Commit 48bb8422 authored by wildfirecode's avatar wildfirecode

1

parent 4d26669d
......@@ -53,7 +53,7 @@
<script>
// window['pageID'] = 'TeamShareScene';
// window['pageID'] = 'JoinShareScene';
// window['pageID'] = 'TransScene';
window['pageID'] = 'TransScene';
// window['pageID'] = 'Share2Scene';
window['TransLink']='';
window['projectId'] = "1";
......
......@@ -172,7 +172,7 @@ class Main extends MainBase {
if (window['pageID']) {
Buried.init();
Waiting.instance.hide();
if (window['pageID'] == 'Share2Scene') {
......@@ -185,14 +185,11 @@ class Main extends MainBase {
SceneCtrl.instance.change(ModuleTypes.TeamShareScene);
}
if (window['pageID'] == 'TransScene') {
yzwNet.homeBaseInfo((s) => {
SceneCtrl.instance.change(ModuleTypes.TransScene);
}, window['projectId']);
SceneCtrl.instance.change(ModuleTypes.TransScene);
}
return;
}
loadSvgaRes(getResPath() + 'resource/assets/svgas/standby.svga');
loadSvgaRes(getResPath() + 'resource/assets/svgas/trans.svga');
......
......@@ -22,13 +22,7 @@ export default class TransScene extends Scene {
constructor(data) {
super();
yzwNet.accept((success) => {
if (success) {
} else {
location.href = window['indexUrl'];
}
}, window['projectId'], GameConst.getQueryString("shareCode"));
this.initUI(data);
......@@ -37,6 +31,16 @@ export default class TransScene extends Scene {
}
async initUI(data) {
this['btn'].visible=false;
yzwNet.accept((success) => {
if (success) {
yzwNet.homeBaseInfo((s) => {
this['btn'].visible=true;
}, window['projectId']);
} else {
location.href = window['indexUrl'];
}
}, window['projectId'], GameConst.getQueryString("shareCode"));
if (iswx()) {
NetManager.ins.showLog(getlogItem(9));
} else {
......@@ -160,18 +164,18 @@ export default class TransScene extends Scene {
this['shareTips'].visible = true;
//进入页面后发送确认消息
// yzwNet.accept((success) => {
// if (success) {
yzwNet.openPass(() => {
this.addShareEvent();
}, window['projectId'], GameConst.getQueryString("shareCode"))
// } else {
// location.href = window['indexUrl'];
// }
// if (success) {
yzwNet.openPass(() => {
this.addShareEvent();
}, window['projectId'], GameConst.getQueryString("shareCode"))
// } else {
// location.href = window['indexUrl'];
// }
// }, window['projectId'], GameConst.getQueryString("shareCode"));
setTimeout(() => {
this.onshake();
}, 3000);
// setTimeout(() => {
// this.onshake();
// }, 3000);
}, this);
}
......
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