Commit eee8208d authored by wildfirecode's avatar wildfirecode

1

parent 3b3097b2
......@@ -19,7 +19,7 @@ export default class PrizePanel extends Panel {
setGray(this['picc']);
this._level = parseInt(data.level + '');
const itemid = DataManager.ins.getData('getPlugOrderStatus').lottery.itemId;
this.data.img = `http://yun.duiba.com.cn/db_games/0903/${itemid}.png`;
this.data.img = `http://yun.duiba.com.cn/db_games/0916/${itemid}.png`;
this['shareBtn'].addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
NetManager.ins.clickLog(getlogItem(15));
......
......@@ -11,9 +11,9 @@ export default (data?: Data, netname?: NetName) => {
else if (data.code == '2002007013')
showToast('元宝不足哦,快去玩游戏赢元宝吧');
else if (data.code == 'E100202007' || data.code == 'E100202008' || data.code == 'E100202009' || data.code == 'E100202010')
showToast('体力不足啦~\n邀请好友或去补给站获得体力吧');
showToast('体力不足啦~ \n点击左上角体力处“+”获取体力吧');
else if (data.code == 'E1002070002' || data.code == 'E1002070001') {
showToast('哎呀,萌狮开小差了!\n试试重新登录~')
showToast('哎呀,萌狮开小差啦! \n过会再来看看吧!')
}
else if (data.code == '600005')
showToast('体力值已达上限,不可购买')
......
egret/resource/assets/box2/box2_bg.png

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egret/resource/assets/box2/box2_bg.png

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egret/resource/assets/box2/box2_bg.png
egret/resource/assets/box2/box2_bg.png
egret/resource/assets/box2/box2_bg.png
egret/resource/assets/box2/box2_bg.png
  • 2-up
  • Swipe
  • Onion skin
This image diff could not be displayed because it is too large. You can view the blob instead.
......@@ -35,7 +35,7 @@
</e:Button>
<e:Label id="bloodTxt" text="你的可用体力值为:5" y="306" horizontalCenter="0" textColor="0xe2701b"/>
<e:Label text="使用元宝购买" y="524" textColor="0x821818" size="27" x="228"/>
<e:Label text="向好友索要体力" y="663" textColor="0x821818" size="27" x="232"/>
<e:Label text="分享好友获得体力" y="663" textColor="0x821818" size="27" x="225.92"/>
<e:Label id="invitTxt" text="(已领0/1)" y="699" textColor="0x821818" size="27" x="232"/>
<e:Label id="price1Txt" text="20" y="565" textColor="0x821818" x="274" size="27"/>
</e:Skin>
\ No newline at end of file
......@@ -114,6 +114,7 @@
<e:Rect width="750" height="1624" fillAlpha="0.7" x="0" y="0"/>
<e:Group id="boxani">
</e:Group>
<e:Label text="点击开宝箱" y="791" size="37" horizontalCenter="0" bold="true"/>
</e:Group>
<w:Config id="16c89f4ae1a"/>
</e:Skin>
\ No newline at end of file
......@@ -14,7 +14,7 @@ export default class BoxPanel extends Panel {
// this.data.img = DataManager.ins.getData('getPlugOrderStatus').lottery.imgurl;
const itemid = DataManager.ins.getData('getPlugOrderStatus').lottery.itemId;
this.data.img = `http://yun.duiba.com.cn/db_games/0903/${itemid}.png`;
this.data.img = `http://yun.duiba.com.cn/db_games/0916/${itemid}.png`;
}
showlog() {
NetManager.ins.showLog(getlogItem(17));
......
......@@ -17,7 +17,7 @@ export const codeMsgs = {
"E1002090015": "关卡目标未完成",
"E1002090016": "游戏数据提交异常",
"E1002090017": "游戏关卡配置异常或关卡暂未开放",
"E1002070002": "游戏分数提交失败~\n如有疑问,请联系客服"
"E1002070002": "游戏分数提交失败~\n试试重新登录!"
}
//提交时候的对应字段字段,分数额外,字段是1
export const submitTran = {
......
{
"code":"E100202007",
"success":true
"success":1
}
\ No newline at end of file
{
"success":true,
"code":"0000000000",
"success":0,
"code":"E1002070002",
"desc":"OK",
"timestamp":1566546925981,
"data":{
......
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