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张媛
wangjin-front-end
Commits
b62a3705
Commit
b62a3705
authored
Jul 06, 2021
by
张媛
Browse files
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Browse Files
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Plain Diff
canvas组件添加
parent
38b86410
Changes
17
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Inline
Side-by-side
Showing
17 changed files
with
488 additions
and
133 deletions
+488
-133
preview-body.html
.storybook/preview-body.html
+5
-5
webpack.config.js
.storybook/webpack.config.js
+1
-1
carouseComponent.ts
src/canvasCom/carouselCom/carouseComponent.ts
+156
-0
carouselCom.tsx
src/canvasCom/carouselCom/carouselCom.tsx
+33
-0
goldCoinAni.ts
src/canvasCom/goldCoinCom/goldCoinAni.ts
+1
-2
goldCoinCom.tsx
src/canvasCom/goldCoinCom/goldCoinCom.tsx
+25
-7
PolygonSystemCom.tsx
src/canvasCom/polygonSystemCom/PolygonSystemCom.tsx
+34
-16
carousel.stories.tsx
src/canvasStories/carousel.stories.tsx
+128
-0
goldCoin.stories.tsx
src/canvasStories/goldCoin.stories.tsx
+16
-4
polygonSystem.stories.tsx
src/canvasStories/polygonSystem.stories.tsx
+26
-3
createStage.ts
src/common/createStage.ts
+51
-0
danma.tsx
src/reactCom/danma/danma.tsx
+3
-1
testSpan.less
src/reactCom/testSpan/testSpan.less
+0
-13
testSpan.tsx
src/reactCom/testSpan/testSpan.tsx
+0
-20
Button.stories.tsx
src/reactStories/Button.stories.tsx
+0
-25
Danma.stories.tsx
src/reactStories/Danma.stories.tsx
+9
-3
TestSpan.stories.tsx
src/reactStories/TestSpan.stories.tsx
+0
-33
No files found.
.storybook/preview-body.html
View file @
b62a3705
<!-- .storybook/preview-body.html -->
<!-- 渲染引擎 -->
<script
src=
"//yun.duiba.com.cn/db_games/libs0924/fyge2023z.minSpine.js"
crossorigin=
"anonymous"
></script>
<
canvas
id=
"canvas-container"
></canvas
>
<
!-- <canvas id="canvas-container"></canvas> --
>
<style>
html
{
font-size
:
15px
;
...
...
@@ -10,7 +10,7 @@
<script>
window
.
FYGE
=
FYGE
;
</script>
<script>
<
!-- <
script>
window.addEventListener("load", function () {
let canvas = document.getElementById("canvas-container")
canvas.style.height = document.body.clientHeight*(window.devicePixelRatio || 1)+"px";
...
...
@@ -21,8 +21,8 @@
canvas,
750,
1624,
document
.
body
.
clientWidth
,
document
.
body
.
clientHeight
,
750
,
1624
,
FYGE.RENDERER_TYPE.CANVAS,
false,
false
...
...
@@ -44,5 +44,5 @@
window.stage = stage;
})
</script>
</script>
-->
.storybook/webpack.config.js
View file @
b62a3705
const
path
=
require
(
'path'
);
module
.
exports
=
({
config
,
mode
})
=>
{
config
.
module
.
rules
.
push
({
test
:
/
\.
less
$/
,
test
:
/
\.
(
less|css
)
$/
,
loaders
:
[
"style-loader"
,
"css-loader"
,
"less-loader"
],
include
:
path
.
resolve
(
__dirname
,
'../'
)
});
...
...
src/canvasCom/carouselCom/carouseComponent.ts
0 → 100644
View file @
b62a3705
export
class
CarouselComponent
extends
FYGE
.
Container
{
bgContainer
:
FYGE
.
Container
;
itemComponent
:
any
;
itemWidth
:
number
;
itemHeight
:
number
;
vertical
:
boolean
;
timer
:
any
;
listContainer1
:
any
;
listContainer2
:
any
;
listWidth
:
number
;
listHeight
:
number
;
bgmask
:
FYGE
.
