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wildfirecode13
xiaoxiaole
Commits
bf9e686d
Commit
bf9e686d
authored
Mar 30, 2020
by
wildfirecode
Browse files
Options
Browse Files
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Plain Diff
Merge branch 'hotfix20200330_' of gitlab2.dui88.com:wanghongyuan/xiaoxiaole into hotfix20200330_
parents
5ea37125
863ee601
Changes
6
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6 changed files
with
59 additions
and
35 deletions
+59
-35
ele39.png
egret/resource/assets/mainScene/ele39.png
+0
-0
canno1.svga
egret/resource/assets/svgas/canno1.svga
+0
-0
cannoblock.svga
egret/resource/assets/svgas/cannoblock.svga
+0
-0
cannofire1.svga
egret/resource/assets/svgas/cannofire1.svga
+0
-0
MainScene.ts
egret/src/mainScene/MainScene.ts
+33
-21
Element.ts
egret/src/something/class/Element.ts
+26
-14
No files found.
egret/resource/assets/mainScene/ele39.png
View replaced file @
5ea37125
View file @
bf9e686d
2.37 KB
|
W:
|
H:
7.18 KB
|
W:
|
H:
2-up
Swipe
Onion skin
egret/resource/assets/svgas/canno1.svga
0 → 100644
View file @
bf9e686d
File added
egret/resource/assets/svgas/cannoblock.svga
0 → 100644
View file @
bf9e686d
File added
egret/resource/assets/svgas/cannofire1.svga
0 → 100644
View file @
bf9e686d
File added
egret/src/mainScene/MainScene.ts
View file @
bf9e686d
...
@@ -414,7 +414,7 @@ export default class MainScene extends Scene {
...
@@ -414,7 +414,7 @@ export default class MainScene extends Scene {
//如果有节日的加
//如果有节日的加
if
(
this
.
festivalTarget
)
svgas
.
push
(
"redBombLight"
);
if
(
this
.
festivalTarget
)
svgas
.
push
(
"redBombLight"
);
//到时候用炮台石头的替换todo
//到时候用炮台石头的替换todo
svgas
.
push
(
"canno"
);
svgas
.
push
(
"canno
block
"
);
for
(
let
i
=
0
;
i
<
svgas
.
length
;
i
++
)
{
for
(
let
i
=
0
;
i
<
svgas
.
length
;
i
++
)
{
if
(
movieClips
[
svgas
[
i
]])
continue
;
if
(
movieClips
[
svgas
[
i
]])
continue
;
...
@@ -423,15 +423,16 @@ export default class MainScene extends Scene {
...
@@ -423,15 +423,16 @@ export default class MainScene extends Scene {
svgaParser
.
load
(
resPath
+
'resource/assets/svgas/'
+
svgas
[
i
]
+
".svga"
,
(
videoItem
)
=>
{
svgaParser
.
load
(
resPath
+
'resource/assets/svgas/'
+
svgas
[
i
]
+
".svga"
,
(
videoItem
)
=>
{
var
mv
=
new
window
[
"SVGA"
].
EgretMovieClip
(
videoItem
);
var
mv
=
new
window
[
"SVGA"
].
EgretMovieClip
(
videoItem
);
mv
.
lockStep
=
true
;
mv
.
lockStep
=
true
;
if
(
svgas
[
i
]
==
"canno"
){
if
(
svgas
[
i
]
==
"canno
block
"
){
// console.log("石头破裂动画",mv);
}
}
else
if
(
svgas
[
i
]
!=
"bonusTime"
)
{
if
(
svgas
[
i
]
!=
"bonusTime"
)
{
mv
.
x
=
(
750
-
520
)
/
2
;
mv
.
x
=
(
750
-
520
)
/
2
;
mv
.
y
=
500
;
mv
.
y
=
500
;
}
}
mv
.
stop
();
mv
.
stop
();
movieClips
[
svgas
[
i
]]
=
mv
;
let
fun
;
let
fun
;
mv
.
addEventListener
(
egret
.
Event
.
COMPLETE
,
fun
=
function
(
e
)
{
mv
.
addEventListener
(
egret
.
Event
.
COMPLETE
,
fun
=
function
(
e
)
{
e
.
target
.
stop
()
e
.
target
.
stop
()
...
