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邱旭
qiaqia_qx
Commits
d1adc856
Commit
d1adc856
authored
Jun 03, 2020
by
haiyoucuv
Browse files
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111
parent
2b7e615e
Changes
2
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Showing
2 changed files
with
43 additions
and
19 deletions
+43
-19
workspace.xml
.idea/workspace.xml
+25
-19
LoadingScene.ts
src/scenes/LoadingScene.ts
+18
-0
No files found.
.idea/workspace.xml
View file @
d1adc856
...
@@ -3,8 +3,6 @@
...
@@ -3,8 +3,6 @@
<component
name=
"ChangeListManager"
>
<component
name=
"ChangeListManager"
>
<list
default=
"true"
id=
"31be0130-d27d-4740-b668-956a8050e1bf"
name=
"Default Changelist"
comment=
""
>
<list
default=
"true"
id=
"31be0130-d27d-4740-b668-956a8050e1bf"
name=
"Default Changelist"
comment=
""
>
<change
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"$PROJECT_DIR$/.idea/workspace.xml"
beforeDir=
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afterDir=
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/>
<change
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"$PROJECT_DIR$/.idea/workspace.xml"
beforeDir=
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afterPath=
"$PROJECT_DIR$/.idea/workspace.xml"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/src/parts/Game/Effects/BirthEffect.ts"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/src/parts/Game/Effects/BirthEffect.ts"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/src/scenes/GameScene.ts"
beforeDir=
"false"
afterPath=
"$PROJECT_DIR$/src/scenes/GameScene.ts"
afterDir=
"false"
/>
<change
beforePath=
"$PROJECT_DIR$/src/scenes/LoadingScene.ts"
beforeDir=
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afterPath=
"$PROJECT_DIR$/src/scenes/LoadingScene.ts"
afterDir=
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/>
<change
beforePath=
"$PROJECT_DIR$/src/scenes/LoadingScene.ts"
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"$PROJECT_DIR$/src/scenes/LoadingScene.ts"
afterDir=
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/>
</list>
</list>
<option
name=
"SHOW_DIALOG"
value=
"false"
/>
<option
name=
"SHOW_DIALOG"
value=
"false"
/>
...
@@ -85,9 +83,9 @@
...
@@ -85,9 +83,9 @@
</configuration>
</configuration>
<recent_temporary>
<recent_temporary>
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<list>
<item
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<item
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<item
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"npm.flushRes"
/>
<item
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"npm.flushRes"
/>
<item
itemvalue=
"npm.dev"
/>
</list>
</list>
</recent_temporary>
</recent_temporary>
</component>
</component>
...
@@ -104,7 +102,8 @@
...
@@ -104,7 +102,8 @@
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duration=
"84000"
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from=
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duration=
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</task>
</task>
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"1"
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<task
id=
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summary=
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>
<created>
1591003912929
</created>
<created>
1591003912929
</created>
...
@@ -134,7 +133,14 @@
...
@@ -134,7 +133,14 @@
<option
name=
"project"
value=
"LOCAL"
/>
<option
name=
"project"
value=
"LOCAL"
/>
<updated>
1591099412217
</updated>
<updated>
1591099412217
</updated>
</task>
</task>
<option
name=
"localTasksCounter"
value=
"5"
/>
<task
id=
"LOCAL-00005"
summary=
"111"
>
<created>
1591101112588
</created>
<option
name=
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value=
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/>
<option
name=
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value=
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<option
name=
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value=
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/>
<updated>
1591101112588
</updated>
</task>
<option
name=
"localTasksCounter"
value=
"6"
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<servers
/>
<servers
/>
</component>
</component>
<component
name=
"TypeScriptGeneratedFilesManager"
>
<component
name=
"TypeScriptGeneratedFilesManager"
>
...
@@ -147,40 +153,40 @@
...
