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SparkProjects
MingSnake_241120
Commits
d1c2985b
Commit
d1c2985b
authored
Dec 03, 2024
by
haiyoucuv
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31 changed files
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1532 additions
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595 deletions
+1532
-595
GameLoading.meta
assets/Bundles/GameLoading.meta
+11
-0
GameLoading.scene
assets/Bundles/GameLoading/GameLoading.scene
+1255
-0
GameLoading.scene.meta
assets/Bundles/GameLoading/GameLoading.scene.meta
+1
-0
MainGame.scene
assets/Bundles/MainGame/MainGame.scene
+1
-1
AISnake.ts
assets/Scripts/Scenes/MainGame/AISnake.ts
+1
-3
Enums.ts
assets/Scripts/Scenes/MainGame/Common/Enums.ts
+1
-4
PreCd.ts
assets/Scripts/Scenes/MainGame/Components/PreCd.ts
+3
-1
Rank.ts
assets/Scripts/Scenes/MainGame/Components/Rank.ts
+1
-0
Target.ts
assets/Scripts/Scenes/MainGame/Components/Target.ts
+3
-1
GameLoading.ts
assets/Scripts/Scenes/MainGame/GameLoading.ts
+137
-0
GameLoading.ts.meta
assets/Scripts/Scenes/MainGame/GameLoading.ts.meta
+1
-0
MainGame.ts
assets/Scripts/Scenes/MainGame/MainGame.ts
+64
-33
CardManager.ts
assets/Scripts/Scenes/MainGame/Manager/CardManager.ts
+3
-1
FoodManger.ts
assets/Scripts/Scenes/MainGame/Manager/FoodManger.ts
+3
-1
LuckyBagManager.ts
assets/Scripts/Scenes/MainGame/Manager/LuckyBagManager.ts
+3
-1
PropManager.ts
assets/Scripts/Scenes/MainGame/Manager/PropManager.ts
+3
-1
Player.ts
assets/Scripts/Scenes/MainGame/Player.ts
+2
-2
Snake.ts
assets/Scripts/Scenes/MainGame/Snake.ts
+24
-7
Start.scene
assets/Start/Start.scene
+1
-1
Start.ts
assets/Start/Start.ts
+1
-1
loadingBar.png
assets/Start/png/loadingBar.png
+0
-0
loadingBar.png.meta
assets/Start/png/loadingBar.png.meta
+0
-134
loadingEffect.png
assets/Start/png/loadingEffect.png
+0
-0
loadingEffect.png.meta
assets/Start/png/loadingEffect.png.meta
+0
-134
loadingFill.png
assets/Start/png/loadingFill.png
+0
-0
loadingFill.png.meta
assets/Start/png/loadingFill.png.meta
+0
-134
图片底.png
assets/Start/png/图片底.png
+0
-0
图片底.png.meta
assets/Start/png/图片底.png.meta
+0
-134
submitOne.do.json
preview-template/mock/game/submitOne.do.json
+6
-0
submitTwo.do.json
preview-template/mock/game/submitTwo.do.json
+6
-0
cocos-service.json
settings/v2/packages/cocos-service.json
+1
-1
No files found.
assets/Bundles/GameLoading.meta
0 → 100644
View file @
d1c2985b
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "3e292ad8-0faa-4a0c-ada1-a504d2566351",
"files": [],
"subMetas": {},
"userData": {
"isBundle": true
}
}
assets/Bundles/GameLoading/GameLoading.scene
0 → 100644
View file @
d1c2985b
This diff is collapsed.
Click to expand it.
assets/Bundles/GameLoading/GameLoading.scene.meta
0 → 100644
View file @
d1c2985b
{"ver":"1.1.50","importer":"scene","imported":true,"uuid":"39e51b58-ec32-4016-8c51-4d37d8db5e0f","files":[".json"],"subMetas":{},"userData":{}}
assets/Bundles/MainGame/MainGame.scene
View file @
d1c2985b
...
...
