Commit 685c9dac authored by haiyoucuv's avatar haiyoucuv

init

parent 7acf7e4c
...@@ -10,6 +10,8 @@ export class RoleCarColorsComponent extends Component { ...@@ -10,6 +10,8 @@ export class RoleCarColorsComponent extends Component {
@property(Animation) @property(Animation)
animation: Animation = null animation: Animation = null
@property(MeshRenderer) bodyMesh: MeshRenderer = null
@property({ type: Enum(CarColors) }) @property({ type: Enum(CarColors) })
get color() { get color() {
return this._color return this._color
...@@ -38,26 +40,25 @@ export class RoleCarColorsComponent extends Component { ...@@ -38,26 +40,25 @@ export class RoleCarColorsComponent extends Component {
// if (!EDITOR_NOT_IN_PREVIEW){ // if (!EDITOR_NOT_IN_PREVIEW){
// this.colorMaterials = find("Scene/mtl").getComponent(MeshRenderer).sharedMaterials // this.colorMaterials = find("Scene/mtl").getComponent(MeshRenderer).sharedMaterials
// } // }
this.node.children[0].getComponent(MeshRenderer).setSharedMaterial(this.colorMaterials[this.color], 0) this.bodyMesh.setSharedMaterial(this.colorMaterials[this.color], 0)
} }
playWalk() { playWalk() {
if (this.status === "walk") return if (this.status === "walk") return;
this.status = "walk" this.status = "walk";
this.animation.play("Run") this.animation.play("run");
} }
playSit() { playSit() {
this.status = "sit" this.status = "sit"
const names = ["SitLaughing", "SitTalking"] this.animation.play("sit");
this.animation.play(names[randomRangeInt(0, 2)])
} }
playIdle() { playIdle() {
if (this.status === "idle") return if (this.status === "idle") return
this.status = "idle" this.status = "idle";
const names = ["Idle", "SadIdle", "HappyIdle", "HappyIdle1"] const names = ["idel_1", "idel_2", "idel_3"];
this.animation.play(names[randomRangeInt(0, 4)]) this.animation.play(names[randomRangeInt(0, 4)]);
} }
} }
......
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