Commit 0c9b74bd authored by haiyoucuv's avatar haiyoucuv

init

parent 21c279ef
...@@ -304,12 +304,15 @@ ...@@ -304,12 +304,15 @@
"_dstBlendFactor": 4, "_dstBlendFactor": 4,
"_color": { "_color": {
"__type__": "cc.Color", "__type__": "cc.Color",
"r": 203, "r": 255,
"g": 1, "g": 255,
"b": 12, "b": 255,
"a": 255 "a": 255
}, },
"_spriteFrame": null, "_spriteFrame": {
"__uuid__": "9644575e-3f25-4a73-bbf0-3852efdd8358@f9941",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0, "_type": 0,
"_fillType": 0, "_fillType": 0,
"_sizeMode": 0, "_sizeMode": 0,
...@@ -580,7 +583,7 @@ ...@@ -580,7 +583,7 @@
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
"width": 616, "width": 616,
"height": 68 "height": 19
}, },
"_anchorPoint": { "_anchorPoint": {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
...@@ -609,7 +612,10 @@ ...@@ -609,7 +612,10 @@
"b": 255, "b": 255,
"a": 255 "a": 255
}, },
"_spriteFrame": null, "_spriteFrame": {
"__uuid__": "8e048591-d7b3-4555-a5fd-657a89fc6877@f9941",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0, "_type": 0,
"_fillType": 0, "_fillType": 0,
"_sizeMode": 0, "_sizeMode": 0,
...@@ -622,7 +628,10 @@ ...@@ -622,7 +628,10 @@
"_fillRange": 0, "_fillRange": 0,
"_isTrimmedMode": true, "_isTrimmedMode": true,
"_useGrayscale": false, "_useGrayscale": false,
"_atlas": null, "_atlas": {
"__uuid__": "ae438bf9-c1c3-43f4-a640-0fbf57f901f1",
"__expectedType__": "cc.SpriteAtlas"
},
"_id": "8aFAOK0pdBsK+JH4lAuMMK" "_id": "8aFAOK0pdBsK+JH4lAuMMK"
}, },
{ {
...@@ -646,8 +655,8 @@ ...@@ -646,8 +655,8 @@
"_prefab": null, "_prefab": null,
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": -302.885, "x": -305,
"y": 7.7409999999999854, "y": 0,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
...@@ -685,8 +694,8 @@ ...@@ -685,8 +694,8 @@
"__prefab": null, "__prefab": null,
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
"width": 592, "width": 610,
"height": 48 "height": 13
}, },
"_anchorPoint": { "_anchorPoint": {
"__type__": "cc.Vec2", "__type__": "cc.Vec2",
...@@ -715,7 +724,10 @@ ...@@ -715,7 +724,10 @@
"b": 255, "b": 255,
"a": 255 "a": 255
}, },
"_spriteFrame": null, "_spriteFrame": {
"__uuid__": "63e548e3-860a-48df-b6e6-ea7099e89cb4@f9941",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 1, "_type": 1,
"_fillType": 0, "_fillType": 0,
"_sizeMode": 0, "_sizeMode": 0,
...@@ -728,7 +740,10 @@ ...@@ -728,7 +740,10 @@
"_fillRange": 1, "_fillRange": 1,
"_isTrimmedMode": true, "_isTrimmedMode": true,
"_useGrayscale": false, "_useGrayscale": false,
"_atlas": null, "_atlas": {
"__uuid__": "ae438bf9-c1c3-43f4-a640-0fbf57f901f1",
"__expectedType__": "cc.SpriteAtlas"
},
"_id": "f5RU9hOtRNJ6zrFP516V8T" "_id": "f5RU9hOtRNJ6zrFP516V8T"
}, },
{ {
...@@ -740,7 +755,7 @@ ...@@ -740,7 +755,7 @@
"__id__": 12 "__id__": 12
}, },
"_children": [], "_children": [],
"_active": true, "_active": false,
"_components": [ "_components": [
{ {
"__id__": 20 "__id__": 20
...@@ -899,7 +914,7 @@ ...@@ -899,7 +914,7 @@
"__id__": 18 "__id__": 18
}, },
"_mode": 0, "_mode": 0,
"_totalLength": 592, "_totalLength": 610,
"_progress": 1, "_progress": 1,
"_reverse": false, "_reverse": false,
"_id": "40a56eVVVM2a8lxaZFoK2f" "_id": "40a56eVVVM2a8lxaZFoK2f"
......
...@@ -71,8 +71,6 @@ export class Start extends Component{ ...@@ -71,8 +71,6 @@ export class Start extends Component{
} }
async start() { async start() {
await changeScene(HomeScene, { from: "Loading" });
return;
this.setProgress(0.05); this.setProgress(0.05);
...@@ -83,6 +81,10 @@ export class Start extends Component{ ...@@ -83,6 +81,10 @@ export class Start extends Component{
path: "common", path: "common",
type: "bundle", type: "bundle",
}, },
{
path: "MainGame",
type: "bundle",
},
]; ];
const list = await getPreLoadList(pkg, this.setProgress, 0.05, 0.2); const list = await getPreLoadList(pkg, this.setProgress, 0.05, 0.2);
...@@ -91,7 +93,6 @@ export class Start extends Component{ ...@@ -91,7 +93,6 @@ export class Start extends Component{
await store.updateIndex(); await store.updateIndex();
await changeScene(HomeScene, { from: "Loading" }); await changeScene(HomeScene, { from: "Loading" });
// await changeScene(RankScence);
// AudioMgr.ins.play("audio/秒来劲", { // AudioMgr.ins.play("audio/秒来劲", {
// loop: true, // loop: true,
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment