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劳工
zeroing-libs
Commits
3d62bb2f
Commit
3d62bb2f
authored
Jun 15, 2020
by
任建锋
Browse files
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Plain Diff
--
parent
697e8d0e
Changes
11
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11 changed files
with
622 additions
and
304 deletions
+622
-304
.DS_Store
dist/.DS_Store
+0
-0
dragon-boat-race.json
dist/customs/dragon-boat-race.json
+83
-45
app.js
src/custom/dragon-boat-race/debug/app.js
+7
-7
load-assets.js
src/custom/dragon-boat-race/debug/load-assets.js
+78
-54
main.js
src/custom/dragon-boat-race/debug/main.js
+161
-67
main.js.map
src/custom/dragon-boat-race/debug/main.js.map
+1
-1
meta.json
src/custom/dragon-boat-race/meta.json
+84
-49
GameView.ts
src/custom/dragon-boat-race/src/game/GameView.ts
+173
-59
GameWrapper.ts
src/custom/dragon-boat-race/src/game/GameWrapper.ts
+6
-8
Goods.ts
src/custom/dragon-boat-race/src/game/Goods.ts
+29
-13
index.html
src/custom/shoot-planet-2/debug/index.html
+0
-1
No files found.
dist/.DS_Store
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3d62bb2f
No preview for this file type
dist/customs/dragon-boat-race.json
View file @
3d62bb2f
This diff is collapsed.
Click to expand it.
src/custom/dragon-boat-race/debug/app.js
View file @
3d62bb2f
...
...
@@ -2,7 +2,7 @@
* Created by renjianfeng on 2020-03-13.
*/
const
customId
=
'
food-fell2
'
;
const
customId
=
'
dragon-boat-race
'
;
(
async
function
()
{
let
customModule
=
await
fetch
(
`../meta.json`
);
...
...
@@ -46,21 +46,21 @@ function launchWithCustomModule(customModule) {
},
100
);
setTimeout
(()
=>
{
engine
.
globalEvent
.
dispatchEvent
(
'
food-fell
-reset'
,
{
"goodsProbability"
:
"0.
8,0.1,0.1
"
,
engine
.
globalEvent
.
dispatchEvent
(
'
dragon-boat-race
-reset'
,
{
"goodsProbability"
:
"0.
3,0.2,0.3,0.2
"
,
"countDown"
:
30
,
"acceleratedSpeed"
:
0.1
});
engine
.
globalEvent
.
dispatchEvent
(
'
food-fell
-start'
);
engine
.
globalEvent
.
dispatchEvent
(
'
dragon-boat-race
-start'
);
},
1000
);
});
engine
.
globalEvent
.
addEventListener
(
'
food-fell
-time-update'
,
(
e
)
=>
{
engine
.
globalEvent
.
addEventListener
(
'
dragon-boat-race
-time-update'
,
(
e
)
=>
{
console
.
log
(
e
.
type
,
e
.
data
);
});
engine
.
globalEvent
.
addEventListener
(
'
food-fell
-score-update'
,
(
e
)
=>
{
engine
.
globalEvent
.
addEventListener
(
'
dragon-boat-race
-score-update'
,
(
e
)
=>
{
console
.
log
(
e
.
type
,
e
.
data
);
});
engine
.
globalEvent
.
addEventListener
(
'
food-fell
-game-over'
,
(
e
)
=>
{
engine
.
globalEvent
.
addEventListener
(
'
dragon-boat-race
-game-over'
,
(
e
)
=>
{
console
.
log
(
e
.
type
,
e
.
data
);
});
}
...
...
src/custom/dragon-boat-race/debug/load-assets.js
View file @
3d62bb2f
...
...