@@ -7849,7 +7849,7 @@
"__id__": 165
},
"_children": [],
"_active":
tru
e,
"_active":
fals
e,
"_components": [
{
"__id__": 212
...
...
assets/Scripts/Scenes/MainGame/AISnake.ts
View file @
d1c2985b
...
...
@@ -77,9 +77,7 @@ export class AISnake extends Snake {
death
()
{
super
.
death
();
this
.
node
.
removeFromParent
();
aiPool
.
put
(
this
.
node
);
this
.
node
.
destroy
();
MainGame
.
ins
.
initAiSnake
(
this
.
nickName
,
this
.
tag
);
}
...
...
assets/Scripts/Scenes/MainGame/Common/Enums.ts
View file @
d1c2985b
...
...
@@ -2,9 +2,7 @@
import
{
ccenum
}
from
"cc"
;
export
const
Events
=
{
changeSkinId
:
"changeSkinId"
,
// 更换皮肤事件
setGameState
:
"setGameState"
,
// 设置游戏状态事件
showGOver
:
"showGOver"
// 显示游戏结束界面事件
Death
:
"Death"
,
// 设置游戏状态事件
};
// 食物类型枚举
...
...
@@ -32,7 +30,6 @@ export enum DirectionType {
export
enum
GameState
{
READY
=
0
,
// 准备状态
PLAY
=
1
,
// 游戏中
PAUSE
=
2
,
// 暂停
OVER
=
3
,
// 游戏结束
}
...
...
assets/Scripts/Scenes/MainGame/Components/PreCd.ts
View file @
d1c2985b
...
...
@@ -23,7 +23,9 @@ export class PreCd extends Component {
}
protected
onDestroy
()
{
PreCd
.
_ins
=
null
;
if
(
PreCd
.
_ins
==
this
)
{
PreCd
.
_ins
=
null
;
}
}
async
startCd
()
{
...
...
assets/Scripts/Scenes/MainGame/Components/Rank.ts
View file @
d1c2985b
...
...
@@ -15,6 +15,7 @@ export class Rank extends Component {
nodeMap
=
new
Map
<
number
,
Node
>
();
start
()
{
this
.
nodeMap
.
clear
();
this
.
nodeMap
.
set
(
MainGame
.
ins
.
player
.
tag
,
this
.
selfNode
);
this
.
schedule
(()
=>
{
...
...
assets/Scripts/Scenes/MainGame/Components/Target.ts
View file @
d1c2985b
...
...
@@ -39,7 +39,9 @@ export class Target extends Component {
}
onDestroy
()
{
Target
.
_ins
=
null
;
if
(
Target
.
_ins
==
this
)
{
Target
.
_ins
=
null
;
}
}
start
()
{
...
...
assets/Scripts/Scenes/MainGame/GameLoading.ts
0 → 100644
View file @
d1c2985b
import
{
_decorator
,
AssetManager
,
assetManager
,
Label
,
lerp
,
ProgressBar
,
resources
,
}
from
"cc"
;
import
Scene
from
"../../../Module/Scene"
;
const
{
ccclass
,
property
}
=
_decorator
;
@
ccclass
(
"GameLoading"
)
export
class
GameLoading
extends
Scene
{
static
bundle
=
"GameLoading"
;
static
skin
=
"GameLoading"
;
@
property
(
ProgressBar
)
progressBar
:
ProgressBar
;
@
property
(
Label
)
progressTxt
:
Label
=
null
;
onLoad
()
{
}
onDestroy
()
{
}
setProgress
(
progress
:
number
)
{
this
.
progressBar
.
progress
=
progress
;
// this.progressTxt.string = `游戏加载中 ${Math.round(progress * 100)}%`;
}
async
start
()
{
this
.
setProgress
(
0.1
);
const
pkg
=
[
{
path
:
"MainGame"
,
type
:
"bundle"
},
];
const
list
=
await
this
.
getPreLoadList
(
pkg
);
await
this
.
preload
(
list
,
0.1
,
1
);
this
.
data
?.
callBack
();
}
getPreLoadList
=
async
(
pkg
)
=>
{
const
pathArr
:
{
path
:
string
;
bundle
:
AssetManager
.
