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wildfirecode13
xiaoxiaole
Commits
8bfe8d17
Commit
8bfe8d17
authored
Apr 22, 2020
by
zjz1994
Browse files
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Plain Diff
性能优化暂存
parent
2ea5fb9e
Changes
9
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Showing
9 changed files
with
299 additions
and
54 deletions
+299
-54
sceneCtrl.ts
egret/libs/new_wx/ctrls/sceneCtrl.ts
+19
-5
MainScene.ts
egret/src/mainScene/MainScene.ts
+78
-13
Tool.ts
egret/src/something/Tool.ts
+8
-3
BaseBlock.ts
egret/src/something/block/BaseBlock.ts
+5
-2
genBlockDisplay.ts
egret/src/something/block/genBlockDisplay.ts
+30
-4
Chapter24.ts
egret/src/something/chapters/Chapter24.ts
+76
-2
Element.ts
egret/src/something/class/Element.ts
+72
-25
RecoverName.ts
egret/src/something/enum/RecoverName.ts
+5
-0
PropGuide.ts
egret/src/something/uis/PropGuide.ts
+6
-0
No files found.
egret/libs/new_wx/ctrls/sceneCtrl.ts
View file @
8bfe8d17
...
@@ -25,12 +25,12 @@ export default class SceneCtrl {
...
@@ -25,12 +25,12 @@ export default class SceneCtrl {
change
(
type
:
ModuleTypes
,
data
?,
onComplete
?:
Function
)
{
change
(
type
:
ModuleTypes
,
data
?,
onComplete
?:
Function
)
{
if
(
type
==
ModuleTypes
.
MAIN_SCENE
){
if
(
type
==
ModuleTypes
.
MAIN_SCENE
){
console
.
log
(
"游戏界面单例处理"
);
//
console.log("游戏界面单例处理");
if
(
this
.
mainscene
){
if
(
this
.
mainscene
){
console
.
log
(
"使用已存在mainscene"
);
//
console.log("使用已存在mainscene");
this
.
showAfterLoadAtlas
(
this
.
mainscene
,
data
,
onComplete
);
this
.
showAfterLoadAtlas
(
this
.
mainscene
,
data
,
onComplete
);
}
else
{
}
else
{
console
.
log
(
"第一次创建mainscene"
);
//
console.log("第一次创建mainscene");
this
.
mainscene
=
new
MainScene
();
this
.
mainscene
=
new
MainScene
();
if
(
!
window
[
'development'
])
{
if
(
!
window
[
'development'
])
{
Loading
.
instace
.
show
();
Loading
.
instace
.
show
();
...
@@ -65,17 +65,31 @@ export default class SceneCtrl {
...
@@ -65,17 +65,31 @@ export default class SceneCtrl {
showAfterLoadAtlas
(
scene
:
Scene
,
data
,
onComplete
:
Function
)
{
showAfterLoadAtlas
(
scene
:
Scene
,
data
,
onComplete
:
Function
)
{
Loading
.
instace
.
hide
();
Loading
.
instace
.
hide
();
scene
.
loadSkin
();
scene
.
loadSkin
();
scene
.
addEventListener
(
egret
.
Event
.
ADDED_TO_STAGE
,
()
=>
{
// console.log("showAfterLoadAtlas",scene.skinName);
// scene.addEventListener(egret.Event.ADDED_TO_STAGE, () => {
// console.log("addToStageListener",scene.skinName);
// scene.start(data);
// }, this);
// scene.addEventListener(egret.Event.ADDED_TO_STAGE,this.sceneAddStateListener,this);
scene
.
once
(
egret
.
Event
.
ADDED_TO_STAGE
,
()
=>
{
// console.log("addToStageListener",scene.skinName);
scene
.
start
(
data
);
scene
.
start
(
data
);
},
this
);
},
this
);
scene
.
onLoad
().
then
(()
=>
{
scene
.
onLoad
().
then
(()
=>
{
// console.log("onLoad---after",scene.skinName);
this
.
addToStage
(
scene
);
this
.
addToStage
(
scene
);
onComplete
&&
onComplete
();
onComplete
&&
onComplete
();
});
});
}
}
// sceneAddStateListener(e){
// console.log("addToStageListener",e.target.skinName);
// let scene = e.target;
// scene.start(data);
// }
addMask
()
{
addMask
()
{
if
(
!
this
.
_mask
)
{
if
(
!
this
.
_mask
)
{
this
.
_mask
=
new
egret
.
Sprite
();
this
.
_mask
=
new
egret
.
Sprite
();
...
...
egret/src/mainScene/MainScene.ts
View file @
8bfe8d17
...
@@ -74,7 +74,7 @@ import {
...
@@ -74,7 +74,7 @@ import {
submitTran
,
submitTran
,
forwardDirection
,
forwardDirection
,
}
from
'../something/enum/ElementType'
;
}
from
'../something/enum/ElementType'
;
import
{
isIce
,
isSpecialLattice
,
isSand
,
isBlock
}
from
'../something/enum/LatticeType'
;
import
{
isIce
,
isSpecialLattice
,
isSand
,
isBlock
,
LatticeType
}
from
'../something/enum/LatticeType'
;
import
{
PassType
}
from
'../something/enum/PassType'
;
import
{
PassType
}
from
'../something/enum/PassType'
;
import
{
RecoverName
}
from
'../something/enum/RecoverName'
;
import
{
RecoverName
}
from
'../something/enum/RecoverName'
;
import
{
StateType
}
from
'../something/enum/StateType'
;
import
{
StateType
}
from
'../something/enum/StateType'
;
...
