Commit 3cd61290 authored by haiyoucuv's avatar haiyoucuv

init

parent f6a7549d
......@@ -44,7 +44,7 @@ export class Rank extends Component {
return b.length - a.length;
});
this.rankTxt.string = `${snakes.indexOf(MainGame.ins.player) + 1}`;
this.rankTxt.string = `${snakes.indexOf(MainGame.ins.player) + 1}`;
const playerIndex = snakes.indexOf(MainGame.ins.player);
......
......@@ -275,15 +275,29 @@ export class MainGame extends Scene {
update(dt: number) {
if (!this.isStart) return;
let now = performance.now();
let temp = 0;
this.player.onUpdate(dt);
temp = performance.now();
console.log(`玩家更新:${temp - now}ms`);
now = temp;
// 更新相机位置
this.camera.node.setPosition(this.player.head.position);
// 更新NPC移动
this.animalNode.children.forEach(child => {
child.getComponent(AISnake)?.onUpdate(dt);
// temp = performance.now();
// console.log(`ai更新:${temp - now}ms`);
// now = temp;
});
temp = performance.now();
console.log(`ai更新:${temp - now}ms`);
now = temp;
}
initAiSnake(nickName?: string, tag?: number) {
......
......@@ -357,7 +357,7 @@ export class Snake extends Component {
private readonly HISTORY_LENGTH = 10; // 增加历史点数量
private readonly SEGMENT_SPACING = 6.3; // 增加节点间距
moveTime = 1 / 60;
moveTime = 1 / 30;
totalTime = 0;
moveScale = 1;
......@@ -371,8 +371,8 @@ export class Snake extends Component {
while (this.totalTime >= this.moveTime) {
this.totalTime -= this.moveTime;
this.move(this.moveTime);
this.updateAccEffect();
}
this.updateAccEffect();
}
protected move(dt: number) {
......@@ -392,7 +392,6 @@ export class Snake extends Component {
this.head.setPosition(newHeadPos.x, newHeadPos.y);
const flipY = headAngle > 90 && headAngle < 270;
this.head.setScale(this.scale, flipY ? -this.scale : this.scale);
// this.head.setSiblingIndex(bodyLen - 1);
const space = this.SEGMENT_SPACING * this.scale;
......@@ -426,7 +425,6 @@ export class Snake extends Component {
body.setPosition(targetPos.x, targetPos.y);
body.setScale(this.scale, this.scale);
// body.setSiblingIndex(bodyLen - i - 1);
// body.active = isIntersect(
// targetPos,
......@@ -438,16 +436,16 @@ export class Snake extends Component {
}
// 边界检查
const mapHalfWidth = Global.MAP_WIDTH / 2;
const mapHalfHeight = Global.MAP_HEIGHT / 2;
if (
newHeadPos.x <= -mapHalfWidth
|| newHeadPos.x >= mapHalfWidth
|| newHeadPos.y <= -mapHalfHeight
|| newHeadPos.y >= mapHalfHeight
) {
this.death();
}
// const mapHalfWidth = Global.MAP_WIDTH / 2;
// const mapHalfHeight = Global.MAP_HEIGHT / 2;
// if (
// newHeadPos.x <= -mapHalfWidth
// || newHeadPos.x >= mapHalfWidth
// || newHeadPos.y <= -mapHalfHeight
// || newHeadPos.y >= mapHalfHeight
// ) {
// this.death();
// }
}
......
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