Bundle
;
}[]
=
[];
const
ps
=
[];
pkg
.
forEach
((
asset
)
=>
{
if
(
typeof
asset
==
"string"
)
{
return
pathArr
.
push
({
path
:
asset
,
bundle
:
resources
,
});
}
switch
(
asset
.
type
)
{
case
"dir"
:
resources
.
getDirWithPath
(
asset
.
path
)
.
forEach
((
v
)
=>
{
pathArr
.
push
({
path
:
v
.
path
,
bundle
:
resources
});
});
break
;
case
"bundle"
:
ps
.
push
(
new
Promise
<
void
>
((
resolve
)
=>
{
assetManager
.
loadBundle
(
asset
.
path
,
(
err
,
bundle
)
=>
{
if
(
err
)
console
.
error
(
err
);
bundle
.
getDirWithPath
(
""
).
forEach
((
assets
)
=>
{
pathArr
.
push
({
path
:
assets
.
path
,
bundle
:
bundle
});
});
resolve
();
});
})
);
break
;
default
:
pathArr
.
push
({
bundle
:
resources
,
path
:
asset
.
path
});
}
});
await
Promise
.
all
(
ps
);
return
pathArr
;
};
preload
=
async
(
pkg
:
{
path
:
string
;
bundle
:
AssetManager
.
Bundle
}[],
from
=
0
,
to
=
1
)
=>
{
const
total
=
pkg
.
length
;
let
loaded
=
0
;
const
ps
=
pkg
.
map
((
asset
)
=>
{
return
new
Promise
<
void
>
((
resolve
)
=>
{
asset
.
bundle
.
load
(
asset
.
path
,
()
=>
{
loaded
++
;
const
progress
=
lerp
(
from
,
to
,
loaded
/
total
);
this
.
setProgress
(
progress
);
resolve
();
});
});
});
await
Promise
.
all
(
ps
);
};
}
assets/Scripts/Scenes/MainGame/GameLoading.ts.meta
0 → 100644
View file @
d1c2985b
{"ver":"4.0.24","importer":"typescript","imported":true,"uuid":"908be645-cc0a-4164-b695-a3010328883b","files":[],"subMetas":{},"userData":{}}
assets/Scripts/Scenes/MainGame/MainGame.ts
View file @
d1c2985b
...
...
@@ -12,7 +12,7 @@ import {
import
{
FoodManger
}
from
"./Manager/FoodManger"
;
import
{
Global
,
SkinName
}
from
"./Global"
;
import
{
Events
,
GameState
}
from
"./Common/Enums"
;
import
{
showToast
}
from
"../../../Module/UIFast"
;
import
{
changeScene
,
showPanel
,
showToast
}
from
"../../../Module/UIFast"
;
import
Scene
from
"../../../Module/Scene"
;
import
{
executePreFrame
,
getItemGenerator
}
from
"../../Utils/ExecutePreFrame"
;
import
{
Player
}
from
"./Player"
;
...
...
@@ -26,6 +26,8 @@ import { Target } from "./Components/Target";
import
{
PropManager
}
from
"./Manager/PropManager"
;
import
{
CardManager
}
from
"./Manager/CardManager"
;
import
{
LuckyBagManager
}
from
"./Manager/LuckyBagManager"
;
import
GameFailPanel
from
"../../Panels/GameFailPanel"
;
import
{
GameLoading
}
from
"./GameLoading"
;
const
{
ccclass
,
property
}
=
_decorator
;
...
...
@@ -62,7 +64,8 @@ export class MainGame extends Scene {
@
property
({
type
:
Label
,
group
:
"UI"
})
lengthTxt
:
Label
=
null
;
@
property
({
type
:
Label
,
group
:
"UI"
})
luckyNum
:
Label
=
null
;
private
state
:
GameState
=
GameState
.