@@ -380,8 +380,8 @@ export default class MainScene extends Scene {
...
@@ -380,8 +380,8 @@ export default class MainScene extends Scene {
//初始换道具容器
//初始换道具容器
this
.
propBtnCon
=
new
PropBtnCon
();
this
.
propBtnCon
=
new
PropBtnCon
();
this
.
propBtnCon
.
y
=
299
+
Tool
.
gameAreaHeight
// + 55;
this
.
addChild
(
this
.
propBtnCon
);
this
.
addChild
(
this
.
propBtnCon
);
console
.
log
(
"添加道具group"
,
this
.
propBtnCon
);
this
.
mapContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
mapContainer
=
new
egret
.
DisplayObjectContainer
();
this
.
addChild
(
this
.
mapContainer
);
this
.
addChild
(
this
.
mapContainer
);
...
@@ -420,6 +420,16 @@ export default class MainScene extends Scene {
...
@@ -420,6 +420,16 @@ export default class MainScene extends Scene {
async
start
(
data
)
{
async
start
(
data
)
{
super
.
start
();
super
.
start
();
this
.
emptys
=
new
Array
();
this
.
warningCop
=
new
Array
();
this
.
eliminatedElements
=
new
Array
();
this
.
lollipopMark
=
false
;
this
.
hasEliminatedElements
=
new
Array
();
this
.
scoreAnis
=
new
Array
();
this
.
cannoArr
=
new
Array
();
this
.
cannoEffect
=
new
Array
();
this
.
readyCannoArr
=
new
Array
();
this
.
fireteamCannoArr
=
new
Array
();
this
.
mapContainer
.
removeChildren
();
this
.
mapContainer
.
removeChildren
();
this
.
mapupContainer
.
removeChildren
();
this
.
mapupContainer
.
removeChildren
();
...
@@ -615,7 +625,6 @@ export default class MainScene extends Scene {
...
@@ -615,7 +625,6 @@ export default class MainScene extends Scene {
mvdata
=
cannoparticlemvdata
;
mvdata
=
cannoparticlemvdata
;
}
}
if
(
mvdata
){
if
(
mvdata
){
// console.log("复用mvdata,免加载");
let
mv
=
new
window
[
"SVGA"
].
EgretMovieClip
(
mvdata
);
let
mv
=
new
window
[
"SVGA"
].
EgretMovieClip
(
mvdata
);
this
.
initCannoMv
(
mv
,
jsvgname
,
i
);
this
.
initCannoMv
(
mv
,
jsvgname
,
i
);
}
else
{
}
else
{
...
@@ -748,7 +757,8 @@ export default class MainScene extends Scene {
...
@@ -748,7 +757,8 @@ export default class MainScene extends Scene {
//当前分数
//当前分数
//初始换道具容器
//初始换道具容器
this
.
propBtnCon
.
y
=
299
+
Tool
.
gameAreaHeight
// + 55;
this
.
propGuide
.
changeOffset
(
this
.
propBtnCon
.
y
);
//初始化道具信息
//初始化道具信息
this
.
updateScene
();
this
.
updateScene
();
...
@@ -912,7 +922,8 @@ export default class MainScene extends Scene {
...
@@ -912,7 +922,8 @@ export default class MainScene extends Scene {
mask
.
addChild
(
oneMask
);
mask
.
addChild
(
oneMask
);
list
.
forEach
(
i
=>
{
list
.
forEach
(
i
=>
{
const
arrow
=
createArrowBg
(
tex
);
const
arrow
=
Tool
.
getConver
();
arrow
.
rotation
=
getArrowRotation
(
dir
);
arrow
.
rotation
=
getArrowRotation
(
dir
);
conveyorContainer
.
addChild
(
arrow
);
conveyorContainer
.
addChild
(
arrow
);
const
p
=
Tool
.
getPositionByIndex
(
i
);
const
p
=
Tool
.
getPositionByIndex
(
i
);
...
@@ -950,14 +961,16 @@ export default class MainScene extends Scene {
...
@@ -950,14 +961,16 @@ export default class MainScene extends Scene {
latticeDisplay
=
ice
;
latticeDisplay
=
ice
;
this
.
lattices
[
i
].
ice
=
ice
;
this
.
lattices
[
i
].
ice
=
ice
;
}
else
if
(
isSand
(
latticesD
[
i
]))
{
}
else
if
(
isSand
(
latticesD
[
i
]))
{
latticeDisplay
=
getSandDisplayBlock
();
latticeDisplay
=
Pool
.
takeOut
(
RecoverName
.
