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Cocos-GoldenMiner
Commits
2fa3cd26
Commit
2fa3cd26
authored
Apr 18, 2023
by
Friends233
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Plain Diff
回传配置信息
parent
d7cee86e
Changes
4
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4 changed files
with
8 additions
and
6 deletions
+8
-6
GameScene.ts
assets/Script/GameScene.ts
+2
-0
index.js
build/web-mobile/assets/main/index.js
+1
-1
index.html
build/web-mobile/index.html
+3
-3
main.js
build/web-mobile/main.js
+2
-2
No files found.
assets/Script/GameScene.ts
View file @
2fa3cd26
...
@@ -271,6 +271,7 @@ export default class GameScene extends cc.Component {
...
@@ -271,6 +271,7 @@ export default class GameScene extends cc.Component {
this
.
setClipState
(
CLIP_STATE
.
GAME_OVER
)
this
.
setClipState
(
CLIP_STATE
.
GAME_OVER
)
this
.
unschedule
(
this
.
startCd
)
this
.
unschedule
(
this
.
startCd
)
exportEvent
.
fire
(
CUSTOM_EVENT
.
GAME_OVER
,
{
exportEvent
.
fire
(
CUSTOM_EVENT
.
GAME_OVER
,
{
...
this
.
gameConfig
.
LevelInfo
[
this
.
actLevel
-
1
],
score
:
this
.
starNum
,
score
:
this
.
starNum
,
level
:
this
.
actLevel
level
:
this
.
actLevel
})
})
...
@@ -337,6 +338,7 @@ export default class GameScene extends cc.Component {
...
@@ -337,6 +338,7 @@ export default class GameScene extends cc.Component {
if
(
this
.
starNum
>=
this
.
levelObjectives
)
{
if
(
this
.
starNum
>=
this
.
levelObjectives
)
{
this
.
unschedule
(
this
.
startCd
)
this
.
unschedule
(
this
.
startCd
)
exportEvent
.
fire
(
CUSTOM_EVENT
.
PASS_LEVEL
,
{
exportEvent
.
fire
(
CUSTOM_EVENT
.
PASS_LEVEL
,
{
...
this
.
gameConfig
.
LevelInfo
[
this
.
actLevel
],
score
:
this
.
starNum
,
score
:
this
.
starNum
,
level
:
this
.
actLevel
level
:
this
.
actLevel
})
})
...
...
build/web-mobile/assets/main/index.js
View file @
2fa3cd26
This diff is collapsed.
Click to expand it.
build/web-mobile/index.html
View file @
2fa3cd26
...
@@ -40,7 +40,7 @@
...
@@ -40,7 +40,7 @@
<!-- <script src="//yun.duiba.com.cn/db_games/libs0924/svgaParser.minWeb.js" crossorigin="anonymous"></script>-->
<!-- <script src="//yun.duiba.com.cn/db_games/libs0924/svgaParser.minWeb.js" crossorigin="anonymous"></script>-->
<link
rel=
"stylesheet"
type=
"text/css"
href=
"https://yun.duiba.com.cn/db_games/ccc_game/template/1681784
379508
/style-mobile.css"
/>
<link
rel=
"stylesheet"
type=
"text/css"
href=
"https://yun.duiba.com.cn/db_games/ccc_game/template/1681784
889074
/style-mobile.css"
/>
<style>
<style>
...
@@ -90,9 +90,9 @@
...
@@ -90,9 +90,9 @@
</div>
</div>
</div>
</div>
<script
src=
"https://yun.duiba.com.cn/db_games/ccc_game/template/1681784
379508
/src/settings.js"
charset=
"utf-8"
></script>
<script
src=
"https://yun.duiba.com.cn/db_games/ccc_game/template/1681784
889074
/src/settings.js"
charset=
"utf-8"
></script>
<script
src=
"https://yun.duiba.com.cn/db_games/ccc_game/template/1681784
379508
/main.js"
charset=
"utf-8"
></script>
<script
src=
"https://yun.duiba.com.cn/db_games/ccc_game/template/1681784
889074
/main.js"
charset=
"utf-8"
></script>
<script
type=
"text/javascript"
>
<script
type=
"text/javascript"
>
(
function
()
{
(
function
()
{
...
...
build/web-mobile/main.js
View file @
2fa3cd26
window
.
__remoteUrl__
=
"https://yun.duiba.com.cn/db_games/ccc_game/template/1681784
379508
/"
;
window
.
__remoteUrl__
=
"https://yun.duiba.com.cn/db_games/ccc_game/template/1681784
889074
/"
;
window
.
__remoteAssets__
=
window
.
__remoteUrl__
+
"assets/"
;
window
.
__remoteAssets__
=
window
.
__remoteUrl__
+
"assets/"
;
window
.
__version__
=
1681784
379508
;
window
.
__version__
=
1681784
889074
;
window
.
__ENV__
=
"prod"
;
window
.
__ENV__
=
"prod"
;
window
.
boot
=
function
()
{
window
.
boot
=
function
()
{
...
...
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