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劳工
zeroing-libs
Commits
e4229d77
Commit
e4229d77
authored
Jul 20, 2020
by
zjz1994
Browse files
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Browse Files
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Email Patches
Plain Diff
代码暂存
parent
29b14f01
Changes
6
Expand all
Hide whitespace changes
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Showing
6 changed files
with
68 additions
and
56 deletions
+68
-56
pintu.json
dist/customs/pintu.json
+1
-1
app.js
src/custom/pintu/debug/app.js
+6
-1
main.js
src/custom/pintu/debug/main.js
+24
-34
main.js.map
src/custom/pintu/debug/main.js.map
+1
-1
GameView.ts
src/custom/pintu/src/game/GameView.ts
+0
-1
qietu.ts
src/custom/pintu/src/game/qietu.ts
+36
-18
No files found.
dist/customs/pintu.json
View file @
e4229d77
This diff is collapsed.
Click to expand it.
src/custom/pintu/debug/app.js
View file @
e4229d77
...
@@ -48,9 +48,14 @@ function launchWithCustomModule(customModule) {
...
@@ -48,9 +48,14 @@ function launchWithCustomModule(customModule) {
setTimeout
(()
=>
{
setTimeout
(()
=>
{
engine
.
globalEvent
.
dispatchEvent
(
'pictures-initgame'
,
{
engine
.
globalEvent
.
dispatchEvent
(
'pictures-initgame'
,
{
gameUrls
:[
gameUrls
:[
"https://yun.duiba.com.cn/aurora/assets/
7a9960acd582bb0b41bcfcdb24da68f354ccb1ff
.jpg"
,
"https://yun.duiba.com.cn/aurora/assets/
5906e5670cb7061dfc77306087e9a79d4bbcb250
.jpg"
,
"https://yun.duiba.com.cn/aurora/assets/61fd0754d7924305fd2851be86a480d71d2c2981.jpg"
,
"https://yun.duiba.com.cn/aurora/assets/61fd0754d7924305fd2851be86a480d71d2c2981.jpg"
,
"https://yun.duiba.com.cn/aurora/assets/6b70d7ec626f35f21347bf5bc3e61bedc44167be.jpg"
"https://yun.duiba.com.cn/aurora/assets/6b70d7ec626f35f21347bf5bc3e61bedc44167be.jpg"
],
gameTimes
:[
10000
,
10000
,
10000
,
]
]
})
})
},
1000
);
},
1000
);
...
...
src/custom/pintu/debug/main.js
View file @
e4229d77
...
@@ -39,14 +39,13 @@
...
@@ -39,14 +39,13 @@
//# sourceMappingURL=utils.js.map
//# sourceMappingURL=utils.js.map
var
qietu
=
(
function
(
url
,
type1
,
rows
,
cols
,
parent
)
{
return
tslib
.
__awaiter
(
void
0
,
void
0
,
void
0
,
function
()
{
var
qietu
=
(
function
(
url
,
type1
,
rows
,
cols
,
parent
)
{
return
tslib
.
__awaiter
(
void
0
,
void
0
,
void
0
,
function
()
{
var
t
,
setimgwid
,
mwid1
,
mhei1
,
mwid
,
mhei
,
picarr
,
picnames
,
chax
,
chay
,
startlix
,
addlix
,
startliy
,
addliy
,
t
xt1
,
r
,
startx
,
endx
,
c
,
starty
,
endy
,
uvs
,
isprite
,
ispritename
,
e_1
;
var
t
,
setimgwid
,
mwid1
,
mhei1
,
mwid
,
mhei
,
picarr
,
picnames
,
chax
,
chay
,
startlix
,
addlix
,
startliy
,
addliy
,
t
wid1
,
thei1
,
r
,
startx
,
c
,
starty
,
nsprite
,
isprite
,
nsp
,
ispritename
,
e_1
;
return
tslib
.
__generator
(
this
,
function
(
_a
)
{
return
tslib
.
__generator
(
this
,
function
(
_a
)
{
switch
(
_a
.
label
)
{
switch
(
_a
.
label
)
{
case
0
:
case
0
:
_a
.
trys
.
push
([
0
,
6
,
,
7
]);
_a
.
trys
.
push
([
0
,
6
,
,
7
]);
t
=
void
0
;
t
=
void
0
;
if
(
!
(
type1
==
1
))
return
[
3
,
1
];
if
(
!
(
type1
==
1
))
return
[
3
,
1
];
console
.
log
(
"直接使用已加载的tex"
);
t
=
url
;
t
=
url
;
return
[
3
,
3
];
return
[
3
,
3
];
case
1
:
return
[
4
,
loadImageByUrl
(
url
)];
case
1
:
return
[
4
,
loadImageByUrl
(
url
)];
...
@@ -60,7 +59,6 @@
...
@@ -60,7 +59,6 @@
mwid
=
t
.
width
;
mwid
=
t
.
width
;
mhei
=
t
.
height
;
mhei
=
t
.
height
;
if
(
!
(
mwid
<
10
||
mhei
<
10
))
return
[
3
,
5
];
if
(
!
(
mwid
<
10
||
mhei
<
10
))
return
[
3
,
5
];
console
.
log
(
"调整222222222222"
);
return
[
4
,
new
Promise
(
function
(
res
)
{
return
[
4
,
new
Promise
(
function
(
res
)
{
setTimeout
(
function
()
{
setTimeout
(
function
()
{
res
();
res
();
...
@@ -68,10 +66,8 @@
...
@@ -68,10 +66,8 @@
})];
})];
case
4
:
case
4
:
_a
.
sent
();
_a
.
sent
();
return
[
2
,
qietu
(
t
,
1
,
rows
,
cols
,
parent
)];
return
[
2
,
qietu
(
t
,
1
,
rows
,
cols
)];
case
5
:
case
5
:
console
.
log
(
'图片'
,
t
);
console
.
log
(
"图片获取尺寸"
,
mwid
,
mhei
);
if
(
mwid
>
mhei
)
{
if
(
mwid
>
mhei
)
{
if
(
mhei
<
setimgwid
)
{
if
(
mhei
<
setimgwid
)
{
mwid
=
mwid
*
setimgwid
/
mhei
;
mwid
=
mwid
*
setimgwid
/
mhei
;
...
@@ -84,7 +80,6 @@
...
@@ -84,7 +80,6 @@
mwid
=
setimgwid
;
mwid
=
setimgwid
;
}
}
}
}
console
.
log
(
"适配后的图片尺寸"
,
mwid
,
mhei
);
picarr
=
{};
picarr
=
{};
picnames
=
[];
picnames
=
[];
chax
=
void
0
;
chax
=
void
0
;
...
@@ -93,12 +88,16 @@
...
@@ -93,12 +88,16 @@
addlix
=
void
0
;
addlix
=
void
0
;
startliy
=
void
0
;
startliy
=
void
0
;
addliy
=
void
0
;
addliy
=
void
0
;
twid1
=
void
0
;
thei1
=
void
0
;
if
(
mwid
>
mhei
)
{
if
(
mwid
>
mhei
)
{
chax
=
(
mwid
-
mhei
)
/
2
;
chax
=
(
mwid
-
mhei
)
/
2
;
startlix
=
chax
/
mwid
;
startlix
=
chax
/
mwid
;
addlix
=
(
mhei
/
cols
)
/
mwid
;
addlix
=
(
mhei
/
cols
)
/
mwid
;
startliy
=
0
;
startliy
=
0
;
addliy
=
1
/
rows
;
addliy
=
1
/
rows
;
twid1
=
mwid
*
setimgwid
/
mhei
;
thei1
=
setimgwid
;
}
}
else
{
else
{
startlix
=
0
;
startlix
=
0
;
...
@@ -106,37 +105,31 @@
...
@@ -106,37 +105,31 @@
chay
=
(
mhei
-
mwid
)
/
2
;
chay
=
(
mhei
-
mwid
)
/
2
;
startliy
=
chay
/
mhei
;
startliy
=
chay
/
mhei
;
addliy
=
(
mwid
/
rows
)
/
mhei
;
addliy
=
(
mwid
/
rows
)
/
mhei
;
thei1
=
mhei
*
setimgwid
/
mwid
;
twid1
=
setimgwid
;
}
}
console
.
log
(
"切图准备"
,
startlix
,
addlix
,
startliy
,
addliy
,
mwid
,
mhei
);
txt1
=
new
engine
.
Label
();
txt1
.
fillColor
=
"red"
;
txt1
.
size
=
24
;
txt1
.
text
=
startlix
.
toFixed
(
2
)
+
";"
+
addlix
.
toFixed
(
2
)
+
";"
+
startliy
.
toFixed
(
2
)
+
";"
+
addliy
.
toFixed
(
2
)
+
";"
+
mwid
.
toFixed
(
2
)
+
";"
+
mhei
.
toFixed
(
2
)
+
";"
;
parent
.
addChild
(
txt1
);
txt1
.
y
=
-
100
;
for
(
r
=
0
;
r
<
rows
;
r
++
)
{
for
(
r
=
0
;
r
<
rows
;
r
++
)
{
startx
=
startlix
+
addlix
*
r
;
startx
=
startlix
+
addlix
*
r
;
endx
=
startx
+
addlix
;
for
(
c
=
0
;
c
<
cols
;
c
++
)
{
for
(
c
=
0
;
c
<
cols
;
c
++
)
{
starty
=
startliy
+
addliy
*
c
;
starty
=
startliy
+
addliy
*
c
;
endy
=
starty
+
addliy
;
nsprite
=
new
engine
.
Container
();
uvs
=
new
Float32Array
([
isprite
=
new
engine
.
ScrollView
();
starty
,
nsp
=
new
engine
.
Sprite
(
t
);
startx
,
isprite
.
addChild
(
nsp
);
endy
,
nsp
.
width
=
twid1
;
startx
,
nsp
.
height
=
thei1
;
endy
,
isprite
.
mouseEnabled
=
false
;
endx
,
isprite
.
mouseChildren
=
false
;
starty
,
nsp
.
x
=
-
starty
*
twid1
;
endx
nsp
.
y
=
-
startx
*
thei1
;
]);
isprite
=
new
engine
.
Sprite
(
t
);
isprite
.
uvs
=
uvs
;
isprite
.
width
=
mwid1
;
isprite
.
width
=
mwid1
;
isprite
.
height
=
mhei1
;
isprite
.
height
=
mhei1
;
nsprite
.
addChild
(
isprite
);
nsprite
.
width
=
mwid1
;
nsprite
.
height
=
mhei1
;
ispritename
=
"pic_"
+
c
+
"_"
+
r
;
ispritename
=
"pic_"
+
c
+
"_"
+
r
;
i
sprite
.
name
=
ispritename
;
n
sprite
.
name
=
ispritename
;
picarr
[
ispritename
]
=
i
sprite
;
picarr
[
ispritename
]
=
n
sprite
;
picnames
.
push
(
ispritename
);
picnames
.
push
(
ispritename
);
}
}
}
}
...
@@ -149,8 +142,6 @@
...
@@ -149,8 +142,6 @@
}];
}];
case
6
:
case
6
:
e_1
=
_a
.
sent
();
e_1
=
_a
.
sent
();
console
.
error
(
"图片加载失败"
,
e_1
);
console
.
log
(
url
,
rows
,
cols
);
return
[
2
,
{
return
[
2
,
{
res
:
false
res
:
false
}];
}];
...
@@ -158,6 +149,7 @@
...
@@ -158,6 +149,7 @@
}
}
});
});
});
});
});
});
//# sourceMappingURL=qietu.js.map
var
GameView
=
(
function
(
_super
)
{
var
GameView
=
(
function
(
_super
)
{
tslib
.
__extends
(
GameView
,
_super
);
tslib
.
__extends
(
GameView
,
_super
);
...
@@ -331,7 +323,6 @@
...
@@ -331,7 +323,6 @@
engine
.
globalEvent
.
dispatchEvent
(
"pictures-time-passtime"
,
{
engine
.
globalEvent
.
dispatchEvent
(
"pictures-time-passtime"
,
{
passtime
:
this
.
passtime
passtime
:
this
.
passtime
});
});
console
.
log
(
"start-----------------"
,
actidx
);
this
.
rows
=
props
.
rows
;
this
.
rows
=
props
.
rows
;
this
.
cols
=
props
.
cols
;
this
.
cols
=
props
.
cols
;
this
.
nselectimg
=
null
;
this
.
nselectimg
=
null
;
...
@@ -549,7 +540,6 @@
...
@@ -549,7 +540,6 @@
};
};
return
GameView
;
return
GameView
;
}(
engine
.
Container
));
}(
engine
.
Container
));
//# sourceMappingURL=GameView.js.map
var
GameWrapper
=
(
function
(
_super
)
{
var
GameWrapper
=
(
function
(
_super
)
{
tslib
.
__extends
(
GameWrapper
,
_super
);
tslib
.
__extends
(
GameWrapper
,
_super
);
...
...
src/custom/pintu/debug/main.js.map
View file @
e4229d77
This diff is collapsed.
Click to expand it.
src/custom/pintu/src/game/GameView.ts
View file @
e4229d77
...
@@ -193,7 +193,6 @@ export default class GameView extends engine.Container {
...
@@ -193,7 +193,6 @@ export default class GameView extends engine.Container {
engine
.
globalEvent
.
dispatchEvent
(
"pictures-time-passtime"
,{
engine
.
globalEvent
.
dispatchEvent
(
"pictures-time-passtime"
,{
passtime
:
this
.
passtime
passtime
:
this
.
passtime
});
});
console
.
log
(
"start-----------------"
,
actidx
);
this
.
rows
=
props
.
rows
;
this
.
rows
=
props
.
rows
;
this
.
cols
=
props
.
cols
;
this
.
cols
=
props
.
cols
;
...
...
src/custom/pintu/src/game/qietu.ts
View file @
e4229d77
...
@@ -8,7 +8,6 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
...
@@ -8,7 +8,6 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
try
{
try
{
let
t
:
engine
.
Texture
;
let
t
:
engine
.
Texture
;
if
(
type1
==
1
){
if
(
type1
==
1
){
console
.
log
(
"直接使用已加载的tex"
);
t
=
url
;
t
=
url
;
}
else
{
}
else
{
t
=
await
loadImageByUrl
(
url
)
as
engine
.
Texture
;
t
=
await
loadImageByUrl
(
url
)
as
engine
.
Texture
;
...
@@ -21,7 +20,6 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
...
@@ -21,7 +20,6 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
let
mwid
=
t
.
width
;
let
mwid
=
t
.
width
;
let
mhei
=
t
.
height
;
let
mhei
=
t
.
height
;
if
(
mwid
<
10
||
mhei
<
10
){
if
(
mwid
<
10
||
mhei
<
10
){
console
.
log
(
"调整222222222222"
);
await
new
Promise
(
res
=>
{
await
new
Promise
(
res
=>
{
setTimeout
(
function
(){
setTimeout
(
function
(){
res
();
res
();
...
@@ -29,8 +27,6 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
...
@@ -29,8 +27,6 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
})
})
return
qietu
(
t
,
1
,
rows
,
cols
,
parent
);
return
qietu
(
t
,
1
,
rows
,
cols
,
parent
);
}
}
console
.
log
(
'图片'
,
t
);
console
.
log
(
"图片获取尺寸"
,
mwid
,
mhei
);
if
(
mwid
>
mhei
){
if
(
mwid
>
mhei
){
if
(
mhei
<
setimgwid
){
if
(
mhei
<
setimgwid
){
mwid
=
mwid
*
setimgwid
/
mhei
;
mwid
=
mwid
*
setimgwid
/
mhei
;
...
@@ -42,7 +38,6 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
...
@@ -42,7 +38,6 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
mwid
=
setimgwid
;
mwid
=
setimgwid
;
}
}
}
}
console
.
log
(
"适配后的图片尺寸"
,
mwid
,
mhei
);
let
picarr
=
{};
let
picarr
=
{};
let
picnames
=
[];
let
picnames
=
[];
...
@@ -53,6 +48,9 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
...
@@ -53,6 +48,9 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
let
addlix
;
let
addlix
;
let
startliy
;
let
startliy
;
let
addliy
;
let
addliy
;
let
twid1
;
let
thei1
;
if
(
mwid
>
mhei
){
if
(
mwid
>
mhei
){
chax
=
(
mwid
-
mhei
)
/
2
;
chax
=
(
mwid
-
mhei
)
/
2
;
startlix
=
chax
/
mwid
;
startlix
=
chax
/
mwid
;
...
@@ -60,6 +58,9 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
...
@@ -60,6 +58,9 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
startliy
=
0
;
startliy
=
0
;
addliy
=
1
/
rows
;
addliy
=
1
/
rows
;
twid1
=
mwid
*
setimgwid
/
mhei
;
thei1
=
setimgwid
;
}
else
{
}
else
{
startlix
=
0
;
startlix
=
0
;
addlix
=
1
/
cols
;
addlix
=
1
/
cols
;
...