SAND
);
if
(
!
latticeDisplay
){
latticeDisplay
=
getSandDisplayBlock
();
}
this
.
lattices
[
i
].
sand
=
latticeDisplay
as
Sand
;
this
.
lattices
[
i
].
sand
=
latticeDisplay
as
Sand
;
}
else
{
}
else
{
latticeDisplay
=
genBlockDisplay
(
latticesD
[
i
]);
latticeDisplay
=
genBlockDisplay
(
latticesD
[
i
]);
this
.
lattices
[
i
].
block
=
latticeDisplay
as
BaseBlock
;
this
.
lattices
[
i
].
block
=
latticeDisplay
as
BaseBlock
;
}
}
if
(
latticeDisplay
)
{
if
(
latticeDisplay
)
{
// this.map.addChild(latticeDisplay);
this
.
mapupContainer
.
addChild
(
latticeDisplay
);
this
.
mapupContainer
.
addChild
(
latticeDisplay
);
latticeDisplay
.
x
=
p
[
0
];
latticeDisplay
.
x
=
p
[
0
];
latticeDisplay
.
y
=
p
[
1
];
latticeDisplay
.
y
=
p
[
1
];
...
@@ -1020,8 +1033,9 @@ export default class MainScene extends Scene {
...
@@ -1020,8 +1033,9 @@ export default class MainScene extends Scene {
var
elements
=
this
.
chapterData
.
map
.
elements
||
Tool
.
setNumber01
(
this
.
chapterData
.
map
.
lattices
.
slice
());
var
elements
=
this
.
chapterData
.
map
.
elements
||
Tool
.
setNumber01
(
this
.
chapterData
.
map
.
lattices
.
slice
());
//猩猩初始时加入
//猩猩初始时加入
var
pongoArr
:
Array
<
{
tl
:
number
,
tr
:
number
,
bl
:
number
,
br
:
number
}
>
=
new
Array
();
var
pongoArr
:
Array
<
{
tl
:
number
,
tr
:
number
,
bl
:
number
,
br
:
number
}
>
=
new
Array
();
console
.
log
(
"开始initElement"
,
this
.
chapter
);
for
(
var
i
=
0
;
i
<
elements
.
length
;
i
++
)
{
for
(
let
i
=
0
;
i
<
elements
.
length
;
i
++
)
{
// console.log("initElement遍历-------",i);
//如果对应格子为空,直接跳过,
//如果对应格子为空,直接跳过,
if
(
!
this
.
lattices
[
i
])
continue
;
if
(
!
this
.
lattices
[
i
])
continue
;
var
p
=
Tool
.
getPositionByIndex
(
i
);
var
p
=
Tool
.
getPositionByIndex
(
i
);
...
@@ -1044,6 +1058,7 @@ export default class MainScene extends Scene {
...
@@ -1044,6 +1058,7 @@ export default class MainScene extends Scene {
if
(
!
ele
)
{
if
(
!
ele
)
{
ele
=
new
Element
(
type
)
ele
=
new
Element
(
type
)
}
else
{
}
else
{
// console.log("initElement复用ele",i,elements[i],Tool.indexToRc(i));
ele
.
reset
(
type
)
ele
.
reset
(
type
)
}
}
ele
.
x
=
p
[
0
];
ele
.
x
=
p
[
0
];
...
@@ -1079,6 +1094,7 @@ export default class MainScene extends Scene {
...
@@ -1079,6 +1094,7 @@ export default class MainScene extends Scene {
if
(
!
lol
)
{
if
(
!
lol
)
{
lol
=
new
Element
(
ElementType
.
LOLLIPOP
)
lol
=
new
Element
(
ElementType
.
LOLLIPOP
)
}
else
{
}
else
{
// console.log("initElement复用ele",i,elements[i],Tool.indexToRc(i));
lol
.
reset
(
ElementType
.
LOLLIPOP
)
lol
.
reset
(
ElementType
.
LOLLIPOP
)
}
}
lol
.
x
=
p
[
0
];
lol
.
x
=
p
[
0
];
...
@@ -1092,6 +1108,7 @@ export default class MainScene extends Scene {
...
@@ -1092,6 +1108,7 @@ export default class MainScene extends Scene {
if
(
!
rock
)
{
if
(
!
rock
)
{
rock
=
new
Element
(
ElementType
.
ROCK
)
rock
=
new
Element
(
ElementType
.
ROCK
)
}
else
{
}
else
{
// console.log("initElement复用ele",i,elements[i],Tool.indexToRc(i));
rock
.
reset
(
ElementType
.
ROCK
)
rock
.
reset
(
ElementType
.
ROCK
)
}
}
rock
.
x
=
p
[
0
];
rock
.
x
=
p
[
0
];
...
@@ -1465,10 +1482,6 @@ export default class MainScene extends Scene {
...
@@ -1465,10 +1482,6 @@ export default class MainScene extends Scene {
this
.
musicBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_musicBtn
,
this
)
this
.
musicBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_musicBtn
,
this
)
this
.
quitBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_quitBtn
,
this
)
this
.
quitBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_quitBtn
,
this
)
this
.
propBtnCon
.
boomBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_boomBtn
,
this
)
this
.
propBtnCon
.
hammerBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_hammerBtn
,
this
)
this
.
propBtnCon
.
stepBtn
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_stepBtn
,
this
)
this
.
elementContainer
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_BEGIN
,
this
.
mouseDownE
,
this
);
this
.
elementContainer
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_BEGIN
,
this
.
mouseDownE
,
this
);
this
.
elementContainer
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_MOVE
,
this
.
mouseMoveE
,
this
);
this
.
elementContainer
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_MOVE
,
this
.
mouseMoveE
,
this
);
...
