Commit e8b1b5b0 authored by zjz1994's avatar zjz1994

调整河豚关卡

parent bd17bc29
......@@ -35,16 +35,16 @@ export const Chapters16: ChapterData[] = [
//405
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//406
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{ baseElementTypes: [ 0,2, 3, 4 ], bubbleProbability: 0, stepCount: 26, passTarget: { type: 1, elements: [ { type: 9, count: 45 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 1, 3, 3, 3, 3, 3, 1, 0 ], connectedLats: [], conveyor: [], conveyorConnectedLats: [], WORMHOLE: [], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 15, 1, 1, 1, 15, 1, 1, 1, 15, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 15, 15, 15, 1, 1, 1, 1, 15, 15, 15, 15, 15, 15, 15, 1 ], baseElements: [
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0, 10, 30, 40, 0, 10, 30, 20, 0,
0, 0, 10, 10, 30, 10, 50, 0, 0,
0, 30, 10, 50, 10, 40, 50, 30, 0,
0, 10, 30, 40, 0, 50, 30, 10, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 4, type: null,cus:[10,10,30,50,40] }, { index: 12, type: null, cus: [40,10]}, { index: 14, type: null, cus: [50,10,50,40] }, { index: 20, type: null, cus: [30] }, { index: 24, type: null, cus: [30,30,50,40] }, { index: 28, type: null, cus: [40] }, { index: 34, type: null, cus: [40,50] }, { index: 36, type: null }, { index: 44, type: null } ] } },
0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 4, type: null,cus:[30,30,30,10,30,30,40] }, { index: 12, type: null, cus: [40]}, { index: 14, type: null, cus: [] }, { index: 20, type: null, cus: [10] }, { index: 24, type: null, cus: [] }, { index: 28, type: null, cus: [40] }, { index: 34, type: null, cus: [40,50] }, { index: 36, type: null }, { index: 44, type: null } ] } },
//407
{ baseElementTypes: [ 0, 1, 3, 4 ], bubbleProbability: 0, stepCount: 21, passTarget: { type: 1, elements: [ { type: 0, count: 168 }, { type: 1, count: 188 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 4, 41, 4, 41, 4, 41, 4, 41, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], connectedLats: [ [ 20, 38 ], [ 38, 56 ], [ 24, 42 ], [ 40, 60 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 14, 1, 1, 1, 2, 12, 1, 1, 1, 1, 1, 1, 1, 12, 1, 1, 1, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null } ] } },
//408
......
......@@ -511,22 +511,26 @@ const chapterFuns = {
]
},
406: {
stepCount: 2,
stepCount: 3,
showIndexs: [
[4,13,14,22],
[31,32,40,49],
[20,21,22,23,31],
[20,21,22,23],
[22,31,40,49]
],
hideIndexs: [
[4,22],
[20,21,23],
[22,23],
[40,49]
],
handIndexs: [
[13, 14],
[31,32]
[22, 31],
[20,21],
[22,31]
],
msg: [
"移动一步触发特效,激活河豚",
"在激活的河豚旁消除,就可以消灭它啦!",
"移动兔兔组成特效",
"再移动一步触发特效,激活河豚",
"在激活的河豚旁消除,就可以消灭它啦!"
],
},
426: {
......
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