READY
;
private
isStart
:
boolean
=
false
;
private
isOver
:
boolean
=
false
;
async
onLoad
()
{
...
...
@@ -78,24 +81,69 @@ export class MainGame extends Scene {
.
setContentSize
(
Global
.
MAP_WIDTH
,
Global
.
MAP_HEIGHT
);
// 注册事件
director
.
on
(
Events
.
showGOver
,
this
.
showGOver
,
this
);
director
.
on
(
Events
.
setGameState
,
this
.
setGameState
,
this
);
director
.
on
(
Events
.
Death
,
this
.
playerDeath
,
this
);
}
async
start
()
{
await
this
.
initStage
();
// 设置游戏状态
this
.
setGameState
(
GameState
.
PLAY
);
this
.
isStart
=
true
;
}
onDestroy
()
{
MainGame
.
_ins
=
null
;
if
(
MainGame
.
_ins
==
this
)
{
MainGame
.
_ins
=
null
;
}
director
.
off
(
Events
.
Death
,
this
.
playerDeath
,
this
);
clearAllPool
();
}
playerDeath
=
async
()
=>
{
if
(
this
.
isOver
)
return
;
this
.
isOver
=
true
;
const
{
currentStage
}
=
gameStore
.
startInfo
;
if
(
currentStage
==
1
)
{
showPanel
(
GameFailPanel
);
}
else
if
(
currentStage
==
2
)
{
}
else
{
this
.
gameOver
();
}
showToast
(
"你已死亡!"
);
};
cdOver
=
async
()
=>
{
if
(
this
.
isOver
)
return
;
this
.
isOver
=
true
;
const
{
currentStage
}
=
gameStore
.
startInfo
;
if
(
currentStage
==
1
)
{
const
submitSuc
=
await
gameStore
.
submitOne
(
this
.
player
.
length
);
const
gameSuc
=
await
gameStore
.
startGame
();
if
(
gameSuc
)
{
// await changeScene(GameLoading, {
// callBack: async () => {
await
changeScene
(
MainGame
);
// }
// });
}
}
else
if
(
currentStage
==
2
)
{
}
else
{
}
};
gameOver
()
{
}
@
render
render
()
{
const
{
length
,
killNum
,
luckNum
}
=
gameStore
.
gameInfo
||
{};
...
...
@@ -111,6 +159,7 @@ export class MainGame extends Scene {
// 初始化玩家
this.player.init({
// initEnergy: 10000
tag: this.player.tag,
nickName: "我",
skinName: SkinName.sp_skin_snake_year,
});
...
...
@@ -137,20 +186,20 @@ export class MainGame extends Scene {
Target.ins.totalCd = Target.ins.cd = 60;
await Target.ins.showBanner2();
await PreCd.ins.startCd();
Target.ins.startCd(60);
Target.ins.startCd(60
, this.cdOver
);
} else if (currentStage == 1) {
Target.ins.totalCd = Target.ins.cd = 10;
await Target.ins.showBanner1();
await PreCd.ins.startCd();
Target.ins.startCd(10);
Target.ins.startCd(10
, this.cdOver
);
}
}
update(dt: number) {
if (
this.state == GameState.READY
) return;
if (
!this.isStart
) return;
this.player.onUpdate(dt);
...
...
@@ -163,30 +212,11 @@ export class MainGame extends Scene {
});
}
setGameState(state: GameState) {
this.state = Number(state);
switch (this.state) {
case GameState.READY:
break;
case GameState.PLAY:
break;
case GameState.OVER:
this.showGOver();
showToast("你已死亡!");
break;
default:
console.log("err");
}
}
initAiSnake(nickName?: string, tag?: number) {
const node = instantiate(this.animalPrefab);
showGOver() {
console.log("showGOver", this.player.getSnakeLen());
}
const { x, y } = Global.getRandomPosition(100);
initAiSnake(nickName?: string, tag?: number) {
const node = aiPool.get() || instantiate(this.animalPrefab);
const x = math.randomRange(-(Global.MAP_WIDTH / 2 - 50), Global.MAP_WIDTH / 2 - 50);
const y = math.randomRange(-(Global.MAP_HEIGHT / 2 - 50), Global.MAP_HEIGHT / 2 - 50);
node.getComponent(AISnake)?.init({
nickName: nickName,
tag: tag,
...
