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wildfirecode13
xiaoxiaole
Commits
0ee1c419
Commit
0ee1c419
authored
May 14, 2020
by
zjz1994
Browse files
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Plain Diff
代码暂存
parent
c0b4c569
Changes
2
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Showing
2 changed files
with
35 additions
and
9 deletions
+35
-9
MapRpeatPart.ts
egret/src/mapScene/MapRpeatPart.ts
+1
-1
MapScene.ts
egret/src/mapScene/MapScene.ts
+34
-8
No files found.
egret/src/mapScene/MapRpeatPart.ts
View file @
0ee1c419
...
@@ -29,7 +29,7 @@ export default class MapRpeatPart extends ComponentBase {
...
@@ -29,7 +29,7 @@ export default class MapRpeatPart extends ComponentBase {
icon
[
'nums'
]
=
icon
.
getChildAt
(
0
);
icon
[
'nums'
]
=
icon
.
getChildAt
(
0
);
icon
[
'bmptxt'
]
=
icon
.
getChildAt
(
1
);
icon
[
'bmptxt'
]
=
icon
.
getChildAt
(
1
);
icon
[
'starsp'
]
=
star
;
icon
[
'starsp'
]
=
star
;
icon
.
hide
();
//
icon.hide();
}
}
...
...
egret/src/mapScene/MapScene.ts
View file @
0ee1c419
...
@@ -761,6 +761,8 @@ export default class MapScene extends Scene {
...
@@ -761,6 +761,8 @@ export default class MapScene extends Scene {
break
;
break
;
}
}
}
}
if
(
lidx
<
0
)
lidx
=
0
;
if
(
nidx
<
0
)
nidx
=
0
;
for
(
var
i3
=
lidx
;
i3
<
nidx
;
i3
++
){
for
(
var
i3
=
lidx
;
i3
<
nidx
;
i3
++
){
var
i3mapy
=
this
.
scrollMapy
[
i3
];
var
i3mapy
=
this
.
scrollMapy
[
i3
];
var
i3map
:
any
;
var
i3map
:
any
;
...
@@ -780,8 +782,9 @@ export default class MapScene extends Scene {
...
@@ -780,8 +782,9 @@ export default class MapScene extends Scene {
if
(
i3map
.
y
!=
i3mapy
){
if
(
i3map
.
y
!=
i3mapy
){
i3map
.
y
=
i3mapy
;
i3map
.
y
=
i3mapy
;
var
i3startlevel
=
MapTopPart
.
LEVEL_NUMS
+
(
i3
-
1
)
*
MapRpeatPart
.
LEVEL_NUMS
;
var
i3startlevel
=
MapTopPart
.
LEVEL_NUMS
+
(
i3
-
1
)
*
MapRpeatPart
.
LEVEL_NUMS
;
console
.
log
(
"局部显示"
,
i3
,
i3mapy
,
i3startlevel
,
lidx
,
nidx
);
this
.
changePartLevelShow
(
i3map
,
i3startlevel
,
"mid"
);
this
.
changePartLevelShow
(
i3map
,
i3startlevel
,
"mid"
);
console
.
log
(
"局部显示"
,
i3
,
i3mapy
,
i3startlevel
);
}
}
}
}
// this.scrollGroup.addChild(i3map);
// this.scrollGroup.addChild(i3map);
...
@@ -804,6 +807,7 @@ export default class MapScene extends Scene {
...
@@ -804,6 +807,7 @@ export default class MapScene extends Scene {
}
else
if
(
mappartype
==
"bot"
){
}
else
if
(
mappartype
==
"bot"
){
mapnums
=
MapBottomPart
.
LEVEL_NUMS
;
mapnums
=
MapBottomPart
.
LEVEL_NUMS
;
}
}
console
.
log
(
"修改类型"
,
mappartype
,
startlevel
,
mappart
);
var
last_level
=
window
[
'last_level'
];
var
last_level
=
window
[
'last_level'
];
var
homeData
=
getHomeData
();
var
homeData
=
getHomeData
();
for
(
var
i
=
0
;
i
<
mapnums
;
i
++
){
for
(
var
i
=
0
;
i
<
mapnums
;
i
++
){
...
@@ -812,21 +816,42 @@ export default class MapScene extends Scene {
...
