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wildfirecode13
xiaoxiaole
Commits
9804c4c5
Commit
9804c4c5
authored
May 26, 2020
by
zjz1994
Browse files
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Plain Diff
新元素暂存
parent
df3bf886
Changes
2
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Inline
Side-by-side
Showing
2 changed files
with
13 additions
and
13 deletions
+13
-13
MainScene.ts
egret/src/mainScene/MainScene.ts
+1
-1
MapScene.ts
egret/src/mapScene/MapScene.ts
+12
-12
No files found.
egret/src/mainScene/MainScene.ts
View file @
9804c4c5
...
@@ -7066,7 +7066,7 @@ export default class MainScene extends Scene {
...
@@ -7066,7 +7066,7 @@ export default class MainScene extends Scene {
}
}
}
}
}
}
console
.
log
(
"判断有无食物"
);
//
console.log("判断有无食物");
return
isInfood
;
return
isInfood
;
}
}
}
}
\ No newline at end of file
egret/src/mapScene/MapScene.ts
View file @
9804c4c5
...
@@ -331,7 +331,7 @@ export default class MapScene extends Scene {
...
@@ -331,7 +331,7 @@ export default class MapScene extends Scene {
if
(
homeData
.
levels
.
length
>=
window
[
'total_level'
])
if
(
homeData
.
levels
.
length
>=
window
[
'total_level'
])
lastOrder
=
window
[
'total_level'
];
lastOrder
=
window
[
'total_level'
];
this
.
scroll
.
viewport
.
scrollV
=
this
.
getScrollV
(
lastOrder
,
this
.
stage
.
stageHeight
);
this
.
scroll
.
viewport
.
scrollV
=
this
.
getScrollV
(
lastOrder
,
this
.
stage
.
stageHeight
);
console
.
log
(
"滚动设置"
,
lastOrder
,
this
.
scroll
.
viewport
.
scrollV
);
//
console.log("滚动设置",lastOrder,this.scroll.viewport.scrollV);
this
.
setScrollVShow
();
this
.
setScrollVShow
();
// console.log('地图数据-----',this._data);
// console.log('地图数据-----',this._data);
// this.topPart = this._data.top;
// this.topPart = this._data.top;
...
@@ -852,7 +852,7 @@ export default class MapScene extends Scene {
...
@@ -852,7 +852,7 @@ export default class MapScene extends Scene {
mappart
.
getTxt
(
i
).
text
=
levelOrder
+
''
;
mappart
.
getTxt
(
i
).
text
=
levelOrder
+
''
;
if
(
levelOrder
>
last_level
){
if
(
levelOrder
>
last_level
){
if
(
havewater_light
){
if
(
havewater_light
){
console
.
log
(
"当前关卡,移除water_light"
,
levelOrder
);
//
console.log("当前关卡,移除water_light",levelOrder);
icon
.
removeChild
(
this
.
pic
);
icon
.
removeChild
(
this
.
pic
);
}
}
(
icon
[
'nums'
]
as
eui
.
Image
).
source
=
'icongray_png'
;
(
icon
[
'nums'
]
as
eui
.
Image
).
source
=
'icongray_png'
;
...
@@ -862,7 +862,7 @@ export default class MapScene extends Scene {
...
@@ -862,7 +862,7 @@ export default class MapScene extends Scene {
setGray
(
icon
);
setGray
(
icon
);
}
else
if
(
levelOrder
<
homeData
.
levels
.
length
+
1
){
}
else
if
(
levelOrder
<
homeData
.
levels
.
length
+
1
){
if
(
havewater_light
){
if
(
havewater_light
){
console
.
log
(
"当前关卡,移除water_light"
,
levelOrder
);
//
console.log("当前关卡,移除water_light",levelOrder);
icon
.
removeChild
(
this
.
pic
);
icon
.
removeChild
(
this
.
pic
);
}
}
icon
.
filters
=
null
;
icon
.
filters
=
null
;
...