@@ -1483,6 +1496,9 @@ export default class MainScene extends Scene {
...
@@ -1483,6 +1496,9 @@ export default class MainScene extends Scene {
//容器事件
//容器事件
this
.
elementContainer
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_BEGIN
,
this
.
mouseDownE
,
this
);
this
.
elementContainer
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_BEGIN
,
this
.
mouseDownE
,
this
);
this
.
elementContainer
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_MOVE
,
this
.
mouseMoveE
,
this
);
this
.
elementContainer
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_MOVE
,
this
.
mouseMoveE
,
this
);
this
.
reCoverAllLattice
();
}
}
onEnterFrame
()
{
onEnterFrame
()
{
...
@@ -5004,6 +5020,55 @@ export default class MainScene extends Scene {
...
@@ -5004,6 +5020,55 @@ export default class MainScene extends Scene {
return
ele
return
ele
}
}
/**
* 关闭页面时,回收所有的元素
*/
reCoverAllLattice
(){
if
(
this
.
warningCop
){
egret
.
Tween
.
removeTweens
(
this
.
warningCop
[
0
]);
egret
.
Tween
.
removeTweens
(
this
.
warningCop
[
1
]);
}
console
.
log
(
"页面回收"
);
for
(
let
i
=
0
;
i
<
this
.
lattices
.
length
;
i
++
){
let
ilattice
=
this
.
lattices
[
i
];
if
(
!
ilattice
)
continue
;
this
.
recoverMapast
(
ilattice
);
this
.
recoverEleast
(
ilattice
);
}
}
recoverMapast
(
lat
:
Lattice
){
if
(
lat
.
ice
&&
lat
.
ice
.
parent
){
let
ice
=
lat
.
ice
;
ice
.
parent
.
removeChild
(
ice
);
Pool
.
recover
(
RecoverName
.
ICE
,
ice
);
}
else
if
(
lat
.
block
&&
lat
.
block
.
parent
){
let
block
=
lat
.
block
;
block
.
parent
.
removeChild
(
block
);
if
(
lat
.
block
.
blocktype
==
LatticeType
.
BlOCK
){
Pool
.
recover
(
RecoverName
.
BLOCK
,
block
);
}
else
if
(
lat
.
block
.
blocktype
==
LatticeType
.
BLOCK_AND_ICE
){
Pool
.
recover
(
RecoverName
.
ICE_BLOCK
,
block
);
}
else
if
(
lat
.
block
.
blocktype
==
LatticeType
.
BLOCK_AND_DARK_ICE
){
Pool
.
recover
(
RecoverName
.
DARK_ICE_BLOCK
,
block
);
}
}
else
if
(
lat
.
sand
&&
lat
.
sand
.
parent
){
let
sand
=
lat
.
sand
;
sand
.
parent
.
removeChild
(
sand
);
Pool
.
recover
(
RecoverName
.
SAND
,
sand
);
}
}
recoverEleast
(
lat
:
Lattice
){
let
ele
=
lat
.
element
;
if
(
!
ele
)
return
;
if
(
ele
&&
ele
.
parent
){
ele
.
addDisable
();
ele
.
parent
.
removeChild
(
ele
);
Pool
.
recover
(
RecoverName
.
ELEMENT
,
ele
);
}
}
/**
/**
* 禁用与开启事件
* 禁用与开启事件
...
...
egret/src/something/Tool.ts
View file @
8bfe8d17
...
@@ -10,6 +10,7 @@ import { GenerateLatData } from "./interface/GenerateLatData";
...
@@ -10,6 +10,7 @@ import { GenerateLatData } from "./interface/GenerateLatData";
import
{
Pool
}
from
"./Pool"
;
import
{
Pool
}
from
"./Pool"
;
import
HoneyPotElement
from
"./class/HoneyPotElement"
;
import
HoneyPotElement
from
"./class/HoneyPotElement"
;
import
{
ElementConfigType
}
from
"./enum/ElementConfigType"
;
import
{
ElementConfigType
}
from
"./enum/ElementConfigType"
;
import
createArrowBg
from
"./conveyor/createArrowBg"
;
//两种,0无棒棒糖,1有
//两种,0无棒棒糖,1有
const
offsetYTwo
:
number
[]
=
[];
const
offsetYTwo
:
number
[]
=
[];
...
@@ -1162,9 +1163,13 @@ export class Tool {
...
@@ -1162,9 +1163,13 @@ export class Tool {
/**
/**
* 传送带
* 传送带
*/
*/
// public static getConver():egret.Sprite{
public
static
getConver
():
egret
.
Sprite
{
let
sp
:
egret
.
Sprite
=
Pool
.
takeOut
(
RecoverName
.
CONVEYOR
);
// }
if
(
!
sp
){
sp
=
createArrowBg
();
}
return
sp
;
}
/**
/**
* 返回个十百等,0是个位 ,1是十位,依次
* 返回个十百等,0是个位 ,1是十位,依次
...
...
egret/src/something/block/BaseBlock.ts
View file @
8bfe8d17
import
centerAnchor
from
"./centerAnchor"
;
import
centerAnchor
from
"./centerAnchor"
;
import
{
Element
}
from
"../class/Element"
;
import
{
Element
}
from
"../class/Element"
;
import
{
StateType
}
from
"../enum/StateType"
;
import
{
StateType
}
from
"../enum/StateType"
;
import
{
LatticeType
}
from
"../enum/LatticeType"
;
export
default
class
BaseBlock
extends
egret
.