@@ -812,21 +816,42 @@ export default class MapScene extends Scene {
icon
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
showToastQd
);
icon
.
removeEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
showToastQd
);
mappart
.
getTxt
(
i
).
text
=
levelOrder
+
''
;
mappart
.
getTxt
(
i
).
text
=
levelOrder
+
''
;
if
(
levelOrder
>
last_level
){
if
(
levelOrder
>
last_level
){
setGray
(
icon
);
(
icon
[
'nums'
]
as
eui
.
Image
).
source
=
'icongray_png'
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
visible
=
false
;
icon
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
showToastQd
,
this
);
icon
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
showToastQd
,
this
);
}
else
if
(
levelOrder
<
homeData
.
levels
.
length
){
(
icon
[
'starsp'
]
as
MapStarComp
).
visible
=
false
;
var
leveldata
=
homeData
.
levels
[
levelOrder
];
setGray
(
icon
);
}
else
if
(
levelOrder
<
homeData
.
levels
.
length
+
1
){
icon
.
filters
=
null
;
var
leveldata
=
homeData
.
levels
[
levelOrder
-
1
];
console
.
log
(
"关卡测试:"
+
levelOrder
);
(
icon
[
'nums'
]
as
eui
.
Image
).
source
=
'icon_png'
;
(
icon
[
'nums'
]
as
eui
.
Image
).
source
=
'icon_png'
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
visible
=
true
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
visible
=
true
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
font
=
'nums_fnt'
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
font
=
'nums_fnt'
;
(
icon
[
'star
t
sp'
]
as
MapStarComp
).
setStar
(
leveldata
.
stars
);
(
icon
[
'starsp'
]
as
MapStarComp
).
setStar
(
leveldata
.
stars
);
(
icon
[
'star
t
sp'
]
as
MapStarComp
).
visible
=
true
;
(
icon
[
'starsp'
]
as
MapStarComp
).
visible
=
true
;
}
else
if
(
levelOrder
==
homeData
.
levels
.
length
+
1
){
}
else
if
(
levelOrder
==
homeData
.
levels
.
length
+
1
){
icon
.
filters
=
null
;
(
icon
[
'nums'
]
as
eui
.
Image
).
source
=
'iconnow_png'
;
(
icon
[
'nums'
]
as
eui
.
Image
).
source
=
'iconnow_png'
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
visible
=
true
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
visible
=
true
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
font
=
'nums_fnt'
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
font
=
'nums_fnt'
;
(
icon
[
'startsp'
]
as
MapStarComp
).
setStar
(
0
);
(
icon
[
'starsp'
]
as
MapStarComp
).
setStar
(
0
);
(
icon
[
'startsp'
]
as
MapStarComp
).
visible
=
true
;
(
icon
[
'starsp'
]
as
MapStarComp
).
visible
=
true
;
this
.
pic
.
x
=
icon
.
x
+
50
;
this
.
pic
.
y
=
icon
.
y
+
37
+
7
;
egret
.
Tween
.
removeTweens
(
this
.
pic
);
egret
.
Tween
.
get
(
this
.
pic
,
{
loop
:
true
})
.
set
({
scaleX
:
1
,
scaleY
:
1
,
alpha
:
1
})
.
to
({
scaleX
:
2
,
scaleY
:
2
,
alpha
:
0
},
1000
).
wait
(
1000
);
}
else
{
icon
.
filters
=
null
;
(
icon
[
'nums'
]
as
eui
.
Image
).
source
=
'icongray_png'
;
(
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
).
visible
=
false
;
(
icon
[
'starsp'
]
as
MapStarComp
).
visible
=
false
;
}
}
if
(
!
icon
.
hasEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
)){
if
(
!
icon
.
hasEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
)){
icon
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
clickIcon
,
this
);
icon
.
addEventListener
(
egret
.
TouchEvent
.
TOUCH_TAP
,
this
.
clickIcon
,
this
);
...
@@ -835,6 +860,7 @@ export default class MapScene extends Scene {
...
@@ -835,6 +860,7 @@ export default class MapScene extends Scene {
}
}
//点击
//点击
clickIcon
(
e
){
clickIcon
(
e
){
console
.
log
(
e
);
let
icon
=
e
.
target
as
eui
.
Group
;
let
icon
=
e
.
target
as
eui
.
Group
;
let
txt
=
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
;
let
txt
=
icon
[
'bmptxt'
]
as
eui
.
BitmapLabel
;
console
.
log
(
'关卡点击'
,
txt
.
text
);
console
.
log
(
'关卡点击'
,
txt
.
text
);
...
...
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