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劳工
zeroing-libs
Commits
269a6735
Commit
269a6735
authored
Apr 07, 2020
by
rockyl
Browse files
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删除dts
parent
dbe171a4
Changes
35
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35 changed files
with
0 additions
and
442 deletions
+0
-442
tsconfig.json
tsconfig.json
+0
-2
Block.d.ts
types/zeroing-libs/src/custom/jump-high/src/game/Block.d.ts
+0
-13
GameView.d.ts
.../zeroing-libs/src/custom/jump-high/src/game/GameView.d.ts
+0
-50
GoldBag.d.ts
...s/zeroing-libs/src/custom/jump-high/src/game/GoldBag.d.ts
+0
-9
JumpHigh.d.ts
.../zeroing-libs/src/custom/jump-high/src/game/JumpHigh.d.ts
+0
-11
Player.d.ts
types/zeroing-libs/src/custom/jump-high/src/game/Player.d.ts
+0
-30
utils.d.ts
types/zeroing-libs/src/custom/jump-high/src/game/utils.d.ts
+0
-5
index.d.ts
types/zeroing-libs/src/custom/jump-high/src/index.d.ts
+0
-2
Background.d.ts
...bs/src/custom/lipstick-turntable/src/game/Background.d.ts
+0
-7
Base.d.ts
...ing-libs/src/custom/lipstick-turntable/src/game/Base.d.ts
+0
-5
Block.d.ts
...ng-libs/src/custom/lipstick-turntable/src/game/Block.d.ts
+0
-13
BreakUpPart.d.ts
...s/src/custom/lipstick-turntable/src/game/BreakUpPart.d.ts
+0
-13
GameView.d.ts
...libs/src/custom/lipstick-turntable/src/game/GameView.d.ts
+0
-27
GameWrapper.d.ts
...s/src/custom/lipstick-turntable/src/game/GameWrapper.d.ts
+0
-14
GoldBag.d.ts
...-libs/src/custom/lipstick-turntable/src/game/GoldBag.d.ts
+0
-7
GuideLayer.d.ts
...bs/src/custom/lipstick-turntable/src/game/GuideLayer.d.ts
+0
-8
JumpHigh.d.ts
...libs/src/custom/lipstick-turntable/src/game/JumpHigh.d.ts
+0
-11
LipstickTurntable.d.ts
...custom/lipstick-turntable/src/game/LipstickTurntable.d.ts
+0
-11
LispstickTurntable.d.ts
...ustom/lipstick-turntable/src/game/LispstickTurntable.d.ts
+0
-11
LisptickTurntable.d.ts
...custom/lipstick-turntable/src/game/LisptickTurntable.d.ts
+0
-11
Player.d.ts
...g-libs/src/custom/lipstick-turntable/src/game/Player.d.ts
+0
-28
Stick.d.ts
...ng-libs/src/custom/lipstick-turntable/src/game/Stick.d.ts
+0
-10
Turntable.d.ts
...ibs/src/custom/lipstick-turntable/src/game/Turntable.d.ts
+0
-24
object-pool-init.d.ts
.../custom/lipstick-turntable/src/game/object-pool-init.d.ts
+0
-1
utils.d.ts
...ng-libs/src/custom/lipstick-turntable/src/game/utils.d.ts
+0
-3
index.d.ts
...zeroing-libs/src/custom/lipstick-turntable/src/index.d.ts
+0
-2
props.d.ts
...zeroing-libs/src/custom/lipstick-turntable/src/props.d.ts
+0
-3
Car.d.ts
...ing-libs/src/custom/shoot-planet-2/src/game/Game/Car.d.ts
+0
-24
GuideMask.d.ts
...bs/src/custom/shoot-planet-2/src/game/Game/GuideMask.d.ts
+0
-4
MConfigs.d.ts
...s/src/custom/shoot-planet-2/src/game/Global/MConfigs.d.ts
+0
-56
GuideMgr.d.ts
...libs/src/custom/shoot-planet-2/src/game/Mgr/GuideMgr.d.ts
+0
-9
ShootPlanet.d.ts
...-libs/src/custom/shoot-planet-2/src/game/ShootPlanet.d.ts
+0
-12
index.d.ts
types/zeroing-libs/src/custom/shoot-planet-2/src/index.d.ts
+0
-2
props.d.ts
types/zeroing-libs/src/custom/shoot-planet-2/src/props.d.ts
+0
-3
index.d.ts
types/zeroing-libs/src/process/view/push-scene/index.d.ts
+0
-1
No files found.
tsconfig.json
View file @
269a6735
...