Graphics
;
num
:
number
;
k
:
number
;
//缓动系数,系数越大移动越快。在0-1之间。
totalStep
:
number
;
//累计移动了多少距离
stopStep
:
number
;
//滑动多少距离之后暂停一下
/**
*
* @param itemComponent //item组件
* @param itemWidth //每一个item的宽度
* @param itemHeight //每一个item的高度
* @param vertical //是否是垂直的
* @param num //要显示的个数
* @param k ////缓动系数,系数越大移动越快。在0-1之间
*/
constructor
(
itemComponent
,
itemWidth
,
itemHeight
,
vertical
=
false
,
num
=
3
,
k
=
0.24
)
{
super
();
this
.
num
=
num
;
this
.
totalStep
=
0
;
this
.
bgContainer
=
new
FYGE
.
Container
();
this
.
itemComponent
=
itemComponent
;
this
.
itemHeight
=
itemHeight
;
this
.
itemWidth
=
itemWidth
;
this
.
vertical
=
vertical
;
this
.
k
=
k
;
if
(
this
.
vertical
)
{
this
.
stopStep
=
itemHeight
;
this
.
bgmask
=
new
FYGE
.
Graphics
();
this
.
bgmask
.
beginFill
();
this
.
bgmask
.
drawRect
(
0
,
0
,
itemWidth
,
num
*
itemHeight
)
this
.
bgmask
.
endFill
();
}
else
{
this
.
stopStep
=
itemWidth
;
this
.
bgmask
=
new
FYGE
.
Graphics
();
this
.
bgmask
.
beginFill
();
this
.
bgmask
.
drawRect
(
0
,
0
,
num
*
itemWidth
,
itemHeight
)
this
.
bgmask
.
endFill
();
}
}
//更新数据触发轮播
updateData
(
data
)
{
this
.
removeChildren
();
this
.
bgContainer
.
removeChildren
();
this
.
timer
&&
clearTimeout
(
this
.
timer
);
this
.
timer
=
null
;
this
.
addChild
(
this
.
bgmask
);
this
.
listContainer1
=
new
FYGE
.
Container
();
this
.
listContainer2
=
new
FYGE
.
Container
();
data
.
forEach
((
el
,
index
)
=>
{
let
picture1
=
new
this
.
itemComponent
(
el
);
let
picture2
=
new
this
.
itemComponent
(
el
);
if
(
!
this
.
vertical
)
{
picture1
.
position
.
set
(
index
*
this
.
itemWidth
,
0
);
picture2
.
position
.
set
(
index
*
this
.
itemWidth
,
0
);
}
else
{
picture1
.
position
.
set
(
0
,
index
*
this
.
itemHeight
);
picture2
.
position
.
set
(
0
,
index
*
this
.
itemHeight
);
}
this
.
listContainer1
.
addChild
(
picture1
);
this
.
listContainer2
.
addChild
(
picture2
);
})
if
(
!
this
.
vertical
)
{
this
.
listWidth
=
data
.
length
*
this
.
itemWidth
;
this
.
listContainer1
.
position
.
set
(
0
,
0
)
this
.
listContainer2
.
position
.
set
(
data
.
length
*
this
.
itemWidth
,
0
)
}
else
{
this
.
listHeight
=
data
.
length
*
this
.
itemHeight
;
this
.
listContainer1
.
position
.
set
(
0
,
0
)
this
.
listContainer2
.
position
.
set
(
0
,
data
.
length
*
this
.
itemHeight
)
}
this
.
bgContainer
.
addChild
(
this
.
listContainer1
);
this
.
bgContainer
.
addChild
(
this
.
listContainer2
);
this
.
addChild
(
this
.
bgContainer
);
this
.
bgContainer
.
mask
=
this
.
bgmask
;
setTimeout
(()
=>
{
this
.
loop
();
},
1000
)
}
loop
()
{
this
.
timer
&&
clearTimeout
(
this
.
timer
);
this
.
timer
=
null
;
var
step
=
(
this
.
stopStep
-
this
.
totalStep
)
*
this
.
k
;
step
=
parseInt
(
step
.
toFixed
(
0
))
step
=
step
?
step
:
1
;
var
sum
=
this
.
totalStep
+
step
;
if
(
sum
>
this
.
stopStep
)
{
step
=
this
.
stopStep
-
this
.
totalStep
;
}
// console.log(step)
if
(
!
this
.
vertical
)
{
let
x1
=
this
.
listContainer1
.
x
let
x2
=
this
.
listContainer2
.
x
if
(
x1
+
this
.
listWidth
<
0
)
{
x1
=
this
.
listWidth
+
(
x1
+
this
.
listWidth
);
}
if
(
x2
+
this
.
listWidth
<
0
)
{
x2
=
this
.
listWidth
+
(
x2
+
this
.
listWidth
);
}
this
.
listContainer1
.
position
.
set
(
x1
-
step
,
0
)
this
.
listContainer2
.
position
.
set
(
x2
-
step
,
0
)
}
else
{
let
y1
=
this
.
listContainer1
.
y
let
y2
=
this
.
listContainer2
.
y
if
(
y1
+
this
.
listHeight
<
0
)
{
y1
=
this
.
listHeight
+
(
y1
+
this
.
listHeight
);
}
if
(
y2
+
this
.
listHeight
<
0
)
{
y2
=
this
.
listHeight
+
(
y2
+
this
.
listHeight
);
}
this
.
listContainer1
.
position
.
set
(
0
,
y1
-
step
)
this
.
listContainer2
.
position
.
set
(
0
,
y2
-
step
)
}
this
.
totalStep
=
this
.
totalStep
+
step
if
(
Math
.
abs
(
this
.
stopStep
-
this
.
totalStep
)
<
0.1
)
{
this
.
setTimeoutSelf
(()
=>
{
this
.
timer
=
this
.
setTimeoutSelf
(()
=>
{
this
.
loop
()
},
50
)
},
1000
)
this
.
totalStep
=
0
;
}
else
{
this
.
timer
=
this
.
setTimeoutSelf
(()
=>
{
this
.
loop
()
},
50
)
}
}
setTimeoutSelf
(
cb
,
interval
)
{
// 实现setTimeout功能
let
now
=
Date
.
now
let
stime
=
now
()
let
etime
=
stime
let
loop
=
()
=>
{
var
timeoutTimer
=
requestAnimationFrame
(
loop
)
etime
=
now
()
if
(
etime
-
stime
>=
interval
)
{
cb
()
cancelAnimationFrame
(
timeoutTimer
)
}
}
loop
()
}
destroy
()
{
this
.
timer
&&
clearTimeout
(
this
.
timer
);
this
.
timer
=
null
;
}
}
\ No newline at end of file
src/canvasCom/carouselCom/carouselCom.tsx
0 → 100644
View file @
b62a3705
import
React
from
'react'
;
import
{
CarouselComponent
}
from
"./carouseComponent"
;
import
{
createStage
,
isExistStage
}
from
"../../common/createStage"
interface
TestProps
{
/**item组件*/
carouselItem
:
any
/**每一个item的宽度*/
itemWidth
:
number
;
/**每一个item的高度*/
itemHeight
:
number
;
/**是否是垂直的 */
vertical
:
boolean
;
/**要显示的个数*/
num
:
number
;
/** 缓动系数,系数越大移动越快。在0-1之间*/
k
:
number
;
/**轮播的数据 */
data
:
any
;
}
export
const
CarouselCom
=
(
pros
:
TestProps
)
=>
{
createStage
();
isExistStage
(()
=>
{
stage
.
removeAllChildren
();
const
carouseCom
=
new
CarouselComponent
(
pros
.
carouselItem
,
pros
.
itemWidth
,
pros
.
itemHeight
,
pros
.
vertical
,
pros
.
num
,
pros
.
k
);
stage
.
addChild
(
carouseCom
);
carouseCom
.
position
.
set
(
10
,
20
)
carouseCom
.
updateData
(
pros
.
data
);
})
return
(
<
div
></
div
>
)
}
src/canvasCom/goldCoinCom/goldCoinAni.ts
View file @
b62a3705
...
...