DisplayObjectContainer
{
export
default
class
BaseBlock
extends
egret
.
DisplayObjectContainer
{
_inited
=
false
;
_inited
=
false
;
constructor
(
state
)
{
blocktype
:
LatticeType
;
constructor
(
state
,
blocktype
:
LatticeType
)
{
super
();
super
();
this
.
_state
=
state
;
this
.
_state
=
state
;
this
.
blocktype
=
blocktype
;
this
.
initUI
();
this
.
initUI
();
}
}
initUI
()
{
initUI
()
{
this
.
_block
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_png'
));
this
.
_block
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_png'
));
this
.
_blockBgFront
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_front_png'
));
this
.
_blockBgFront
=
new
egret
.
Bitmap
(
RES
.
getRes
(
'common_block_front_png'
));
...
...
egret/src/something/block/genBlockDisplay.ts
View file @
8bfe8d17
...
@@ -2,6 +2,8 @@ import { LatticeType } from "../enum/LatticeType";
...
@@ -2,6 +2,8 @@ import { LatticeType } from "../enum/LatticeType";
import
Block
from
"./Block"
;
import
Block
from
"./Block"
;
import
BlockDarkIce
from
"./BlockDarkIce"
;
import
BlockDarkIce
from
"./BlockDarkIce"
;
import
BlockIce
from
"./BlockIce"
;
import
BlockIce
from
"./BlockIce"
;
import
{
Pool
}
from
"../Pool"
;
import
{
RecoverName
}
from
"../enum/RecoverName"
;
export
default
(
type
:
LatticeType
)
=>
{
export
default
(
type
:
LatticeType
)
=>
{
const
typestr
=
type
+
''
;
const
typestr
=
type
+
''
;
...
@@ -14,12 +16,36 @@ export default (type: LatticeType) => {
...
@@ -14,12 +16,36 @@ export default (type: LatticeType) => {
}
}
switch
(
type
)
{
switch
(
type
)
{
case
LatticeType
.
BlOCK
:
case
LatticeType
.
BlOCK
:
return
new
Block
(
_state
);
let
block
=
Pool
.
takeOut
(
RecoverName
.
BLOCK
);
if
(
!
block
){
block
=
new
Block
(
_state
,
LatticeType
.
BlOCK
);
}
else
{
block
.
_state
=
_state
;
}
return
block
;
case
LatticeType
.
BLOCK_AND_ICE
:
case
LatticeType
.
BLOCK_AND_ICE
:
return
new
BlockIce
(
_state
);
let
iceblock
=
Pool
.
takeOut
(
RecoverName
.
ICE_BLOCK
);
if
(
!
iceblock
){
iceblock
=
new
BlockIce
(
_state
,
LatticeType
.
BLOCK_AND_ICE
);
}
else
{
iceblock
.
_state
=
_state
;
iceblock
.
ice
.
alpha
=
0.6
;
iceblock
.
ice
.
visible
=
false
;
iceblock
.
iceCountNum
=
1
;
}
return
iceblock
;
case
LatticeType
.
BLOCK_AND_DARK_ICE
:
case
LatticeType
.
BLOCK_AND_DARK_ICE
:
return
new
BlockDarkIce
(
_state
);
let
darkiceblock
=
Pool
.
takeOut
(
RecoverName
.
DARK_ICE_BLOCK
);
if
(
!
darkiceblock
){
darkiceblock
=
new
BlockDarkIce
(
_state
,
LatticeType
.
BLOCK_AND_DARK_ICE
);
}
else
{
darkiceblock
.
_state
=
_state
;
iceblock
.
ice
.
alpha
=
1
;
iceblock
.
ice
.
visible
=
false
;
iceblock
.
iceCountNum
=
2
;
}
return
darkiceblock
;
default
:
default
:
break
;
break
;
}
}
...
...
egret/src/something/chapters/Chapter24.ts
View file @
8bfe8d17
...
@@ -163,9 +163,83 @@ export const Chapters24: ChapterData[] = [
...
