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wildfirecode13
icbcRPG
Commits
2a28a290
Commit
2a28a290
authored
Dec 21, 2020
by
zhangjinzhou
Browse files
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loading,选人,引导
parent
47ebc388
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10 changed files
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656 additions
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2 deletions
+656
-2
package.json
project/package.json
+1
-0
finaguidebtn.png
project/public/assets/finaguidebtn.png
+0
-0
guide1.png
project/public/assets/guide1.png
+0
-0
guide2_1.png
project/public/assets/guide2_1.png
+0
-0
nextbtn.png
project/public/assets/nextbtn.png
+0
-0
skipbtn.png
project/public/assets/skipbtn.png
+0
-0
app.less
project/src/app.less
+4
-1
bundle.js
project/src/pages/main3/bundle.js
+223
-0
main3.jsx
project/src/pages/main3/main3.jsx
+8
-1
meta.json
project/src/pages/main3/meta.json
+420
-0
No files found.
project/package.json
View file @
2a28a290
...
...
@@ -9,6 +9,7 @@
},
"dependencies"
:
{
"@spark/api-base"
:
"^1.0.11"
,
"@spark/guideact"
:
"^1.0.2"
,
"@spark/projectx"
:
"^1.0.3"
,
"@spark/ui"
:
"^1.0.25"
,
"axios"
:
"^0.19.2"
,
...
...
project/public/assets/finaguidebtn.png
0 → 100644
View file @
2a28a290
3.62 KB
project/public/assets/guide1.png
0 → 100644
View file @
2a28a290
162 KB
project/public/assets/guide2_1.png
0 → 100644
View file @
2a28a290
110 KB
project/public/assets/nextbtn.png
0 → 100644
View file @
2a28a290
2.19 KB
project/public/assets/skipbtn.png
0 → 100644
View file @
2a28a290
1.34 KB
project/src/app.less
View file @
2a28a290
...
...
@@ -9,7 +9,10 @@ body {
height: 100%;
}
#root{
width: 100%;
height: 100%;
}
#toast_container * {
box-sizing: border-box;
...
...
project/src/pages/main3/bundle.js
0 → 100644
View file @
2a28a290
import
{
Shape
,
Container
,
TextField
,
TEXT_ALIGN
,
TEXT_lINETYPE
,
Sprite
,
MouseEvent
,
TextureCache
,
WidgetBase
}
from
'spark-wrapper-fyge'
;
import
metaConfig
from
'./meta.json'
;
/*! *****************************************************************************
Copyright (c) Microsoft Corporation.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
***************************************************************************** */
/* global Reflect, Promise */
var
extendStatics
=
function
(
d
,
b
)
{
extendStatics
=
Object
.
setPrototypeOf
||
({
__proto__
:
[]
}
instanceof
Array
&&
function
(
d
,
b
)
{
d
.
__proto__
=
b
;
})
||
function
(
d
,
b
)
{
for
(
var
p
in
b
)
if
(
Object
.
prototype
.
hasOwnProperty
.
call
(
b
,
p
))
d
[
p
]
=
b
[
p
];
};
return
extendStatics
(
d
,
b
);
};
function
__extends
(
d
,
b
)
{
extendStatics
(
d
,
b
);
function
__
()
{
this
.
constructor
=
d
;
}
d
.
prototype
=
b
===
null
?
Object
.
create
(
b
)
:
(
__
.
prototype
=
b
.
prototype
,
new
__
());
}
var
GameStage
=
/** @class */
(
function
(
_super
)
{
__extends
(
GameStage
,
_super
);
function
GameStage
()
{
var
_this
=
_super
!==
null
&&
_super
.
apply
(
this
,
arguments
)
||
this
;
_this
.
step
=
1
;
return
_this
;
}
GameStage
.
prototype
.
onLaunched
=
function
()
{
this
.
stagew
=
this
.
stage
.
viewRect
.
width
;
this
.
stageh
=
this
.
stage
.
viewRect
.
height
;
this
.
guideRect
=
new
Shape
();
this
.
addChild
(
this
.
guideRect
);
this
.
rolecont
=
new
Container
();
this
.
addChild
(
this
.
rolecont
);
this
.
messagetxt
=
new
TextField
();
this
.
messagetxt
.
size
=
32
;
this
.
messagetxt
.
textAlign
=
TEXT_ALIGN
.