@@ -16,8 +16,7 @@ export class GoldCoinAni extends FYGE.Container {
* @param start 动效起点,[120,30]
* @param end 动效终点,[120,30]
* @param imgUrl 动效图片
* @param startCallback 第一个金币动效结束时的回调
* @param endCallback 最后一个金币动效完成时的回调
* @param callback 每一个金币动效结束时的回调
* @param isMinus true为向上凸,false为向下凹。
* @param curvature 0-1之间,0代表直线,1代表最弯
* @param goldNum 动效上面金币个数
...
...
src/canvasCom/goldCoinCom/goldCoinCom.tsx
View file @
b62a3705
import
React
from
'react'
;
import
{
GoldCoinAni
}
from
"./goldCoinAni"
;
import
{
createStage
,
isExistStage
}
from
"../../common/createStage"
interface
TestProps
{
/**
设置主题色
*/
label
?:
string
;
/**
动效起点,[120,30]
*/
start
:
Array
<
number
>
;
/**设置标题 */
test
?:
string
;
end
:
Array
<
number
>
;
/**动效图片 */
imgUrl
:
string
;
/**每一个金币动效结束时的回调 */
callBack
:
any
;
/**true为向上凸,false为向下凹。 */
isMinus
:
boolean
;
/** 0-1之间,0代表直线,1代表最弯*/
curvature
:
number
;
/**动效上面金币个数 */
goldNum
:
number
;
/**动效完成时间 */
time
:
number
;
/**路线上的坐标串个数 */
coordNum
?:
number
}
const
goldCoinReceiveAniCallback
=
(
goldCode
)
=>
{
console
.
log
(
goldCode
);
}
export
const
GoldCoinCom
=
(
pros
:
TestProps
)
=>
{
stage
.
removeAllChildren
();
const
goldCoinAni
=
new
GoldCoinAni
([
100
,
200
],
[
516
,
200
],
"//yun.duiba.com.cn/spark/assets/b0709b25a9c0357c8d832e661345ee59c04b7aca.png"
,
goldCoinReceiveAniCallback
.
bind
(
this
),
true
,
0.2
,
10
,
400
);
stage
.
addChild
(
goldCoinAni
);
goldCoinAni
.
triggerAni
();
createStage
();
isExistStage
(()
=>
{
stage
.
removeAllChildren
();
const
goldCoinAni
=
new
GoldCoinAni
(
pros
.
start
,
pros
.
end
,
pros
.
imgUrl
,
pros
.
callBack
,
pros
.
isMinus
,
pros
.
curvature
,
pros
.
goldNum
,
pros
.
coordNum
);
stage
.
addChild
(
goldCoinAni
);
goldCoinAni
.
triggerAni
();
})
return
(
<
div
></
div
>
)
...
...
src/canvasCom/polygonSystemCom/PolygonSystemCom.tsx
View file @
b62a3705
import
React
from
'react'
;
import
{
PolygonAxiosSystem
}
from
"./polygonAxiosSystem"
;
import
{
createStage
,
isExistStage
}
from
"../../common/createStage"
interface
TestProps
{
/**设置主题色 */
label
?:
string
;
/**设置标题 */
test
?:
string
;
/**坐标系统中心点x坐标 */
centerX
:
number
;
/**坐标系统中心点y坐标 */
centerY
:
number
;
/**坐标轴个数 */
axiosNum
:
number
;
/**坐标节点个数 */
axiosNodeNum
:
number
;
/**坐标系统的单位长度,一个刻度多长 */
unitLength
:
number
;
/**坐标系统顺时针旋转多少度,原坐标系统基准轴水平向右,也是drawShape传的第一个数值所在的坐标轴*/
rotateDeg
:
number
;
/**坐标轴名称,默认无 */
labels
:
Array
<
string
>
;
/**坐标系统样式*/
style
:
any
;
}
export
const
PolygonSystemCom
=
(
pros
:
TestProps
)
=>
{
const
polygonAxiosSystem
=
new
PolygonAxiosSystem
(
100
,
//坐标系统原点在弹窗中的x坐标
200
,
//坐标系统原点在弹窗中的y坐标
3
,
//3个坐标轴
3
,
//3个坐标节点
30
,
//坐标系统的单位长度,一个刻度多长。
90
//坐标系统顺时针旋转多少度,原坐标系统基准轴水平向右,也是drawShape传的第一个数值所在的坐标轴。
);
stage
.
