Commit 46bcdad9 authored by 邱旭's avatar 邱旭

Merge branch 'dev' of http://gitlab2.dui88.com/wanghongyuan/xiaoxiaole into dev

parents 18a84269 9ed3d7f3
......@@ -41,7 +41,7 @@
<body>
<div style="margin: auto;width: 100%;height: 100%;" class="egret-player" data-entry-class="Main"
data-orientation="auto" data-scale-mode="showAll" data-frame-rate="60" data-content-width="750"
data-content-height="1624" data-multi-fingered="2" data-show-fps="false" data-show-log="true"
data-content-height="1624" data-multi-fingered="2" data-show-fps="true" data-show-log="true"
data-show-fps-style="x:0,y:0,size:12,textColor:0xffffff,bgAlpha:0.9">
</div>
......
{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"map","version":5,"files":["../assets/map/taskicon.png","../assets/map/recordbtn.png","../assets/map/progress2.png","../assets/map/progress1.png","../assets/map/namebg.png","../assets/map/msgTri.png","../assets/map/map_signicon.png","../assets/map/lionMsgBg.png","../assets/map/invite_txtbg.png","../assets/map/invite_icon.png","../assets/map/iconbg.png","../assets/map/icon.png","../assets/map/guideOver.png","../assets/map/guideMoney.png","../assets/map/guideLove.png","../assets/map/guideLevel.png","../assets/map/guideBox.png","../assets/map/friend_avatar.png","../assets/map/avatar.png","../assets/map/animal1.png","../assets/map/ad_icon.png","../assets/map/元宝bg.png","../assets/map/有星星.png","../assets/map/音乐关闭.png","../assets/map/音乐.png","../assets/map/星星bg.png","../assets/map/星星.png","../assets/map/无星星.png","../assets/map/问题.png","../assets/map/退出.png","../assets/map/狮子.png","../assets/map/声音关闭.png","../assets/map/声音.png","../assets/map/设置bg.png","../assets/map/设置.png","../assets/map/光 副本 4.png","../assets/map/关闭 拷贝.png","../assets/map/道具.png","../assets/map/宝箱btn.png","../assets/map/宝箱bg.png","../assets/map/宝箱3.png","../assets/map/宝箱2.png","../assets/map/宝箱1.png","../assets/map/宝箱.png","../assets/map/map明日可领.png","../assets/map/map今日可领.png","../assets/map/map刮现金红包.png","../assets/map/map大转盘.png","../assets/map/有星星2.png","../assets/map/有星星3.png"]}
\ No newline at end of file
{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"map","version":5,"files":["../assets/map/taskicon.png","../assets/map/recordbtn.png","../assets/map/progress2.png","../assets/map/progress1.png","../assets/map/namebg.png","../assets/map/msgTri.png","../assets/map/map_signicon.png","../assets/map/lionMsgBg.png","../assets/map/invite_txtbg.png","../assets/map/invite_icon.png","../assets/map/iconbg.png","../assets/map/icon.png","../assets/map/guideOver.png","../assets/map/guideMoney.png","../assets/map/guideLove.png","../assets/map/guideLevel.png","../assets/map/guideBox.png","../assets/map/friend_avatar.png","../assets/map/avatar.png","../assets/map/animal1.png","../assets/map/ad_icon.png","../assets/map/元宝bg.png","../assets/map/有星星.png","../assets/map/音乐关闭.png","../assets/map/音乐.png","../assets/map/星星bg.png","../assets/map/星星.png","../assets/map/无星星.png","../assets/map/问题.png","../assets/map/退出.png","../assets/map/狮子.png","../assets/map/声音关闭.png","../assets/map/声音.png","../assets/map/设置bg.png","../assets/map/设置.png","../assets/map/光 副本 4.png","../assets/map/关闭 拷贝.png","../assets/map/道具.png","../assets/map/宝箱btn.png","../assets/map/宝箱bg.png","../assets/map/宝箱3.png","../assets/map/宝箱2.png","../assets/map/宝箱1.png","../assets/map/宝箱.png","../assets/map/map明日可领.png","../assets/map/map今日可领.png","../assets/map/map刮现金红包.png","../assets/map/map大转盘.png","../assets/map/有星星2.png","../assets/map/有星星3.png","../assets/map/icongray.png"]}
\ No newline at end of file
{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"preload","version":5,"files":["../assets/map/icongray.png"]}
\ No newline at end of file
......@@ -11,12 +11,12 @@
<e:Image x="0" y="28.85" source="stepsBoard_png"/>
<e:Image x="226.5" y="88.85" source="dangqianfenshu_png"/>
<e:Label id="scoreTxt" touchEnabled="false" size="20" width="194.85" anchorOffsetY="0" height="36" textAlign="left" bold="true" anchorOffsetX="0" verticalAlign="middle" fontFamily="Microsoft YaHei" text="0" y="83.85" x="320.85" textColor="0xffffff" stroke="1"/>
<e:Label id="targetScoreTxt" touchEnabled="false" size="26" width="292.85" anchorOffsetY="0" height="36" textAlign="center" anchorOffsetX="0" verticalAlign="middle" fontFamily="Microsoft YaHei" text="目标分数" y="169.85" textColor="0x9d4a06" bold="true" horizontalCenter="0.5"/>
<e:Label id="chapterTxt" touchEnabled="false" size="24" width="121.85" anchorOffsetY="0" height="36" textAlign="center" anchorOffsetX="0" verticalAlign="middle" fontFamily="Microsoft YaHei" text="第X关" y="22" textColor="0xffffff" x="316"/>
......