LEFT
;
this
.
messagetxt
.
lineSpacing
=
10
;
this
.
messagetxt
.
lineType
=
TEXT_lINETYPE
.
MULTI
;
this
.
addChild
(
this
.
messagetxt
);
this
.
nextbtn
=
new
Sprite
();
this
.
addChild
(
this
.
nextbtn
);
this
.
touchrect
=
new
Shape
();
this
.
addChild
(
this
.
touchrect
);
this
.
skipbtn
=
new
Sprite
();
this
.
addChild
(
this
.
skipbtn
);
this
.
skipbtn
.
addEventListener
(
MouseEvent
.
CLICK
,
this
.
skipGuide
,
this
);
this
.
touchrect
.
addEventListener
(
MouseEvent
.
CLICK
,
this
.
toNextLevel
,
this
);
this
.
setGuideShow
();
};
/**
* 事件回调
* @param type
* @param payload
*/
GameStage
.
prototype
.
onEvent
=
function
(
type
,
payload
)
{
};
/**
* 销毁回调
*/
GameStage
.
prototype
.
onDestroy
=
function
()
{
};
//skipLevel
GameStage
.
prototype
.
skipGuide
=
function
()
{
var
stepdata
=
this
.
props
[
'guideconfig'
][
this
.
step
];
var
skipbtn
=
stepdata
.
skipbtn
;
var
lastlevel
;
if
(
skipbtn
)
{
lastlevel
=
skipbtn
.
skiplevel
;
}
this
.
step
=
lastlevel
;
this
.
setGuideShow
();
};
//toNextLevel
GameStage
.
prototype
.
toNextLevel
=
function
()
{
this
.
step
++
;
this
.
setGuideShow
();
};
//步数渲染
GameStage
.
prototype
.
setGuideShow
=
function
()
{
console
.
log
(
"配置===》"
,
this
.
props
);
var
stepdata
=
this
.
props
[
'guideconfig'
][
this
.
step
];
if
(
!
stepdata
)
{
console
.
error
(
"引导完毕====》"
);
this
.
dispatchOutEvent
(
"guidecomplete"
,
null
);
return
;
}
var
hole
=
stepdata
.
hole
,
txt
=
stepdata
.
txt
,
role
=
stepdata
.
role
,
nextbtn
=
stepdata
.
nextbtn
,
skipbtn
=
stepdata
.
skipbtn
,
touch
=
stepdata
.
touch
;
this
.
guideRect
.
clear
();
this
.
guideRect
.
beginFill
(
0x000000
,
0.7
);
this
.
guideRect
.
drawRect
(
0
,
0
,
this
.
stagew
,
this
.
stageh
);
if
(
hole
)
{
var
holetype
=
hole
.
holetype
,
holex
=
hole
.
holex
,
holey
=
hole
.
holey
,
holesize
=
hole
.
holesize
;
switch
(
holetype
)
{
case
"cir"
:
this
.
guideRect
.
arc
(
holex
,
holey
,
holesize
[
0
],
0
,
Math
.
PI
*
2
,
true
);
break
;
case
"cirect"
:
console
.
log
(
"画圆角洞====》"
);
//点设置
var
cirectwid
=
holesize
[
0
];
var
cirecthei
=
holesize
[
1
];
var
cirectrad
=
holesize
[
2
];
var
dot1
=
[
holex
+
cirectrad
,
holey
];
var
dot2
=
[
holex
,
holey
+
cirectrad
];
var
dot3
=
[
holex
,
holey
+
cirecthei
-
cirectrad
];
var
dot4
=
[
holex
+
cirectrad
,
holey
+
cirecthei
];
var
dot5
=
[
holex
+
cirectwid
-
cirectrad
,
holey
+
cirecthei
];
var
dot6
=
[
holex
+
cirectwid
,
holey
+
cirecthei
-
cirectrad
];
var
dot7
=
[
holex
+
cirectwid
,
holey
+
cirectrad
];
var
dot8
=
[
holex
+
cirectwid
-
cirectrad
,
holey
];
this
.
guideRect
.
moveTo
(
dot1
[
0
],
dot1
[
1
]);
this
.
guideRect
.
quadraticCurveTo
(
holex
,
holey
,
dot2
[
0
],
dot2
[
1
]);
this
.
