Commit eebf9c4a authored by Master Q's avatar Master Q

添加 复活配置项

parent 48c4bca0
{
"success": true
"success": true,
"data": {
"reviveContent": "123123123123",
"reviveImg": "http://qnpic.top/yoona2.jpg"
}
}
\ No newline at end of file
......@@ -100,7 +100,7 @@
})
</script>
<!-- 构建的js -->
<script src="//yun.duiba.com.cn/db_games/activity/template/1655704446/output.js" crossorigin="anonymous"></script>
<script src="//yun.duiba.com.cn/db_games/activity/template/1655707657/output.js" crossorigin="anonymous"></script>
</body>
</html>
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......@@ -621,5 +621,5 @@ export const ResJson = {
}
}
],
"path": "https://yun.duiba.com.cn/db_games/activity/template/1655704434/resource/"
"path": "https://yun.duiba.com.cn/db_games/activity/template/1655707644/resource/"
}
\ No newline at end of file
......@@ -302,18 +302,23 @@ export class BalalaScene extends Module {
this.onGameOver()
} else {
const {
success
success,
data
} = await sendWebNet(WebNetName.pause, {
startId: getWebData(WebNetName.start).data.startId
})
success && showPanel(RescurrectionModal, {
onGiveUp: () => {
this.onGameOver()
},
onResurrection: () => {
this.onResurrectionForResume()
}
})
if (success) {
ExtraConfig.RescurrectionText = data.reviveContent
ExtraConfig.PreviewImg = data.reviveImg
showPanel(RescurrectionModal, {
onGiveUp: () => {
this.onGameOver()
},
onResurrection: () => {
this.onResurrectionForResume()
}
})
}
}
}
......
......@@ -5,6 +5,7 @@ import { ProgressBarS } from "../../common/ProgressBarS";
import UI from "../../tools/UI";
import { IndexScene } from '../IndexScene/IndexScene';
import { sendWebNet, WebNetName } from '../../tools/WebNet';
import { ExtraConfig } from '../ExtraConfig';
export class LoadingScene extends Scene {
......@@ -41,7 +42,11 @@ export class LoadingScene extends Scene {
await RES.loadGroup('IndexScene')
// 走下接口,这里有点小问题, 接口报错了, 还让进去吗
await sendWebNet(WebNetName.index, {}, undefined, true)
const {
data: cdata,
success
} = await sendWebNet(WebNetName.index, {}, undefined, true)
if (success) ExtraConfig.CountDownTime = cdata.gameTimeLimit
await sendWebNet(WebNetName.projectRule)
......
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