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王剑峰
renderingEngine
Commits
ee17ddaa
Commit
ee17ddaa
authored
Nov 26, 2019
by
rockyl
Browse files
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data类型修改为dynamic
增加map类型
parent
b68b29df
Changes
9
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Inline
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Showing
9 changed files
with
193 additions
and
19 deletions
+193
-19
index.html
examples/index.html
+26
-2
index.js
examples/index.js
+35
-0
package.json
package.json
+3
-2
rollup.config.js
rollup.config.js
+1
-2
Process.ts
src/zeroing/behavior-runtime/Process.ts
+19
-11
GameStage.ts
src/zeroing/game-warpper/GameStage.ts
+3
-1
Toast.ts
src/zeroing/game-warpper/Toast.ts
+64
-0
view-interpreter.ts
src/zeroing/game-warpper/view-interpreter.ts
+3
-1
utils.ts
src/zeroing/utils/utils.ts
+39
-0
No files found.
examples/index.html
View file @
ee17ddaa
...
@@ -2,9 +2,33 @@
...
@@ -2,9 +2,33 @@
<html
lang=
"en"
>
<html
lang=
"en"
>
<head>
<head>
<meta
charset=
"UTF-8"
>
<meta
charset=
"UTF-8"
>
<title>
Examples
</title>
<title>
GameStage
</title>
<meta
name=
"viewport"
content=
"width=device-width,initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no"
/>
<meta
name=
"apple-mobile-web-app-capable"
content=
"yes"
/>
<meta
name=
"full-screen"
content=
"true"
/>
<meta
name=
"screen-orientation"
content=
"portrait"
/>
<meta
name=
"x5-fullscreen"
content=
"true"
/>
<meta
name=
"360-fullscreen"
content=
"true"
/>
<!-- <meta name="viewport" content="width=device-width,minimum-scale=1.0,user-scalable=no"> -->
<style>
html
,
body
{
padding
:
0
;
margin
:
0
;
border
:
0
;
width
:
100%
;
height
:
100%
;
overflow
:
hidden
;
position
:
absolute
;
background-color
:
white
;
}
</style>
</head>
</head>
<body>
<body>
<div
id=
"game-container"
style=
"line-height:0;font-size:0"
></div>
<script
type=
"text/javascript"
src=
"../dist/engine.js"
></script>
<script
src=
"index.js"
></script>
</body>
</body>
</html>
</html>
\ No newline at end of file
examples/index.js
0 → 100644
View file @
ee17ddaa
/**
* Created by rockyl on 2019-11-24.
*/
let
stage
=
window
[
'stage'
]
=
new
engine
.
Stage
(
"game-container"
,
750
,
1334
,
60
,
engine
.
StageScaleMode
.
FIXED_WIDTH
,
engine
.
RENDERER_TYPE
.
WEBGL
);
engine
.
Stage
.
flushAll
();
const
scrollView
=
new
engine
.
Container
();
stage
.
addChild
(
scrollView
);
/*let scrollView = new engine.ScrollView();
scrollView.x = 100;
scrollView.y = 100;
scrollView.width = 100;
scrollView.height = 100;
stage.addChild(scrollView);*/
let
rect
=
new
engine
.
Rect
();
rect
.
fillColor
=
'orange'
;
rect
.
strokeWidth
=
1
;
rect
.
width
=
200
;
rect
.
height
=
200
;
scrollView
.
addChild
(
rect
);
setTimeout
(()
=>
{
console
.
log
(
rect
.
width
,
rect
.
height
,
rect
.
getBounds
().
width
);
console
.
log
(
scrollView
.
width
);
},
200
);
package.json
View file @
ee17ddaa
...
@@ -26,9 +26,10 @@
...
@@ -26,9 +26,10 @@
},
},
"scripts"
:
{
"scripts"
:
{
"build-webpack"
:
"webpack"
,
"build-webpack"
:
"webpack"
,
"rollup"
:
"rollup -c"
,
"rollup"
:
"rollup -c -o dist/engine.js"
,
"rollup:debug"
:
"rollup -c -m "
,
"rename"
:
"node scripts/rename-hash.js dist/engine.js"
,
"rename"
:
"node scripts/rename-hash.js dist/engine.js"
,
"build"
:
"yarn rollup && yarn rename"
,
"build"
:
"
rm -rf dist&&
yarn rollup && yarn rename"
,
"ts"
:
"dts-bundle --name engine --main types/src/index.d.ts --out ../../dist/index.d.ts"
,
"ts"
:
"dts-bundle --name engine --main types/src/index.d.ts --out ../../dist/index.d.ts"
,
"test"
:
"echo
\"
Error: no test specified
\"
&& exit 1"
,
"test"
:
"echo
\"
Error: no test specified
\"
&& exit 1"
,
"dev"
:
"webpack -w"
,
"dev"
:
"webpack -w"
,
...