@@ -439,7 +440,6 @@ export default class MainScene extends Scene {
...
@@ -439,7 +440,6 @@ export default class MainScene extends Scene {
e
.
target
.
parent
.
removeChild
(
e
.
target
)
e
.
target
.
parent
.
removeChild
(
e
.
target
)
}
}
},
this
)
},
this
)
movieClips
[
svgas
[
i
]]
=
mv
;
},
function
(
error
)
{
},
function
(
error
)
{
// alert(error.message);
// alert(error.message);
})
})
...
@@ -452,7 +452,7 @@ export default class MainScene extends Scene {
...
@@ -452,7 +452,7 @@ export default class MainScene extends Scene {
var
resPath
=
getResPath
();
var
resPath
=
getResPath
();
this
.
cannoEffect
=
new
Array
();
this
.
cannoEffect
=
new
Array
();
if
(
!
svgaParser
)
svgaParser
=
new
window
[
"SVGA"
].
Parser
();
if
(
!
svgaParser
)
svgaParser
=
new
window
[
"SVGA"
].
Parser
();
var
svgas
=
[
"cannofire"
,
"cannolight"
,
"cannoparticle"
];
//新增大炮的动画
var
svgas
=
[
"cannofire
1
"
,
"cannolight"
,
"cannoparticle"
];
//新增大炮的动画
for
(
let
i
=
0
;
i
<
arr
.
length
;
i
++
){
for
(
let
i
=
0
;
i
<
arr
.
length
;
i
++
){
let
icanno
:
Element
=
arr
[
i
].
ele
;
let
icanno
:
Element
=
arr
[
i
].
ele
;
...
@@ -487,12 +487,13 @@ export default class MainScene extends Scene {
...
@@ -487,12 +487,13 @@ export default class MainScene extends Scene {
// mv.lockStep = true;
// mv.lockStep = true;
mv
.
gotoAndStop
(
1
);
mv
.
gotoAndStop
(
1
);
mv
[
"cannoidx"
]
=
i
;
mv
[
"cannoidx"
]
=
i
;
if
(
jsvgname
==
"cannofire"
){
if
(
jsvgname
==
"cannofire1"
){
mv
.
x
=
icannoboxwid
-
6
;
var
mvwidth
=
1009
;
mv
.
y
=
-
icannoboxhei
*
3
/
2
+
5
;
var
mvheight
=
100
;
mv
.
x
=
icannoboxwid
-
8
;
mv
.
y
=
(
icannoboxhei
-
mvwidth
)
+
180
;
mv
.
rotation
=
90
;
mv
.
rotation
=
90
;
// console.log("cannofireTotal-------",mv. totalFrames);
// console.log("cannofireTotal-------",mv,mv.totalFrames);
mv
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
listenCnfire
,
this
);
mv
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
listenCnfire
,
this
);
}
else
if
(
jsvgname
==
"cannolight"
){
}
else
if
(
jsvgname
==
"cannolight"
){
var
mvwidth
=
400
;
var
mvwidth
=
400
;
...
@@ -520,7 +521,7 @@ export default class MainScene extends Scene {
...
@@ -520,7 +521,7 @@ export default class MainScene extends Scene {
listenCnfire
(
e
){
listenCnfire
(
e
){
var
target
=
e
.
target
;
var
target
=
e
.
target
;
var
curframe
=
target
.
currentFrame
;
var
curframe
=
target
.
currentFrame
;
if
(
curframe
>=
48
){
if
(
curframe
>=
30
){
// console.log("fire播放完成",target["cannoidx"]);
// console.log("fire播放完成",target["cannoidx"]);
target
.
gotoAndStop
(
1
);
target
.
gotoAndStop
(
1
);
if
(
target
.
parent
){
if
(
target
.
parent
){
...
@@ -558,12 +559,12 @@ export default class MainScene extends Scene {
...
