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wildfirecode13
xiaoxiaole
Commits
17ae0401
Commit
17ae0401
authored
May 07, 2020
by
zjz1994
Browse files
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Browse Files
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Plain Diff
草坪暂存
parent
09997e13
Changes
8
Hide whitespace changes
Inline
Side-by-side
Showing
8 changed files
with
80 additions
and
41 deletions
+80
-41
MainScene.ts
egret/src/mainScene/MainScene.ts
+29
-15
doConveyorAI.ts
egret/src/mainScene/doConveyorAI.ts
+5
-0
doFishAI.ts
egret/src/mainScene/doFishAI.ts
+1
-1
doSandAI.ts
egret/src/mainScene/doSandAI.ts
+4
-4
doWormHoleAI.ts
egret/src/mainScene/doWormHoleAI.ts
+10
-1
Tool.ts
egret/src/something/Tool.ts
+7
-7
Chapter28.ts
egret/src/something/chapters/Chapter28.ts
+16
-13
Lattice.ts
egret/src/something/class/Lattice.ts
+8
-0
No files found.
egret/src/mainScene/MainScene.ts
View file @
17ae0401
...
...
@@ -1941,7 +1941,7 @@ export default class MainScene extends Scene {
// }
var
grassArr
=
new
Array
();
var
canturgrass
=
this
.
judgeTurfing
(
index
);
console
.
log
(
"能够蔓延出去"
,
canturgrass
);
//
console.log("能够蔓延出去",canturgrass);
//新增石头阻挡
var
elimitarr
=
this
.
getEliPassCannoStone
(
rc
[
0
],
rc
[
1
]);
for
(
var
j
=
0
;
j
<
elimitarr
.
length
;
j
++
){
...
...
@@ -3478,21 +3478,26 @@ export default class MainScene extends Scene {
// console.log("炮台石头消除");
break
;
}
}
if
(
canturgrass
){
if
(
lat
&&
lat
.
element
){
if
(
lat
.
element
.
type
==
ElementType
.
CANNO
&&!
lat
.
grass
){
turfCp
.
push
(
iemitidx
);
}
else
if
(
lat
.
element
.
type
==
ElementType
.
Pongo
&&!
lat
.
element
.
hasState
(
StateType
.
PongoLockState
)
&&!
lat
.
grass
){
turfCp
.
push
(
iemitidx
);
if
(
canturgrass
){
if
(
lat
&&
lat
.
element
){
if
(
lat
.
element
.
type
==
ElementType
.
CANNO
&&!
lat
.
grass
){
turfCp
.
push
(
iemitidx
);
}
else
if
(
lat
.
element
.
type
==
ElementType
.
Pongo
&&!
lat
.
element
.
hasState
(
StateType
.
PongoLockState
)
&&!
lat
.
grass
){
turfCp
.
push
(
iemitidx
);
}
}
if
(
Tool
.
judgeTurfto
(
lat
)){
grassArr
.
push
(
jemitidx
);
}
else
{
if
(
!
lat
.
grass
){
canturgrass
=
false
;
}
}
}
if
(
Tool
.
judgeTurfto
(
lat
)){
grassArr
.
push
(
jemitidx
);
}
else
{
canturgrass
=
false
;
}
}
//提前消除了,需要修改成炮台的消除时消除
if
(
lat
&&
lat
.
element
){
...
...
@@ -4018,7 +4023,7 @@ export default class MainScene extends Scene {
//添加消除元素two,5*5,需要优化
for
(
var
i
=
0
;
i
<
this
.
lattices
.
length
;
i
++
)
{
var
lat
=
this
.
lattices
[
i
];
if
(
canturgrass
&&
(
Math
.
abs
(
lat
.
row
-
lat1
.
row
)
<
3
&&
Math
.
abs
(
lat
.
column
-
lat1
.
column
)
<
3
)){
if
(
canturgrass
&&
lat
&&
(
Math
.
abs
(
lat
.
row
-
lat1
.
row
)
<
3
&&
Math
.
abs
(
lat
.
column
-
lat1
.
column
)
<
3
)){
if
(
lat
&&
lat
.
element
){
if
(
lat
.
element
.
type
==
ElementType
.
CANNO
&&!
lat
.
grass
){
turfCp
.
push
(
i
);
...
...