...
rollup.config.js
View file @
ee17ddaa
...
@@ -12,10 +12,9 @@ export default {
...
@@ -12,10 +12,9 @@ export default {
input
:
'src/index.ts'
,
input
:
'src/index.ts'
,
output
:
[
output
:
[
{
{
file
:
`d
ist
/engine.js`
,
file
:
`d
ebug
/engine.js`
,
format
:
'umd'
,
format
:
'umd'
,
name
:
'engine'
,
name
:
'engine'
,
sourcemap
:
true
,
}
}
],
],
plugins
:
[
plugins
:
[
...
...
src/zeroing/behavior-runtime/Process.ts
View file @
ee17ddaa
...
@@ -7,6 +7,7 @@ import {VM} from "./VM";
...
@@ -7,6 +7,7 @@ import {VM} from "./VM";
import
{
getDataByPath
,
linkedFlag
,
nodeScheme
,
objClone
}
from
"../utils"
;
import
{
getDataByPath
,
linkedFlag
,
nodeScheme
,
objClone
}
from
"../utils"
;
import
{
findNodeByUUID
}
from
"../node-utils"
;
import
{
findNodeByUUID
}
from
"../node-utils"
;
import
{
dataCenter
}
from
"../game-warpper/data-center"
;
import
{
dataCenter
}
from
"../game-warpper/data-center"
;
import
{
env
}
from
"../game-warpper/enviroment"
;
const
log
=
true
;
const
log
=
true
;
...
@@ -91,7 +92,7 @@ export class Process {
...
@@ -91,7 +92,7 @@ export class Process {
if
(
this
.
_meta
)
{
if
(
this
.
_meta
)
{
let
metaConfig
=
this
.
_meta
;
let
metaConfig
=
this
.
_meta
;
if
(
metaConfig
)
{
if
(
metaConfig
)
{
this
.
updateProps
(
payload
);
this
.
updateProps
(
this
.
_config
.
props
=
{},
payload
,
this
.
_originProps
,
this
.
_meta
.
props
);
if
(
metaConfig
.
script
)
{
if
(
metaConfig
.
script
)
{
let
func
=
new
Function
(
'args'
,
'props'
,
'target'
,
'global'
,
'vm'
,
warpAsyncScript
(
metaConfig
.
script
));
let
func
=
new
Function
(
'args'
,
'props'
,
'target'
,
'global'
,
'vm'
,
warpAsyncScript
(
metaConfig
.
script
));
let
globalContext
=
this
.
_vm
.
globalContext
;
let
globalContext
=
this
.
_vm
.
globalContext
;
...
@@ -162,7 +163,7 @@ export class Process {
...
@@ -162,7 +163,7 @@ export class Process {
* 获取props
* 获取props
*/
*/
getProps
(
key
?)
{
getProps
(
key
?)
{
if
(
key
)
{
if
(
key
&&
this
.
_config
.
props
)
{
return
this
.
_config
.
props
[
key
];
return
this
.
_config
.
props
[
key
];
}
}
return
this
.
_config
.
props
;
return
this
.
_config
.
props
;
...
@@ -171,30 +172,37 @@ export class Process {
...
@@ -171,30 +172,37 @@ export class Process {
/**
/**
* 更新props
* 更新props
*/
*/
updateProps
(
args
)
{
updateProps
(
props
,
args
,
originProps
,
propsConfig
)
{
if
(
this
.
_originProps
)
{
if
(
originProps
)
{
let
props
=
this
.
_config
.
props
;
let
propsConfig
=
this
.
_meta
.
props
;
for
(
let
key
in
propsConfig
)
{
for
(
let
key
in
propsConfig
)
{
let
value
=
this
.