@@ -147,40 +153,40 @@
<option
name=
"LAST_COMMIT_MESSAGE"
value=
"111"
/>
<option
name=
"LAST_COMMIT_MESSAGE"
value=
"111"
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</component>
</component>
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...
@@ -189,10 +195,10 @@
...
@@ -189,10 +195,10 @@
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</component>
</project>
</project>
\ No newline at end of file
src/scenes/LoadingScene.ts
View file @
d1adc856
...
@@ -11,6 +11,7 @@ import SceneCtrl from "../../module/ctrls/sceneCtrl";
...
@@ -11,6 +11,7 @@ import SceneCtrl from "../../module/ctrls/sceneCtrl";
import
{
GameScene
}
from
"./GameScene"
;
import
{
GameScene
}
from
"./GameScene"
;
import
OptionPool
from
"../const/OptionPool"
;
import
OptionPool
from
"../const/OptionPool"
;
import
PlantEffectPool
from
"../const/PlantEffectPool"
;
import
PlantEffectPool
from
"../const/PlantEffectPool"
;
import
TextField
=
FYGE
.
TextField
;
export
class
LoadingScene
extends
Scene
{
export
class
LoadingScene
extends
Scene
{
...
@@ -24,6 +25,7 @@ export class LoadingScene extends Scene {
...
@@ -24,6 +25,7 @@ export class LoadingScene extends Scene {
private
progressBar
:
Container
;
private
progressBar
:
Container
;
private
progressMask
:
Graphics
;
private
progressMask
:
Graphics
;
private
progressFill
:
Sprite
;
private
progressFill
:
Sprite
;
private
tips
:
TextField
;
initUi
()
{
initUi
()
{
this
.
addChild
(
Tool
.
getSprite
(
'loading_bg.jpg'
));
this
.
addChild
(
Tool
.
getSprite
(
'loading_bg.jpg'
));
...
@@ -55,6 +57,13 @@ export class LoadingScene extends Scene {
...
@@ -55,6 +57,13 @@ export class LoadingScene extends Scene {
this
.
progressMask
.
drawRect
(
38
,
10
,
464
,
56
);
this
.
progressMask
.
drawRect
(
38
,
10
,
464
,
56
);
this
.
progressFill
.
mask
=
this
.
progressMask
;
this
.
progressFill
.
mask
=
this
.
progressMask
;
// tips
this
.
tips
=
this
.
addChild
(
new
TextField
());
this
.
tips
.
text
=
'正在加载中,请稍后'
;
this
.
tips
.
size
=
24
;
this
.
tips
.
fillColor
=
'#244b00'
;
this
.
tips
.
position
.
set
((
this
.
width
-
this
.
tips
.
textWidth
)
/
2
,
1260
);
}
}
start
()
{
start
()
{
...
@@ -68,6 +77,10 @@ export class LoadingScene extends Scene {
...
@@ -68,6 +77,10 @@ export class LoadingScene extends Scene {
OptionPool
.
ins
;
OptionPool
.
ins
;
PlantEffectPool
.
ins
;
PlantEffectPool
.
ins
;
Tween
.
get
(
this
.
tips
,
{
loop
:
true
})
.
to
({
alpha
:
0.5
},
500
,
Ease
.
quadInOut
)
.
to
({
alpha
:
1
},
500
,
Ease
.
quadInOut
);
this
.
titleEffect
().
call
(()
=>
{
this
.
titleEffect
().
call
(()
=>
{
this
.
startLoading
().
call
(()
=>
{
this
.
startLoading
().
call
(()
=>
{
SceneCtrl
.
instance
.
change
(
GameScene
);
SceneCtrl
.
instance
.
change
(
GameScene
);
...
@@ -104,5 +117,10 @@ export class LoadingScene extends Scene {
...
@@ -104,5 +117,10 @@ export class LoadingScene extends Scene {
}
}
public
destroy
()
{
super
.
destroy
();
Tween
.
removeTweens
(
this
.
tips
);
}
}
}
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