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wildfirecode13
xiaoxiaole
Commits
1947d6ad
Commit
1947d6ad
authored
Oct 26, 2019
by
wildfirecode
Browse files
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1
parent
568e10bd
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7
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7 changed files
with
82 additions
and
55 deletions
+82
-55
turnprize2bg.png
egret/resource/assets/turnprize2/turnprize2bg.png
+0
-0
turnprize2按钮.png
egret/resource/assets/turnprize2/turnprize2按钮.png
+0
-0
default.res.json
egret/resource/default.res.json
+15
-5
TurntablePrize2Skin.exml
egret/resource/skins/TurntablePrize2Skin.exml
+6
-30
Turntable.ts
egret/src/panels/TurntablePanel/Turntable.ts
+9
-1
TurntablePrize2Panel.ts
egret/src/panels/TurntablePanel/TurntablePrize2Panel.ts
+51
-18
TurntablePrizePanel.ts
egret/src/panels/TurntablePanel/TurntablePrizePanel.ts
+1
-1
No files found.
egret/resource/assets/turnprize2/turnprize2bg.png
0 → 100644
View file @
1947d6ad
109 KB
egret/resource/assets/turnprize2/turnprize2按钮.png
0 → 100644
View file @
1947d6ad
26.5 KB
egret/resource/default.res.json
View file @
1947d6ad
...
...
@@ -165,7 +165,7 @@
"name"
:
"turnrule"
},
{
"keys"
:
"turnnoprize再来一次_png,turnnoprize离奖励只差一毫米! 再来一次吧!_png,turnnoprize奖励溜走了,再试一次吧!_png,turnnoprize继续闯关_png,turnnoprize换个姿势再来一次!_png"
,
"keys"
:
"turnnoprize再来一次_png,turnnoprize离奖励只差一毫米! 再来一次吧!_png,turnnoprize奖励溜走了,再试一次吧!_png,turnnoprize继续闯关_png,turnnoprize换个姿势再来一次!_png
,turnnoprizebg_png
"
,
"name"
:
"turntablenoprize"
},
{
...
...
@@ -173,8 +173,8 @@
"name"
:
"h52"
},
{
"
name"
:
"preload
"
,
"
keys"
:
"turnnoprizebg_png
"
"
keys"
:
"turnprize2按钮_png,turnprize2bg_png
"
,
"
name"
:
"turntableprize2
"
}
],
"resources"
:
[
...
...
@@ -2719,9 +2719,19 @@
"name"
:
"turnnoprize再来一次2_png"
},
{
"
name"
:
"turnnoprizebg_
png"
,
"
url"
:
"assets/turnnoprize/turnnoprizebg.
png"
,
"type"
:
"image"
,
"url"
:
"assets/turnnoprize/turnnoprizebg.png"
"name"
:
"turnnoprizebg_png"
},
{
"url"
:
"assets/turnprize2/turnprize2按钮.png"
,
"type"
:
"image"
,
"name"
:
"turnprize2按钮_png"
},
{
"url"
:
"assets/turnprize2/turnprize2bg.png"
,
"type"
:
"image"
,
"name"
:
"turnprize2bg_png"
}
]
}
\ No newline at end of file
egret/resource/skins/TurntablePrize2Skin.exml
View file @
1947d6ad
<?xml version="1.0" encoding="utf-8"?>
<e:Skin
class=
"TurntablePrize2"
width=
"750"
height=
"1624"
xmlns:e=
"http://ns.egret.com/eui"
xmlns:w=
"http://ns.egret.com/wing"
>
<w:Config
id=
"16e02c1ad57"
/>
<e:Component
y=
"788"
skinName=
"ADSmallSkin"
horizontalCenter=
"0"
visible=
"false"
/>
<e:Image
id=
"light2"
source=
"invitebg2_png"
x=
"376"
y=
"317"
anchorOffsetX=
"356"
anchorOffsetY=
"296"
/>
<e:Image
id=
"light1"
source=
"invitebg2_png"
x=
"386"
y=
"327"
anchorOffsetX=
"356"
anchorOffsetY=
"296"
/>
<e:Group
id=
"container"
y=
"-45.45"
x=
"-3"
/>
<e:Image
source=
"turprizebg_png"
y=
"161"
horizontalCenter=
"0.5"
/>
<e:Image
width=
"508"
height=
"225"
source=
"{data.url}"
horizontalCenter=
"0"
y=
"355.76"
/>
<e:Image
id=
"light2"
source=
"invitebg2_png"
x=
"376"
y=
"297"
anchorOffsetX=
"356"
anchorOffsetY=
"296"
/>
<e:Image
id=
"light1"
source=
"invitebg2_png"
x=
"386"
y=
"307"
anchorOffsetX=
"356"
anchorOffsetY=
"296"
/>
<e:Group
id=
"container"
y=
"-98.45"
x=
"-3"
/>
<e:Image
source=
"turnprize2bg_png"
y=
"159"
horizontalCenter=
"0"
/>
<e:Image
width=
"508"
height=
"225"
source=
"{data.url}"
horizontalCenter=
"0"
y=
"333.76"
/>
<e:Button
id=
"closeBtn"
label=
""
y=
"242.88"
x=
"615"
>
<e:skinName>
<e:Skin
states=
"up,down,disabled"
>
...