addChild
(
polygonAxiosSystem
);
polygonAxiosSystem
.
updateData
(
50
+
","
+
50
+
","
+
50
);
export
const
PolygonSystemCom
=
(
args
:
TestProps
)
=>
{
createStage
();
isExistStage
(()
=>
{
const
polygonAxiosSystem
=
new
PolygonAxiosSystem
(
args
.
centerX
,
//坐标系统原点在弹窗中的x坐标
args
.
centerY
,
//坐标系统原点在弹窗中的y坐标
args
.
axiosNum
,
//3个坐标轴
args
.
axiosNodeNum
,
//3个坐标节点
args
.
unitLength
,
//坐标系统的单位长度,一个刻度多长。
args
.
rotateDeg
,
//坐标系统顺时针旋转多少度,原坐标系统基准轴水平向右,也是drawShape传的第一个数值所在的坐标轴。
args
.
labels
,
args
.
style
);
stage
.
removeAllChildren
();
stage
.
addChild
(
polygonAxiosSystem
);
polygonAxiosSystem
.
updateData
(
50
+
","
+
50
+
","
+
50
);
})
return
(
<
div
></
div
>
)
...
...
src/canvasStories/carousel.stories.tsx
0 → 100644
View file @
b62a3705
import
React
from
'react'
;
import
{
CarouselCom
}
from
'../canvasCom/carouselCom/carouselCom'
;
class
carouselItem
extends
FYGE
.
Container
{
constructor
(
data
)
{
super
();
let
itemBg
=
FYGE
.
Sprite
.
fromUrl
(
"//yun.duiba.com.cn/spark/assets/029a53c6dc60b0c3a4538862cbeb0e3a329152f4.png"
);
this
.
addChild
(
itemBg
);
let
itemName
=
new
FYGE
.
TextField
();
itemName
.
text
=
data
.
name
;
itemName
.
size
=
24
;
itemName
.
fillColor
=
"#000000"
;
itemName
.
textAlign
=
FYGE
.
TEXT_ALIGN
.
CENTER
;
itemName
.
textWidth
=
itemBg
.
width
;
this
.
addChild
(
itemName
);
itemName
.
position
.
set
(
0
,
200
);
let
itemImg
=
FYGE
.
Sprite
.
fromUrl
(
data
.
icon
);
itemBg
.
addChild
(
itemImg
);
itemImg
.
width
=
183
;
itemImg
.
height
=
183
;
itemImg
.
position
.
set
(
5
,
5
);
}
}
export
default
{
component
:
CarouselCom
,
title
:
'Canvas组件/轮播组件'
,
//👇 Creates specific argTypes
argTypes
:
{
backgroundColor
:
{
control
:
'color'
},
},
args
:
{
//👇 Now all Button stories will be primary.
primary
:
true
,
},
};
//👇 We create a “template” of how args map to rendering
const
Template
=
(
args
)
=>
<
CarouselCom
{
...
args
}
/>;
//👇 Each story then reuses that template
export
const
Primary
=
Template
.
bind
({});
Primary
.
parameters
=
{
layout
:
'centered'
,
};
Primary
.