@@ -558,12 +559,12 @@ export default class MainScene extends Scene {
}
}
}
else
if
(
curframe
==
60
){
}
else
if
(
curframe
==
60
){
var
icannoidx
=
target
[
"cannoidx"
];
var
icannoidx
=
target
[
"cannoidx"
];
this
.
selectPlayCannoEffect
(
icannoidx
,
"cannofire"
);
this
.
selectPlayCannoEffect
(
icannoidx
,
"cannofire
1
"
);
}
}
}
}
selectPlayCannoFire
(
idx
:
number
){
selectPlayCannoFire
(
idx
:
number
){
var
arridx
=
this
.
getCannoArrByIdx
(
idx
);
var
arridx
=
this
.
getCannoArrByIdx
(
idx
);
this
.
selectPlayCannoEffect
(
arridx
,
"cannofire"
);
this
.
selectPlayCannoEffect
(
arridx
,
"cannofire
1
"
);
}
}
/**
/**
* 播放炮台动画
* 播放炮台动画
...
@@ -1298,7 +1299,13 @@ export default class MainScene extends Scene {
...
@@ -1298,7 +1299,13 @@ export default class MainScene extends Scene {
onTap_quitBtn
()
{
onTap_quitBtn
()
{
PanelCtrl
.
instance
.
show
(
"quit"
,
{
level
:
this
.
chapter
});
PanelCtrl
.
instance
.
show
(
"quit"
,
{
level
:
this
.
chapter
});
}
}
// testchangeShow(num:number){
// var cannoele = this.cannoArr[0].ele;
// var cur = cannoele.cannoMoveClip.currentFrame;
// cur += num*10;
// cannoele.cannoMoveClip.gotoAndStop(cur);
// console.log(cannoele.cannoMoveClip.currentFrame);
// }
onTap_boomBtn
()
{
onTap_boomBtn
()
{
NetManager
.
ins
.
clickLog
(
getlogItem
(
7
));
NetManager
.
ins
.
clickLog
(
getlogItem
(
7
));
if
(
this
.
propBtnCon
.
boomBtn
.
propNumShow
.
count
<=
0
)
{
if
(
this
.
propBtnCon
.
boomBtn
.
propNumShow
.
count
<=
0
)
{
...
@@ -2563,7 +2570,7 @@ export default class MainScene extends Scene {
...
@@ -2563,7 +2570,7 @@ export default class MainScene extends Scene {
canno
.
fireCanno
();
canno
.
fireCanno
();
var
cannoidx
=
canno
.
index
;
var
cannoidx
=
canno
.
index
;
var
cannoarridx
=
this
.
getCannoArrByIdx
(
cannoidx
);
var
cannoarridx
=
this
.
getCannoArrByIdx
(
cannoidx
);
this
.
selectPlayCannoEffect
(
cannoarridx
,
"cannoparticle"
);
//
this.selectPlayCannoEffect(cannoarridx,"cannoparticle");
// setTimeout(()=>{
// setTimeout(()=>{
// this.eliminate();
// this.eliminate();
...
@@ -3721,16 +3728,17 @@ export default class MainScene extends Scene {
...
@@ -3721,16 +3728,17 @@ export default class MainScene extends Scene {
removeCannoBlock
(
index
:
number
){
removeCannoBlock
(
index
:
number
){
this
.
removeOperation
(
index
);
this
.
removeOperation
(
index
);
//炮台石头的动效
//炮台石头的动效
var
blockmv
=
movieClips
[
"canno"
];
var
blockmv
=
movieClips
[
"canno
block
"
];
if
(
blockmv
){
if
(
blockmv
){
console
.
log
(
"播放炮台石头的动效"
);
console
.
log
(
"播放炮台石头的动效"
);
var
blpos
=
Tool
.
getPositionByIndex
(
index
);
var
blpos
=
Tool
.
getPositionByIndex
(
index
);
var
bwpos
=
this
.
elementContainer
.
localToGlobal
(
blpos
[
0
],
blpos
[
1
]);
var
bwpos
=
this
.
elementContainer
.
localToGlobal
(
blpos
[
0
],
blpos
[
1
]);
var
blockwid
=
11
6
;
var
blockwid
=
11
2
;
var
blockhei
=
116
;
var
blockhei
=
97
;
blockmv
.
x
=
bwpos
.
x
-
blockwid
/
2
;
blockmv
.
x
=
bwpos
.
x
-
blockwid
-
5
;
blockmv
.
y
=
bwpos
.
y
-
blockhei
/
2
;
blockmv
.
y
=
bwpos
.
y
-
35
;
this
.
addChild
(
blockmv
);
this
.
addChild
(
blockmv
);
// blockmv.gotoAndStop(1);
blockmv
.
gotoAndPlay
(
1
,
1
);
blockmv
.
gotoAndPlay
(
1
,
1
);
}
}
}
}
...