guideRect
.
lineTo
(
dot3
[
0
],
dot3
[
1
]);
this
.
guideRect
.
quadraticCurveTo
(
holex
,
holey
+
cirecthei
,
dot4
[
0
],
dot4
[
1
]);
this
.
guideRect
.
lineTo
(
dot5
[
0
],
dot5
[
1
]);
this
.
guideRect
.
quadraticCurveTo
(
holex
+
cirectwid
,
holey
+
cirecthei
,
dot6
[
0
],
dot6
[
1
]);
this
.
guideRect
.
lineTo
(
dot7
[
0
],
dot7
[
1
]);
this
.
guideRect
.
quadraticCurveTo
(
holex
+
cirectwid
,
holey
,
dot8
[
0
],
dot8
[
1
]);
this
.
guideRect
.
lineTo
(
dot1
[
0
],
dot1
[
1
]);
break
;
case
"rect"
:
break
;
case
"nohole"
:
break
;
default
:
console
.
error
(
"为定义类型"
);
break
;
}
}
this
.
guideRect
.
endFill
();
if
(
txt
)
{
var
text
=
txt
.
text
,
txtwidth
=
txt
.
txtwidth
,
txtx
=
txt
.
txtx
,
txty
=
txt
.
txty
,
txtalign
=
txt
.
txtalign
;
this
.
messagetxt
.
text
=
text
;
this
.
messagetxt
.
x
=
txtx
;
this
.
messagetxt
.
y
=
txty
;
this
.
messagetxt
.
textWidth
=
txtwidth
;
this
.
messagetxt
.
visible
=
true
;
this
.
messagetxt
.
textAlign
=
txtalign
||
TEXT_ALIGN
.
LEFT
;
}
else
{
this
.
messagetxt
.
visible
=
false
;
}
if
(
role
)
{
console
.
log
(
'资源管理==》'
,
TextureCache
);
this
.
rolecont
.
removeChildren
();
this
.
rolecont
.
visible
=
true
;
for
(
var
i
=
0
;
i
<
role
.
length
;
i
++
)
{
var
irole
=
role
[
i
];
var
rolex
=
irole
.
rolex
,
roley
=
irole
.
roley
,
roletex
=
irole
.
roletex
;
var
ichild
=
new
Sprite
(
TextureCache
[
roletex
]);
ichild
.
x
=
rolex
;
ichild
.
y
=
roley
;
this
.
rolecont
.
addChild
(
ichild
);
}
}
else
{
this
.
rolecont
.
visible
=
false
;
}
if
(
nextbtn
)
{
var
btnx
=
nextbtn
.
btnx
,
btny
=
nextbtn
.
btny
,
btntex
=
nextbtn
.
btntex
;
this
.
nextbtn
.
texture
=
TextureCache
[
btntex
];
this
.
nextbtn
.
x
=
btnx
;
this
.
nextbtn
.
y
=
btny
;
this
.
nextbtn
.
visible
=
true
;
}
else
{
this
.
nextbtn
.
visible
=
false
;
}
if
(
skipbtn
)
{
var
skipx
=
skipbtn
.
skipx
,
skipy
=
skipbtn
.
skipy
,
skiptex
=
skipbtn
.
skiptex
;
this
.
skipbtn
.
texture
=
TextureCache
[
skiptex
];
this
.
skipbtn
.
x
=
skipx
;
this
.
skipbtn
.
y
=
skipy
;
this
.
skipbtn
.
visible
=
true
;
console
.
log
(
"skipbtn====》"
,
skipbtn
);
}
else
{
this
.
skipbtn
.
visible
=
false
;
}
if
(
touch
)
{
var
touchx
=
touch
.
touchx
,
touchy
=
touch
.
touchy
,
touchsize
=
touch
.
touchsize
;
this
.
touchrect
.
clear
();
this
.
touchrect
.
beginFill
(
0x000000
,
0.01
);
this
.
touchrect
.
drawRect
(
touchx
,
touchy
,
touchsize
[
0
],
touchsize
[
1
]);
this
.
touchrect
.
endFill
();
}
else
{
console
.
error
(
"没有点击区域====》"
);
}
};
return
GameStage
;
}(
WidgetBase
));
/**
* Created by rockyl on 2020/9/19.