...
@@ -204,6 +234,7 @@ export class MainGame extends Scene {
const nickArr = useNick(count);
const initItem = (index: number) => {
if (!this.isValid) return;
this.initAiSnake(nickArr[index]);
};
...
...
assets/Scripts/Scenes/MainGame/Manager/CardManager.ts
View file @
d1c2985b
...
...
@@ -20,7 +20,9 @@ export class CardManager extends ItemMgrBase {
}
onDestroy
()
{
CardManager
.
_ins
=
null
;
if
(
CardManager
.
_ins
==
this
)
{
CardManager
.
_ins
=
null
;
}
}
}
assets/Scripts/Scenes/MainGame/Manager/FoodManger.ts
View file @
d1c2985b
...
...
@@ -31,7 +31,9 @@ export class FoodManger extends Component {
}
onDestroy
()
{
FoodManger
.
_ins
=
null
;
if
(
FoodManger
.
_ins
==
this
)
{
FoodManger
.
_ins
=
null
;
}
}
...
...
assets/Scripts/Scenes/MainGame/Manager/LuckyBagManager.ts
View file @
d1c2985b
...
...
@@ -29,7 +29,9 @@ export class LuckyBagManager extends Component {
}
onDestroy
()
{
LuckyBagManager
.
_ins
=
null
;
if
(
LuckyBagManager
.
_ins
==
this
)
{
LuckyBagManager
.
_ins
=
null
;
}
}
@
property
(
Prefab
)
...
...
assets/Scripts/Scenes/MainGame/Manager/PropManager.ts
View file @
d1c2985b
...
...
@@ -22,7 +22,9 @@ export class PropManager extends ItemMgrBase {
}
onDestroy
()
{
PropManager
.
_ins
=
null
;
if
(
PropManager
.
_ins
==
this
)
{
PropManager
.
_ins
=
null
;
}
}
}
assets/Scripts/Scenes/MainGame/Player.ts
View file @
d1c2985b
...
...
@@ -32,7 +32,6 @@ export class Player extends Snake {
this
.
camera
.
orthoHeight
=
lerp
(
275
,
612
,
value
);
}
get
length
()
{
return
gameStore
.
gameInfo
.
length
;
}
...
...
@@ -52,6 +51,7 @@ export class Player extends Snake {
onLoad
()
{
super
.
onLoad
();
this
.
tag
=
Snake
.
getTag
();
input
.
on
(
Input
.
EventType
.
KEY_DOWN
,
this
.
onKeyDown
,
this
);
input
.
on
(
Input
.
EventType
.
KEY_UP
,
this
.
onKeyUp
,
this
);
this
.
fastBtn
.
node
.
on
(
"fast"
,
this
.
onFast
,
this
);
...
...
@@ -76,7 +76,7 @@ export class Player extends Snake {
this
.
length
=
0
;
// 发送游戏结束事件
director
.
emit
(
Events
.
setGameState
,
GameState
.
OVER
);
director
.
emit
(
Events
.
Death
);
}
keyArr
:
number
[]
=
[];
...
...
assets/Scripts/Scenes/MainGame/Snake.ts
View file @
d1c2985b
...
...
@@ -93,16 +93,28 @@ export class Snake extends Component {
set
length
(
value
:
number
)
{
this
.
_length
=
value
;
this
.
node
.
emit
(
"updateLength"
,
value
);
this
?.
node
?
