Commit c56a84f9 authored by haiyoucuv's avatar haiyoucuv

effect

parent e08223a5
......@@ -2,7 +2,10 @@
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......@@ -101,7 +104,7 @@
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......@@ -187,7 +190,14 @@
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......@@ -212,10 +222,10 @@
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......@@ -240,10 +250,10 @@
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......@@ -268,9 +278,9 @@
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......@@ -4,7 +4,7 @@
"message": "OK",
"data": {
"power": 100,
"currentLevel": 120,
"currentLevel": 1,
"tools": {
"STEPS": 1,
"BOOMS": 2,
......
......@@ -51,8 +51,8 @@ export default class MapMid extends MapPart {
// 热气球
this.balloon = this.addChild(Tools.getSprite('map_狐狸气球.png', -216, 750));
Tween.get(this.balloon, {loop: true})
.set({x: -216, y: 1150})
.to({x: 750 + 100, y: 837}, 20006);
.set({x: -216, y: 1170})
.to({x: 750 + 100, y: 765}, 20006);
this.balloon.mouseEnable = this.balloon.mouseChildren = false;
// 流水
......
......@@ -8,6 +8,8 @@ import { layers } from "../../../module/views/layers";
import { sendTbNet, TbNetName } from "../../TaoBaoNet";
import ScrollPage = FYGE.ScrollPage;
import Container = FYGE.Container;
import { Tools } from "../../Tools";
import Graphics = FYGE.Graphics;
export class MapScene extends Scene {
private mapContainer: Container = null;
......@@ -22,6 +24,8 @@ export class MapScene extends Scene {
private uiLayer: MapUI = null;
private mapAvatar: MapAvatar = null;
public get groupNames(): string[] {
return [
'map',
......@@ -61,9 +65,12 @@ export class MapScene extends Scene {
}
// 当前关卡
if (currentLevel < 121) {
if (currentLevel < 121 && currentLevel > 0) {
MapScene.checkArr[currentLevel].type = CHECK_TYPE.CUR;
MapScene.checkArr[currentLevel].enabled = true;
!this.mapAvatar && (this.mapAvatar = this.addChild(new MapAvatar()));
this.mapAvatar.parent && this.mapAvatar.parent.removeChild(this.mapAvatar);
MapScene.checkArr[currentLevel].addChild(this.mapAvatar);
}
// 未通关的
......@@ -72,6 +79,7 @@ export class MapScene extends Scene {
MapScene.checkArr[i].enabled = false;
}
// 闯关记录里有的
res.data.visitors.forEach((v) => {
MapScene.checkArr[v.level].data = v;
});
......@@ -150,3 +158,26 @@ export class MapScene extends Scene {
super.removeEvents();
}
}
/**
* 地图上的头像
*/
export class MapAvatar extends Container {
constructor() {
super();
this.addChild(Tools.getSprite('map_avatar_bg.png'))
.anchorTexture.set(0.5, 1);
this.position.set(54, 28);
this.mouseChildren = this.mouseEnable = false;
const mask = this.addChild(new Graphics());
mask.drawCircle(0, -58, 38);
/// TODO 加头像
}
}
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