......@@ -11,6 +11,7 @@ export class MyExmlPlugin extends ExmlPlugin2 implements plugins.Command {
'cutTimeFont.png',
'sharenums.png',
'nums.png',
'nums3.png',
'nums2.png'
];
if (excludes.indexOf(file.basename) != -1) {
......
......@@ -175,9 +175,6 @@ export default class MainScene extends Scene {
connectState: number = 2;
//皮肤上的
public starProgress: eui.Image;
public scoreTxt: eui.Label;
public chapterTxt: eui.Label;
public settingGroup: eui.Group;
public settingbg: eui.Image;
public soundBtn: eui.Image;
......@@ -230,9 +227,6 @@ export default class MainScene extends Scene {
//第几关
this.chapter = (data && data.chapter) ? data.chapter : 1;
// this.chapter = 24;
this.chapterTxt.text = "第" + this.chapter + "关";
this.removeChild(this.chapterTxt);
this.removeChild(this.scoreTxt);
//关卡数据
this.chapterData = getChapterData(this.chapter);
//初始化目标信息
......
......@@ -34,6 +34,7 @@ export default class MapRpeatPart extends ComponentBase {
MapScene.starHash[levelOrder] = star;
icon.addChild(star);
icon['visibleY'] = this._topHeight + this.height * this._index + icon.y;
// console.log(icon['visibleY'] );
}
this['animal1'].visible = this._index % 2;
......
......@@ -194,17 +194,19 @@ export default class MapScene extends Scene {
for (const key in MapScene.iconHash) {
const levelOrder = parseInt(key);
const element = MapScene.iconHash[key];
element.addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
if (
(levelOrder > (homeData.levels.length + 1) && levelOrder > 1)
|| (levelOrder > window['last_level'])
) {
// showToast('必须通关前面的关卡才能开启本关');
console.log('必须通关前面的关卡才能开启本关');
} else
PanelCtrl.instance.show('StartPanel', key);
NetManager.ins.clickLog(getlogItem(19))
}, this);
if(!element.hasEventListener(egret.TouchEvent.TOUCH_TAP)){
element.addEventListener(egret.TouchEvent.TOUCH_TAP, () => {
if (
(levelOrder > (homeData.levels.length + 1) && levelOrder > 1)
|| (levelOrder > window['last_level'])
) {
// showToast('必须通关前面的关卡才能开启本关');
console.log('必须通关前面的关卡才能开启本关');
} else
PanelCtrl.instance.show('StartPanel', key);
NetManager.ins.clickLog(getlogItem(19))
}, this);
}
}
if (homeData.levels.length < window['total_level']) {
......
......@@ -23,6 +23,7 @@ export default class MapTopPart extends ComponentBase {
icon['mappart']=this;
icon.show = ()=>{this.addChild(icon)};
icon['visibleY'] = icon.y;
// console.log(icon['visibleY']);
}
}
......
......@@ -120,6 +120,7 @@ showlog(){
});
if (success) {
// Loading.instace.show();
this.hidePanel();
try {
const key = 'main2';
await Promise.all([
......@@ -130,7 +131,6 @@ showlog(){
}
// Loading.instace.hide();
this.hidePanel();
SceneCtrl.instance.change(ModuleTypes.MAIN_SCENE, { chapter: this._level });
StartPanel.currlevel=this._level
}
......
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