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wildfirecode13
xiaoxiaole
Commits
7b478ad5
Commit
7b478ad5
authored
May 14, 2020
by
zjz1994
Browse files
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Plain Diff
地图页优化暂存
parent
00d20b96
Changes
4
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Showing
4 changed files
with
132 additions
and
41 deletions
+132
-41
MapBottomPart.ts
egret/src/mapScene/MapBottomPart.ts
+31
-24
MapRpeatPart.ts
egret/src/mapScene/MapRpeatPart.ts
+17
-0
MapScene.ts
egret/src/mapScene/MapScene.ts
+62
-3
MapTopPart.ts
egret/src/mapScene/MapTopPart.ts
+22
-14
No files found.
egret/src/mapScene/MapBottomPart.ts
View file @
7b478ad5
...
...
@@ -12,35 +12,42 @@ export default class MapBottomPart extends ComponentBase {
getTxt
(
i
):
eui
.
BitmapLabel
{
return
this
[
`txt
${
i
}
`
];
}
start
({
repeatHeight
,
topHeight
})
{
super
.
start
();
const
repeatCount
=
getRepeatCount
();
for
(
let
i
=
0
;
i
<
MapBottomPart
.
LEVEL_NUMS
;
i
++
)
{
const
levelOrder
=
MapTopPart
.
LEVEL_NUMS
+
MapRpeatPart
.
LEVEL_NUMS
*
repeatCount
+
i
+
1
;
this
.
getTxt
(
i
).
text
=
levelOrder
+
''
;
}
for
(
let
i
=
0
;
i
<
MapBottomPart
.
LEVEL_NUMS
;
i
++
)
{
const
levelOrder
=
i
+
1
+
(
window
[
'total_level'
]
-
MapBottomPart
.
LEVEL_NUMS
);
if
(
levelOrder
>
window
[
'last_level'
])
{
setGray
(
this
.
getIcon
(
i
));
this
.
getIcon
(
i
).
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
()
=>
{
showToast
(
'敬请期待更多关卡~'
);
},
this
);
}
const
icon
=
MapScene
.
iconHash
[
levelOrder
]
=
this
.
getIcon
(
i
);
this
.
removeChild
(
icon
);
icon
.
show
=
()
=>
{
this
.
addChild
(
icon
)};
icon
.
hide
=
()
=>
{
this
.
removeChild
(
icon
)};
icon
[
'nums'
]
=
icon
.
getChildAt
(
0
);
icon
[
'bmptxt'
]
=
icon
.
getChildAt
(
1
);
icon
[
'mappart'
]
=
this
;
for
(
var
i
=
0
;
i
<
MapBottomPart
.
LEVEL_NUMS
;
i
++
){
const
star
=
new
MapStarComp
();
star
.
loadSkin
();
star
.
start
();
MapScene
.
starHash
[
levelOrder
]
=
star
;
const
icon
=
this
.
getIcon
(
i
)
;
icon
.
addChild
(
star
);
icon
[
'visibleY'
]
=
icon
.
y
+
topHeight
+
repeatHeight
*
repeatCount
;
}
// const repeatCount =getRepeatCount();
// for (let i = 0; i < MapBottomPart.LEVEL_NUMS; i++) {
// const levelOrder = MapTopPart.LEVEL_NUMS + MapRpeatPart.LEVEL_NUMS * repeatCount + i +1;
// this.getTxt(i).text = levelOrder + '';
// }
// for (let i = 0; i < MapBottomPart.LEVEL_NUMS; i++) {
// const levelOrder = i + 1 + (window['total_level'] - MapBottomPart.LEVEL_NUMS);
// if ( levelOrder > window['last_level']) {
// setGray(this.getIcon(i));
// this.getIcon(i).addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
// showToast('敬请期待更多关卡~');
// }, this);
// }
// const icon = MapScene.iconHash[levelOrder] = this.getIcon(i);
// this.removeChild(icon);
// icon.show = ()=>{this.addChild(icon)};
// icon.hide = ()=>{this.removeChild(icon)};
// icon['nums'] = icon.getChildAt(0);
// icon['bmptxt']=icon.getChildAt(1);
// icon['mappart']=this;
// const star = new MapStarComp();
// star.loadSkin(); star.start();
// MapScene.starHash[levelOrder] = star;
// icon.addChild(star);
// icon['visibleY'] = icon.y + topHeight + repeatHeight * repeatCount;
// }
}
getIcon
(
i
)
{
return
this
[
`icon
${
i
}
`
];
}
...