@@ -3,60 +3,84 @@
*/
const
assets
=
[
{
"name"
:
"雨滴0"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/badb3627bbcc75276a3eed53daa8b0a454ced6eb.png"
,
"uuid"
:
"d3ce99da-89e1-447d-8c52-b3f391925c3c"
,
"ext"
:
".png"
},
{
"name"
:
"雨滴1"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/5cc0092913c571eeb52317b8e1e0dc715793049c.png"
,
"uuid"
:
"02f17008-1d8d-4108-a0fc-03fbc71fd118"
,
"ext"
:
".png"
},
{
"name"
:
"雨滴2"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/4b938949b85d50b36ef0f66450643495efbf7580.png"
,
"uuid"
:
"46aa4f8a-9a6c-4210-8ffd-92da0dd3bc75"
,
"ext"
:
".png"
},
{
"name"
:
"炸弹"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/171e92283cd13c013ee1b76d28d252ff08815d47.png"
,
"uuid"
:
"eb88b42d-e151-4c1b-94b9-7c16f7bfac29"
,
"ext"
:
".png"
},
{
"name"
:
"石块"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/99b0af0c59fe79a415a3f032149cfacc27e3ac2c.png"
,
"uuid"
:
"ab1bdabc-21ba-46bf-9299-6c638f766c88"
,
"ext"
:
".png"
},
{
"name"
:
"水花"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/11b1f49fa3afa3a48f1dd3e3c1eb294e3fa9d886.svga"
,
"uuid"
:
"cdd2268f-ad65-4b5e-a965-ee61b730da21"
,
"ext"
:
".svga"
},
{
"name"
:
"石头svga"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/01aa6fcb33aa8231f075257026eab2f0aeb3c27a.svga"
,
"uuid"
:
"846a139d-0990-4db4-a323-f22379932ee4"
,
"ext"
:
".svga"
},
{
"name"
:
"炸弹svga"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/3b58e7ace031b09c651cf8e7202f9c86e86852c9.svga"
,
"uuid"
:
"d7a3947b-7fcb-48f2-9ddf-2f075d37a619"
,
"ext"
:
".svga"
},
{
"name"
:
"玩家"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/db0130d36ef79865be9c753ea0627027f16341d8.png"
,
"uuid"
:
"4931d296-4421-4a2f-8299-7bab87407c72"
,
"ext"
:
".png"
}
// {
// "name": "循环背景1",
// "url": "//yun.duiba.com.cn/aurora/assets/a57af3e2092f421ebbb47ee7a3d30f4326b5b7cd.jpg",
// "uuid": "d95a5911-1c7c-4b60-9ff1-5cb179738e91",
// "ext": ".jpg"
// },
// {
// "name": "循环背景2",
// "url": "//yun.duiba.com.cn/aurora/assets/489de78a248456d9dee74d8106da3dae40c0268b.jpg",
// "uuid": "2222b6d9-17cb-42a6-a0f2-54c390522ca5",
// "ext": ".jpg"
// },
// {
// "name": "雨滴0",
// "url": "//yun.duiba.com.cn/aurora/assets/badb3627bbcc75276a3eed53daa8b0a454ced6eb.png",
// "uuid": "d3ce99da-89e1-447d-8c52-b3f391925c3c",
// "ext": ".png"
// },
// {
// "name": "雨滴1",
// "url": "//yun.duiba.com.cn/aurora/assets/5cc0092913c571eeb52317b8e1e0dc715793049c.png",
// "uuid": "02f17008-1d8d-4108-a0fc-03fbc71fd118",
// "ext": ".png"
// },
// {
// "name": "雨滴2",
// "url": "//yun.duiba.com.cn/aurora/assets/4b938949b85d50b36ef0f66450643495efbf7580.png",
// "uuid": "46aa4f8a-9a6c-4210-8ffd-92da0dd3bc75",
// "ext": ".png"
// },
// {
// "name": "炸弹",
// "url": "//yun.duiba.com.cn/aurora/assets/171e92283cd13c013ee1b76d28d252ff08815d47.png",
// "uuid": "eb88b42d-e151-4c1b-94b9-7c16f7bfac29",
// "ext": ".png"
// },
// {
// "name": "石块",
// "url": "//yun.duiba.com.cn/aurora/assets/99b0af0c59fe79a415a3f032149cfacc27e3ac2c.png",
// "uuid": "ab1bdabc-21ba-46bf-9299-6c638f766c88",
// "ext": ".png"
// },
// {
// "name": "水花",
// "url": "//yun.duiba.com.cn/aurora/assets/ac85f46bd6e47b729a4d16f91696e12d273cdc75.svga",
// "uuid": "cdd2268f-ad65-4b5e-a965-ee61b730da21",
// "ext": ".svga"
// },
// {
// "name": "石头svga",
// "url": "//yun.duiba.com.cn/aurora/assets/01aa6fcb33aa8231f075257026eab2f0aeb3c27a.svga",
// "uuid": "846a139d-0990-4db4-a323-f22379932ee4",
// "ext": ".svga"
// },
// {
// "name": "炸弹svga",
// "url": "//yun.duiba.com.cn/aurora/assets/862802a8173acc1bde28dd603c7ffd2ccc426700.svga",
// "uuid": "d7a3947b-7fcb-48f2-9ddf-2f075d37a619",
// "ext": ".svga"
// },
// {
// "name": "玩家翻船",
// "url": "//yun.duiba.com.cn/aurora/assets/1615916b51ec577afd09e2392ac8ee3fa32e6891.svga",
// "uuid": "6338498f-78ba-4d4b-a172-85755646baf7",
// "ext": ".svga"
// },
// {
// "name": "玩家滑动",
// "url": "//yun.duiba.com.cn/aurora/assets/790b67abcc05f1690dde2edae058d865ceb1fe6f.svga",
// "uuid": "59920d79-e5bf-46e0-a753-f4e7a1315a97",
// "ext": ".svga"
// },
// {
// "name": "玩家静止",
// "url": "//yun.duiba.com.cn/aurora/assets/db0130d36ef79865be9c753ea0627027f16341d8.png",
// "uuid": "4931d296-4421-4a2f-8299-7bab87407c72",
// "ext": ".png"
// }
];
function
loadAssets
(
customModuleAssets
,
onProgress
,
onComplete
){
...