.
emit
(
"updateLength"
,
value
);
}
get
radius
()
{
return
this
.
scale
*
29
;
}
onLoad
()
{
}
onDestroy
()
{
}
// 初始化方法
public
async
init
(
config
:
IInitConfig
)
{
this
.
bodyArr
.
forEach
((
body
)
=>
{
body
.
removeFromParent
();
bodyPool
.
put
(
body
);
});
const
{
nickName
,
x
=
0
,
y
=
0
,
angle
=
0
,
scale
=
0.5
,
...
...
@@ -250,6 +262,8 @@ export class Snake extends Component {
// 蛇身体生长
private
grow
()
{
if
(
!
this
.
isValid
)
return
;
this
.
length
+=
1
;
let
len
=
this
.
bodyArr
.
length
;
...
...
@@ -390,10 +404,16 @@ export class Snake extends Component {
if
(
!
this
.
isLife
)
return
;
this
.
isLife
=
false
;
this
.
node
.
active
=
false
;
this
.
node
.
removeFromParent
()
;
this
.
cardMap
.
clear
();
this
.
clearInvincible
();
const
foodArr
=
this
.
recycleBody
();
FoodManger
.
ins
.
initFoods
(
foodArr
);
}
recycleBody
()
{
const
len
=
this
.
bodyArr
.
length
;
const
foodArr
=
this
.
bodyArr
.
map
((
body
)
=>
{
body
.
removeFromParent
();
...
...
@@ -405,8 +425,8 @@ export class Snake extends Component {
energy
:
~~
(
this
.
energy
/
len
),
};
});
FoodManger
.
ins
.
initFoods
(
foodArr
)
;
this
.
bodyArr
.
length
=
0
;
return
foodArr
;
}
protected
getNewPos
(
angle
:
number
,
dt
:
number
,
currentPos
:
Vec3
):
IVec2Like
{
...
...
@@ -439,9 +459,6 @@ export class Snake extends Component {
this
.
_invincibleTime
=
0
;
}
onLoad
()
{
}
}
\ No newline at end of file
assets/Start/Start.scene
View file @
d1c2985b
...
...
@@ -184,7 +184,7 @@
"_priority": 65535,
"_fov": 45,
"_fovAxis": 0,
"_orthoHeight":
835.0173228346456
,
"_orthoHeight":
647.4188034188035
,
"_near": 1,
"_far": 2000,
"_color": {
...
...
assets/Start/Start.ts
View file @
d1c2985b
...
...
@@ -24,7 +24,7 @@ const { ccclass, property } = _decorator;
const
_FPS
=
61
;
@
ccclass
(
"Start"
)
export
class
Start
extends
Component
{
export
class
Start
extends
Component
{
@
property
(
Prefab
)
uiPrefab
:
Prefab
;
...
...
assets/Start/png/loadingBar.png
deleted
100644 → 0
View file @
09c26ebe
7.4 KB
assets/Start/png/loadingBar.png.meta
deleted
100644 → 0
View file @
09c26ebe
{
"ver": "1.0.27",
"importer": "image",
"imported": true,
"uuid": "5a166f1b-96fa-41ae-b030-170f446922f5",
"files": [
".json",
".png"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "5a166f1b-96fa-41ae-b030-170f446922f5@6c48a",
"displayName": "loadingBar",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "clamp-to-edge",
"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "5a166f1b-96fa-41ae-b030-170f446922f5",
"isUuid": true,
"visible": false,
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
},
"f9941": {
"importer": "sprite-frame",
"uuid": "5a166f1b-96fa-41ae-b030-170f446922f5@f9941",
"displayName": "loadingBar",
"id": "f9941",
"name": "spriteFrame",
"userData": {
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 640,
"height": 47,
"rawWidth": 640,
"rawHeight": 47,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,
"pivotY": 0.5,
"meshType": 0,
"vertices": {
"rawPosition": [
-320,
-23.5,
0,
320,
-23.5,
0,
-320,
23.5,
0,
320,
23.5,
0
],
"indexes": [
0,