@@ -3810,6 +3818,9 @@ export default class MainScene extends Scene {
...
@@ -3810,6 +3818,9 @@ export default class MainScene extends Scene {
if
(
!
this
.
lattices
[
index
]
||
!
this
.
lattices
[
index
].
element
)
return
null
if
(
!
this
.
lattices
[
index
]
||
!
this
.
lattices
[
index
].
element
)
return
null
//先赋值指向
//先赋值指向
let
ele
=
this
.
lattices
[
index
].
element
;
let
ele
=
this
.
lattices
[
index
].
element
;
let
eletype
=
ele
.
type
;
let
eleffectype
=
ele
.
effectType
;
//添加进emptys
//添加进emptys
this
.
emptys
.
push
(
index
)
this
.
emptys
.
push
(
index
)
//从容器移除
//从容器移除
...
@@ -3821,6 +3832,7 @@ export default class MainScene extends Scene {
...
@@ -3821,6 +3832,7 @@ export default class MainScene extends Scene {
//返回下,有地方要用
//返回下,有地方要用
//炮台充能
//炮台充能
// console.log("消除元素类型",eletype,eleffectype);
for
(
let
p
=
0
;
p
<
this
.
cannoArr
.
length
;
p
++
){
for
(
let
p
=
0
;
p
<
this
.
cannoArr
.
length
;
p
++
){
let
pcannoidx
=
this
.
cannoArr
[
p
].
idx
;
let
pcannoidx
=
this
.
cannoArr
[
p
].
idx
;
var
isnext
=
Tool
.
checkNebByidx
(
pcannoidx
,
index
);
var
isnext
=
Tool
.
checkNebByidx
(
pcannoidx
,
index
);
...
...
egret/src/something/class/Element.ts
View file @
bf9e686d
...
@@ -47,8 +47,16 @@ export class Element extends eui.Component {
...
@@ -47,8 +47,16 @@ export class Element extends eui.Component {
cannoMoveClip
:
any
;
cannoMoveClip
:
any
;
// cannoCnClip:any;
// cannoCnClip:any;
cannoStat
:
number
[]
=
[
1
,
61
,
121
,
181
,
241
,
361
];
// cannoStat:number[] = [1,71,131,191,241,361];
/**
* 1--初始
* 71--一格能量
* 131--两格
* 191--三格
* 351--开始蓄力
* 441--开始发射,
* 481--结束
*/
//尝试设置碰撞状态,如果之前被特效集中,那么可以设置碰撞状态。碰撞状态之后可以准备消除。
//尝试设置碰撞状态,如果之前被特效集中,那么可以设置碰撞状态。碰撞状态之后可以准备消除。
setFishNebFlag
()
{
setFishNebFlag
()
{
if
(
this
.
_fishState
>
0
)
{
if
(
this
.
_fishState
>
0
)
{
...
@@ -216,7 +224,7 @@ export class Element extends eui.Component {
...
@@ -216,7 +224,7 @@ export class Element extends eui.Component {
if
(
this
.
cannoMoveClip
){
if
(
this
.
cannoMoveClip
){
var
endframe
:
number
;
var
endframe
:
number
;
var
curframe
:
number
=
this
.
cannoMoveClip
.
currentFrame
;
var
curframe
:
number
=
this
.
cannoMoveClip
.
currentFrame
;
if
(
curframe
>=
24
1
){
if
(
curframe
>=
35
1
){
if
(
_stat
==
3
||
_stat
==
2
){
if
(
_stat
==
3
||
_stat
==
2
){
return
;
return
;
}
}
...
@@ -226,16 +234,16 @@ export class Element extends eui.Component {
...