@@ -163,9 +163,83 @@ export const Chapters24: ChapterData[] = [
2
,
14
,
2
,
1
,
5
,
1
,
2
,
14
,
2
,
2
,
14
,
2
,
1
,
5
,
1
,
2
,
14
,
2
,
2
,
2
,
2
,
5
,
5
,
5
,
2
,
2
,
2
],
baseElements
:
[
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
],
recycles
:
[],
generateLats
:
[
{
index
:
0
,
type
:
null
},
{
index
:
1
,
type
:
null
},
{
index
:
7
,
type
:
null
},
{
index
:
8
,
type
:
null
},
{
index
:
11
,
type
:
null
},
{
index
:
15
,
type
:
null
},
{
index
:
21
,
type
:
null
},
{
index
:
23
,
type
:
null
},
{
index
:
31
,
type
:
null
}
]
}
},
2
,
2
,
2
,
5
,
5
,
5
,
2
,
2
,
2
],
baseElements
:
[
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
],
recycles
:
[],
generateLats
:
[
{
index
:
0
,
type
:
null
},
{
index
:
1
,
type
:
null
},
{
index
:
7
,
type
:
null
},
{
index
:
8
,
type
:
null
},
{
index
:
11
,
type
:
null
},
{
index
:
15
,
type
:
null
},
{
index
:
21
,
type
:
null
},
{
index
:
23
,
type
:
null
},
{
index
:
31
,
type
:
null
}
]
}
},
//623
//623
{
baseElementTypes
:
[
1
,
2
,
3
,
4
],
bubbleProbability
:
0
,
stepCount
:
23
,
passTarget
:
{
type
:
1
,
elements
:
[
{
type
:
1
,
count
:
115
},
{
type
:
4
,
count
:
106
}
]
},
starScores
:
[
15000
,
20000
,
25000
],
map
:
{
lattices
:
[
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
4
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
41
,
3
,
3
,
3
,
3
,
3
,
41
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
0
,
3
,
4
,
3
,
0
,
0
,
0
,
0
,
0
,
3
,
3
,
0
,
0
,
0
,
0
,
0
,
0
],
connectedLats
:
[],
conveyor
:
[],
conveyorConnectedLats
:
[],
elements
:
[
1
,
1
,
1
,
1
,
1
,
1
,
1
,
2
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
2
,
1
,
0
,
1
,
1
,
1
,
1
,
1
,
2
,
1
,
0
,
0
,
1
,
1
,
1
,
1
,
2
,
1
,
1
,
0
,
0
,
1
,
1
,
1
,
2
,
1
,
0
,
1
,
0
,
0
,
1
,
1
,
2
,
1
,
0
,
0
,
1
,
0
,
0
,
1
,
2
,
1
,
1
,
0
,
0
,
12
,
0
,
1
,
2
,
1
,
0
,
1
,
0
,
1
,
1
,
1
,
1
,
1
,
0
,
0
,
1
,
1
,
1
,
1
,
1
,
1
],
baseElements
:
[
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
],
recycles
:
[],
generateLats
:
[
{
index
:
0
,
type
:
null
},
{
index
:
1
,
type
:
null
},
{
index
:
2
,
type
:
null
},
{
index
:
3
,
type
:
null
},
{
index
:
4
,
type
:
null
},
{
index
:
5
,
type
:
null
},
{
index
:
6
,
type
:
null
},
{
index
:
7
,
type
:
null
},
{
index
:
17
,
type
:
null
},
{
index
:
25
,
type
:
null
},
{
index
:
41
,
type
:
null
},
{
index
:
49
,
type
:
null
}
]
}
},
{
baseElementTypes
:
[
1
,
2
,
3
,
4
],
bubbleProbability
:
0
,
stepCount
:
23
,
passTarget
:
{
type
:
1
,
elements
:
[
{
type
:
1
,
count
:
115
},
{
type
:
4
,
count
:
106
}
]
},
starScores
:
[
15000
,
20000
,
25000
],
map
:
{
lattices
:
[
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
4
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
41
,
3
,
3
,
3
,
3
,
3
,
41
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
0
,
3
,
4
,
3
,
0
,
0
,
0
,
0
,
0
,
3
,
3
,
0
,
0
,
0
,
0
,
0
,
0
],
connectedLats
:
[],
conveyor
:
[],
conveyorConnectedLats
:
[],
elements
:
[
1
,
1
,
1
,
1
,
1
,
1
,
1
,
2
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
2
,
1
,
0
,
1
,
1
,
1
,
1
,
1
,
2
,
1
,
0
,
0
,
1
,
1
,
1
,
1
,
2
,
1
,
1
,
0
,
0
,
1
,
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,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
13
,
13
,
13
,
13
,
13
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
1
,
2
,
2
,
1
,
1
,
1
,
2
,
2
,
1
,
2
,
1
,
2
,
2
,
2
,
2
,
2
,
1
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
],
baseElements
:
[
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
51
,
11
,
33
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
],
recycles
:
[],
generateLats
:
[
{
index
:
1
,
type
:
null
},
{
index
:
2
,
type
:
null
},
{
index
:
3
,
type
:
null
},
{
index
:
4
,
type
:
null
},
{
index
:
5
,
type
:
null
},
{
index
:
6
,
type
:
null
},
{
index
:
7
,
type
:
null
},
{
index
:
18
,
type
:
null
},
{
index
:
26
,
type
:
null
},
{
index
:
47
,
type
:
null
},
{
index
:
48
,
type
:
null
},
{
index
:
49
,
type
:
null
},
{
index
:
50
,
type
:
null
},
{
index
:
51
,
type
:
null
}
]
}
}
]
]
egret/src/something/class/Element.ts
View file @
8bfe8d17
...
@@ -103,24 +103,29 @@ export class Element extends eui.Component {
...
@@ -103,24 +103,29 @@ export class Element extends eui.Component {
resetFireworks
(
thisobj
)
{
resetFireworks
(
thisobj
)
{
this
.
changeSource
(
'empty_png'
);
this
.
changeSource
(
'empty_png'
);
this
.
showImage
.
alpha
=
0
;
this
.
showImage
.
alpha
=
0
;
const
mv
:
any
=
initSvga
(
getFireworksVideoItem
());
if
(
this
.
_fireworks
){
this
.