@@ -4352,7 +4357,7 @@ export default class MainScene extends Scene {
this
.
recoverEle
(
index
);
//3*3,需要优化
for
(
var
i
=
0
;
i
<
this
.
lattices
.
length
;
i
++
)
{
if
(
canturgrass
&&
Math
.
abs
(
this
.
lattices
[
i
].
row
-
lat
.
row
)
<
2
&&
Math
.
abs
(
this
.
lattices
[
i
].
column
-
lat
.
column
)
<
2
){
if
(
canturgrass
&&
this
.
lattices
[
i
]
&&
Math
.
abs
(
this
.
lattices
[
i
].
row
-
lat
.
row
)
<
2
&&
Math
.
abs
(
this
.
lattices
[
i
].
column
-
lat
.
column
)
<
2
){
if
(
lat
&&
lat
.
element
){
if
(
lat
.
element
.
type
==
ElementType
.
CANNO
&&!
lat
.
grass
){
turfCp
.
push
(
i
);
...
...
@@ -5985,6 +5990,15 @@ export default class MainScene extends Scene {
this
.
steps
+=
5
;
},
333
)
}
//元素参与消除,不消除直接转特效处理
if
(
ele
){
var
eleidx
=
ele
.
index
;
if
(
this
.
turfingArr
.
indexOf
(
eleidx
)
!=-
1
){
this
.
turfing
(
eleidx
);
}
}
}
checkTurfing
(
grassArr
:
Array
<
Array
<
number
>>
){
...
...
egret/src/mainScene/doConveyorAI.ts
View file @
17ae0401
...
...
@@ -80,6 +80,7 @@ export default async (thisObj: MainScene) => {
const
{
elementContainer
}
=
thisObj
;
const
conveyorList
=
thisObj
.
chapterData
.
map
.
conveyor
;
if
(
!
conveyorList
)
return
;
const
mapmentsList
=
[];
//轨道地图元素组
const
elementsList
=
[];
//所有轨道元素组的列表
const
targetLatticesList
:
Lattice
[][]
=
[];
//所有轨道目标地图组的列表
const
latticesList
:
Lattice
[][]
=
[];
//所有轨道当前地图组的列表
...
...
@@ -105,6 +106,10 @@ export default async (thisObj: MainScene) => {
}
// console.log(list, targetIndexs);
// const mapments = list.map(index=>
// thisObj.lattices[]
// );
console
.
log
(
"传送带检查"
);
const
elements
=
list
.
map
(
index
=>
thisObj
.
lattices
[
index
].
element
);
//当前传送带元素
...
...
egret/src/mainScene/doFishAI.ts
View file @
17ae0401
...
...
@@ -33,7 +33,7 @@ export default async (thisObj: MainScene) => {
boomAni
.
scaleX
=
boomAni
.
scaleY
=
1
;
// });
for
(
var
i
=
0
;
i
<
thisObj
.
lattices
.
length
;
i
++
)
{
if
(
canturgrass
&&
Math
.
abs
(
thisObj
.
lattices
[
i
].
row
-
lat
.
row
)
<
2
&&
Math
.
abs
(
thisObj
.
lattices
[
i
].
column
-
lat
.
column
)
<
2
){
if
(
canturgrass
&&
thisObj
.
lattices
[
i
]
&&
Math
.
abs
(
thisObj
.
lattices
[
i
].
row
-
lat
.
row
)
<
2
&&
Math
.
abs
(
thisObj
.
lattices
[
i
].
column
-
lat
.
column
)
<
2
){
if
(
lat
&&
lat
.
element
){
if
(
lat
.
element
.
type
==
ElementType
.
CANNO
&&!
lat
.
grass
){
turfCp
.
push
(
i
);
...
...
egret/src/mainScene/doSandAI.ts
View file @
17ae0401
...
...
@@ -63,7 +63,7 @@ const judgeActionIndex = (index: number, lattices: Lattice[],worms:number[][]):
while
(
arr
.
length
)
{
var
rand
=
Math
.
floor
(
Math
.
random
()
*
arr
.
length
);
var
i
=
arr
.
splice
(
rand
,
1
)[
0
];
if
((
Tool
.
judgeBaseEle
(
lattices
[
i
])
&&
if
((
(
Tool
.
judgeBaseEle
(
lattices
[
i
])
&&
!
lattices
[
i
].
element
.
hasAnyState
()
&&
!
lattices
[
i
].
element
.
candy
&&
!
lattices
[
i
].
sand
&&
...
