Commit 5f7dcabf authored by Friends233's avatar Friends233

fix刷新道具时机

parent 995852ef
...@@ -142,9 +142,9 @@ export default class GameScene extends cc.Component { ...@@ -142,9 +142,9 @@ export default class GameScene extends cc.Component {
{ {
level: 1, level: 1,
/** 目标数量 */ /** 目标数量 */
num: 10, num: 4,
/** 倒计时 */ /** 倒计时 */
cds: 1, cds: 50,
}, },
{ {
level: 1, level: 1,
...@@ -216,6 +216,7 @@ export default class GameScene extends cc.Component { ...@@ -216,6 +216,7 @@ export default class GameScene extends cc.Component {
this.isGameOver = false this.isGameOver = false
this.isStartGame = false this.isStartGame = false
this.speedMultiplier = 1 this.speedMultiplier = 1
this.clipTarget = null
this.setClipState(CLIP_STATE.DEFAULT) this.setClipState(CLIP_STATE.DEFAULT)
this.clip.y = -41 this.clip.y = -41
cc.find('clipMask/clipWrp', this.node).angle = 0 cc.find('clipMask/clipWrp', this.node).angle = 0
...@@ -257,12 +258,12 @@ export default class GameScene extends cc.Component { ...@@ -257,12 +258,12 @@ export default class GameScene extends cc.Component {
} }
this.clipTarget.getComponent('propMove').die(() => { this.clipTarget.getComponent('propMove').die(() => {
this.clipTarget = null this.clipTarget = null
// 场面上没有剩余加分道具,刷新道具舞台
if (this.surplusStar == 0) {
this.refreshStageProps()
}
}) })
} }
// 场面上没有剩余加分道具,刷新道具舞台
if (this.surplusStar == 0) {
this.refreshStageProps()
}
break; break;
case CLIP_STATE.PLAY: case CLIP_STATE.PLAY:
case CLIP_STATE.STOP: case CLIP_STATE.STOP:
......
This diff is collapsed.
...@@ -40,7 +40,7 @@ ...@@ -40,7 +40,7 @@
<!-- <script src="//yun.duiba.com.cn/db_games/libs0924/svgaParser.minWeb.js" crossorigin="anonymous"></script>--> <!-- <script src="//yun.duiba.com.cn/db_games/libs0924/svgaParser.minWeb.js" crossorigin="anonymous"></script>-->
<link rel="stylesheet" type="text/css" href="https://yun.duiba.com.cn/db_games/ccc_game/template/1681791625573/style-mobile.css"/> <link rel="stylesheet" type="text/css" href="https://yun.duiba.com.cn/db_games/ccc_game/template/1681800855882/style-mobile.css"/>
<style> <style>
...@@ -90,9 +90,9 @@ ...@@ -90,9 +90,9 @@
</div> </div>
</div> </div>
<script src="https://yun.duiba.com.cn/db_games/ccc_game/template/1681791625573/src/settings.js" charset="utf-8"></script> <script src="https://yun.duiba.com.cn/db_games/ccc_game/template/1681800855882/src/settings.js" charset="utf-8"></script>
<script src="https://yun.duiba.com.cn/db_games/ccc_game/template/1681791625573/main.js" charset="utf-8"></script> <script src="https://yun.duiba.com.cn/db_games/ccc_game/template/1681800855882/main.js" charset="utf-8"></script>
<script type="text/javascript"> <script type="text/javascript">
(function () { (function () {
......
window.__remoteUrl__ = "https://yun.duiba.com.cn/db_games/ccc_game/template/1681791625573/"; window.__remoteUrl__ = "https://yun.duiba.com.cn/db_games/ccc_game/template/1681800855882/";
window.__remoteAssets__ = window.__remoteUrl__ + "assets/"; window.__remoteAssets__ = window.__remoteUrl__ + "assets/";
window.__version__ = 1681791625573; window.__version__ = 1681800855882;
window.__ENV__ = "prod"; window.__ENV__ = "prod";
window.boot = function () { window.boot = function () {
......
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