...
@@ -15,28 +14,5 @@
</e:Skin>
</e:skinName>
</e:Button>
<e:Group
y=
"631.67"
horizontalCenter=
"0.5"
>
<e:Button
id=
"btn1"
label=
""
y=
"0"
x=
"9.09"
>
<e:skinName>
<e:Skin
states=
"up,down,disabled"
>
<e:Image
width=
"100%"
height=
"100%"
source=
"turnnoprize再来一次_png"
source.down=
"turnnoprize再来一次_png"
source.disabled=
"turnnoprize再来一次_png"
/>
<e:Label
id=
"labelDisplay"
horizontalCenter=
"0"
verticalCenter=
"0"
/>
</e:Skin>
</e:skinName>
</e:Button>
<e:Button
id=
"btn2"
label=
""
y=
"0"
x=
"279"
>
<e:skinName>
<e:Skin
states=
"up,down,disabled"
>
<e:Image
width=
"100%"
height=
"100%"
source=
"turprize继续闯关按钮_png"
source.down=
"turprize继续闯关按钮_png"
source.disabled=
"turprize继续闯关按钮_png"
/>
<e:Label
id=
"labelDisplay"
horizontalCenter=
"0"
verticalCenter=
"0"
/>
</e:Skin>
</e:skinName>
</e:Button>
<e:Group
id=
"status1"
x=
"52"
y=
"60"
visible=
"false"
>
<e:Label
text=
")"
x=
"132"
y=
"2"
size=
"22"
touchEnabled=
"false"
/>
<e:Label
id=
"nums"
text=
"(-50"
x=
"0"
y=
"0"
size=
"22"
textAlign=
"right"
width=
"82"
touchEnabled=
"false"
/>
<e:Image
source=
"common_yuanbao_png"
x=
"91.99"
y=
"1.67"
/>
</e:Group>
</e:Group>
<e:Label
id=
"satus2"
text=
"(免费次数:1)"
x=
"169.3"
y=
"693.66"
size=
"22"
touchEnabled=
"false"
visible=
"false"
/>
<e:Image
id=
"btn"
source=
"turnprize2按钮_png"
y=
"677"
horizontalCenter=
"0"
/>
</e:Skin>
\ No newline at end of file
egret/src/panels/TurntablePanel/Turntable.ts
View file @
1947d6ad
...
...
@@ -71,12 +71,20 @@ export default class Turntable extends Panel {
// Loading.instace.show();
// GDispatcher.dispatchEvent('queryPrize');
//1换个姿势再来一次2 奖励溜走了3 离奖励只差一毫米
//抽奖结束
//如果是刮刮卡类型
this
.
updateIcon
();
loadSvga
(
getResPath
()
+
'resource/assets/svgas/turnprize.svga'
).
then
(
async
(
mv
:
any
)
=>
{
// await wait(100);
PanelCtrl
.
instance
.
show
(
'TurnPrizePanel'
,
{
mv
:
mv
});
PanelCtrl
.
instance
.
show
(
'TurnPrize
2
Panel'
,
{
mv
:
mv
});
});
}
updateIcon
(){
GDispatcher
.
dispatchEvent
(
"updateScratchTips"
);
}
// 设置全部按钮是否可以点击
private
setBtnTouch
(
touchEnabled
:
boolean
)
{
this
.
start_btn
.
touchEnabled
=
touchEnabled
;
...
...
egret/src/panels/TurntablePanel/TurntablePrize2Panel.ts
View file @
1947d6ad
import
Panel
from
"../../../libs/new_wx/components/Panel"
;
import
{
addAdComp
}
from
"../BoxPanel"
;
import
{
gotoNextLevel
}
from
"../gotoNextLevel"
;
import
PanelCtrl
from
"../../../libs/new_wx/ctrls/panelCtrl"
;
import
{
loadSvga
}
from
"../../loadSvga"
;
import
getResPath
from
"../../../libs/new_tc/getResPath"
;
import
PanelCtrl
from
"../../../libs/new_wx/ctrls/panelCtrl"
;
import
{
NetManager
}
from
"../../../libs/tw/manager/NetManager"
;
import
CutTimer
from
"../../CutTimer"
;
export
default
class
TurnPrize2Panel
extends
Panel
{
start
(
data
)
{
...