*/
/**
* @type CANVAS_WIDGET
* @name 测试模块
* @desc 测试模块的工厂方法
*/
function
Guideact
()
{
return
new
GameStage
(
getMetaConfig
(
'Guideact'
));
}
function
getMetaConfig
(
id
){
return
metaConfig
[
id
]
}
//===== END APPEND CODE =====
export
{
Guideact
};
project/src/pages/main3/main3.jsx
View file @
2a28a290
...
...
@@ -6,7 +6,7 @@ import resList from '../../resconfig/resList'; //import API from '../../api';
import
{
Aup
,
AUPOP
,
AUP_MBX_STATE
}
from
'../../pop'
;
import
'./main3.less'
;
import
{
CanvasWidget
}
from
'spark-utils'
;
import
{
Guideact
}
from
'
@spark/guideact'
;
import
{
Guideact
}
from
'
./bundle'
;
//'@spark/guideact';//
import
{
widgetConfig
}
from
'./widgetConfig'
;
import
{
GDispatcher
}
from
"spark-wrapper-fyge"
import
dataCenter
,
{
Store
}
from
'../../dataCenter'
;
...
...
@@ -57,6 +57,13 @@ class Main3 extends Component {
}
onEvent
(
type
,
payload
)
{
console
.
log
(
type
,
payload
);
switch
(
type
){
case
"guidecomplete"
:
dataCenter
.
setData
(
Store
.
needguide
,
false
);
break
;
default
:
break
;
}
}
onAssetsProcess
(
loaded
,
total
)
{
console
.
log
(
`assets load process:
${
loaded
}
/
${
total
}
`
)
...
...
project/src/pages/main3/meta.json
0 → 100644
View file @
2a28a290
{
"Guideact"
:
{
"props"
:
{
"guideconfig"
:
{
"1"
:
{
"hole"
:
null
,
"txt"
:
null
,
"role"
:
[
{
"rolex"
:
40
,
"roley"
:
460
,
"roletex"
:
"guide1"
}
],
"nextbtn"
:
null
,
"skipbtn"
:
{
"skipx"
:
321.5
,
"skipy"
:
1390
,
"skiptex"
:
"skipbtn"
,
"skiplevel"
:
9
},
"touch"
:
{
"touchx"
:
0
,
"touchy"
:
0
,
"touchsize"
:
[
750
,
1624
]
}
},
"2"
:
{
"hole"
:
{
"holetype"
:
"cirect"
,
"holex"
:
15
,
"holey"
:
33
,
"holesize"
:
[
395
,
112
,
70
]
},
"txt"
:
{
"text"
:
"您可以在此处编辑信息查看欢趣豆数量"
,
"txtwidth"
:
750
,
"txtx"
:
0
,
"txty"
:
224
,
"txtalign"
:
"center"
},
"role"
:
[
{
"rolex"
:
375
,
"roley"
:
911
,
"roletex"
:
"guide2_1"
}
],
"nextbtn"
:
{
"btnx"
:
485
,
"btny"
:
303
,
"btntex"
:
"nextbtn"
},
"skipbtn"
:
{
"skipx"
:
321.5
,
"skipy"
:
1390
,
"skiptex"
:
"skipbtn"
,
"skiplevel"
:
9
},
"touch"
:
{
"touchx"
:
0
,
"touchy"
:
0
,
"touchsize"
:
[
750
,
1624
]
}
},
"3"
:
{
"hole"
:
{
"holetype"
:
"cirect"
,
"holex"
:
600
,
"holey"
:
26
,
"holesize"
:
[
135
,
440
,
40
]
},
"txt"
:
{
"text"
:
"点击图标您可查看规则、进行分享和签到
\n
\n
偷偷告诉您,连签7天可获得大额欢趣豆哦~"
,
"txtwidth"
:
455
,
"txtx"
:
100
,
"txty"
:
245
,
"txtalign"
:
"left"
},
"role"
:
[
{
"rolex"
:
375
,
"roley"
:
911
,
"roletex"
:
"guide2_1"
}
],
"nextbtn"
:
{
"btnx"
:
100
,
"btny"
:
520
,
"btntex"
:
"nextbtn"
},
"skipbtn"
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进入趣赶集即可进行
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兑换哦~"
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买心仪的物品哦~"
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小e也会在这儿一直陪伴你哦,
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