Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
D
db-game-template
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
崔立强
db-game-template
Commits
6771d15a
Commit
6771d15a
authored
Dec 18, 2019
by
XieChuanJin
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
修复后台时间bug
parent
a637a614
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
4 additions
and
7 deletions
+4
-7
Custom.ts
egret/src/ShootPlanet/MComponents/Custom.ts
+4
-7
No files found.
egret/src/ShootPlanet/MComponents/Custom.ts
View file @
6771d15a
...
@@ -54,14 +54,11 @@ export function customClassPrototype() {
...
@@ -54,14 +54,11 @@ export function customClassPrototype() {
}); */
}); */
egret
.
MainContext
.
instance
.
stage
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
updateDeltaTime
,
null
);
egret
.
MainContext
.
instance
.
stage
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
updateDeltaTime
,
null
);
egret
.
lifecycle
.
onPause
=
()
=>
{
// deltaTimeBeforPause = egret.getTimer() - egret.Timer["_curTime"];
}
egret
.
lifecycle
.
onResume
=
()
=>
{
egret
.
lifecycle
.
onResume
=
()
=>
{
egret
.
Timer
[
"_curTime"
]
=
egret
.
getTimer
();
/* - deltaTimeBeforPause || 0; */
curTime
=
egret
.
getTimer
();
}
}
/* Array.prototype.remove = function (element: any) {
/* Array.prototype.remove = function (element: any) {
return this.filter((e: any) => e != element);
return this.filter((e: any) => e != element);
} */
} */
}
}
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment