Commit ecebb46c authored by qinhaitao's avatar qinhaitao

feat: 🎸 抽奖接口暴露prizeDatatype参数

parent ee157e51
...@@ -145,26 +145,26 @@ var AwardsController = /** @class */ (function () { ...@@ -145,26 +145,26 @@ var AwardsController = /** @class */ (function () {
var userInfo = _a.userInfo; var userInfo = _a.userInfo;
var awardSer = _b[0]; var awardSer = _b[0];
return __awaiter(this, void 0, void 0, function () { return __awaiter(this, void 0, void 0, function () {
var openId, activityId, prizesPool, prize, reduceResult, type, _id, ename, image, userNick, record, result; var openId, _c, activityId, prizeDataType, prizesPool, prize, reduceResult, type, _id, ename, image, userNick, record, result;
return __generator(this, function (_c) { return __generator(this, function (_d) {
switch (_c.label) { switch (_d.label) {
case 0: case 0:
openId = context.openId; openId = context.openId;
activityId = context.data.activityId; _c = context.data, activityId = _c.activityId, prizeDataType = _c.prizeDataType;
return [4 /*yield*/, awardSer.getPrizeConfig({ return [4 /*yield*/, awardSer.getPrizeConfig({
activityId: activityId activityId: activityId,
// 根据需求配置筛选条件 // 根据需求配置筛选条件
// prizeDataType: PRIZE_DATA_TYPE.PROBABILITY prizeDataType: prizeDataType
}) })
// 根据概率获取 // 根据概率获取
]; ];
case 1: case 1:
prizesPool = _c.sent(); prizesPool = _d.sent();
return [4 /*yield*/, awardSer.getPrizeByProbability(prizesPool) return [4 /*yield*/, awardSer.getPrizeByProbability(prizesPool)
// 未找到奖品,降级到谢谢参与 // 未找到奖品,降级到谢谢参与
]; ];
case 2: case 2:
prize = _c.sent(); prize = _d.sent();
// 未找到奖品,降级到谢谢参与 // 未找到奖品,降级到谢谢参与
if (prize) { if (prize) {
return [2 /*return*/, sdk_1.resultsModel.success({ return [2 /*return*/, sdk_1.resultsModel.success({
...@@ -178,8 +178,8 @@ var AwardsController = /** @class */ (function () { ...@@ -178,8 +178,8 @@ var AwardsController = /** @class */ (function () {
if (!(prize.type !== constants_1.PRIZE_TYPE.CREDITS)) return [3 /*break*/, 4]; if (!(prize.type !== constants_1.PRIZE_TYPE.CREDITS)) return [3 /*break*/, 4];
return [4 /*yield*/, awardSer.reduceStock(prize._id)]; return [4 /*yield*/, awardSer.reduceStock(prize._id)];
case 3: case 3:
reduceResult = _c.sent(); reduceResult = _d.sent();
_c.label = 4; _d.label = 4;
case 4: case 4:
// 扣库存失败 // 扣库存失败
if (reduceResult.code) if (reduceResult.code)
...@@ -191,7 +191,7 @@ var AwardsController = /** @class */ (function () { ...@@ -191,7 +191,7 @@ var AwardsController = /** @class */ (function () {
prizeId: _id, prizeId: _id,
activityId: activityId, activityId: activityId,
drawStatus: constants_1.DRAW_STATUS.WAITAWARD, drawStatus: constants_1.DRAW_STATUS.WAITAWARD,
// prizeDataType, prizeDataType: prizeDataType,
remark: '', remark: '',
type: type, type: type,
ename: ename, ename: ename,
...@@ -202,7 +202,7 @@ var AwardsController = /** @class */ (function () { ...@@ -202,7 +202,7 @@ var AwardsController = /** @class */ (function () {
}; };
return [4 /*yield*/, awardSer.addAward(record)]; return [4 /*yield*/, awardSer.addAward(record)];
case 5: case 5:
result = _c.sent(); result = _d.sent();
return [2 /*return*/, sdk_1.resultsModel.success({ return [2 /*return*/, sdk_1.resultsModel.success({
id: result, id: result,
type: type, type: type,
...@@ -238,7 +238,7 @@ var AwardsController = /** @class */ (function () { ...@@ -238,7 +238,7 @@ var AwardsController = /** @class */ (function () {
__metadata("design:returntype", Promise) __metadata("design:returntype", Promise)
], AwardsController.prototype, "receiveEnamePrize", null); ], AwardsController.prototype, "receiveEnamePrize", null);
__decorate([ __decorate([
decorator_1.paramsCheck(['activityId']), decorator_1.paramsCheck(['activityId', 'prizeDataType']),
decorator_1.activityTimeCheck, decorator_1.activityTimeCheck,
decorator_1.services([service_1.AwardsService]), decorator_1.services([service_1.AwardsService]),
__metadata("design:type", Function), __metadata("design:type", Function),
......
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\ No newline at end of file \ No newline at end of file
...@@ -73,18 +73,18 @@ export default class AwardsController { ...@@ -73,18 +73,18 @@ export default class AwardsController {
/** /**
* 概率抽奖 * 概率抽奖
*/ */
@paramsCheck(['activityId']) @paramsCheck(['activityId', 'prizeDataType'])
@activityTimeCheck @activityTimeCheck
@services([AwardsService]) @services([AwardsService])
async drawLotteryPrize(context: Context, { userInfo }: IControllerInfos, [awardSer]: [AwardsService]) { async drawLotteryPrize(context: Context, { userInfo }: IControllerInfos, [awardSer]: [AwardsService]) {
const { openId } = context const { openId } = context
const { activityId } = context.data const { activityId, prizeDataType } = context.data
// 获取奖池配置 // 获取奖池配置
const prizesPool = await awardSer.getPrizeConfig({ const prizesPool = await awardSer.getPrizeConfig({
activityId activityId,
// 根据需求配置筛选条件 // 根据需求配置筛选条件
// prizeDataType: PRIZE_DATA_TYPE.PROBABILITY prizeDataType
}) })
// 根据概率获取 // 根据概率获取
...@@ -118,7 +118,7 @@ export default class AwardsController { ...@@ -118,7 +118,7 @@ export default class AwardsController {
prizeId: _id, prizeId: _id,
activityId, activityId,
drawStatus: DRAW_STATUS.WAITAWARD, drawStatus: DRAW_STATUS.WAITAWARD,
// prizeDataType, prizeDataType,
remark: '', remark: '',
type, type,
ename, ename,
......
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