@@ -67,15 +68,18 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
...
@@ -67,15 +68,18 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
chay
=
(
mhei
-
mwid
)
/
2
;
chay
=
(
mhei
-
mwid
)
/
2
;
startliy
=
chay
/
mhei
;
startliy
=
chay
/
mhei
;
addliy
=
(
mwid
/
rows
)
/
mhei
;
addliy
=
(
mwid
/
rows
)
/
mhei
;
thei1
=
mhei
*
setimgwid
/
mwid
;
twid1
=
setimgwid
;
}
}
console
.
log
(
"切图准备"
,
startlix
,
addlix
,
startliy
,
addliy
,
mwid
,
mhei
);
//
console.log("切图准备",startlix,addlix,startliy,addliy,mwid,mhei);
let
txt1
=
new
engine
.
Label
();
//
let txt1 = new engine.Label();
txt1
.
fillColor
=
"red"
;
//
txt1.fillColor = "red";
txt1
.
size
=
24
;
//
txt1.size = 24;
txt1
.
text
=
startlix
.
toFixed
(
2
)
+
";"
+
addlix
.
toFixed
(
2
)
+
";"
+
startliy
.
toFixed
(
2
)
+
";"
+
addliy
.
toFixed
(
2
)
+
";"
+
mwid
.
toFixed
(
2
)
+
";"
+
mhei
.
toFixed
(
2
)
+
";"
//
txt1.text = startlix.toFixed(2)+";"+addlix.toFixed(2)+";"+startliy.toFixed(2)+";"+addliy.toFixed(2)+";"+mwid.toFixed(2)+";"+mhei.toFixed(2)+";"
parent
.
addChild
(
txt1
);
//
parent.addChild(txt1);
txt1
.
y
=
-
100
;
//
txt1.y = -100;
for
(
let
r
=
0
;
r
<
rows
;
r
++
){
for
(
let
r
=
0
;
r
<
rows
;
r
++
){
let
startx
=
startlix
+
addlix
*
r
;
let
startx
=
startlix
+
addlix
*
r
;
let
endx
=
startx
+
addlix
;
let
endx
=
startx
+
addlix
;
...
@@ -93,16 +97,32 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
...
@@ -93,16 +97,32 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
starty
,
starty
,
endx
endx
])
])
let
isprite
=
new
engine
.
Sprite
(
t
);
//
let isprite = new engine.Sprite(t);
isprite
.
uvs
=
uvs
;
// isprite.uvs = uvs;
let
nsprite
=
new
engine
.
Container
();
let
isprite
=
new
engine
.
ScrollView
();
let
nsp
=
new
engine
.
Sprite
(
t
);
isprite
.
addChild
(
nsp
);
nsp
.
width
=
twid1
;
nsp
.
height
=
thei1
;
isprite
.
mouseEnabled
=
false
;
isprite
.
mouseChildren
=
false
;
nsp
.
x
=
-
starty
*
twid1
;
nsp
.
y
=
-
startx
*
thei1
;
isprite
.
width
=
mwid1
;
isprite
.
width
=
mwid1
;
isprite
.
height
=
mhei1
;
isprite
.
height
=
mhei1
;
nsprite
.
addChild
(
isprite
);
nsprite
.
width
=
mwid1
;
nsprite
.
height
=
mhei1
;
let
ispritename
=
"pic_"
+
c
+
"_"
+
r
;
let
ispritename
=
"pic_"
+
c
+
"_"
+
r
;
i
sprite
.
name
=
ispritename
;
n
sprite
.
name
=
ispritename
;
picarr
[
ispritename
]
=
i
sprite
;
picarr
[
ispritename
]
=
n
sprite
;
picnames
.
push
(
ispritename
);
picnames
.
push
(
ispritename
);
}
}
}
}
...
@@ -114,8 +134,6 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
...
@@ -114,8 +134,6 @@ export default async(url:any,type1:number, rows:number, cols:number,parent:engin
picnames
:
picnames
picnames
:
picnames
};
};
}
catch
(
e
){
}
catch
(
e
){
console
.
error
(
"图片加载失败"
,
e
);
console
.
log
(
url
,
rows
,
cols
);
return
{
return
{
res
:
false
res
:
false
};
};
...
...
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