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wildfirecode13
xiaoxiaole
Commits
932e03cd
Commit
932e03cd
authored
Jan 04, 2020
by
wildfirecode
Browse files
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1
parent
f2ccbab3
Changes
4
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4 changed files
with
56 additions
and
38 deletions
+56
-38
MainScene.ts
egret/src/mainScene/MainScene.ts
+17
-12
Chapter13.ts
egret/src/something/chapters/Chapter13.ts
+19
-10
ElementConfigType.ts
egret/src/something/enum/ElementConfigType.ts
+5
-14
ElementType.ts
egret/src/something/enum/ElementType.ts
+15
-2
No files found.
egret/src/mainScene/MainScene.ts
View file @
932e03cd
...
...
@@ -61,7 +61,7 @@ import { Ice } from '../something/class/Ice';
import
{
Lattice
}
from
'../something/class/Lattice'
;
import
{
EffectType
}
from
'../something/enum/EffectType'
;
import
{
ElementConfigType
}
from
'../something/enum/ElementConfigType'
;
import
{
codeMsgs
,
ElementType
,
FiveBaseElementTypes
,
submitTran
,
CandyBaseElementType
,
randonCandyBaseElement
,
convertCandyBaseElementType
}
from
'../something/enum/ElementType'
;
import
{
CandyBaseElementType
,
codeMsgs
,
convertBaseElementType
,
ElementType
,
FiveBaseElementTypes
,
submitTran
}
from
'../something/enum/ElementType'
;
import
{
isIce
,
isSpecialLattice
}
from
'../something/enum/LatticeType'
;
import
{
PassType
}
from
'../something/enum/PassType'
;
import
{
RecoverName
}
from
'../something/enum/RecoverName'
;
...
...
@@ -239,7 +239,7 @@ export default class MainScene extends Scene {
private
stepNumber
:
StepNumber
;
get
steps
():
number
{
return
this
.
_steps
return
this
.
_steps
}
set
steps
(
value
:
number
)
{
...
...
@@ -673,6 +673,7 @@ export default class MainScene extends Scene {
break
;
//基础元素,枷锁,气泡,灰色毛球,褐色毛球,黑色毛球 && 石门锁,有条件的锁
case
ElementConfigType
.
BASE
:
case
ElementConfigType
.
CANDY
:
case
ElementConfigType
.
LOCK
:
case
ElementConfigType
.
BUBBLE
:
case
ElementConfigType
.
HAIRBALLGREY
:
...
...
@@ -764,23 +765,27 @@ export default class MainScene extends Scene {
//重置基础元素及特效类型
initBaseElement
()
{
var
elementConfigs
=
this
.
chapterData
.
map
.
elements
;
var
elements
=
this
.
chapterData
.
map
.
baseElements
;
if
(
!
elements
||
!
elements
.
length
)
return
;
for
(
var
i
=
0
;
i
<
elements
.
length
;
i
++
)
{
const
baseElement
:
CandyBaseElementType
=
elements
[
i
];
const
elementConfig
=
elementConfigs
[
i
];
//对应的element
const
baseElement
=
elements
[
i
];
const
isCandyEle
=
elementConfig
==
ElementConfigType
.
CANDY
;
//不是基础元素,跳过,
if
(
!
Tool
.
judgeBaseEle
(
this
.
lattices
[
i
]))
continue
;
if
(
!
Tool
.
judgeBaseEle
(
this
.
lattices
[
i
])
&&
!
isCandyEle
)
continue
;
//是0,跳过
if
(
!
baseElement
)
continue
if
(
!
baseElement
&&
!
isCandyEle
)
continue
const
ele
:
Element
=
this
.
lattices
[
i
].
element
;
if
(
baseElement
>
CandyBaseElementType
.
START
)
{
//糖果元素
let
resultBaseElement
=
baseElement
;
if
(
baseElement
==
CandyBaseElementType
.
RANDOM
)
{
resultBaseElement
=
randonCandyBaseElement
();
if
(
isCandyEle
)
{
//糖果元素
if
(
baseElement
==
CandyBaseElementType
.
RANDOM
)
{
//如果是随机糖果,目前只有随机糖果
ele
.
resetToCandyView
(
convertBaseElementType
(
ele
.
type
));
//切换成糖果视图
}
else
{
// const baseType = convertCandyBaseElementType(resultBaseElement);
// ele.resetType(baseType);//先重置ele类型
// ele.resetToCandyView(resultBaseElement);//切换成糖果视图
}
const
baseType
=
convertCandyBaseElementType
(
resultBaseElement
);
ele
.
resetType
(
baseType
);
//先重置ele类型
ele
.
resetToCandyView
(
resultBaseElement
);
//切换成糖果视图
}
else
{
//解析elements[i];
var
arr
:
number
[]
=
Tool
.
returnTO
(
elements
[
i
]);
...
...
egret/src/something/chapters/Chapter13.ts
View file @
932e03cd
This diff is collapsed.
Click to expand it.
egret/src/something/enum/ElementConfigType.ts
View file @
932e03cd
...
...
@@ -36,7 +36,6 @@ export enum ElementConfigType {
* 气泡
*/
BUBBLE
=
7
,
/**
* 灰色毛球
*/
...
...
@@ -46,21 +45,13 @@ export enum ElementConfigType {
*/
HAIRBALLBROWN
=
9
,
/**
* 黑色毛球
* 黑色毛球
,废弃
*/
HAIRBALLBLACK
=
10
,
// /**
// * 随机糖果
// */
// CANDY_RANDOM = 11,
// /**
// * 糖果1 2 3 4 5号
// */
// CANDY_1 = 111,
// CANDY_2 = 112,
// CANDY_3 = 113,
// CANDY_4 = 114,
// CANDY_5 = 115,
/**
* 糖果
*/
CANDY
=
11
,
}
// export const isCandy = (t: ElementConfigType) => {
...
...
egret/src/something/enum/ElementType.ts
View file @
932e03cd
...
...
@@ -38,13 +38,13 @@ export enum ElementType {
}
export
enum
CandyBaseElementType
{
START
=
100
,
RANDOM
=
0
,
//随机
RABBIT
=
106
,
//兔子
CHICKEN
=
107
,
//鸟
CATTLE
=
108
,
//牛
LION
=
109
,
//狮子
PIG
=
110
,
//猪
RANDOM
=
111
,
//随机
}
export
const
convertCandyBaseElementType
=
(
t
:
CandyBaseElementType
)
=>
{
...
...
@@ -60,6 +60,19 @@ export const convertCandyBaseElementType = (t:CandyBaseElementType) => {
return
ElementType
.
PIG
;
return
null
;
}
export
const
convertBaseElementType
=
(
t
:
ElementType
)
=>
{
if
(
t
==
ElementType
.
RABBIT
)
return
CandyBaseElementType
.
RABBIT
;
if
(
t
==
ElementType
.
CHICKEN
)
return
CandyBaseElementType
.
CHICKEN
;
if
(
t
==
ElementType
.
CATTLE
)
return
CandyBaseElementType
.
CATTLE
;
if
(
t
==
ElementType
.
LION
)
return
CandyBaseElementType
.
LION
;
if
(
t
==
ElementType
.
PIG
)
return
CandyBaseElementType
.
PIG
;
return
null
;
}
export
const
randonCandyBaseElement
=
()
=>
{
const
order
=
Math
.
ceil
(
Math
.
random
()
*
5
);
...
...
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