Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
N
new_taobao
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wildfirecode13
new_taobao
Commits
11c7b018
Commit
11c7b018
authored
Oct 16, 2020
by
Edwise
🍷
Browse files
Options
Browse Files
Download
Plain Diff
Merge remote-tracking branch 'refs/remotes/origin/jiaoneiqunuan' into jiaoneiqunuan
parents
8d91debe
0add8f01
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
12 additions
and
3 deletions
+12
-3
pagegamemain.js
taobao_jn/client/pages/pagegamemain/pagegamemain.js
+12
-3
No files found.
taobao_jn/client/pages/pagegamemain/pagegamemain.js
View file @
11c7b018
...
@@ -139,11 +139,12 @@ Page({
...
@@ -139,11 +139,12 @@ Page({
gameatime
=
Math
.
floor
((
Number
(
end
)
-
Number
(
start
))
/
1000
);
gameatime
=
Math
.
floor
((
Number
(
end
)
-
Number
(
start
))
/
1000
);
gtoolcd
=
Number
(
toolcd
);
gtoolcd
=
Number
(
toolcd
);
let
sucgl
=
Number
(
gl
);
let
sucgl
=
Number
(
gl
);
let
nranksuc
=
Math
.
random
()
*
100
;
let
nranksuc
=
Math
.
random
();
let
canwin
=
false
;
let
canwin
=
false
;
if
(
nranksuc
<
sucgl
)
{
//能赢
if
(
nranksuc
<
sucgl
)
{
//能赢
canwin
=
true
;
canwin
=
true
;
}
}
console
.
log
(
"onload====>"
,
query
,
canwin
,
nranksuc
,
canwin
);
let
roomnums
=
[
2
,
3
,
4
][
step
-
1
];
let
roomnums
=
[
2
,
3
,
4
][
step
-
1
];
let
txkeys
=
Object
.
keys
(
gavatars
);
let
txkeys
=
Object
.
keys
(
gavatars
);
let
othername
=
[
"你"
];
let
othername
=
[
"你"
];
...
@@ -522,9 +523,17 @@ Page({
...
@@ -522,9 +523,17 @@ Page({
if
(
gametime
<
0
)
{
if
(
gametime
<
0
)
{
gametime
=
0
;
gametime
=
0
;
}
}
let
tooltime1
=
this
.
data
.
tooltime
;
tooltime1
-=
passtime
/
1000
;
if
(
tooltime1
<
0
){
tooltime1
=
0
;
}
this
.
setData
({
this
.
setData
({
gametime
:
gametime
gametime
:
gametime
,
});
tooltime
:
tooltime1
})
}
}
let
ngametime
=
this
.
data
.
gametime
;
let
ngametime
=
this
.
data
.
gametime
;
if
((
this
.
data
.
isnew
>
0
&&
this
.
data
.
isnew
<
7
)
||
this
.
data
.
show_v
!=
2
||
ngametime
<=
0
)
{
if
((
this
.
data
.
isnew
>
0
&&
this
.
data
.
isnew
<
7
)
||
this
.
data
.
show_v
!=
2
||
ngametime
<=
0
)
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment