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劳工
zeroing-libs
Commits
b4bbd46e
Commit
b4bbd46e
authored
Dec 24, 2019
by
XieChuanJin
Browse files
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Plain Diff
增加音效
parent
6c541e0f
Changes
11
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Showing
11 changed files
with
50 additions
and
112 deletions
+50
-112
index2.html
custom-emulator/index2.html
+1
-1
ShootPlanet.json
dist/customs/ShootPlanet.json
+11
-6
Ball.ts
src/custom/ShootPlanet/Game/Ball.ts
+2
-2
Car.ts
src/custom/ShootPlanet/Game/Car.ts
+1
-1
Drop.ts
src/custom/ShootPlanet/Game/Drop.ts
+1
-1
Game.ts
src/custom/ShootPlanet/Game/Game.ts
+3
-2
SoundMgr.ts
src/custom/ShootPlanet/Mgr/SoundMgr.ts
+11
-91
BallPool.ts
src/custom/ShootPlanet/Pools/BallPool.ts
+0
-1
ShootPlanet.ts
src/custom/ShootPlanet/ShootPlanet.ts
+5
-0
meta.json
src/custom/ShootPlanet/meta.json
+11
-7
test.js
src/custom/ShootPlanet/test.js
+4
-0
No files found.
custom-emulator/index2.html
View file @
b4bbd46e
...
...
@@ -31,7 +31,7 @@
<div
id=
"game-container"
style=
"line-height:0;font-size:0"
></div>
<script
src=
"//res.wx.qq.com/open/js/jweixin-1.4.0.js"
></script>
<!--script src="http://localhost:4002/debug/engine.js"></script-->
<script
src=
"//yun.duiba.com.cn/editor/zeroing/libs/engine.
a55406676ddead0c1728d886fa14378bbf82d873
.js"
></script>
<script
src=
"//yun.duiba.com.cn/editor/zeroing/libs/engine.
d208e8f972669861e966f1cfe979ad7700cb1f8d
.js"
></script>
<script
src=
"app.js"
></script>
<script>
...
...
dist/customs/ShootPlanet.json
View file @
b4bbd46e
This source diff could not be displayed because it is too large. You can
view the blob
instead.
src/custom/ShootPlanet/Game/Ball.ts
View file @
b4bbd46e
...
...
@@ -80,7 +80,7 @@ export default class Ball extends MoveObjcet implements PoolElement {
}
EffectMgr
.
playBoomEffect
(
this
.
position
,
this
.
scaleRatio
);
SoundMgr
.
instance
.
playEffect
(
"boom
_mp3
"
);
SoundMgr
.
instance
.
playEffect
(
"boom"
);
ballPool
.
recycle
(
this
.
poolKey
,
this
);
}
...
...
@@ -196,7 +196,7 @@ export default class Ball extends MoveObjcet implements PoolElement {
//判断是否会震动地面
if
(
this
.
sizeIndex
>=
MConfigs
.
size
.
length
-
2
)
{
DataMgr
.
game
.
_shake
();
SoundMgr
.
instance
.
playEffect
(
"dong
_mp3
"
);
SoundMgr
.
instance
.
playEffect
(
"dong"
);
}
}
...
...
src/custom/ShootPlanet/Game/Car.ts
View file @
b4bbd46e
...
...
@@ -61,7 +61,7 @@ export default class Car extends GameObject {
private
fire
()
{
// return;
SoundMgr
.
instance
.
playEffect
(
"shoot
_mp3
"
);
SoundMgr
.
instance
.
playEffect
(
"shoot"
);
new
BulletGroup
(
new
engine
.
Point
(
this
.
x
+
this
.
width
/
2
,
this
.
y
),
this
.
rowBulletNum
);
}
...
...
src/custom/ShootPlanet/Game/Drop.ts
View file @
b4bbd46e
...
...
@@ -63,7 +63,7 @@ export default class Drop extends MoveObjcet implements PoolElement {
}
private
eated
()
{
SoundMgr
.
instance
.
playEffect
(
"collect
_mp3
"
);
SoundMgr
.
instance
.
playEffect
(
"collect"
);
this
.
physics
.
rotateVelocity
=
0
;
DropBlinkMgr
.
instance
.
remove
(
this
);
this
.
visible
=
true
;
...
...
src/custom/ShootPlanet/Game/Game.ts
View file @
b4bbd46e
...
...
@@ -165,8 +165,8 @@ export default class Game {
//开始倒计时
this
.
timing
=
true
;
//
this._BulletScore = 140;
//
this._PowerScore = 2000;
this
.
_BulletScore
=
140
;
this
.
_PowerScore
=
2000
;
}
public
addGameObject
(
gameObject
:
GameObject
,
layer
:
LayerName
)
{
...
...
@@ -225,6 +225,7 @@ export default class Game {
private
createBall
()
{
return
;
let
size
=
MUtils
.
randomInt
(
0
,
MConfigs
.
size
.
length
);
if
(
GuideMgr
.
instance
.
guideFlag
==
true
)
{
size
=
3
;
...
...
src/custom/ShootPlanet/Mgr/SoundMgr.ts
View file @
b4bbd46e
...
...
@@ -9,11 +9,10 @@ export default class SoundMgr {
return
this
.
_instance
;
}
public
effectEnabled
=
false
;
private
effectEnabled
=
false
;
private
_enabled
:
boolean
=
false
;
public
set
enabled
(
v
:
boolean
)
{
this
.
musicEnabled
=
v
;
//
this.musicEnabled = v;
this
.
effectEnabled
=
v
;
this
.
_enabled
=
v
;
}
...
...
@@ -21,99 +20,20 @@ export default class SoundMgr {
return
this
.
_enabled
;
}
private
_musicEnabled
:
boolean
=
false
;
public
get
musicEnabled
()
{
return
this
.
_musicEnabled
;
}
public
set
musicEnabled
(
v
:
boolean
)
{
if
(
v
==
true
)
{
this
.
playMusic
();
}
else
{
this
.
stopMusic
();
}
this
.
_musicEnabled
=
v
;
}
// private music: engine. = null;
// private musicChannel: engine.SoundChannel = null;
// private loopChannelMap: { [name: string]: engine.SoundChannel } = {}
private
effectPool
:
{
[
name
:
string
]:
PoolSound
[]
}
=
{}
public
firstSeted
=
false
;
public
setMusic
(
url
:
string
)
{
// this.music = RES.getRes(url);
}
public
playMusic
()
{
/* if (this.music == null) {
console.warn("music do not set");
return;
}
this.musicChannel && this.musicChannel.stop();
this.musicChannel = this.music.play(0, 0); */
}
public
stopMusic
()
{
// this.musicChannel && (this.musicChannel.stop());
}
public
playEffect
(
name
:
string
,
loop
:
boolean
=
false
)
{
/*
if (!this.effectEnabled) return;
if
(
!
this
.
effectEnabled
)
return
;
let poolSound = this.createSound(name, loop);
let channel = poolSound.sound.play(0, loop ? 0 : 1);
if (loop) {
if (this.loopChannelMap[name]) {
this.loopChannelMap[name].stop();
}
this.loopChannelMap[name] = channel;
} else {
return new Promise<void>(resolve => {
channel.addEventListener(engine.Event.SOUND_COMPLETE, () => {
this.recycleSound(poolSound);
resolve();
}, this);
});
} */
engine
.
playSound
(
nameToUuid
[
name
],
{
loop
:
false
},
name
);
}
public
stopLoopEffect
(
name
:
string
)
{
/* if (this.loopChannelMap[name]) {
this.loopChannelMap[name].stop();
} */
}
private
t
:
number
=
0
;
private
createSound
(
name
:
string
,
loop
:
boolean
):
PoolSound
{
/* let soundList = this.effectPool[name];
if (!soundList || soundList.length <= 0) {
let poolSound = new PoolSound(name, RES.getRes(name), loop);
if (poolSound.name == "shoot_mp3") {
this.t++;
}
return poolSound;
} else {
return soundList.pop();
} */
return
null
;
}
private
recycleSound
(
poolSound
:
PoolSound
)
{
/* delete this.loopChannelMap[poolSound.name];
this.effectPool[poolSound.name] = this.effectPool[poolSound.name] || [];
this.effectPool[poolSound.name].push(poolSound); */
}
}
class
PoolSound
{
/* private loop = false;
public onRecycle = (sound: PoolSound) => { }
public sound: engine.Sound = null;
public name: string = null;
constructor(name: string, sound: engine.Sound, loop: boolean) {
this.name = name;
this.sound = sound;
this.loop = loop;
} */
const
nameToUuid
=
{
shoot
:
"b01dc39a-2886-4887-b3bb-0f8c801003a9"
,
collect
:
"7004616a-0aba-4826-9245-895e7fdf8d31"
,
dong
:
"7fc04e43-1465-4336-92a3-d6039ee88cb3"
,
boom
:
"ca6b799f-be85-4e94-99df-812f31801490"
}
\ No newline at end of file
src/custom/ShootPlanet/Pools/BallPool.ts
View file @
b4bbd46e
import
{
Pool
,
PoolGroup
}
from
"../Component/Pool"
;
import
Ball
from
"../Game/Ball"
;
import
Game
from
"../Game/Game"
;
import
{
DataMgr
}
from
"../Mgr/DataMgr"
;
class
BallPool
extends
Pool
<
Ball
>
{
...
...
src/custom/ShootPlanet/ShootPlanet.ts
View file @
b4bbd46e
...
...
@@ -17,6 +17,7 @@ import { NetUtils } from "./Global/NetUtils";
import
Net
from
"./Global/Net"
;
import
Loading
from
"./Global/Loading"
;
import
{
initNECaptcha
}
from
"./Component/InitNECaptcha"
;
import
SoundMgr
from
"./Mgr/SoundMgr"
;
/**
* Created by rockyl on 2019-11-22.
...
...
@@ -50,6 +51,8 @@ export class ShootPlanet extends engine.Container {
constructor
()
{
super
();
return
;
this
.
customProperty
();
this
.
game
=
new
Game
(
this
);
this
.
width
=
750
;
...
...
@@ -57,6 +60,8 @@ export class ShootPlanet extends engine.Container {
this
.
addEventListener
(
engine
.
Event
.
REMOVED_FROM_STAGE
,
this
.
onDestroy
,
this
);
this
.
init
();
SoundMgr
.
instance
.
enabled
=
false
;
if
(
GuideMgr
.
instance
.
guideFlag
==
true
)
{
const
car
=
this
.
game
.
_car
;
GuideMgr
.
instance
.
runGuide
(
0
,
car
.
x
+
car
.
width
/
2
,
car
.
y
+
car
.
height
/
2
/* - 130 */
);
...
...
src/custom/ShootPlanet/meta.json
View file @
b4bbd46e
...
...
@@ -67,7 +67,7 @@
"ext"
:
".png"
},
{
"url"
:
"//yun.duiba.com.cn/aurora/assets/
b95848ec6c510347c040f0c11f0d5685fcc110aa
.png"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
692cd00552482f0a89602701a84bde870019a763
.png"
,
"uuid"
:
"09bdff41-2fe3-4298-ad3a-1d2eaf6af778"
,
"ext"
:
".png"
},
...
...
@@ -216,11 +216,6 @@
"uuid"
:
""
,
"ext"
:
".png"
},
{
"url"
:
"//yun.duiba.com.cn/aurora/assets/d4ac501c938e2b7cd4beaf737ff07c53afe18c44.png"
,
"uuid"
:
"3cc0aa86-0581-4caa-b662-266e58fd39b7"
,
"ext"
:
".png"
},
{
"url"
:
"//yun.duiba.com.cn/aurora/assets/905239e8db76682f47339668e7d9279b2ec4f0e2.png"
,
"uuid"
:
"93992a62-e3c4-46d5-99f4-f7ba35fe4f4f"
,
...
...
@@ -260,7 +255,16 @@
"url"
:
"//yun.duiba.com.cn/aurora/assets/ed6f41a38d28e03acf791dd3672c0364e6754821.mp3"
,
"uuid"
:
"ca6b799f-be85-4e94-99df-812f31801490"
,
"ext"
:
".mp3"
},
{
"url"
:
"//yun.duiba.com.cn/aurora/assets/d4ac501c938e2b7cd4beaf737ff07c53afe18c44.png"
,
"uuid"
:
"3cc0aa86-0581-4caa-b662-266e58fd39b7"
,
"ext"
:
".png"
},
{
"url"
:
"//yun.duiba.com.cn/aurora/assets/d4ac501c938e2b7cd4beaf737ff07c53afe18c44.png"
,
"uuid"
:
"3cc0aa86-0581-4caa-b662-266e58fd39b7"
,
"ext"
:
".png"
}
]
}
\ No newline at end of file
src/custom/ShootPlanet/test.js
0 → 100644
View file @
b4bbd46e
let
payload
=
Object
.
assign
({},
args
);
let
sign
=
engine
.
env
.
shareUrl
.
indexOf
(
"?"
)
>
0
?
"&"
:
"?"
;
payload
.
url
=
engine
.
env
.
shareUrl
+
sign
+
"shareCode="
+
args
.
shareCode
;
next
(
'success'
,
payload
);
\ No newline at end of file
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