args
=
{
primary
:
true
,
label
:
'金币动效'
,
carouselItem
:
carouselItem
,
itemWidth
:
204
,
itemHeight
:
242
,
vertical
:
false
,
num
:
3
,
k
:
0.3
,
data
:[
{
"rule"
:
"ru_1"
,
"name"
:
"飞科剃须刀1"
,
"icon"
:
"//yun.duiba.com.cn/polaris/一波1.8644720387778750b4af371deb5f86562897aab2.jpg"
,
"coins"
:
10000
,
"stock"
:
111111111111
,
"channel"
:
0
},
{
"rule"
:
"ru_1"
,
"name"
:
"飞科剃须刀2"
,
"icon"
:
"//yun.duiba.com.cn/polaris/一波1.8644720387778750b4af371deb5f86562897aab2.jpg"
,
"coins"
:
100
,
"stock"
:
0
,
"channel"
:
0
},
{
"rule"
:
"ru_1"
,
"name"
:
"飞科剃须刀3"
,
"icon"
:
"//yun.duiba.com.cn/polaris/一波1.8644720387778750b4af371deb5f86562897aab2.jpg"
,
"coins"
:
100
,
"stock"
:
0
,
"channel"
:
0
},
{
"rule"
:
"ru_1"
,
"name"
:
"飞科剃须刀4"
,
"icon"
:
"//yun.duiba.com.cn/polaris/一波1.8644720387778750b4af371deb5f86562897aab2.jpg"
,
"coins"
:
100
,
"stock"
:
0
,
"channel"
:
2
},
{
"rule"
:
"ru_1"
,
"name"
:
"飞科剃须刀5"
,
"icon"
:
"//yun.duiba.com.cn/polaris/一波1.8644720387778750b4af371deb5f86562897aab2.jpg"
,
"coins"
:
100
,
"stock"
:
0
,
"channel"
:
2
},
{
"rule"
:
"ru_1"
,
"name"
:
"飞科剃须刀6"
,
"icon"
:
"//yun.duiba.com.cn/polaris/一波1.8644720387778750b4af371deb5f86562897aab2.jpg"
,
"coins"
:
100
,
"stock"
:
0
,
"channel"
:
1
},
{
"rule"
:
"ru_1"
,
"name"
:
"飞科剃须刀7"
,
"icon"
:
"//yun.duiba.com.cn/polaris/一波1.8644720387778750b4af371deb5f86562897aab2.jpg"
,
"coins"
:
100
,
"stock"
:
1
,
"channel"
:
0
},
{
"rule"
:
"ru_1"
,
"name"
:
"飞科剃须刀8"
,
"icon"
:
"//yun.duiba.com.cn/polaris/一波1.8644720387778750b4af371deb5f86562897aab2.jpg"
,
"coins"
:
100
,
"stock"
:
1
,
"channel"
:
2
},
{
"rule"
:
"ru_1"
,
"name"
:
"飞科剃须刀0"
,
"icon"
:
"//yun.duiba.com.cn/polaris/一波1.8644720387778750b4af371deb5f86562897aab2.jpg"
,
"coins"
:
100
,
"stock"
:
1
,
"channel"
:
2
}
]
};
src/canvasStories/goldCoin.stories.tsx
View file @
b62a3705
...
...
@@ -2,7 +2,7 @@ import React from 'react';
import
{
GoldCoinCom
}
from
'../canvasCom/goldCoinCom/GoldCoinCom.tsx'
;
export
default
{
component
:
GoldCoinCom
,
title
:
'Canvas组件/
GoldCoin
'
,
title
:
'Canvas组件/
金币动效
'
,
//👇 Creates specific argTypes
argTypes
:
{
backgroundColor
:
{
control
:
'color'
},
...
...
@@ -12,15 +12,27 @@ export default {
primary
:
true
,
},
};
const
goldCoinReceiveAniCallback
=
(
goldCode
)
=>
{
console
.
log
(
goldCode
);
}
//👇 We create a “template” of how args map to rendering
const
Template
=
(
args
)
=>
<
GoldCoinCom
{
...
args
}
/>;
//👇 Each story then reuses that template
export
const
Primary
=
Template
.
bind
({});
Primary
.
parameters
=
{
layout
:
'centered'
,
};
Primary
.
args
=
{
primary
:
true
,
label
:
'GoldCoin'
,
label
:
'金币动效'
,
start
:[
100
,
200
],
end
:[
516
,
200
],
imgUrl
:
"//yun.duiba.com.cn/spark/assets/eed18886070638f6119f04ba849cf93e23e0d186.png"
,
callBack
:
goldCoinReceiveAniCallback
.
bind
(
this
),
isMinus
:
true
,
curvature
:
0.2
,
goldNum
:
10
,
time
:
400
};
src/canvasStories/polygonSystem.stories.tsx
View file @
b62a3705
...
...
@@ -2,7 +2,7 @@ import React from 'react';
import
{
PolygonSystemCom
}
from
'../canvasCom/polygonSystemCom/PolygonSystemCom.tsx'
;
export
default
{
component
:
PolygonSystemCom
,
title
:
'Canvas组件/
polygonSystem
'
,
title
:
'Canvas组件/
多变形坐标系统
'
,
//👇 Creates specific argTypes
argTypes
:
{
backgroundColor
:
{
control
:
'color'
},
...