...
@@ -5,8 +5,6 @@
"removeComments"
:
true
,
"noEmitOnError"
:
true
,
"noEmitHelpers"
:
true
,
"declarationDir"
:
"types"
,
"declaration"
:
true
,
"experimentalDecorators"
:
true
,
"outDir"
:
"dist"
,
"lib"
:
[
...
...
types/zeroing-libs/src/custom/jump-high/src/game/Block.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
default
class
Block
extends
engine
.
Container
{
private
body
;
type
:
any
;
dir
:
any
;
constructor
();
reset
({
type
,
}:
{
type
:
any
;
}):
void
;
playEnter
(
index
:
any
,
animation
:
any
):
Promise
<
{}
>
;
playLeave
():
void
;
playEffect
():
void
;
stop
():
void
;
}
types/zeroing-libs/src/custom/jump-high/src/game/GameView.d.ts
deleted
100644 → 0
View file @
dbe171a4
import
Block
from
"./Block"
;
import
{
Background
}
from
"./Background"
;
import
Player
from
"./Player"
;
import
{
Base
}
from
"./Base"
;
import
{
GuideLayer
}
from
"./GuideLayer"
;
export
default
class
GameView
extends
engine
.
Container
{
background
:
Background
;
base
:
Base
;
frontContainer
:
engine
.
Container
;
blockContainer
:
engine
.
Container
;
guideLayer
:
GuideLayer
;
player
:
Player
;
hitEffect
:
svga
.
Svga
;
currentBlock
:
Block
;
needHitTest
:
any
;
index
:
number
;
blockComplete
:
any
;
baseOffset
:
number
;
timer
:
any
;
_pos
:
any
;
_score
:
any
;
_remainToShowGoldBag
:
any
;
lastLandType
:
any
;
_touchEnabled
:
any
;
private
_hasSetup
;
constructor
();
setup
():
void
;
reset
(
revive
?:
boolean
):
Promise
<
void
>
;
resetPlayer
(
revive
?:
boolean
):
Promise
<
void
>
;
start
(
revive
?:
boolean
):
Promise
<
void
>
;
pause
():
void
;
resume
():
void
;
revive
():
Promise
<
void
>
;
addBlock
(
animation
?:
boolean
):
void
;
private
goldBags
;
addGoldBag
():
void
;
private
nextToUpdateScore
;
playOpenGoldBag
():
Promise
<
void
>
;
onPlayerJumpOnTop
():
void
;
readonly
blockCount
:
number
;
pos
:
any
;
updatePos
():
void
;
private
onEnterFrame
;
onHitOn
(
dir
:
any
):
Promise
<
void
>
;
jump
():
Promise
<
void
>
;
private
scoreChange
;
playHitEffect
(
dir
:
any
):
void
;
playZoom
(
type
:
'in'
|
'out'
,
duration
?:
number
):
Promise
<
{}
>
;
playShake
():
Promise
<
{}
>
;
}
types/zeroing-libs/src/custom/jump-high/src/game/GoldBag.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
GoldBag
extends
engine
.
Container
{
private
svga
;
private
avatar
;
remain
:
number
;
constructor
();
setup
():
void
;
reset
(
data
:
any
):
void
;
playOpen
():
Promise
<
{}
>
;
}
types/zeroing-libs/src/custom/jump-high/src/game/JumpHigh.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
JumpHigh
extends
engine
.
Container
{
private
_status
;
private
_gameView
;
constructor
();
reset
():
void
;
start
(
event
:
engine
.
Event
):
void
;
pause
():
void
;
resume
():
void
;
revive
():
void
;
private
onTap
;
}
types/zeroing-libs/src/custom/jump-high/src/game/Player.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
default
class
Player
extends
engine
.
