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wildfirecode13
xiaoxiaole
Commits
986a796d
Commit
986a796d
authored
May 07, 2020
by
zjz1994
Browse files
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Plain Diff
通关目标暂存
parent
7d3afc3f
Changes
4
Hide whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
22 additions
and
7 deletions
+22
-7
TargetItemSkin.exml
egret/resource/skins/TargetItemSkin.exml
+1
-0
MainScene.ts
egret/src/mainScene/MainScene.ts
+15
-1
doConveyorAI.ts
egret/src/mainScene/doConveyorAI.ts
+5
-5
Chapter28.ts
egret/src/something/chapters/Chapter28.ts
+1
-1
No files found.
egret/resource/skins/TargetItemSkin.exml
View file @
986a796d
...
@@ -19,5 +19,6 @@
...
@@ -19,5 +19,6 @@
<e:Image
id=
"icon26"
width=
"70"
height=
"70"
source=
"startpanel_ele26_png"
/>
<e:Image
id=
"icon26"
width=
"70"
height=
"70"
source=
"startpanel_ele26_png"
/>
<e:Image
id=
"icon34"
width=
"70"
height=
"70"
source=
"startpanel_ele34_png"
/>
<e:Image
id=
"icon34"
width=
"70"
height=
"70"
source=
"startpanel_ele34_png"
/>
<e:Image
id=
"icon36"
width=
"70"
height=
"70"
source=
"startpanel_ele36_png"
/>
<e:Image
id=
"icon36"
width=
"70"
height=
"70"
source=
"startpanel_ele36_png"
/>
<e:Image
id=
"icon41"
width=
"70"
height=
"70"
source=
"ele41_png"
/>
<e:BitmapLabel
id=
"txt"
text=
"0"
font=
"nums4_fnt"
verticalCenter=
"20.5"
x=
"73.2"
scaleX=
"0.85"
scaleY=
"0.85"
/>
<e:BitmapLabel
id=
"txt"
text=
"0"
font=
"nums4_fnt"
verticalCenter=
"20.5"
x=
"73.2"
scaleX=
"0.85"
scaleY=
"0.85"
/>
</e:Skin>
</e:Skin>
\ No newline at end of file
egret/src/mainScene/MainScene.ts
View file @
986a796d
...
@@ -3215,6 +3215,7 @@ export default class MainScene extends Scene {
...
@@ -3215,6 +3215,7 @@ export default class MainScene extends Scene {
}
}
//如果只有步数转化的,不能再进结算,
//如果只有步数转化的,不能再进结算,
else
{
else
{
return
;
//通关了
//通关了
//提交分数等
//提交分数等
// console.log("结算检测---------------------弹窗检测4");
// console.log("结算检测---------------------弹窗检测4");
...
@@ -4288,6 +4289,7 @@ export default class MainScene extends Scene {
...
@@ -4288,6 +4289,7 @@ export default class MainScene extends Scene {
if
(
!
ele
)
continue
;
if
(
!
ele
)
continue
;
var
p
=
Tool
.
getPositionByIndex
(
index
);
var
p
=
Tool
.
getPositionByIndex
(
index
);
var
canturgrass
=
this
.
judgeTurfing
(
index
);
var
canturgrass
=
this
.
judgeTurfing
(
index
);
console
.
log
(
"特效传播草坪"
,
canturgrass
);
var
grassArr
=
new
Array
();
var
grassArr
=
new
Array
();
var
turfCp
=
new
Array
();
var
turfCp
=
new
Array
();
switch
(
ele
.
effectType
)
{
switch
(
ele
.
effectType
)
{
...
@@ -4513,9 +4515,11 @@ export default class MainScene extends Scene {
...
@@ -4513,9 +4515,11 @@ export default class MainScene extends Scene {
break
;
break
;
}
}
if
(
grassArr
.
length
>
0
){
if
(
grassArr
.
length
>
0
){
console
.
log
(
"特效传播草坪"
,
JSON
.
stringify
(
grassArr
));
this
.
changeGroGrass
(
grassArr
);
this
.
changeGroGrass
(
grassArr
);
}
}
if
(
turfCp
.
length
>
0
){
if
(
turfCp
.
length
>
0
){
console
.
log
(
"炮台猩猩草坪"
,
JSON
.
stringify
(
turfCp
))
this
.
changeGroGrassCp
(
turfCp
);
this
.
changeGroGrassCp
(
turfCp
);
}
}
}
}
...