...
egret/src/mapScene/MapRpeatPart.ts
View file @
7b478ad5
...
...
@@ -17,6 +17,23 @@ export default class MapRpeatPart extends ComponentBase {
start
()
{
super
.
start
();
for
(
var
i
=
0
;
i
<
MapRpeatPart
.
LEVEL_NUMS
;
i
++
){
const
star
=
new
MapStarComp
();
star
.
loadSkin
();
star
.
start
();
const
icon
=
this
.
getIcon
(
i
);
icon
.
addChild
(
star
);
icon
.
show
=
()
=>
{
this
.
addChild
(
icon
)};
icon
.
hide
=
()
=>
{
this
.
removeChild
(
icon
)};
icon
[
'nums'
]
=
icon
.
getChildAt
(
0
);
icon
[
'bmptxt'
]
=
icon
.
getChildAt
(
1
);
icon
.
hide
();
}
return
;
for
(
let
i
=
0
;
i
<
MapRpeatPart
.
LEVEL_NUMS
;
i
++
)
{
const
levelOrder
=
MapTopPart
.
LEVEL_NUMS
+
this
.
_index
*
MapRpeatPart
.
LEVEL_NUMS
+
i
+
1
;
...
...
egret/src/mapScene/MapScene.ts
View file @
7b478ad5
...
...
@@ -274,12 +274,21 @@ export default class MapScene extends Scene {
this
.
scrollMapy
.
push
(
smaph
);
}
this
.
scrollMapy
.
push
(
smaph
+
mapbot_height
);
var
scrollheight
=
maptop_height
+
repeatnum
*
maprep_height
+
mapbot_height
;
console
.
log
(
"scroll--------height"
,
scrollheight
,
this
.
scrollMapy
);
this
.
scrollGroup
.
height
=
scrollheight
;
var
nowlevel
=
getHomeData
().
levels
.
length
;
console
.
log
(
"玩家level"
,
nowlevel
);
this
.
maptoppart
.
y
=
this
.
scrollMapy
[
0
];
this
.
scrollGroup
.
addChild
(
this
.
maptoppart
);
this
.
onemapreppart
.
y
=
this
.
scrollMapy
[
1
];
this
.
scrollGroup
.
addChild
(
this
.
onemapreppart
);
this
.
twomapreppart
.
y
=
this
.
scrollMapy
[
2
];
this
.
scrollGroup
.
addChild
(
this
.
twomapreppart
);
this
.
mapbotpart
.
y
=
this
.
scrollMapy
[
this
.
scrollMapy
.
length
-
2
];
console
.
log
(
'底部位置'
,
this
.
mapbotpart
.
y
);
this
.
scrollGroup
.
addChild
(
this
.
mapbotpart
);
// console.log('地图数据-----',this._data);
// this.topPart = this._data.top;
...
...
@@ -362,9 +371,13 @@ export default class MapScene extends Scene {
super
();
this
.
_data
=
data
;
this
.
maptoppart
=
new
MapTopPart
();
this
.
maptoppart
.
loadSkin
();
this
.
onemapreppart
=
new
MapRpeatPart
();
this
.
onemapreppart
.
loadSkin
();
this
.
twomapreppart
=
new
MapRpeatPart
();
this
.
twomapreppart
.
loadSkin
();
this
.
mapbotpart
=
new
MapBottomPart
();
this
.
mapbotpart
.
loadSkin
();
this
.
once
(
egret
.
Event
.
ADDED_TO_STAGE
,
this
.
initMapScene
,
this
);
}
...
...
@@ -685,7 +698,7 @@ export default class MapScene extends Scene {
const
offset
=
0
;
const
y0
=
this
.
scroll
.
viewport
.
scrollV
+
offset
;
const
y1
=
this
.
stage
.
stageHeight
+
this
.
scroll
.
viewport
.
scrollV
-
offset
;
console
.
log
(
y0
,
y1
);
//
console.log(y0, y1);
let
count
=
0
;
for
(
const
key
in
MapScene
.
iconHash
)
{
const
icon
=
MapScene
.
iconHash
[
key
];
...
...
@@ -734,9 +747,55 @@ export default class MapScene extends Scene {
break
;
}
}
for
(
var
i3
=
lidx
;
i3
<
nidx
;
i3
++
){
var
i3mapy
=
this
.
scrollMapy
[
i3
];
var
i3map
:
any
;
//上下固定,只需要中间的调换位置
if
(
i3
==
0
){
i3map
=
this
.
maptoppart
;
}
else
if
(
i3
==
this
.
scrollMapy
.
length
-
1
||
i3
==
this
.
scrollMapy
.
length
-
2
){
i3map
=
this
.
mapbotpart
;
}
else
{
var
joidx
=
i3
%
2
;
//1对应onemapr,0对应twomapr
if
(
joidx
==
1
){
i3map
=
this
.
onemapreppart
;
}
else
{
i3map
=
this
.
twomapreppart
;
}
if
(
i3map
.
y
!=
i3mapy
){
i3map
.
y
=
i3mapy
;
var
i3startlevel
=
MapTopPart
.