...
src/custom/dragon-boat-race/debug/main.js
View file @
3d62bb2f
This diff is collapsed.
Click to expand it.
src/custom/dragon-boat-race/debug/main.js.map
View file @
3d62bb2f
This diff is collapsed.
Click to expand it.
src/custom/dragon-boat-race/meta.json
View file @
3d62bb2f
...
...
@@ -7,15 +7,20 @@
"type"
:
"number"
,
"default"
:
900
},
"r
ai
nScore"
:
{
"alias"
:
"
接中雨滴获得分数
"
,
"r
u
nScore"
:
{
"alias"
:
"
每前进1米加分(不能小于1)
"
,
"type"
:
"number"
,
"default"
:
1
},
"stoneScore"
:
{
"alias"
:
"接中石块获得分数"
,
"rainScore"
:
{
"alias"
:
"接金币获得分数"
,
"type"
:
"number"
,
"default"
:
5
},
"rain2Score"
:
{
"alias"
:
"接粽子获得分数"
,
"type"
:
"number"
,
"default"
:
-1
"default"
:
10
},
"speed"
:
{
"alias"
:
"道具掉落初始速度"
,
...
...
@@ -43,127 +48,157 @@
"type"
:
"number"
,
"default"
:
-20
},
"maxNpcBound"
:
{
"alias"
:
"道具随机出现的边距"
,
"type"
:
"number"
,
"default"
:
100
},
"gameOverCondition"
:
{
"alias"
:
"游戏结束条件(1:接到炸弹死亡,2:分数负数或接到炸弹死亡)"
,
"type"
:
"number"
,
"default"
:
1
},
"boomPosition1Offset"
:
{
"alias"
:
"爆炸svga位置偏移[x,y]"
,
"alias"
:
"
奖励
爆炸svga位置偏移[x,y]"
,
"type"
:
"array<number>"
,
"default"
:
"0,0"
}
,
"default"
:
"-80,-200"
},
"boomPosition2Offset"
:
{
"alias"
:
"爆炸svga位置偏移[x,y]"
,
"alias"
:
"
奖励
爆炸svga位置偏移[x,y]"
,
"type"
:
"array<number>"
,
"default"
:
"0,0"
}
,
"default"
:
"-80,-200"
},
"boomPosition3Offset"
:
{
"alias"
:
"爆炸svga位置偏移[x,y]"
,
"alias"
:
"障碍爆炸svga位置偏移[x,y]"
,
"type"
:
"array<number>"
,
"default"
:
"0,-100"
},
"playerRunPosition3Offset"
:
{
"alias"
:
"玩家滑动位置偏移"
,
"type"
:
"array<number>"
,
"default"
:
"-100,-120"
},
"playerOverPosition3Offset"
:
{
"alias"
:
"玩家翻船位置偏移"
,
"type"
:
"array<number>"
,
"default"
:
"-100,-1
0
0"
"default"
:
"-100,-1
2
0"
}
},
"assets"
:
[
{
"name"
:
"
雨滴0
"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
badb3627bbcc75276a3eed53daa8b0a454ced6eb.pn
g"
,
"uuid"
:
"d
3ce99da-89e1-447d-8c52-b3f391925c3c
"
,
"ext"
:
".