_
originProps
[
key
];
let
value
=
originProps
[
key
];
const
valueType
=
typeof
value
;
const
valueType
=
typeof
value
;
if
(
valueType
==
'object'
)
{
if
(
valueType
==
'object'
)
{
let
name
=
value
.
value
;
switch
(
value
.
type
)
{
switch
(
value
.
type
)
{
case
'link'
:
case
'link'
:
let
linkedValue
=
this
.
resolveLinkedProp
(
value
,
key
);
let
linkedValue
=
this
.
resolveLinkedProp
(
value
,
key
);
if
(
linkedValue
!==
undefined
)
{
if
(
linkedValue
!==
undefined
)
{
props
[
key
]
=
undefined
;
}
else
{
props
[
key
]
=
linkedValue
;
props
[
key
]
=
linkedValue
;
}
}
break
;
break
;
case
'static'
:
case
'static'
:
props
[
key
]
=
value
.
valu
e
;
props
[
key
]
=
nam
e
;
break
;
break
;
case
'arguments'
:
case
'arguments'
:
props
[
key
]
=
args
?
getDataByPath
(
args
,
value
.
valu
e
)
:
undefined
;
props
[
key
]
=
args
?
getDataByPath
(
args
,
nam
e
)
:
undefined
;
break
;
break
;
case
'data-center'
:
case
'data-center'
:
let
nameValue
=
dataCenter
.
getDataByName
(
value
.
value
);
let
nameValue
=
dataCenter
.
getDataByName
(
name
);
props
[
key
]
=
nameValue
!==
undefined
?
nameValue
:
dataCenter
.
getDataByPath
(
value
.
value
);
props
[
key
]
=
nameValue
!==
undefined
?
nameValue
:
dataCenter
.
getDataByPath
(
name
);
break
;
case
'env'
:
props
[
key
]
=
env
[
name
];
break
;
case
'map'
:
this
.
updateProps
(
props
[
key
]
=
{},
args
,
name
,
name
);
break
;
break
;
}
}
}
else
if
(
value
&&
value
.
indexOf
&&
value
.
indexOf
(
nodeScheme
)
===
0
)
{
}
else
if
(
value
&&
value
.
indexOf
&&
value
.
indexOf
(
nodeScheme
)
===
0
)
{
...
...
src/zeroing/game-warpper/GameStage.ts
View file @
ee17ddaa
...
@@ -14,6 +14,7 @@ import {Rect} from "./nodes";
...
@@ -14,6 +14,7 @@ import {Rect} from "./nodes";
import
{
injectEnv
}
from
"./enviroment"
;
import
{
injectEnv
}
from
"./enviroment"
;
import
{
registerCustomModuleFromConfig
}
from
"./custom-module"
;
import
{
registerCustomModuleFromConfig
}
from
"./custom-module"
;
import
{
hideLoadingView
,
showLoadingView
}
from
"./loading-view"
;
import
{
hideLoadingView
,
showLoadingView
}
from
"./loading-view"
;
import
{
Toast
}
from
"./Toast"
;
/**
/**
* 游戏舞台
* 游戏舞台
...
@@ -21,6 +22,7 @@ import {hideLoadingView, showLoadingView} from "./loading-view";
...
@@ -21,6 +22,7 @@ import {hideLoadingView, showLoadingView} from "./loading-view";
export
class
GameStage
extends
Container
{
export
class
GameStage
extends
Container
{
private
_sceneContainer
:
StackContainer
;
//场景容器
private
_sceneContainer
:
StackContainer
;
//场景容器
private
_popupContainer
:
StackContainer
;
//弹层容器
private
_popupContainer
:
StackContainer
;
//弹层容器
private
_toast
:
Toast
;
private
_blackLayer
:
Rect
;
private
_blackLayer
:
Rect
;
private
_stage
;
private
_stage
;
private
_dataCenter
:
DataCenter
;
private
_dataCenter
:
DataCenter
;
...
@@ -189,7 +191,7 @@ export class GameStage extends Container {
...
@@ -189,7 +191,7 @@ export class GameStage extends Container {
case
'push'
:
case
'push'
:
case
'replace'
:
case
'replace'
:
case
'popAll'
:
case
'popAll'
:
if
(
options
.
center
)
{
if
(
options
&&
options
.
center
)
{
view
.
horizonCenter
=
0
;
view
.
horizonCenter
=
0
;
view
.
verticalCenter
=
0
;
view
.
verticalCenter
=
0
;
}
}
...