1,
2,
2,
1,
3
],
"uv": [
0,
47,
640,
47,
0,
0,
640,
0
],
"nuv": [
0,
0,
1,
0,
0,
1,
1,
1
],
"minPos": [
-320,
-23.5,
0
],
"maxPos": [
320,
23.5,
0
]
},
"isUuid": true,
"imageUuidOrDatabaseUri": "5a166f1b-96fa-41ae-b030-170f446922f5@6c48a",
"atlasUuid": ""
},
"ver": "1.0.12",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"type": "sprite-frame",
"hasAlpha": true,
"fixAlphaTransparencyArtifacts": false,
"redirect": "5a166f1b-96fa-41ae-b030-170f446922f5@6c48a"
}
}
assets/Start/png/loadingEffect.png
deleted
100644 → 0
View file @
09c26ebe
9.28 KB
assets/Start/png/loadingEffect.png.meta
deleted
100644 → 0
View file @
09c26ebe
{
"ver": "1.0.27",
"importer": "image",
"imported": true,
"uuid": "2cf82299-125d-4874-a996-83c5c3e3f142",
"files": [
".json",
".png"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "2cf82299-125d-4874-a996-83c5c3e3f142@6c48a",
"displayName": "loadingEffect",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "clamp-to-edge",
"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "2cf82299-125d-4874-a996-83c5c3e3f142",
"isUuid": true,
"visible": false,
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
},
"f9941": {
"importer": "sprite-frame",
"uuid": "2cf82299-125d-4874-a996-83c5c3e3f142@f9941",
"displayName": "loadingEffect",
"id": "f9941",
"name": "spriteFrame",
"userData": {
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 99,
"height": 99,
"rawWidth": 99,
"rawHeight": 99,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,
"pivotY": 0.5,
"meshType": 0,
"vertices": {
"rawPosition": [
-49.5,
-49.5,
0,
49.5,
-49.5,
0,
-49.5,
49.5,
0,
49.5,
49.5,
0
],
"indexes": [
0,
1,
2,
2,
1,
3
],
"uv": [
0,
99,
99,
99,
0,
0,
99,
0
],
"nuv": [
0,
0,
1,
0,
0,
1,
1,
1
],
"minPos": [
-49.5,
-49.5,
0
],
"maxPos": [
49.5,
49.5,
0
]
},
"isUuid": true,
"imageUuidOrDatabaseUri": "2cf82299-125d-4874-a996-83c5c3e3f142@6c48a",
"atlasUuid": ""
},
"ver": "1.0.12",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"type": "sprite-frame",
"hasAlpha": true,
"fixAlphaTransparencyArtifacts": false,
"redirect": "2cf82299-125d-4874-a996-83c5c3e3f142@6c48a"
}
}
assets/Start/png/loadingFill.png
deleted
100644 → 0
View file @
09c26ebe
40.7 KB
assets/Start/png/loadingFill.png.meta
deleted
100644 → 0
View file @
09c26ebe
{
"ver": "1.0.27",
"importer": "image",
"imported": true,
"uuid": "ff1c8d83-5e65-4e47-b85e-334eded02be1",
"files": [
".json",
".png"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "ff1c8d83-5e65-4e47-b85e-334eded02be1@6c48a",
"displayName": "loadingFill",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "clamp-to-edge",
"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "ff1c8d83-5e65-4e47-b85e-334eded02be1",
"isUuid": true,
"visible": false,
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
},
"f9941": {
"importer": "sprite-frame",
"uuid": "ff1c8d83-5e65-4e47-b85e-334eded02be1@f9941",
"displayName": "loadingFill",
"id": "f9941",
"name": "spriteFrame",
"userData": {
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 634,
"height": 41,
"rawWidth": 634,