LEVEL_NUMS
+
(
i3
-
1
)
*
MapRpeatPart
.
LEVEL_NUMS
;
this
.
changePartLevelShow
(
i3map
,
i3startlevel
);
console
.
log
(
"局部显示"
,
i3
,
i3mapy
,
i3startlevel
);
}
}
// this.scrollGroup.addChild(i3map);
}
// console.log("局部显示",y0,y1,lidx,nidx,this.scrollMapy.length,this.scrollMapy[lidx],this.scrollMapy[nidx]);
}
console
.
log
(
"局部显示"
,
y0
,
y1
,
lidx
,
nidx
,
this
.
scrollMapy
.
length
,
this
.
scrollMapy
[
lidx
],
this
.
scrollMapy
[
nidx
]);
/**
* 设置局部按钮显示
* @param mappart
* @param startlevel
*/
changePartLevelShow
(
mappart
:
any
,
startlevel
:
number
){
var
last_level
=
window
[
'last_level'
];
for
(
var
i
=
0
;
i
<
MapRpeatPart
.
LEVEL_NUMS
;
i
++
){
const
levelOrder
=
startlevel
+
i
+
1
;
let
icon
=
mappart
.
getIcon
(
i
);
icon
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
showToastQd
);
mappart
.
getTxt
(
i
).
text
=
levelOrder
+
''
;
if
(
levelOrder
>
last_level
){
setGray
(
icon
);
icon
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
showToastQd
,
this
);
}
}
}
showToastQd
(){
showToast
(
'敬请期待更多关卡~'
);
}
// 添加图标
...
...
egret/src/mapScene/MapTopPart.ts
View file @
7b478ad5
...
...
@@ -7,24 +7,32 @@ export default class MapTopPart extends ComponentBase {
static
LEVEL_NUMS
=
8
;
start
()
{
super
.
start
();
for
(
let
i
=
0
;
i
<
MapTopPart
.
LEVEL_NUMS
;
i
++
)
{
const
levelOrder
=
i
+
1
;
const
icon
=
MapScene
.
iconHash
[
levelOrder
]
=
this
.
getIcon
(
i
);
// const label:eui.BitmapLabel=icon.getChildAt(1) as eui.BitmapLabel;
for
(
var
i
=
0
;
i
<
MapTopPart
.
LEVEL_NUMS
;
i
++
){
const
star
=
new
MapStarComp
();
star
.
loadSkin
();
star
.
start
();
MapScene
.
starHash
[
levelOrder
]
=
star
;
const
icon
=
this
.
getIcon
(
i
)
;
icon
.
addChild
(
star
);
icon
[
'nums'
]
=
icon
.
getChildAt
(
0
);
icon
[
'bmptxt'
]
=
icon
.
getChildAt
(
1
);
this
.
removeChild
(
icon
);
icon
.
hide
=
()
=>
{
this
.
removeChild
(
icon
)};
icon
[
'mappart'
]
=
this
;
icon
.
show
=
()
=>
{
this
.
addChild
(
icon
)};
icon
[
'visibleY'
]
=
icon
.
y
;
// console.log(icon['visibleY']);
}
// for (let i = 0; i < MapTopPart.LEVEL_NUMS; i++) {
// const levelOrder = i + 1;
// const icon = MapScene.iconHash[levelOrder] = this.getIcon(i);
// // const label:eui.BitmapLabel=icon.getChildAt(1) as eui.BitmapLabel;
// const star = new MapStarComp();
// star.loadSkin(); star.start();
// MapScene.starHash[levelOrder] = star;
// icon.addChild(star);
// icon['nums'] = icon.getChildAt(0);
// icon['bmptxt']=icon.getChildAt(1);
// this.removeChild(icon);icon.hide = ()=>{this.removeChild(icon)};
// icon['mappart']=this;
// icon.show = ()=>{this.addChild(icon)};
// icon['visibleY'] = icon.y;
// // console.log(icon['visibleY']);
// }
}
getIcon
(
i
)
{
return
this
[
`icon
${
i
}
`
];
}
...
...
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