pn
g"
"name"
:
"
循环背景1
"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
a57af3e2092f421ebbb47ee7a3d30f4326b5b7cd.jp
g"
,
"uuid"
:
"d
95a5911-1c7c-4b60-9ff1-5cb179738e91
"
,
"ext"
:
".
jp
g"
},
{
"name"
:
"雨滴1"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/5cc0092913c571eeb52317b8e1e0dc715793049c.png"
,
"uuid"
:
"02f17008-1d8d-4108-a0fc-03fbc71fd118"
,
"name"
:
"循环背景2"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/489de78a248456d9dee74d8106da3dae40c0268b.jpg"
,
"uuid"
:
"2222b6d9-17cb-42a6-a0f2-54c390522ca5"
,
"ext"
:
".jpg"
},
{
"name"
:
"金币"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/6d2719418a59a95fc0db0c0b761d00b4b4519b81.png"
,
"uuid"
:
"d3ce99da-89e1-447d-8c52-b3f391925c3c"
,
"ext"
:
".png"
},
{
"name"
:
"
雨滴2
"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
4b938949b85d50b36ef0f66450643495efbf7580
.png"
,
"uuid"
:
"
46aa4f8a-9a6c-4210-8ffd-92da0dd3bc75
"
,
"name"
:
"
粽子
"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
89ec786e36cd306225502b384ddb7550d79166c2
.png"
,
"uuid"
:
"
02f17008-1d8d-4108-a0fc-03fbc71fd118
"
,
"ext"
:
".png"
},
{
"name"
:
"
炸弹
"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/1
71e92283cd13c013ee1b76d28d252ff08815d47
.png"
,
"name"
:
"
石块
"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/1
3efce5d31f114e2db9c9b0baac057bc1baf89d2
.png"
,
"uuid"
:
"eb88b42d-e151-4c1b-94b9-7c16f7bfac29"
,
"ext"
:
".png"
},
{
"name"
:
"
石块
"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
99b0af0c59fe79a415a3f032149cfacc27e3ac2
c.png"
,
"name"
:
"
木头
"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
3071bf51a8cc4e1733fe7ab6549206d27be15e7
c.png"
,
"uuid"
:
"ab1bdabc-21ba-46bf-9299-6c638f766c88"
,
"ext"
:
".png"
},
{
"name"
:
"
水花
"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
11b1f49fa3afa3a48f1dd3e3c1eb294e3fa9d886
.svga"
,
"name"
:
"
碰到金币svga
"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
ebd0dc01e7154970bc2b1e65a6a3641aec0e319c
.svga"
,
"uuid"
:
"cdd2268f-ad65-4b5e-a965-ee61b730da21"
,
"ext"
:
".svga"
},
{
"name"
:
"
石头
svga"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
01aa6fcb33aa8231f075257026eab2f0aeb3c27a
.svga"
,
"uuid"
:
"
846a139d-0990-4db4-a323-f22379932ee4
"
,
"name"
:
"
碰到粽子
svga"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
b9d21ca9758a8503dc5271949924f7cb08adcdf2
.svga"
,
"uuid"
:
"
ce252ae3-9cc5-490b-9c18-a4111317c473
"
,
"ext"
:
".svga"
},
{
"name"
:
"
炸弹
svga"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
3b58e7ace031b09c651cf8e7202f9c86e86852c9
.svga"
,
"name"
:
"
碰到石头
svga"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/
862802a8173acc1bde28dd603c7ffd2ccc426700
.svga"
,
"uuid"
:
"d7a3947b-7fcb-48f2-9ddf-2f075d37a619"
,
"ext"
:
".svga"
},
{
"name"
:
"玩家"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/db0130d36ef79865be9c753ea0627027f16341d8.png"
,
"name"
:
"玩家翻船"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/4dd3f3d80c8560d534abfd4c55f4ed758fd9c6f1.svga"
,
"uuid"
:
"6338498f-78ba-4d4b-a172-85755646baf7"
,
"ext"
:
".svga"
},
{
"name"
:
"玩家滑动"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/83c888fcce01d2202a9b4ab73090b3f9e2bc11cd.svga"
,
"uuid"
:
"59920d79-e5bf-46e0-a753-f4e7a1315a97"
,
"ext"
:
".svga"
},
{
"name"
:
"玩家静止"
,
"url"
:
"//yun.duiba.com.cn/aurora/assets/9e1d76f3ce486edd17c81e97782ed8afe3f66c0b.png"
,
"uuid"
:
"4931d296-4421-4a2f-8299-7bab87407c72"
,
"ext"
:
".png"
}
],
"events"
:
{
"in"
:
{
"
food-fell
-reset"
:
{
"
dragon-boat-race
-reset"
:
{
"alias"
:
"重置"
,
"data"
:
{
"goodsProbability"
:
"[0.2,0.