...
src/zeroing/game-warpper/Toast.ts
0 → 100644
View file @
ee17ddaa
/**
* Created by rockyl on 2019-11-25.
*/
import
{
Container
}
from
"../../2d/display"
;
import
{
GameStage
}
from
"./GameStage"
;
import
{
Label
,
Rect
}
from
"./nodes"
;
export
class
Toast
extends
Container
{
private
_contentSample
:
Container
;
private
_content
:
Container
;
private
_gameStage
:
GameStage
;
constructor
(
gameStage
:
GameStage
)
{
super
();
this
.
_gameStage
=
gameStage
;
}
show
(
props
)
{
if
(
!
props
.
text
)
{
return
;
}
const
{
text
,
duration
,
viewName
}
=
props
;
let
contentView
=
this
.
getContent
(
viewName
);
let
lab
=
contentView
.
getChildByName
(
'lab'
);
if
(
!
lab
)
{
console
.
warn
(
'[lab] child no exists on toast view'
);
return
;
}
lab
.
text
=
text
;
contentView
.
width
=
lab
.
width
;
contentView
.
height
=
lab
.
height
;
this
.
addChild
(
contentView
);
}
hide
()
{
}
private
getContent
(
viewName
)
{
let
view
;
if
(
viewName
)
{
view
=
this
.
_gameStage
.
instantiateView
(
viewName
);
}
if
(
!
view
)
{
if
(
!
this
.
_content
)
{
this
.
_content
=
new
Container
();
let
bg
=
new
Rect
();
bg
.
percentWidth
=
100
;
bg
.
percentHeight
=
100
;
bg
.
alpha
=
0.7
;
view
.
addChild
(
bg
);
let
lab
=
new
Label
();
lab
.
name
=
'lab'
;
view
.
addChild
(
bg
);
}
view
=
this
.
_content
;
}
return
view
;
}
}
src/zeroing/game-warpper/view-interpreter.ts
View file @
ee17ddaa
...
@@ -3,14 +3,16 @@
...
@@ -3,14 +3,16 @@
*/
*/
import
{
Container
}
from
"../../2d/display"
;
import
{
Container
}
from
"../../2d/display"
;
import
{
Rect
,
Image
,
Label
}
from
"./nodes"
;
import
{
Rect
,
Image
,
Label
,
Circle
,
ScrollView
}
from
"./nodes"
;
import
{
propertyParse
}
from
"../utils"
;
import
{
propertyParse
}
from
"../utils"
;
const
nodeTypeMapping
=
{
const
nodeTypeMapping
=
{
node
:
Container
,
node
:
Container
,
rect
:
Rect
,
rect
:
Rect
,
circle
:
Circle
,
label
:
Label
,
label
:
Label
,
image
:
Image
,
image
:
Image
,
scrollView
:
ScrollView
,
};
};
export
function
instantiate
(
config
)
{
export
function
instantiate
(
config
)
{
...
...
src/zeroing/utils/utils.ts
View file @
ee17ddaa
...
@@ -162,3 +162,42 @@ export function importUMDCode(code) {
...
@@ -162,3 +162,42 @@ export function importUMDCode(code) {
create
.
call
(
exports
);
create
.
call
(
exports
);
return
exports
;
return
exports
;
}
}
export
function
trimChar
(
str
:
string
,
char
:
string
)
{
while
(
true
)
{
let
len
=
str
.
length
,
from
=
0
,
end
=
len
;
if
(
str
[
0
]
===
char
)
{
from
=
1
;
}
if
(
str
[
len
-
1
]
===
char
)
{
end
=
len
-
1
;
}
str
=
str
.
substring
(
from
,
end
);
if
(
str
.
length
==
len
)
{
break
;
}
}
return
str
;
}
export
function
joinPath
(...
segments
:
string
[])
{
let
result
=
[];
for
(
let
segment
of
segments
)
{
result
.
push
(
trimChar
(
segment
,
'/'
));
}
return
result
.
join
(
'/'
);
}
export
function
findVariable
(
name
:
string
,
...
contexts
)
{
let
result
;
for
(
let
context
of
contexts
)
{
if
(
context
)
{
result
=
context
[
name
];
if
(
result
!==
undefined
){
break
;
}
}
}
return
result
;
}
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