_fireworks
=
mv
;
thisobj
.
addChild
(
mv
);
}
else
{
mv
.
anchorOffsetX
=
340
/
2
;
const
mv
:
any
=
initSvga
(
getFireworksVideoItem
());
mv
.
anchorOffsetY
=
500
;
this
.
_fireworks
=
mv
;
mv
.
x
=
this
.
x
;
mv
.
anchorOffsetX
=
340
/
2
;
mv
.
y
=
this
.
y
-
38
;
mv
.
anchorOffsetY
=
500
;
mv
.
x
=
this
.
x
;
mv
.
y
=
this
.
y
-
38
;
}
thisobj
.
addChild
(
this
.
_fireworks
);
this
.
_fireworks
.
gotoAndStop
(
1
);
this
.
_fireworks
.
gotoAndStop
(
1
);
}
}
toFireworksAction
(
start
,
end
)
{
toFireworksAction
(
start
,
end
)
{
const
cb
=
()
=>
{
const
cb
=
()
=>
{
if
(
this
.
_fireworks
.
currentFrame
==
end
)
{
//向上吹
if
(
this
.
_fireworks
.
currentFrame
==
end
)
{
//向上吹
this
.
_fireworks
.
gotoAndStop
(
start
);
this
.
_fireworks
.
gotoAndStop
(
start
);
this
.
_fireworks
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
cb
,
this
);
//
this._fireworks.removeEventListener(egret.Event.ENTER_FRAME, cb, this);
}
}
};
};
this
.
_fireworks
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
cb
,
this
);
this
.
_fireworks
.
once
(
egret
.
Event
.
ENTER_FRAME
,
cb
,
this
);
this
.
_fireworks
.
gotoAndPlay
(
start
,
true
);
this
.
_fireworks
.
gotoAndPlay
(
start
,
true
);
}
}
...
@@ -128,13 +133,17 @@ export class Element extends eui.Component {
...
@@ -128,13 +133,17 @@ export class Element extends eui.Component {
async
resetMonster
()
{
async
resetMonster
()
{
this
.
changeSource
(
'empty_png'
);
this
.
changeSource
(
'empty_png'
);
this
.
showImage
.
alpha
=
0
;
this
.
showImage
.
alpha
=
0
;
const
mv
:
any
=
await
loadSvga
(
getResPath
()
+
'resource/assets/svgas/monster.svga'
);
if
(
this
.
_mv
){
this
.
_mv
=
mv
;
this
.
addChild
(
mv
);
}
else
{
mv
.
anchorOffsetX
=
150
;
const
mv
:
any
=
await
loadSvga
(
getResPath
()
+
'resource/assets/svgas/monster.svga'
);
mv
.
anchorOffsetY
=
150
;
this
.
_mv
=
mv
;
mv
.
x
=
-
3
;
mv
.
anchorOffsetX
=
150
;
mv
.
y
=
-
6
;
mv
.
anchorOffsetY
=
150
;
mv
.
x
=
-
3
;
mv
.
y
=
-
6
;
}
this
.
addChild
(
this
.
_mv
);
this
.
toStandByAction
();
this
.
toStandByAction
();
}
}
...
@@ -150,15 +159,19 @@ export class Element extends eui.Component {
...
@@ -150,15 +159,19 @@ export class Element extends eui.Component {
toStandByAction
()
{
toStandByAction
()
{
if
(
!
this
.
_mv
)
return
;
if
(
!
this
.
_mv
)
return
;
const
mv
=
this
.
_mv
;
const
mv
=
this
.
_mv
;
const
cb
=
()
=>
{
//
const cb = () => {
if
(
mv
.
currentFrame
==
360
)
{
//向上吹
//
if (mv.currentFrame == 360) { //向上吹
mv
.
gotoAndPlay
(
1
,
true
);
//
mv.gotoAndPlay(1, true);
}
//
}
};
//
};
this
.
_mv
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
cb
,
this
);
this
.
_mv
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
_mvEnterFrame1
,
this
);
mv
.
gotoAndPlay
(
1
,
true
);
mv
.
gotoAndPlay
(
1
,
true
);
}
}
_mvEnterFrame1
(){
if
(
this
.
_mv
.
currentFrame
==
360
){
this
.
_mv
.
gotoAndPlay
(
1
,
true
);
}
}
toAction
()
{
toAction
()
{
return
new
Promise
((
r
)
=>
{
return
new
Promise
((
r
)
=>
{
if
(
!
this
.
_mv
)
{
if
(
!
this
.
_mv
)
{
...
@@ -170,6 +183,7 @@ export class Element extends eui.Component {
...
@@ -170,6 +183,7 @@ export class Element extends eui.Component {
const
cb
=
()
=>
{
const
cb
=
()
=>
{
if
(
mv
.
currentFrame
==
508
)
{
//向上吹
if
(
mv
.
currentFrame
==
508
)
{
//向上吹
this
.
toStandByAction
();
this
.
toStandByAction
();
this
.
_mv
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
cb
,
this
);
}
}
if
(
mv
.
currentFrame
==
391
)
{
if
(
mv
.
currentFrame
==
391
)
{
r
();
r
();
...
@@ -952,14 +966,47 @@ export class Element extends eui.Component {
...