"rawHeight": 41,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,
"pivotY": 0.5,
"meshType": 0,
"vertices": {
"rawPosition": [
-317,
-20.5,
0,
317,
-20.5,
0,
-317,
20.5,
0,
317,
20.5,
0
],
"indexes": [
0,
1,
2,
2,
1,
3
],
"uv": [
0,
41,
634,
41,
0,
0,
634,
0
],
"nuv": [
0,
0,
1,
0,
0,
1,
1,
1
],
"minPos": [
-317,
-20.5,
0
],
"maxPos": [
317,
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]
},
"isUuid": true,
"imageUuidOrDatabaseUri": "ff1c8d83-5e65-4e47-b85e-334eded02be1@6c48a",
"atlasUuid": ""
},
"ver": "1.0.12",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"type": "sprite-frame",
"hasAlpha": true,
"fixAlphaTransparencyArtifacts": false,
"redirect": "ff1c8d83-5e65-4e47-b85e-334eded02be1@6c48a"
}
}
assets/Start/png/图片底.png
deleted
100644 → 0
View file @
09c26ebe
1.35 KB
assets/Start/png/图片底.png.meta
deleted
100644 → 0
View file @
09c26ebe
{
"ver": "1.0.27",
"importer": "image",
"imported": true,
"uuid": "547630f4-a0e0-4134-8427-9c3c53863e68",
"files": [
".json",
".png"
],
"subMetas": {
"6c48a": {
"importer": "texture",
"uuid": "547630f4-a0e0-4134-8427-9c3c53863e68@6c48a",
"displayName": "图片底",
"id": "6c48a",
"name": "texture",
"userData": {
"wrapModeS": "clamp-to-edge",
"wrapModeT": "clamp-to-edge",
"imageUuidOrDatabaseUri": "547630f4-a0e0-4134-8427-9c3c53863e68",
"isUuid": true,
"visible": false,
"minfilter": "linear",
"magfilter": "linear",
"mipfilter": "none",
"anisotropy": 0
},
"ver": "1.0.22",
"imported": true,
"files": [
".json"
],
"subMetas": {}
},
"f9941": {
"importer": "sprite-frame",
"uuid": "547630f4-a0e0-4134-8427-9c3c53863e68@f9941",
"displayName": "图片底",
"id": "f9941",
"name": "spriteFrame",
"userData": {
"trimType": "auto",
"trimThreshold": 1,
"rotated": false,
"offsetX": 0,
"offsetY": 0,
"trimX": 0,
"trimY": 0,
"width": 220,
"height": 220,
"rawWidth": 220,
"rawHeight": 220,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,
"pivotY": 0.5,
"meshType": 0,
"vertices": {
"rawPosition": [
-110,
-110,
0,
110,
-110,
0,
-110,
110,
0,
110,
110,
0
],
"indexes": [
0,
1,
2,
2,
1,
3
],
"uv": [
0,
220,
220,
220,
0,
0,
220,
0
],
"nuv": [
0,
0,
1,
0,
0,
1,
1,
1
],
"minPos": [
-110,
-110,
0
],
"maxPos": [
110,
110,
0
]
},
"isUuid": true,
"imageUuidOrDatabaseUri": "547630f4-a0e0-4134-8427-9c3c53863e68@6c48a",
"atlasUuid": ""
},
"ver": "1.0.12",
"imported": true,
"files": [
".json"
],
"subMetas": {}
}
},
"userData": {
"type": "sprite-frame",
"hasAlpha": true,
"fixAlphaTransparencyArtifacts": false,
"redirect": "547630f4-a0e0-4134-8427-9c3c53863e68@6c48a"
}
}
preview-template/mock/game/submitOne.do.json
0 → 100644
View file @
d1c2985b
{
"success"
:
true
,
"code"
:
""
,
"message"
:
""
,
"data"
:
{}
}
\ No newline at end of file
preview-template/mock/game/submitTwo.do.json
0 → 100644
View file @
d1c2985b
{
"success"
:
true
,
"code"
:
""
,
"message"
:
""
,
"data"
:
{}
}
\ No newline at end of file
settings/v2/packages/cocos-service.json
View file @
d1c2985b
{
"__version__"
:
"3.0.
5
"
,
"__version__"
:
"3.0.
7
"
,
"game"
:
{
"name"
:
"未知游戏"
,
"app_id"
:
"UNKNOW"
,
...
...
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