ import { RulePanel } from "../../panels/RulePanel"; ...@@ -10,8 +10,6 @@ import { RulePanel } from "../../panels/RulePanel";
import { sendTbNet, TbNetName } from "../../TaoBaoNet"; import { sendTbNet, TbNetName } from "../../TaoBaoNet";
import { layers } from "../../../module/views/layers"; import { layers } from "../../../module/views/layers";
import { LotteryPanel } from "../../panels/LotteryPanel"; import { LotteryPanel } from "../../panels/LotteryPanel";
import { Lottie } from "../../Lottie";
import { BonusTime } from "../../lotties/BonusTime";
export default class MapUI extends Container { export default class MapUI extends Container {
public energyBox: EnergyBox = null; public energyBox: EnergyBox = null;
...@@ -101,11 +99,6 @@ export default class MapUI extends Container { ...@@ -101,11 +99,6 @@ export default class MapUI extends Container {
this.clearanceBtn = this.addChild(new Button(RES.getRes('clearanceBtn.png'))); this.clearanceBtn = this.addChild(new Button(RES.getRes('clearanceBtn.png')));
this.clearanceBtn.position.set(0, _y + 174); this.clearanceBtn.position.set(0, _y + 174);
this.clearanceBtn.visible = false; this.clearanceBtn.visible = false;
var bonusTime = new Lottie(BonusTime);
this.addChild(bonusTime);
bonusTime.play();
} }
public updateUI() { public updateUI() {
......
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