@@ -952,14 +966,47 @@ export class Element extends eui.Component {
this
.
showImage
.
anchorOffsetY
=
0
;
this
.
showImage
.
anchorOffsetY
=
0
;
this
.
showImage
.
scaleY
=
1
;
this
.
showImage
.
scaleY
=
1
;
this
.
showImage
.
scaleX
=
1
;
this
.
showImage
.
scaleX
=
1
;
this
.
showImage
.
alpha
=
1
;
egret
.
Tween
.
removeTweens
(
this
.
showImage
);
egret
.
Tween
.
removeTweens
(
this
.
showImage
);
//类型重置,showImage修改
//类型重置,showImage修改
this
.
_type
=
type
;
this
.
_type
=
type
;
this
.
cannobox
.
visible
=
this
.
cannolab
.
visible
=
type
==
ElementType
.
CANNO
;
this
.
cannobox
.
visible
=
this
.
cannolab
.
visible
=
type
==
ElementType
.
CANNO
;
this
.
showImage
.
visible
=
type
!=
ElementType
.
CANNO
;
this
.
showImage
.
visible
=
type
!=
ElementType
.
CANNO
;
this
.
cannolab
.
visible
=
false
;
this
.
cannolab
.
visible
=
false
;
this
.
inPongoPart
=
null
;
//重置element
if
(
this
.
_mv
&&
this
.
_mv
.
parent
){
this
.
_mv
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
_mvEnterFrame1
,
this
);
this
.
_mv
.
parent
.
removeChild
(
this
.
_mv
);
console
.
log
(
"有怪物"
,
type
);
}
if
(
this
.
_fireworks
&&
this
.
_fireworks
.
parent
){
this
.
_fireworks
.
parent
.
removeChild
(
this
.
_fireworks
);
}
if
(
this
.
cannoMoveClip
&&
this
.
cannoMoveClip
.
parent
){
this
.
cannoMoveClip
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
toFrameAni
,
this
);
this
.
cannoMoveClip
.
parent
.
removeChild
(
this
.
cannoMoveClip
);
}
if
(
this
.
pongoMoveClip
&&
this
.
pongoMoveClip
.
parent
){
this
.
pongoMoveClip
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
pongoFrameAni
,
this
);
this
.
pongoMoveClip
.
parent
.
removeChild
(
this
.
pongoMoveClip
);
}
if
(
this
.
pongoMvLeftJio
&&
this
.
pongoMvLeftJio
.
parent
){
this
.
pongoMvLeftJio
.
removeEventListener
(
egret
.
Event
.
COMPLETE
,
this
.
pongoRmLeftJio
,
this
);
this
.
pongoMvLeftJio
.
parent
.
removeChild
(
this
.
pongoMvLeftJio
);
}
if
(
this
.
pongoMvRightJio
&&
this
.
pongoMvRightJio
.
parent
){
this
.
pongoMvRightJio
.
removeEventListener
(
egret
.
Event
.
COMPLETE
,
this
.
pongoRmRightJio
,
this
);
this
.
pongoMvRightJio
.
parent
.
removeChild
(
this
.
pongoMvRightJio
);
}
this
.
changeSource
(
"ele"
+
type
+
"_png"
);
if
(
type
==
ElementType
.
Pongo
||
type
==
ElementType
.
CANNO
){
}
else
{
this
.
changeSource
(
"ele"
+
type
+
"_png"
);
}
//特效重置
//特效重置
this
.
effectType
=
null
;
this
.
effectType
=
null
;
this
.
temEffectType
=
null
;
this
.
temEffectType
=
null
;
...
...
egret/src/something/enum/RecoverName.ts
View file @
8bfe8d17
...
@@ -79,4 +79,9 @@ export enum RecoverName {
...
@@ -79,4 +79,9 @@ export enum RecoverName {
BLOCK_STATE
=
"BLOCK_STATE"
,
BLOCK_STATE
=
"BLOCK_STATE"
,
CONVEYOR
=
'CONVEYOR'
,
CONVEYOR
=
'CONVEYOR'
,
SAND
=
'SAND'
,
BLOCK
=
'BLOCK'
,
ICE_BLOCK
=
'ICE_BLOCK'
,
DARK_ICE_BLOCK
=
'DARK_ICE_BLOCK'
,
}
}
\ No newline at end of file
egret/src/something/uis/PropGuide.ts
View file @
8bfe8d17
...
@@ -44,6 +44,12 @@ export class PropGuide extends egret.DisplayObjectContainer {
...
@@ -44,6 +44,12 @@ export class PropGuide extends egret.DisplayObjectContainer {
if
(
this
.
parent
)
this
.
parent
.
removeChild
(
this
)
if
(
this
.
parent
)
this
.
parent
.
removeChild
(
this
)
},
this
)
},
this
)
}
}
changeOffset
(
offsetY
:
number
){
this
.
boomBtn
.
y
=
offsetY
-
55
;
this
.
hammerBtn
.
y
=
offsetY
-
55
;
this
.
stepBtn
.
y
=
offsetY
-
55
;
this
.
msgTxt
.
y
=
offsetY
-
80
;
}
init
(
prop
:
PropType
)
{
init
(
prop
:
PropType
)
{
if
(
prop
==
PropType
.
BOOM
)
{
if
(
prop
==
PropType
.
BOOM
)
{
this
.
boomBtn
.
visible
=
true
;
this
.
boomBtn
.
visible
=
true
;
...
...
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