Commit 99886dbb authored by zhangjinzhou's avatar zhangjinzhou

代码暂存

parent e7d952ca
...@@ -22,10 +22,11 @@ const toolwarm = 1;//升温道具+温度值 ...@@ -22,10 +22,11 @@ const toolwarm = 1;//升温道具+温度值
const taskwarm = 1;//任务+温度值 const taskwarm = 1;//任务+温度值
const invitewarm = 1;//邀请+温度值 const invitewarm = 1;//邀请+温度值
const toolcd = 5;// const toolcd = 5;//
const paple1 = "cloud://50A61CFE9CCC27602FFD480B36839784//paple1.svga";
const paple2 = "cloud://48FEB56992D156E3C9C05DC07DFEAC5C//paple2.svga"; const paple1 = "cloud://1C47337C3D86F381913E3741232B26EB//paple1.svga";
const paple3 = "cloud://003C0A5953796DA010090F2745FA02B5//paple3.svga"; const paple2 = "cloud://6E5D893BA34F99343C702D9FAA543C21//paple2.svga";
const paple4 = "cloud://1FFE377B99BB73F6D837D258262405DF//paple4.svga"; const paple3 = "cloud://F03F0071205084B1A58F9C560010C076//paple3.svga";
const paple4 = "cloud://650F093A4384DAB23C0C551A7818EE1F//paple4.svga";
Page({ Page({
data: { data: {
resList: resList, resList: resList,
...@@ -106,15 +107,16 @@ Page({ ...@@ -106,15 +107,16 @@ Page({
avatar2: "", avatar2: "",
avatar3: "", avatar3: "",
avatar4: "", avatar4: "",
canwin:false; canwin:false
}, },
onLoad(props) { onLoad(props) {
console.log("onLoad========>", app, props); console.log("onLoad========>", app, props);
let step = 1; let step = 1;
let sucgl = 70; let sucgl = 70;
let nranksuc = Math.random()*100; let nranksuc = Math.random()*100;
let canwin = false;
if(nranksuc<sucgl){//能赢 if(nranksuc<sucgl){//能赢
canwin = true;
} }
let roomnums = [2, 3, 4][step - 1]; let roomnums = [2, 3, 4][step - 1];
if (roomnums == 2) { if (roomnums == 2) {
...@@ -139,14 +141,25 @@ Page({ ...@@ -139,14 +141,25 @@ Page({
roomdata: roomdata, roomdata: roomdata,
attionlist: [], attionlist: [],
showattionlist: [], showattionlist: [],
canwin:canwin,
}); });
let attiontxt1 = "游戏开始啦,共有" + roomnums + "名玩家加入游戏,快来升温队伍拿奖励吧。"; let attiontxt1 = "游戏开始啦,共有" + roomnums + "名玩家加入游戏,快来升温队伍拿奖励吧。";
this.addAttionTxt(attiontxt1); this.addAttionTxt(attiontxt1);
this.changePashow(); this.changePashow();
this.updateAct(); this.updateAct();
// this.updateActInfo(); // this.updateActInfo();
this.doAiControl(); // this.doAiControl();
this.newAiControl();
},
//新ai逻辑
newAiControl(){
let canwin = this.data.canwin;
let roomnums = this.data.roomnums-1;
if(canwin){// 机器不用操作
}else{//机器使用道具
}
}, },
//其余机器人升温逻辑 //其余机器人升温逻辑
doAiControl() { doAiControl() {
......
...@@ -119,7 +119,7 @@ Page({ ...@@ -119,7 +119,7 @@ Page({
}, },
(err) => { (err) => {
console.log(err); console.log("aa",err);
} }
) )
SvgaParser.loadSvga( SvgaParser.loadSvga(
...@@ -133,7 +133,7 @@ Page({ ...@@ -133,7 +133,7 @@ Page({
}, },
(err) => { (err) => {
console.log(err); console.log("bb",err);
} }
) )
......
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