Commit 0798113a authored by haiyoucuv's avatar haiyoucuv

init

parent 053eed06
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import { import {
_decorator, _decorator,
Node, Node, Sprite, SpriteFrame, tween, UIOpacity, Widget,
} from "cc"; } from "cc";
import Scene from "db://assets/core/Module/Scene"; import Scene from "db://assets/core/Module/Scene";
import { changeScene } from "db://assets/core/Module/UIFast"; import { changeScene } from "db://assets/core/Module/UIFast";
import { MainGame } from "db://assets/Scripts/Scenes/MainGame/MainGame"; import { MainGame } from "db://assets/Scripts/Scenes/MainGame/MainGame";
import Svga from "db://assets/core/Component/Svga/Svga";
const { ccclass, property } = _decorator; const { ccclass, property } = _decorator;
...@@ -16,25 +17,60 @@ export class GuideScene extends Scene { ...@@ -16,25 +17,60 @@ export class GuideScene extends Scene {
static skin: string = "GuideScene"; static skin: string = "GuideScene";
@property(Node) tipNode: Node = null;
@property(Sprite) tipSp: Sprite = null;
@property(Svga) svga: Svga = null;
@property({ type: [Node] }) guideList: Node[] = []; @property({ type: [Node] }) guideList: Node[] = [];
@property({ type: [SpriteFrame] }) tipList: SpriteFrame[] = [];
guideIndex: number = -1; guideIndex: number = -1;
canNext: boolean = true;
onLoad() { onLoad() {
this.nextGuide(); this.nextGuide();
this.node.on(Node.EventType.TOUCH_END, this.nextGuide, this); this.node.on(Node.EventType.TOUCH_END, this.nextGuide, this);
// this.svga.node.on(Svga.EventType.END_FRAME, this.onSvgaEnd, this);
} }
// onSvgaEnd() {
// this.canNext = true;
// }
nextGuide() { nextGuide() {
if (!this.canNext) return;
this.canNext = false;
this.svga.play();
tween(this.tipSp.getComponent(UIOpacity))
.set({ opacity: 0 })
.delay(0.444)
.to(0.444, { opacity: 255 })
.call(() => {
this.canNext = true;
})
.start();
this.guideIndex++; this.guideIndex++;
if (this.guideIndex >= this.guideList.length) { if (this.guideIndex >= this.guideList.length) {
changeScene(MainGame); changeScene(MainGame);
return; return;
} }
if (this.guideIndex === 5) {
this.tipNode.getComponent(Widget).top = 805;
} else {
this.tipNode.getComponent(Widget).top = 337;
}
this.guideList.forEach((node, index) => { this.guideList.forEach((node, index) => {
node.active = index === this.guideIndex; node.active = index === this.guideIndex;
}); });
this.tipSp.spriteFrame = this.tipList[this.guideIndex];
} }
} }
......
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