Container
{
private
jumpPromise
;
private
playing
;
private
vy
;
private
g
;
private
baseY
;
private
aboveBlock
;
private
_aniName
;
private
_currentAni
;
private
_prefectLandCounting
;
private
aniJump
;
private
aniFall
;
private
aniLandNormal
;
private
aniLandSide
;
private
aniHit
;
private
aniParachute
;
private
prefectEffect
;
private
landEffect
;
constructor
();
switchAni
(
name
:
any
,
dir
?:
number
,
play
?:
boolean
,
loop
?:
boolean
):
Promise
<
{}
>
;
setup
():
void
;
reset
(
revive
:
any
):
void
;
playReady
():
Promise
<
{}
>
;
private
onEnterFrame
;
changeBaseY
(
v
:
any
):
void
;
jump
():
Promise
<
{}
>
;
playLand
(
type
:
any
,
dir
:
any
):
Promise
<
void
>
;
hitAway
(
dir
:
any
):
Promise
<
void
>
;
parachute
(
dir
:
any
):
Promise
<
{}
>
;
}
types/zeroing-libs/src/custom/jump-high/src/game/utils.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
function
getTexture
(
uuid
:
any
):
engine
.
Texture
;
export
declare
function
getTextureByName
(
name
:
any
):
engine
.
Texture
;
export
declare
function
getBlockAsset
(
type
:
any
):
any
;
export
declare
function
createSvga
(
name
:
any
,
anchorName
:
any
):
svga
.
Svga
;
export
declare
function
playSound
(
name
:
any
):
void
;
types/zeroing-libs/src/custom/jump-high/src/index.d.ts
deleted
100644 → 0
View file @
dbe171a4
import
{
JumpHigh
}
from
"./game/JumpHigh"
;
export
default
function
(
props
:
any
):
JumpHigh
;
types/zeroing-libs/src/custom/lipstick-turntable/src/game/Background.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
Background
extends
engine
.
Container
{
private
_bg
;
private
_minScale
;
constructor
();
setup
():
void
;
playZoom
(
type
:
'in'
|
'out'
,
duration
?:
number
):
Promise
<
{}
>
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/Base.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
Base
extends
engine
.
Image
{
constructor
();
setup
():
void
;
reset
():
void
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/Block.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
default
class
Block
extends
engine
.
Container
{
private
body
;
type
:
any
;
dir
:
any
;
constructor
();
reset
({
type
,
}:
{
type
:
any
;
}):
void
;
playEnter
(
index
:
any
,
animation
:
any
):
Promise
<
{}
>
;
playLeave
():
void
;
playEffect
():
void
;
stop
():
void
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/BreakUpPart.d.ts
deleted
100644 → 0
View file @
dbe171a4
import
{
Turntable
}
from
"./Turntable"
;
export
declare
class
BreakUpPart
extends
engine
.
Container
{
private
_body
;
private
_turntable
;
private
_from
;
private
_to
;
private
_fromR
;
private
_toR
;
constructor
(
turntable
:
Turntable
,
from
:
any
,
to
:
any
);
updateMask
():
void
;
playFall
(
rotation
:
any
):
Promise
<
{}
>
;
readonly
body
:
engine
.
Image
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/GameView.d.ts
deleted
100644 → 0
View file @
dbe171a4
import
{
GuideLayer
}
from
"./GuideLayer"
;
import
{
Turntable
}
from
"./Turntable"
;
export
default
class
GameView
extends
engine
.
Container
{
turntable
:
Turntable
;
guideLayer
:
GuideLayer
;
private
_counting
;
_touchEnabled
:
any
;
private
_hasSetup
;
private
_countdown
;
private
_stick
;
private
_timer
;
constructor
();
setup
():
void
;
reset
(
revive
?:
boolean
,
options
?:
any
):
Promise
<
void
>
;
start
():
Promise
<
void
>
;
startCountDown
():
void
;
stopCountDown
():
void
;
prepareStick
():
void
;
recycleStick
():
void
;
pause
():
void
;
resume
():
void
;
revive
():
Promise
<
void
>
;
private
countDownStep
;
private
onTimeout
;
private
onHit
;
tap
(
e
:
any
):
void
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/GameWrapper.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
GameWrapper
extends
engine
.
Container
{
private
_status
;
private
_gameView
;
private
_touchLayer
;
constructor
();
private
onAddedToStage
;
reset
(
event
:
engine
.
Event
):
void
;
start
(
event
:
engine
.
Event
):
void
;
pause
():
void
;
resume
():
void
;
revive
():
void
;
clear
():
void
;
private
onTap
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/GoldBag.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
GoldBag
extends
engine
.
Container
{
private
svga
;
constructor
();
setup
():
void
;
reset
(
data
:
any
):
void
;
playOpen
():
Promise
<
{}
>
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/GuideLayer.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
GuideLayer
extends
engine
.