@@ -4565,7 +4569,7 @@ export default class MainScene extends Scene {
...
@@ -4565,7 +4569,7 @@ export default class MainScene extends Scene {
}
}
//如果特效有,消除特效
//如果特效有,消除特效
if
(
effectElements
.
length
)
{
if
(
effectElements
.
length
)
{
//
console.log("结算检测---------------------有需要特效消除",JSON.stringify(effectElements));
console
.
log
(
"结算检测---------------------有需要特效消除"
,
JSON
.
stringify
(
effectElements
));
Array
.
prototype
.
push
.
apply
(
this
.
eliminatedElements
,
effectElements
);
Array
.
prototype
.
push
.
apply
(
this
.
eliminatedElements
,
effectElements
);
this
.
eliminate
();
this
.
eliminate
();
}
else
{
}
else
{
...
@@ -5669,12 +5673,18 @@ export default class MainScene extends Scene {
...
@@ -5669,12 +5673,18 @@ export default class MainScene extends Scene {
Pool
.
recover
(
RecoverName
.
ICE_BLOCK
,
block
);
Pool
.
recover
(
RecoverName
.
ICE_BLOCK
,
block
);
}
else
if
(
lat
.
block
.
blocktype
==
LatticeType
.
BLOCK_AND_DARK_ICE
){
}
else
if
(
lat
.
block
.
blocktype
==
LatticeType
.
BLOCK_AND_DARK_ICE
){
Pool
.
recover
(
RecoverName
.
DARK_ICE_BLOCK
,
block
);
Pool
.
recover
(
RecoverName
.
DARK_ICE_BLOCK
,
block
);
}
else
if
(
lat
.
block
.
blocktype
==
LatticeType
.
BLOCK_AND_GRASS
){
Pool
.
recover
(
RecoverName
.
GRASS_BLOCK
,
block
);
}
}
}
else
if
(
lat
.
sand
&&
lat
.
sand
.
parent
){
}
else
if
(
lat
.
sand
&&
lat
.
sand
.
parent
){
let
sand
=
lat
.
sand
;
let
sand
=
lat
.
sand
;
sand
.
parent
.
removeChild
(
sand
);
sand
.
parent
.
removeChild
(
sand
);
Pool
.
recover
(
RecoverName
.
SAND
,
sand
);
Pool
.
recover
(
RecoverName
.
SAND
,
sand
);
}
else
if
(
lat
.
grass
&&
lat
.
grass
.
parent
){
let
grass
=
lat
.
grass
;
grass
.
parent
.
removeChild
(
grass
);
Pool
.
recover
(
RecoverName
.
GRASS
,
grass
);
}
}
}
}
recoverEleast
(
lat
:
Lattice
){
recoverEleast
(
lat
:
Lattice
){
...
@@ -6077,15 +6087,19 @@ export default class MainScene extends Scene {
...
@@ -6077,15 +6087,19 @@ export default class MainScene extends Scene {
grassDisplay
=
new
Grass
();
grassDisplay
=
new
Grass
();
}
}
lat
.
grass
=
grassDisplay
;
lat
.
grass
=
grassDisplay
;
var
passpos
:
Array
<
number
>
=
[];
if
(
lat
.
block
){
if
(
lat
.
block
){
lat
.
block
.
grass
=
grassDisplay
;
lat
.
block
.
grass
=
grassDisplay
;
lat
.
block
.
addChild
(
grassDisplay
);
lat
.
block
.
addChild
(
grassDisplay
);
passpos
=
[
lat
.
block
.
x
,
lat
.
block
.
y
];
}
else
{
}
else
{
this
.
mapupContainer
.
addChild
(
grassDisplay
);
this
.
mapupContainer
.
addChild
(
grassDisplay
);
var
grasspos
=
Tool
.
getPositionByIndex
(
index
);
var
grasspos
=
Tool
.
getPositionByIndex
(
index
);
grassDisplay
.
x
=
grasspos
[
0
];
grassDisplay
.
x
=
grasspos
[
0
];
grassDisplay
.
y
=
grasspos
[
1
];
grassDisplay
.
y
=
grasspos
[
1
];
passpos
=
[
lat
.
grass
.
x
,
lat
.
grass
.
y
];
}
}
this
.
goElementTarget
(
ElementType
.