5,0.3]道具概率(雨滴、石头、炸弹
),所有概率相加为1"
,
"goodsProbability"
:
"[0.2,0.
2,0.3,0.3]道具概率(金币、粽子、木头、石块
),所有概率相加为1"
,
"countDown"
:
"倒计时(s)"
,
"acceleratedSpeed"
:
"道具掉落加速度(单位:每秒)"
}
},
"
food-fell
-start"
:
{
"
dragon-boat-race
-start"
:
{
"alias"
:
"开始"
},
"
food-fell
-revive"
:
{
"
dragon-boat-race
-revive"
:
{
"alias"
:
"复活"
},
"
food-fell
-pause"
:
{
"
dragon-boat-race
-pause"
:
{
"alias"
:
"暂停"
},
"
food-fell
-resume"
:
{
"
dragon-boat-race
-resume"
:
{
"alias"
:
"恢复"
},
"
food-fell
-clear"
:
{
"
dragon-boat-race
-clear"
:
{
"alias"
:
"清空,通过reset事件恢复"
}
},
"out"
:
{
"
food-fell
-score-update"
:
{
"
dragon-boat-race
-score-update"
:
{
"alias"
:
"分数更新"
,
"data"
:
{
"score"
:
"分数"
}
},
"
food-fell
-time-update"
:
{
"
dragon-boat-race
-time-update"
:
{
"alias"
:
"倒计时更新"
,
"data"
:
{
"time"
:
"剩余时间"
}
},
"
food-fell
-game-over"
:
{
"
dragon-boat-race
-game-over"
:
{
"alias"
:
"游戏结束"
,
"data"
:
{
"score"
:
"分数"
,
...
...
src/custom/dragon-boat-race/src/game/GameView.ts
View file @
3d62bb2f
This diff is collapsed.
Click to expand it.
src/custom/dragon-boat-race/src/game/GameWrapper.ts
View file @
3d62bb2f
...
...
@@ -12,14 +12,12 @@ export class GameWrapper extends engine.Container {
constructor
()
{
super
();
alert
(
123
)
engine
.
globalEvent
.
addEventListener
(
'food-fell-reset'
,
this
.
reset
,
this
);
engine
.
globalEvent
.
addEventListener
(
'food-fell-start'
,
this
.
start
,
this
);
engine
.
globalEvent
.
addEventListener
(
'food-fell-pause'
,
this
.
pause
,
this
);
engine
.
globalEvent
.
addEventListener
(
'food-fell-resume'
,
this
.
resume
,
this
);
engine
.
globalEvent
.
addEventListener
(
'food-fell-revive'
,
this
.
revive
,
this
);
engine
.
globalEvent
.
addEventListener
(
'food-fell-clear'
,
this
.
clear
,
this
);
engine
.
globalEvent
.
addEventListener
(
'dragon-boat-race-reset'
,
this
.
reset
,
this
);
engine
.
globalEvent
.
addEventListener
(
'dragon-boat-race-start'
,
this
.
start
,
this
);
engine
.
globalEvent
.
addEventListener
(
'dragon-boat-race-pause'
,
this
.
pause
,
this
);
engine
.
globalEvent
.
addEventListener
(
'dragon-boat-race-resume'
,
this
.
resume
,
this
);
engine
.
globalEvent
.
addEventListener
(
'dragon-boat-race-revive'
,
this
.
revive
,
this
);
engine
.
globalEvent
.
addEventListener
(
'dragon-boat-race-clear'
,
this
.
clear
,
this
);
this
.
addEventListener
(
engine
.
MouseEvent
.
CLICK
,
this
.
onTap
,
this
);
...
...
src/custom/dragon-boat-race/src/game/Goods.ts
View file @
3d62bb2f
...
...
@@ -19,25 +19,32 @@ export class Goods extends engine.Container {
// let randomNum = Math.floor(Math.random() * 3)
// console.log('雨滴' + randomNum);
let
rain
=
new
engine
.
Sprite
(
getTextureByName
(
'雨滴0'
));
let
rain1
=
new
engine
.
Sprite
(
getTextureByName
(
'雨滴1'
));
let
rain2
=
new
engine
.