@@ -881,7 +881,7 @@ export default class MapScene extends Scene {
...
@@ -881,7 +881,7 @@ export default class MapScene extends Scene {
(
icon
[
'starsp'
]
as
MapStarComp
).
setStar
(
0
);
(
icon
[
'starsp'
]
as
MapStarComp
).
setStar
(
0
);
(
icon
[
'starsp'
]
as
MapStarComp
).
visible
=
true
;
(
icon
[
'starsp'
]
as
MapStarComp
).
visible
=
true
;
if
(
!
havewater_light
){
if
(
!
havewater_light
){
console
.
log
(
icon
,
this
.
pic
);
//
console.log(icon,this.pic);
this
.
pic
.
x
=
50
;
this
.
pic
.
x
=
50
;
this
.
pic
.
y
=
37
+
7
;
this
.
pic
.
y
=
37
+
7
;
icon
.
addChildAt
(
this
.
pic
,
1
);
icon
.
addChildAt
(
this
.
pic
,
1
);
...
@@ -894,7 +894,7 @@ export default class MapScene extends Scene {
...
@@ -894,7 +894,7 @@ export default class MapScene extends Scene {
alpha
:
1
alpha
:
1
})
})
.
to
({
scaleX
:
2
,
scaleY
:
2
,
alpha
:
0
},
1000
).
wait
(
1000
);
.
to
({
scaleX
:
2
,
scaleY
:
2
,
alpha
:
0
},
1000
).
wait
(
1000
);
console
.
log
(
"当前关卡,添加water_light"
,
levelOrder
,
this
.
pic
);
//
console.log("当前关卡,添加water_light",levelOrder,this.pic);
}
}
}
else
{
}
else
{
icon
.
filters
=
null
;
icon
.
filters
=
null
;
...
@@ -902,7 +902,7 @@ export default class MapScene extends Scene {
...
@@ -902,7 +902,7 @@ export default class MapScene extends Scene {
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
visible
=
false
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
visible
=
false
;
(
icon
[
'starsp'
]
as
MapStarComp
).
visible
=
false
;
(
icon
[
'starsp'
]
as
MapStarComp
).
visible
=
false
;
if
(
havewater_light
){
if
(
havewater_light
){
console
.
log
(
"当前关卡,移除water_light"
,
levelOrder
);
//
console.log("当前关卡,移除water_light",levelOrder);
icon
.
removeChild
(
this
.
pic
);
icon
.
removeChild
(
this
.
pic
);
}
}
}
}
...
@@ -941,7 +941,7 @@ export default class MapScene extends Scene {
...
@@ -941,7 +941,7 @@ export default class MapScene extends Scene {
//用户关卡数据更新,更行map
//用户关卡数据更新,更行map
freshMapShow
(){
freshMapShow
(){
console
.
log
(
"刷新显示"
);
//
console.log("刷新显示");
var
topltxt
=
this
.
maptoppart
.
getIcon
(
0
)[
'bmptxt'
]
as
eui
.
BitmapLabel
;
var
topltxt
=
this
.
maptoppart
.
getIcon
(
0
)[
'bmptxt'
]
as
eui
.
BitmapLabel
;
var
onepltxt
=
this
.
onemapreppart
.
getIcon
(
0
)[
'bmptxt'
]
as
eui
.
BitmapLabel
;
var
onepltxt
=
this
.
onemapreppart
.
getIcon
(
0
)[
'bmptxt'
]
as
eui
.
BitmapLabel
;
var
twopltxt
=
this
.
twomapreppart
.
getIcon
(
0
)[
'bmptxt'
]
as
eui
.
BitmapLabel
;
var
twopltxt
=
this
.
twomapreppart
.
getIcon
(
0
)[
'bmptxt'
]
as
eui
.
BitmapLabel
;
...
@@ -965,7 +965,7 @@ export default class MapScene extends Scene {
...