Grass
,
passpos
);
// }
// }
}
}
}
}
...
...
egret/src/mainScene/doConveyorAI.ts
View file @
986a796d
...
@@ -155,22 +155,22 @@ export default async (thisObj: MainScene) => {
...
@@ -155,22 +155,22 @@ export default async (thisObj: MainScene) => {
}
}
return
mapcf
;
return
mapcf
;
});
});
console
.
log
(
"1传送带检查"
,
list
,
targetIndexs
);
//
console.log("1传送带检查",list,targetIndexs);
console
.
log
(
"传送带新增地图元素"
,
mapments
);
//
console.log("传送带新增地图元素",mapments);
const
elements
=
list
.
map
(
index
=>
const
elements
=
list
.
map
(
index
=>
thisObj
.
lattices
[
index
].
element
thisObj
.
lattices
[
index
].
element
);
//当前传送带元素
);
//当前传送带元素
const
lattices
=
list
.
map
(
index
=>
thisObj
.
lattices
[
index
]);
//当前的lattices
const
lattices
=
list
.
map
(
index
=>
thisObj
.
lattices
[
index
]);
//当前的lattices
const
targetLattices
=
targetIndexs
.
map
(
index
=>
thisObj
.
lattices
[
index
]);
const
targetLattices
=
targetIndexs
.
map
(
index
=>
thisObj
.
lattices
[
index
]);
console
.
log
(
"2传送带检查"
,
elements
,
lattices
,
targetLattices
);
//
console.log("2传送带检查",elements,lattices,targetLattices);
mapmentsList
.
push
(
mapments
);
mapmentsList
.
push
(
mapments
);
elementsList
.
push
(
elements
);
elementsList
.
push
(
elements
);
targetLatticesList
.
push
(
targetLattices
);
targetLatticesList
.
push
(
targetLattices
);
latticesList
.
push
(
lattices
);
latticesList
.
push
(
lattices
);
targetIndexsList
.
push
(
targetIndexs
);
targetIndexsList
.
push
(
targetIndexs
);
console
.
log
(
"3传送带检查"
,
elementsList
,
targetLatticesList
,
latticesList
,
targetIndexsList
);
//
console.log("3传送带检查",elementsList,targetLatticesList,latticesList,targetIndexsList);
}
}
console
.
log
(
"4传送带检查"
,
listItems
);
//
console.log("4传送带检查",listItems);
listItems
.
forEach
(
item
=>
thisObj
.
conveyorMap
[
item
]
=
null
);
listItems
.
forEach
(
item
=>
thisObj
.
conveyorMap
[
item
]
=
null
);
latticesList
.
forEach
(
lattices
=>
{
latticesList
.
forEach
(
lattices
=>
{
lattices
.
forEach
(
lat
=>
lat
.
element
=
null
);
lattices
.
forEach
(
lat
=>
lat
.
element
=
null
);
...
...
egret/src/something/chapters/Chapter28.ts
View file @
986a796d
...
@@ -42,7 +42,7 @@ export const Chapters28: ChapterData[] = [
...
@@ -42,7 +42,7 @@ export const Chapters28: ChapterData[] = [
//702
//702
{
baseElementTypes
:
[
0
,
2
,
3
,
4
],
bubbleProbability
:
0
,
stepCount
:
21
,
{
baseElementTypes
:
[
0
,
2
,
3
,
4
],
bubbleProbability
:
0
,
stepCount
:
21
,
passTarget
:
{
type
:
1
,
elements
:
[
{
type
:
9
,
count
:
56
}
]
},
starScores
:
[
15000
,
20000
,
25000
],
map
:
{
passTarget
:
{
type
:
1
,
elements
:
[
{
type
:
41
,
count
:
10
}
]
},
starScores
:
[
15000
,
20000
,
25000
],
map
:
{
lattices
:
[
lattices
:
[
0
,
0
,
0
,
1
,
1
,
1
,
0
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
,
1
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
,
1
,
0
,
0
,
...
...
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