...
@@ -18,9 +18,32 @@ const Template = (args) => <PolygonSystemCom {...args} />;
//👇 Each story then reuses that template
export
const
Primary
=
Template
.
bind
({});
Primary
.
parameters
=
{
layout
:
'centered'
,
};
Primary
.
args
=
{
primary
:
true
,
label
:
'Button'
,
label
:
'多变形坐标系统'
,
centerX
:
100
,
//坐标系统原点在弹窗中的x坐标
centerY
:
200
,
//坐标系统原点在弹窗中的y坐标
axiosNum
:
3
,
//3个坐标轴
axiosNodeNum
:
3
,
//3个坐标节点
unitLength
:
30
,
//坐标系统的单位长度,一个刻度多长。
rotateDeg
:
90
,
labels
:[
"haha"
,
"heihei"
],
style
:{
gridStyle
:
{
color
:
0xb46e42
,
width
:
1
,
},
shapeStyle
:
{
color
:
0x95d176
,
alpha
:
0.8
,
},
labelStyle
:
{
color
:
"#7c3c23"
,
size
:
24
,
},
}
};
src/common/createStage.ts
0 → 100644
View file @
b62a3705
export
const
createStage
=
()
=>
{
const
height
=
document
.
body
.
clientHeight
*
(
window
.
devicePixelRatio
||
1
)
||
1624
;
const
width
=
document
.
body
.
clientWidth
*
(
window
.
devicePixelRatio
||
1
)
||
750
;
console
.
log
(
"ssssss"
,
document
.
body
.
clientHeight
,
document
.
body
.
clientWidth
)
let
canvas
=
document
.
getElementById
(
"canvas-container"
)
if
(
!
canvas
){
canvas
=
document
.
createElement
(
"canvas"
);
canvas
.
setAttribute
(
"id"
,
"canvas-container"
)
canvas
.
setAttribute
(
"height"
,
height
+
""
);
canvas
.
setAttribute
(
"width"
,
width
+
""
);
document
.
body
.
appendChild
(
canvas
);
}
else
{
return
;
}
var
stage
=
new
FYGE
.
Stage
(
canvas
,
width
,
height
,
document
.
body
.
clientWidth
,
document
.
body
.
clientHeight
,
FYGE
.
RENDERER_TYPE
.
CANVAS
,
false
,
false
)
//点击事件绑定
var
mouseEvent
=
stage
.
onMouseEvent
.
bind
(
stage
);
canvas
.
addEventListener
(
"touchstart"
,
mouseEvent
,
false
);
canvas
.
addEventListener
(
"touchmove"
,
mouseEvent
,
false
);
canvas
.
addEventListener
(
"touchend"
,
mouseEvent
,
false
);
canvas
.
addEventListener
(
"click"
,
mouseEvent
,
false
);
function
loop
()
{
stage
.
flush
();
FYGE
.
Tween
.
flush
();
requestAnimationFrame
(
loop
);
}
loop
();
window
.
stage
=
stage
;
}
export
const
isExistStage
=
(
cb
)
=>
{
if
(
stage
){
cb
();
}
else
{
setTimeout
(
isExistStage
,
100
);
}
}
export
const
clearStage
=
()
=>
{
let
canvas
=
document
.
getElementById
(
"canvas-container"
);
if
(
canvas
)
document
.
body
.
removeChild
(
canvas
);
}
\ No newline at end of file
src/reactCom/danma/danma.tsx
View file @
b62a3705
import
React
from
'react'
;
import
"./danma.less"
;
import
DanmaCtrl
from
'./danmaCtrl'
import
DanmaCtrl
from
'./danmaCtrl'
;
import
{
clearStage
}
from
"../../common/createStage"
export
const
Danma
=
(
data
)
=>
{
clearStage
();
const
Danma
=
DanmaCtrl
(
data
.
DanmaItem
,
data
.
danmaData
,
data
.
speed
,
data
.
width
,
data
.
height
)
return
(
<>
...