...
@@ -71,10 +71,10 @@ const judgeActionIndex = (index: number, lattices: Lattice[],worms:number[][]):
!
lattices
[
i
].
ice
&&
!
lattices
[
i
].
grass
&&
!
lattices
[
i
].
element
.
monster
&&
!
Tool
.
judgeInWormHole
(
i
,
worms
)
&&
!
lattices
[
i
].
grass
!
Tool
.
judgeInWormHole
(
i
,
worms
)
)
||
(
lattices
[
i
]
&&
lattices
[
i
].
element
&&
lattices
[
i
].
element
.
inPongoPart
)
//猩猩支持流沙
(
lattices
[
i
]
&&
lattices
[
i
].
element
&&
lattices
[
i
].
element
.
inPongoPart
))
//猩猩支持流沙
&&!
lattices
[
i
].
grass
)
{
return
i
}
...
...
egret/src/mainScene/doWormHoleAI.ts
View file @
17ae0401
...
...
@@ -27,6 +27,7 @@ const getMapsp = function(lattice:Lattice){
var
blockice
=
lattice
.
block
.
ice
;
var
blockicecout
=
lattice
.
block
.
iceCountNum
;
var
blockstate
=
lattice
.
block
.
state
;
var
blockgrass
=
lattice
.
block
.
grass
;
mapcf
.
mapdata
[
"maptype"
]
=
LatticeType
.
BlOCK
;
if
(
blockice
){
...
...
@@ -35,9 +36,17 @@ const getMapsp = function(lattice:Lattice){
}
else
if
(
blockicecout
==
2
){
mapcf
.
mapdata
[
"maptype"
]
=
LatticeType
.
BLOCK_AND_DARK_ICE
;
}
}
else
if
(
blockgrass
){
mapcf
.
mapdata
[
"maptype"
]
=
LatticeType
.
BLOCK_AND_GRASS
;
}
mapcf
.
mapdata
[
"blockstate"
]
=
lattice
.
block
.
state
;
}
else
{
//无地图元素
}
else
if
(
lattice
.
grass
){
mapcf
.
mapele
=
lattice
.
grass
;
mapcf
.
mapdata
[
"maptype"
]
=
LatticeType
.
GRASS
;
}
else
{
//无地图元素
}
}
...
...
egret/src/something/Tool.ts
View file @
17ae0401
...
...
@@ -1318,19 +1318,19 @@ export class Tool {
//判断草坪能否铺出去,炮台铺草坪另算
public
static
judgeTurfing
(
lat
:
Lattice
){
if
(
!
lat
||!
lat
.
element
){
console
.
log
(
"铺出去111111111111"
);
//
console.log("铺出去111111111111");
return
false
;
}
if
(
lat
.
ice
&&
lat
.
ice
.
alpha
!=
0
){
console
.
log
(
"铺出去222222222222"
);
//
console.log("铺出去222222222222");
return
false
;
}
if
(
lat
.
block
&&
lat
.
block
.
ice
&&
lat
.
block
.
canIceBroken
&&
lat
.
block
.
ice
.
alpha
!=
0
)
{
console
.
log
(
"铺出去333333333"
);
//
console.log("铺出去333333333");
return
false
;
}
if
(
lat
.
sand
){
console
.
log
(
"铺出去44444444444"
);
//
console.log("铺出去44444444444");
return
false
;
}
let
ele
=
lat
.
element
;
...
...
@@ -1341,11 +1341,11 @@ export class Tool {
}
else
if
(
ele
.
type
==
ElementType
.
Pongo
&&!
ele
.
hasState
(
StateType
.
PongoLockState
)){
return
true
;
}
console
.
log
(
"铺出去55555555555555"
);
//
console.log("铺出去55555555555555");
return
false
;
}
if
(
!
lat
.
grass
){
console
.
log
(
"铺出去66666666666666"
);
//
console.log("铺出去66666666666666");
return
false
;
}
return
true
;
...
...
@@ -1368,7 +1368,6 @@ export class Tool {
let
canChosen
=
this
.
judgeChosen
(
ele
);
if
(
!
canChosen
){
if
(
ele
.
type
==
ElementType
.
CANNO
){
console
.
log
(
"炮台可以上草坪"
);
return
true
;
}
else
if
(
ele
.
type
==
ElementType
.
Pongo
&&!
ele
.
hasState
(
StateType
.
PongoLockState
)){
return
true
;
...
...
@@ -1380,4 +1379,5 @@ export class Tool {
}
return
true
;
}
}
\ No newline at end of file
egret/src/something/chapters/Chapter28.ts
View file @
17ae0401
...
...
@@ -4,23 +4,26 @@ import { ChapterData } from "../interface/ChapterData";
export
const
Chapters28
:
ChapterData
[]
=
[
//701
{
baseElementTypes
:
[
0
,
2
,
3
,
4
],
bubbleProbability
:
0
,
stepCount
:
21
,
passTarget
:
{
type
:
1
,
elements
:
[
{
type
:
9
,
count
:
56
}
]
},
starScores
:
[
15000
,
20000
,
25000
],
map
:
{
passTarget
:
{
type
:
1
,
elements
:
[
{
type
:
9
,
count
:
56
}
]
},
starScores
:
[
15000
,
20000
,
25000
],
map
:
{
lattices
:
[
0
,
0
,
0
,
3
,
3
,
3
,
0
,
0
,
0
,
0
,
0
,
3
,
3
,
3
,
3
,
3
,
0
,
0
,
0
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
3
,
3
,
3
,
3
,
3
,
91
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
3
,
0
,
3
,
3
,
3
,
1
,
3
,
3
,
3
,
0
,
0
,
0
,
3
,
3
,
3
,
3
,
3
,
0
,
0
,
0
,
0
,
0
,
3
,
3
,
3
,
0
,
0
,
0
],
connectedLats
:
[],
conveyor
:
[],
conveyorConnectedLats
:
[],
WORMHOLE
:
[],
0
,
0
,
0
,
1
,
1
,
1
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
1
,
1
,
1
,
0
,
0
,
0
,
91
,
1
,
1
,
1
,
1
,
1
,
1
,
0
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
0
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
0
,
0
,
0
,
1
,
1
,
1
,
1
,
1
,
0
,
0
,
0
,
0
,
0
,
1
,
1
,
3
,
0
,
0
,
0
],
connectedLats
:
[],
conveyor
:
[
[
19
,
22
],
[
45
,
50
],
[
75
,
77
]
],
conveyorConnectedLats
:
[
[
22
,
19
],
[
50
,
45
],
[
77
,
75
]
],
// WORMHOLE: [[33,11,55,66]],
elements
:
[
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
4
,
1
,
1
,
1
,
1
,
1
,
1
,
1
,
4
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
4
,
1
9
,
19
,
1
,
1
,
1
,
1
,
1
,
4
,
2
,
1
,
1
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
2
,
1
,
5
,
4
,
5
,
12
,
5
,
4
,
5
,
1
,
1
,
1
,
4
,
4
,
4
,
4
,
4
,
1
,
1
,
...
...
@@ -36,4 +39,4 @@ export const Chapters28: ChapterData[] = [
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
,
0
],
recycles
:
[],
generateLats
:
[
{
index
:
11
,
type
:
null
},
{
index
:
3
,
type
:
null
},
{
index
:
13
,
type
:
null
},
{
index
:
4
,
type
:
null
},
{
index
:
5
,
type
:
null
},
{
index
:
19
,
type
:
null
},
{
index
:
25
,
type
:
null
},
{
index
:
27
,
type
:
null
},
{
index
:
35
,
type
:
null
}
]
}
},
]
]
egret/src/something/class/Lattice.ts
View file @
17ae0401
...
...
@@ -120,6 +120,7 @@ export class Lattice {
this
.
block
=
null
;
this
.
sand
=
null
;
this
.
element
=
null
;
this
.
grass
=
null
;
// console.log("交换使用了新数据");
if
(
mapcf
.
mapdata
[
"maptype"
]){
...
...
@@ -137,6 +138,13 @@ export class Lattice {
case
LatticeType
.
BLOCK_AND_DARK_ICE
:
this
.
block
=
mapcf
.
mapele
;
break
;
case
LatticeType
.
BLOCK_AND_GRASS
:
this
.
block
=
mapcf
.
mapele
;
this
.
grass
=
mapcf
.
mapele
.
grass
;
break
;
case
LatticeType
.
GRASS
:
this
.
grass
=
mapcf
.
mapele
;
break
;
default
:
console
.
error
(
"未定义地图类型,检查"
);
break
;
...
...
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