@@ -226,16 +234,16 @@ export class Element extends eui.Component {
endframe
=
1
;
endframe
=
1
;
}
else
if
(
_stat
==
1
){
}
else
if
(
_stat
==
1
){
curframe
=
61
;
curframe
=
61
;
endframe
=
12
1
;
endframe
=
7
1
;
}
else
if
(
_stat
==
2
){
}
else
if
(
_stat
==
2
){
curframe
=
121
curframe
=
121
endframe
=
1
8
1
;
endframe
=
1
3
1
;
}
else
if
(
_stat
==
3
){
}
else
if
(
_stat
==
3
){
curframe
=
181
;
curframe
=
181
;
endframe
=
24
1
;
endframe
=
19
1
;
}
else
if
(
_stat
==
4
){
}
else
if
(
_stat
==
4
){
curframe
=
24
1
;
curframe
=
35
1
;
endframe
=
36
1
;
endframe
=
48
1
;
}
}
// console.log("ele播放大炮动画",curframe,endframe,_stat);
// console.log("ele播放大炮动画",curframe,endframe,_stat);
// this.cannoMoveClip.gotoAndPlay(curframe,true);
// this.cannoMoveClip.gotoAndPlay(curframe,true);
...
@@ -513,17 +521,18 @@ export class Element extends eui.Component {
...
@@ -513,17 +521,18 @@ export class Element extends eui.Component {
return
;
return
;
}
}
if
(
!
svgaParser
)
svgaParser
=
new
window
[
"SVGA"
].
Parser
();
if
(
!
svgaParser
)
svgaParser
=
new
window
[
"SVGA"
].
Parser
();
var
svgas
=
[
"canno"
]
//,"cannofire","cannoparticle","cannolight"];
var
svgas
=
[
"canno
1
"
]
//,"cannofire","cannoparticle","cannolight"];
for
(
let
i
=
0
;
i
<
svgas
.
length
;
i
++
){
for
(
let
i
=
0
;
i
<
svgas
.
length
;
i
++
){
let
mvname
=
svgas
[
i
];
let
mvname
=
svgas
[
i
];
svgaParser
.
load
(
resPath
+
'resource/assets/svgas/'
+
mvname
+
'.svga'
,(
videoItem
)
=>
{
svgaParser
.
load
(
resPath
+
'resource/assets/svgas/'
+
mvname
+
'.svga'
,(
videoItem
)
=>
{
if
(
mvname
==
"canno"
){
if
(
mvname
==
"canno
1
"
){
this
.
cannoMoveClip
=
new
window
[
"SVGA"
].
EgretMovieClip
(
videoItem
);
this
.
cannoMoveClip
=
new
window
[
"SVGA"
].
EgretMovieClip
(
videoItem
);
// this.cannoMoveClip.lockStep = true;
// this.cannoMoveClip.lockStep = true;
var
mvwidth
=
10
2
;
var
mvwidth
=
8
2
;
var
mvheight
=
1
16
;
var
mvheight
=
1
32
;
this
.
cannoMoveClip
.
x
=
(
this
.
cannoboxwid
-
mvwidth
)
/
2
;
this
.
cannoMoveClip
.
x
=
(
this
.
cannoboxwid
-
mvwidth
)
/
2
;
this
.
cannoMoveClip
.
y
=
0
;
this
.
cannoMoveClip
.
y
=
-
mvheight
/
4
;
this
.
cannobox
.
addChild
(
this
.
cannoMoveClip
);
this
.
cannobox
.
addChild
(
this
.
cannoMoveClip
);
this
.
cannoMoveClip
.
gotoAndStop
(
1
);
this
.
cannoMoveClip
.
gotoAndStop
(
1
);
this
.
cannoMoveClip
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
toFrameAni
,
this
);
this
.
cannoMoveClip
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
toFrameAni
,
this
);
...
@@ -538,8 +547,11 @@ export class Element extends eui.Component {
...
@@ -538,8 +547,11 @@ export class Element extends eui.Component {
*/
*/
toFrameAni
(){
toFrameAni
(){
var
curframe
=
this
.
cannoMoveClip
.
currentFrame
;
var
curframe
=
this
.
cannoMoveClip
.
currentFrame
;
if
(
curframe
==
441
){
//发射光柱
this
.
mainScene
.
selectPlayCannoFire
(
this
.
index
);
}
if
(
curframe
>=
this
.
stopFrame
){
if
(
curframe
>=
this
.
stopFrame
){
if
(
this
.
stopFrame
==
36
1
){
if
(
this
.
stopFrame
==
48
1
){
this
.
cannoMoveClip
.
gotoAndStop
(
1
);
this
.
cannoMoveClip
.
gotoAndStop
(
1
);
return
;
return
;
// console.log("炮台发射完毕");
// console.log("炮台发射完毕");
...
...
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