Commit 1987981c authored by spc's avatar spc

modified: src/Main.ts

parent c5f6827b
......@@ -1925,7 +1925,7 @@ var Main = (function () {
return [4, this.loadImageTexturesCsd02(resCanvasList)];
case 2:
_a.sent();
ctrls_1.changeScene(XxlScene_1.XxlScene);
ctrls_1.changeScene(MainScene_2.OpenAni);
return [2];
}
});
......
This diff is collapsed.
......@@ -1927,7 +1927,7 @@ var Main = (function () {
return [4, this.loadImageTexturesCsd02(resCanvasList)];
case 2:
_a.sent();
ctrls_1.changeScene(XxlScene_1.XxlScene);
ctrls_1.changeScene(MainScene_2.OpenAni);
return [2];
}
});
......
......@@ -6,8 +6,8 @@ var fs = require("fs");
// fs.readFileSync("./output.js")
// )
// var endPath = 'D:/duibaGame/测试项目0527/taobaominiTest/client/pages/index1/';
// var endPath = "C:/Users/Duiba/Desktop/work/雅顿/new_taobao/taobao_mini/client/pages/pagecanvas"
var endPath = '/Applications/DUIBA-TAOBAO/YD/new_taobao/taobao_mini/client/pages/pagecanvas/';
var endPath = "C:/Users/Duiba/Desktop/work/雅顿/new_taobao/taobao_mini/client/pages/pagecanvas/"
// var endPath = '/Applications/DUIBA-TAOBAO/YD/new_taobao/taobao_mini/client/pages/pagecanvas/';
var version = Math.round(new Date().getTime() / 1000);
......
......@@ -157,9 +157,9 @@ export class Main {
await this.loadImageTexturesCsd01(resCanvasList)
await this.loadImageTexturesCsd02(resCanvasList)
// changeScene(OpenAni)
changeScene(OpenAni)
// changeScene(CsdScene)
changeScene(XxlScene)
// changeScene(XxlScene)
})
await InitLottie.initLottieList(resLottieList);
......
......@@ -682,6 +682,7 @@ export class XxlScene extends Scene {
async gameOver() {
if (!this.isGameEnd) {
this.isGameEnd = true
this.updateFakeScore(this.robot.getScore(this.userScore, this.timeNum))
const prizeInfo = await sendTbNet(TbNetName.getPrizeInfo)
if (this.userInfo.win) {
//胜利
......@@ -707,6 +708,10 @@ export class XxlScene extends Scene {
}
updateFakeScore(userGetScore: number) {
if (this.isGameEnd || !this.isGameStart) {
//游戏未开始或者游戏已结束
return
}
if (this.robotScore == userGetScore) {
return
}
......@@ -1104,7 +1109,6 @@ export class XxlScene extends Scene {
return
}
if (this.isGameEnd) {
this.updateFakeScore(this.robot.getScore(this.userScore, this.timeNum))
this.gameOver()
// console.log("游戏结束")
return
......
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