Container
{
private
guideMask
;
private
label
;
constructor
();
private
setup
;
show
(
id
:
any
,
options
:
any
):
Promise
<
{}
>
;
createRect
(
container
:
any
,
x
:
any
,
y
:
any
,
width
:
any
,
height
:
any
):
void
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/JumpHigh.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
JumpHigh
extends
engine
.
Container
{
private
_status
;
private
_gameView
;
constructor
();
reset
():
void
;
start
(
event
:
engine
.
Event
):
void
;
pause
():
void
;
resume
():
void
;
revive
():
void
;
private
onTap
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/LipstickTurntable.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
LipstickTurntable
extends
engine
.
Container
{
private
_status
;
private
_gameView
;
constructor
();
reset
():
void
;
start
(
event
:
engine
.
Event
):
void
;
pause
():
void
;
resume
():
void
;
revive
():
void
;
private
onTap
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/LispstickTurntable.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
LispstickTurntable
extends
engine
.
Container
{
private
_status
;
private
_gameView
;
constructor
();
reset
():
void
;
start
(
event
:
engine
.
Event
):
void
;
pause
():
void
;
resume
():
void
;
revive
():
void
;
private
onTap
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/LisptickTurntable.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
LisptickTurntable
extends
engine
.
Container
{
private
_status
;
private
_gameView
;
constructor
();
reset
():
void
;
start
(
event
:
engine
.
Event
):
void
;
pause
():
void
;
resume
():
void
;
revive
():
void
;
private
onTap
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/Player.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
default
class
Player
extends
engine
.
Container
{
private
jumpPromise
;
private
playing
;
private
vy
;
private
g
;
private
baseY
;
private
aboveBlock
;
private
_aniName
;
private
_currentAni
;
private
_prefectLandCounting
;
private
aniJump
;
private
aniFall
;
private
aniLandNormal
;
private
aniLandPrefect
;
private
aniLandSide
;
private
aniHit
;
private
aniParachute
;
constructor
();
switchAni
(
name
:
any
,
dir
?:
number
,
play
?:
boolean
,
loop
?:
boolean
):
Promise
<
{}
>
;
setup
():
void
;
reset
():
void
;
private
onEnterFrame
;
changeBaseY
(
v
:
any
):
void
;
jump
():
Promise
<
{}
>
;
playLand
(
type
:
any
,
dir
:
any
):
Promise
<
void
>
;
hitAway
(
dir
:
any
):
Promise
<
void
>
;
parachute
():
Promise
<
{}
>
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/Stick.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
class
Stick
extends
engine
.
Container
{
private
_body
;
private
_toY
;
constructor
();
reset
():
void
;
playSend
(
y
:
any
,
callback
:
any
):
void
;
stopSend
():
void
;
playFall
():
Promise
<
{}
>
;
anchorOffsetY
:
any
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/Turntable.d.ts
deleted
100644 → 0
View file @
dbe171a4
import
{
Stick
}
from
"./Stick"
;
export
declare
class
Turntable
extends
engine
.
Container
{
private
_wrapper
;
private
_stickContainer
;
private
_body
;
private
_breakUpContainer
;
private
_dir
;
private
_radius
;
private
_items
;
private
rotationRange
;
constructor
();
private
resetAsset
;
reset
(
options
:
any
):
void
;
readonly
radius
:
any
;
start
():
void
;
pause
():
void
;
resume
():
void
;
addStick
(
stick
:
Stick
):
boolean
;
parseAngle
(
r
:
any
):
number
;
hideSticks
():
void
;
playBreakUp
():
Promise
<
void
>
;
private
shake
;
private
rotateOnce
;
}
types/zeroing-libs/src/custom/lipstick-turntable/src/game/object-pool-init.d.ts
deleted
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dbe171a4
export
declare
const
PoolName
:
string
;
types/zeroing-libs/src/custom/lipstick-turntable/src/game/utils.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
function
getTexture
(
uuid
:
any
):
engine
.
Texture
;
export
declare
function
getTextureByName
(
name
:
any
):
engine
.
Texture
;
export
declare
function
playSound
(
name
:
any
):
void
;
types/zeroing-libs/src/custom/lipstick-turntable/src/index.d.ts
deleted
100644 → 0
View file @
dbe171a4
import
{
GameWrapper
}
from
"./game/GameWrapper"
;
export
default
function
(
props
:
any
):
GameWrapper
;
types/zeroing-libs/src/custom/lipstick-turntable/src/props.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
let
props
:
any
;
export
declare
function
prepareProps
():
void
;
export
declare
function
injectProps
(
p
:
any
):
void
;
types/zeroing-libs/src/custom/shoot-planet-2/src/game/Game/Car.d.ts
deleted
100644 → 0
View file @
dbe171a4
import
GameObject
from
"./GameObject"
;
import
Collider
from
"../Phycics/Collider"
;
export
default
class
Car
extends
GameObject
{
private
imgParticel
;
private
fireTimer
;
touchWall
:
1
|
-
1
|
0
;
onDied
:
()
=>
void
;
private
isDied
;
private
fireParticleTimer
;
private
invincible
;
private
rowBulletNum
;
private
fireSpeed
;
private
collider
;
constructor
();
private
fire
;
private
die
;
onCollisionEnter
(
other
:
Collider
):
void
;
onCollisionStay
(
other
:
Collider
):
void
;
private
onceBlink
;
revive
():
void
;
move
(
deltaX
:
number
):
void
;
onCollisionExit
(
other
:
Collider
):
void
;
private
onUpdate
;
}
types/zeroing-libs/src/custom/shoot-planet-2/src/game/Game/GuideMask.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
default
class
GuideMask
extends
engine
.
Container
{
constructor
(
index
:
number
,
x1
:
number
,
y1
:
number
);
onClick
:
(
context
:
GuideMask
)
=>
void
;
}
types/zeroing-libs/src/custom/shoot-planet-2/src/game/Global/MConfigs.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
namespace
MConfigs
{
function
updateConfig
():
void
;
const
size
:
number
[];
const
drop
:
{
[
key
:
number
]:
{
type
:
"bullet"
|
"power"
;
value
:
number
;
textColor
:
number
;
fileIndex
:
string
;
};
};
const
dropPool
:
{
0
:
{
num
:
number
;
factor
:
{
0
:
number
;
1
:
number
;
2
:
number
;
3
:
number
;
4
:
number
;
};
};
1
:
{
num
:
number
;
factor
:
{
0
:
number
;
1
:
number
;
2
:
number
;
3
:
number
;
4
:
number
;
};
};
2
:
{
num
:
number
;
factor
:
{
0
:
number
;
1
:
number
;
2
:
number
;
3
:
number
;
4
:
number
;
};
};
};
const
guide
:
{
[
key
:
number
]:
{
mask
:
string
;
text
:
{
str
:
string
;
offsetToMask
:
{
x
:
number
;
y
:
number
;
};
};
};
};
}
types/zeroing-libs/src/custom/shoot-planet-2/src/game/Mgr/GuideMgr.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
default
class
GuideMgr
{
private
static
_instance
;
static
readonly
instance
:
GuideMgr
;
guideFlag
:
boolean
;
private
done
;
readonly
guideDone
:
boolean
;
private
currentGuideMask
;
runGuide
(
index
:
number
,
x
:
number
,
y
:
number
,
end
?:
boolean
):
void
;
}
types/zeroing-libs/src/custom/shoot-planet-2/src/game/ShootPlanet.d.ts
deleted
100644 → 0
View file @
dbe171a4
import
Game
from
"./Game/Game"
;
export
declare
class
ShootPlanet
extends
engine
.
Container
{
game
:
Game
;
constructor
();
onActive
():
void
;
onSleep
():
void
;
onRevive
():
void
;
onPause
():
void
;
onResume
():
void
;
private
init
;
private
customProperty
;
}
types/zeroing-libs/src/custom/shoot-planet-2/src/index.d.ts
deleted
100644 → 0
View file @
dbe171a4
import
{
ShootPlanet
}
from
"./game/ShootPlanet"
;
export
default
function
(
props
:
any
):
ShootPlanet
;
types/zeroing-libs/src/custom/shoot-planet-2/src/props.d.ts
deleted
100644 → 0
View file @
dbe171a4
export
declare
let
props
:
any
;
export
declare
function
prepareProps
():
void
;
export
declare
function
injectProps
(
p
:
any
):
void
;
types/zeroing-libs/src/process/view/push-scene/index.d.ts
deleted
100644 → 0
View file @
dbe171a4
declare
let
replace
:
any
;
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