...
src/reactCom/testSpan/testSpan.less
deleted
100644 → 0
View file @
38b86410
.testButton{
display: inline-block;
background-color: aquamarine;
width: 50px;
height: 50px;
.testButton-inner{
display: inline-block;
background-color: red;
width: 20px;
height: 20px;
border-radius: 10px;
}
}
src/reactCom/testSpan/testSpan.tsx
deleted
100644 → 0
View file @
38b86410
import
React
from
'react'
;
import
"./testSpan.less"
;
interface
TestProps
{
/**设置主题色 */
label
?:
string
;
/**设置标题 */
test
?:
string
;
}
export
const
TestSpan
=
(
pros
:
TestProps
)
=>
{
return
(
<
span
className=
"testButton"
>
<
span
className
=
"
testButton
-
inner
"
>
</
span
>
{
pros
.
label
}
<
span
>
{
pros
.
test
}
</
span
>
</
span
>
)
}
\ No newline at end of file
src/reactStories/Button.stories.tsx
deleted
100644 → 0
View file @
38b86410
import
React
from
'react'
;
import
{
Button
}
from
'@storybook/react/demo'
;
export
default
{
component
:
Button
,
title
:
'React组件/Button'
,
//👇 Creates specific argTypes
argTypes
:
{
backgroundColor
:
{
control
:
'color'
},
},
args
:
{
//👇 Now all Button stories will be primary.
primary
:
true
,
},
};
//👇 We create a “template” of how args map to rendering
const
Template
=
(
args
)
=>
<
Button
{
...
args
}
/>;
//👇 Each story then reuses that template
export
const
Primary
=
Template
.
bind
({});
Primary
.
args
=
{
primary
:
true
,
label
:
'Button'
,
};
src/reactStories/Danma.stories.tsx
View file @
b62a3705
...
...
@@ -4,7 +4,7 @@ import DanmaItem from '../reactCom/danma/danmaItem';
export
default
{
component
:
Danma
,
title
:
'React组件/
Danma
'
,
title
:
'React组件/
弹幕
'
,
};
let
danmaAvatars
=
[
"//yun.duiba.com.cn/polaris/1022.5d0247352e3f1a068cd812df9051079b111ef0a5.jpg"
,
"//yun.duiba.com.cn/polaris/1022.5d0247352e3f1a068cd812df9051079b111ef0a5.jpg"
...
...
@@ -75,13 +75,19 @@ let width = 400
let
height
=
60
//@ts-ignore
const
Template
=
()
=>
<
Danma
DanmaItem=
{
DanmaItem
}
danmaData=
{
danmaData
}
speed=
{
speed
}
width=
{
width
}
height=
{
height
}
/>;
//
const Template = () => <Danma DanmaItem={DanmaItem} danmaData={danmaData} speed={speed} width={width} height={height} />;
const
Template
=
(
args
)
=>
<
Danma
{
...
args
}
/>;
export
const
Primary
=
Template
.
bind
({});
Primary
.
args
=
{
primary
:
false
,
label
:
'Danma'
,
DanmaItem
:
DanmaItem
,
danmaData
:
danmaData
,
speed
:
speed
,
width
:
width
,
height
:
height
};
Primary
.
parameters
=
{
layout
:
'centered'
,
...
...
src/reactStories/TestSpan.stories.tsx
deleted
100644 → 0
View file @
38b86410
import
React
from
'react'
;
import
{
TestSpan
}
from
"../reactCom/testSpan/testSpan"
;
export
default
{
component
:
TestSpan
,
title
:
'React组件/TestSpan'
,
argTypes
:
{
variant
:
{
options
:
[
'TestSpan'
,
'Default'
],
control
:
{
label
:
'radio'
}
}
}
};
//👇 We create a “template” of how args map to rendering
const
Template
=
(
args
)
=>
<
TestSpan
{
...
args
}
/>;
//👇 Each story then reuses that template
export
const
Primary
=
Template
.
bind
({});
Primary
.
args
=
{
primary
:
true
,
label
:
'TestSpan'
,
};
Primary
.
parameters
=
{
layout
:
'centered'
,
};
export
const
Default
=
Template
.
bind
({});
Default
.
args
=
{
primary
:
true
,
label
:
'Default'
,
};
\ No newline at end of file
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