...
@@ -12,7 +12,21 @@ export default class TurnPrize2Panel extends Panel {
this
.
showlog
();
this
.
data
.
url
=
"http://yun.duiba.com.cn/db_games/1022/111.png"
;
addAdComp
(
84
,
788
,
this
);
this
[
'light1'
].
visible
=
this
[
'light2'
].
visible
=
false
;
addAdComp
(
84
,
816
,
this
);
data
.
mv
.
gotoAndPlay
(
10
,
true
)
data
.
mv
.
once
(
egret
.
Event
.
COMPLETE
,
()
=>
{
data
.
mv
.
stop
(
1
);
this
.
playBgAni
();
},
this
);
this
[
'container'
].
addChild
(
data
.
mv
);
}
playBgAni
()
{
this
[
'light1'
].
visible
=
this
[
'light2'
].
visible
=
true
;
const
time
=
7000
;
egret
.
Tween
.
get
(
this
[
'light1'
],
{
loop
:
true
}).
to
({
rotation
:
360
},
time
);
egret
.
Tween
.
get
(
this
[
'light2'
],
{
loop
:
true
}).
to
({
rotation
:
-
360
},
time
);
}
showlog
()
{
...
...
@@ -22,22 +36,41 @@ export default class TurnPrize2Panel extends Panel {
initEvents
()
{
super
.
initEvents
();
this
[
'btn1'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_btn1
,
this
)
this
[
'btn2'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_btn2
,
this
)
this
[
'btn'
].
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
onTap_btn1
,
this
)
}
onTap_btn1
()
{
//再来一次
//if 有免费次数或积分充足
//else show toast
console
.
log
(
'再来一次'
);
loadSvga
(
getResPath
()
+
'resource/assets/svgas/turntable.svga'
).
then
(
async
(
mv
:
any
)
=>
{
// await wait(100);
PanelCtrl
.
instance
.
show
(
'turnTable'
,
{
onceAgain
:
1
,
mv
:
mv
});
})
}
onTap_btn2
()
{
gotoNextLevel
()
onTap_btn1
()
{
console
.
log
(
'onTap_btn1'
);
NetManager
.
ins
.
scratchGetTaskInfo
((
success
,
res
)
=>
{
if
(
!
success
)
{
return
;
}
const
status
=
res
.
data
.
taskStatus
;
switch
(
true
)
{
case
(
status
==
0
):
// 当前无任务(一般icon不会出现),拦截
this
.
hidePanel
();
break
;
case
(
status
==
1
):
// 当前任务进行中 打开任务面板
loadSvga
(
getResPath
()
+
'resource/assets/svgas/sprize.svga'
).
then
(
async
(
mv
:
any
)
=>
{
// await wait(100);
res
.
data
.
mv
=
mv
;
PanelCtrl
.
instance
.
show
(
'scratch'
,
res
.
data
)
});
// PanelCtrl.instance.show('scratch', res.data);
break
;
case
(
status
==
2
):
// 当前任务完成待领奖 请求领奖接口
NetManager
.
ins
.
scratchTakePrize
((
success
,
res
)
=>
{
if
(
!
success
)
{
return
;
}
PanelCtrl
.
instance
.
show
(
"scratchPrize"
,
res
.
data
);
},
res
.
data
.
scratchCardTaskId
);
break
;
default
:
break
;
}
});
}
protected
get
closeBtns
():
eui
.
Button
[]
{
return
[
this
[
'closeBtn'
]]
}
...
...
egret/src/panels/TurntablePanel/TurntablePrizePanel.ts
View file @
1947d6ad
...
...
@@ -10,7 +10,7 @@ export default class TurnPrizePanel extends Panel {
super
.
start
();
this
.
showlog
();
//
this.data.url = "http://yun.duiba.com.cn/db_games/1022/111.png";
this
.
data
.
url
=
"http://yun.duiba.com.cn/db_games/1022/111.png"
;
this
[
'light1'
].
visible
=
this
[
'light2'
].
visible
=
false
;
addAdComp
(
84
,
788
,
this
);
data
.
mv
.
gotoAndPlay
(
10
,
true
)
...
...
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