@@ -965,7 +965,7 @@ export default class MapScene extends Scene {
}
}
//点击
//点击
clickIcon
(
e
){
clickIcon
(
e
){
console
.
log
(
e
);
//
console.log(e);
if
(
e
.
target
.
name
!=
'water_light'
){
if
(
e
.
target
.
name
!=
'water_light'
){
let
icon
=
e
.
target
as
eui
.
Group
;
let
icon
=
e
.
target
as
eui
.
Group
;
let
txt
=
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
;
let
txt
=
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
;
...
@@ -1138,14 +1138,14 @@ export default class MapScene extends Scene {
...
@@ -1138,14 +1138,14 @@ export default class MapScene extends Scene {
var
repeatnum
=
Math
.
abs
((
total_level
-
maptop_level
-
mapbot_level
)
/
maprep_level
)
var
repeatnum
=
Math
.
abs
((
total_level
-
maptop_level
-
mapbot_level
)
/
maprep_level
)
const
y0
=
this
.
mapbotpart
.
y
;
const
y0
=
this
.
mapbotpart
.
y
;
console
.
log
(
"底部scroll"
,
y0
)
//
console.log("底部scroll",y0)
lastOrder
=
lastOrder
-
repeatnum
*
MapRpeatPart
.
LEVEL_NUMS
-
7
;
lastOrder
=
lastOrder
-
repeatnum
*
MapRpeatPart
.
LEVEL_NUMS
-
7
;
if
(
lastOrder
<
1
){
if
(
lastOrder
<
1
){
lastOrder
=
1
;
lastOrder
=
1
;
}
else
if
(
lastOrder
>
3
){
}
else
if
(
lastOrder
>
3
){
lastOrder
=
3
;
lastOrder
=
3
;
}
}
console
.
log
(
"底部scroll"
,
lastOrder
);
//
console.log("底部scroll",lastOrder);
var
maptop_height
=
1275
;
var
maptop_height
=
1275
;
var
maprep_height
=
2297
;
var
maprep_height
=
2297
;
var
mapbot_height
=
528
;
var
mapbot_height
=
528
;
...
@@ -1157,7 +1157,7 @@ export default class MapScene extends Scene {
...
@@ -1157,7 +1157,7 @@ export default class MapScene extends Scene {
const
ylist
=
[
62
,
176
,
314
].
map
(
i
=>
i
+
40
);
const
ylist
=
[
62
,
176
,
314
].
map
(
i
=>
i
+
40
);
const
targetY
=
y0
+
ylist
[
lastOrder
-
1
]
-
stageHeight
/
2
;
const
targetY
=
y0
+
ylist
[
lastOrder
-
1
]
-
stageHeight
/
2
;
console
.
log
(
"底部scroll"
,
targetY
,
totalHeight
,
stageHeight
,
repeatnum
);
//
console.log("底部scroll",targetY,totalHeight,stageHeight,repeatnum);
if
(
targetY
>=
(
totalHeight
-
stageHeight
))
return
totalHeight
-
stageHeight
;
if
(
targetY
>=
(
totalHeight
-
stageHeight
))
return
totalHeight
-
stageHeight
;
return
targetY
;
return
targetY
;
}
}
...
@@ -1231,7 +1231,7 @@ export default class MapScene extends Scene {
...
@@ -1231,7 +1231,7 @@ export default class MapScene extends Scene {
addAvatar
(
level
,
ele
?)
{
addAvatar
(
level
,
ele
?)
{
const
item
=
this
.
getInShowIconByLevel
(
level
);
const
item
=
this
.
getInShowIconByLevel
(
level
);
console
.
log
(
'地图页头像'
,
level
,
item
);
//
console.log('地图页头像',level,item);
if
(
item
){
if
(
item
){
const
parent
=
item
;
const
parent
=
item
;
var
avatarname
:
string
=
"avatarank"
;
var
avatarname
:
string
=
"avatarank"
;
...
...
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