Sprite
(
getTextureByName
(
'雨滴2'
));
let
rain
=
new
engine
.
Sprite
(
getTextureByName
(
'金币'
));
let
rain1
=
new
engine
.
Sprite
(
getTextureByName
(
'粽子'
));
rain
[
"npcType"
]
=
"rain0"
rain1
[
"npcType"
]
=
"rain1"
rain2
[
"npcType"
]
=
"rain2"
let
stone
=
new
engine
.
Sprite
(
getTextureByName
(
'石块'
));
let
stone
=
new
engine
.
Sprite
(
getTextureByName
(
'木头'
));
stone
[
"npcType"
]
=
"stone"
let
boom
=
new
engine
.
Sprite
(
getTextureByName
(
'
炸弹
'
));
let
boom
=
new
engine
.
Sprite
(
getTextureByName
(
'
石块
'
));
boom
[
"npcType"
]
=
"boom"
rain
.
visible
=
false
;
rain1
.
visible
=
false
;
rain2
.
visible
=
false
;
stone
.
visible
=
false
;
boom
.
visible
=
false
;
rain
.
anchorX
=
rain
.
width
/
2
rain1
.
anchorX
=
rain1
.
width
/
2
stone
.
anchorX
=
stone
.
width
/
2
boom
.
anchorX
=
boom
.
width
/
2
rain
.
anchorY
=
rain
.
height
/
2
rain1
.
anchorY
=
rain1
.
height
/
2
stone
.
anchorY
=
stone
.
height
/
2
boom
.
anchorY
=
boom
.
height
/
2
body
.
addChild
(
rain
)
body
.
addChild
(
rain1
)
body
.
addChild
(
rain2
)
body
.
addChild
(
stone
)
body
.
addChild
(
boom
)
...
...
@@ -53,24 +60,33 @@ export class Goods extends engine.Container {
}
reset
()
{
this
[
"lifeState"
]
=
true
;
this
.
visible
=
true
;
this
.
rotation
=
0
;
this
.
anchorOffsetY
=
0
;
if
(
this
.
width
<=
0
){
this
.
anchorX
=
50
;
}
else
{
this
.
anchorX
=
this
.
width
/
2
;
}
this
.
anchorY
=
this
.
height
/
2
;
this
.
scaleX
=
this
.
scaleY
=
1
;
this
.
y
=
0
;
this
.
x
=
(
750
-
120
)
*
Math
.
random
()
+
30
;
this
.
x
=
(
(
750
-
props
.
maxNpcBound
)
-
120
)
*
Math
.
random
()
+
30
+
props
.
maxNpcBound
;
this
.
rotation
=
0
;
let
random
=
Math
.
random
()
if
(
typeof
(
props
.
goodsProbability
)
==
'string'
){
props
.
goodsProbability
=
props
.
goodsProbability
.
split
(
','
).
map
((
i
:
string
)
=>
+
i
)
console
.
log
(
props
.
goodsProbability
);
}
if
(
random
<
props
.
goodsProbability
[
0
]){
let
randomNum
=
Math
.
floor
(
Math
.
random
()
*
3
)
this
.
showNpc
(
"rain"
+
randomNum
)
this
.
showNpc
(
"rain0"
)
}
else
if
(
random
>=
props
.
goodsProbability
[
0
]
&&
random
<=
(
props
.
goodsProbability
[
0
]
+
props
.
goodsProbability
[
1
])){
this
.
showNpc
(
"rain1"
)
}
else
if
(
random
>=
(
props
.
goodsProbability
[
0
]
+
props
.
goodsProbability
[
1
])
&&
random
<=
(
props
.
goodsProbability
[
0
]
+
props
.
goodsProbability
[
1
]
+
props
.
goodsProbability
[
2
])){
this
.
showNpc
(
"stone"
)
}
else
if
(
random
>
(
props
.
goodsProbability
[
0
]
+
props
.
goodsProbability
[
1
])){
}
else
if
(
random
>
(
props
.
goodsProbability
[
0
]
+
props
.
goodsProbability
[
1
]
+
props
.
goodsProbability
[
2
]
)){
this
.
showNpc
(
"boom"
)
}
}
...
...
src/custom/shoot-planet-2/debug/index.html
View file @
3d62bb2f
...
...
@@ -17,7 +17,6 @@
padding
:
0
;
margin
:
0
;
border
:
0
;
width
:
100%
;
height
:
100%
;
overflow
:
hidden
;
...
...
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