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王剑峰
babycare_xiaoxiao
Commits
dc4363db
Commit
dc4363db
authored
Jul 08, 2020
by
haiyoucuv
Browse files
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111
parent
fa582933
Changes
13
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13 changed files
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369 additions
and
89 deletions
+369
-89
workspace.xml
.idea/workspace.xml
+50
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map_creditsBg.png
resource/map/map_creditsBg.png
+0
-0
map_energyAdd.png
resource/map/map_energyAdd.png
+0
-0
map_energyBg.png
resource/map/map_energyBg.png
+0
-0
res.json
resource/res.json
+1
-1
ResJson.ts
src/ResJson.ts
+1
-1
CheckBtn.ts
src/scene/map/CheckBtn.ts
+87
-0
MapBottom.ts
src/scene/map/MapBottom.ts
+21
-12
MapMid.ts
src/scene/map/MapMid.ts
+24
-11
MapPart.ts
src/scene/map/MapPart.ts
+35
-0
MapScene.ts
src/scene/map/MapScene.ts
+41
-18
MapTop.ts
src/scene/map/MapTop.ts
+15
-11
MapUI.ts
src/scene/map/MapUI.ts
+94
-8
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...
...
src/ResJson.ts
View file @
dc4363db
...
@@ -65,7 +65,7 @@ export const ResJson = {
...
@@ -65,7 +65,7 @@ export const ResJson = {
"name"
:
"common"
"name"
:
"common"
},
},
{
{
"keys"
:
"map_avatar_bg.png,map_bg1.jpg,map_bg2.jpg,map_bg3.jpg,map_check_disable.png,map_check_disable_prize.png,map_check_enable.png,map_check_enable_cur.png,map_prizeBox.png,map_prizeBtn.png,map_ruleBtn.png,map_star_disable.png,map_star_enable.png,map_taskBtn.png,map_推车.png,map_狐狸气球.png"
,
"keys"
:
"map_avatar_bg.png,map_bg1.jpg,map_bg2.jpg,map_bg3.jpg,map_check_disable.png,map_check_disable_prize.png,map_check_enable.png,map_check_enable_cur.png,map_
creditsBg.png,map_energyAdd.png,map_energyBg.png,map_
prizeBox.png,map_prizeBtn.png,map_ruleBtn.png,map_star_disable.png,map_star_enable.png,map_taskBtn.png,map_推车.png,map_狐狸气球.png"
,
"name"
:
"map"
"name"
:
"map"
}
}
],
],
...
...
src/scene/map/CheckBtn.ts
0 → 100644
View file @
dc4363db
import
Button
=
FYGE
.
Button
;
import
{
RES
}
from
"../../../module/RES"
;
import
Container
=
FYGE
.
Container
;
import
Sprite
=
FYGE
.
Sprite
;
import
Texture
=
FYGE
.
Texture
;
import
TextField
=
FYGE
.
TextField
;
import
{
Tool
}
from
"../../Tools"
;
import
TEXT_ALIGN
=
FYGE
.
TEXT_ALIGN
;
import
MouseEvent
=
FYGE
.
MouseEvent
;
export
default
class
CheckBtn
extends
Container
{
private
btn
:
Button
=
null
;
private
checkLabel
:
TextField
=
null
;
private
star
:
CheckStar
[]
=
null
;
private
checkNum
:
number
=
null
;
private
_starCount
=
0
;
public
set
starCount
(
count
:
number
)
{
if
(
this
.
_starCount
==
count
)
return
;
this
.
_starCount
=
count
;
this
.
star
.
forEach
((
value
,
index
)
=>
{
value
.
enabled
=
(
index
<
count
);
});
}
constructor
(
data
)
{
super
();
this
.
initUi
(
data
);
}
private
initUi
(
data
)
{
this
.
btn
=
this
.
addChild
(
new
Button
(
RES
.
getRes
(
'map_check_enable.png'
),
RES
.
getRes
(
'map_check_enable.png'
),
RES
.
getRes
(
'map_check_disable.png'
)
));
const
star1
=
this
.
addChild
(
new
CheckStar
());
star1
.
position
.
set
(
16.5
,
83
);
const
star2
=
this
.
addChild
(
new
CheckStar
());
star2
.
position
.
set
(
42.5
,
90
);
const
star3
=
this
.
addChild
(
new
CheckStar
());
star3
.
position
.
set
(
67.5
,
83
);
this
.
star
=
[
star1
,
star2
,
star3
];
this
.
checkNum
=
data
.
check
;
this
.
checkLabel
=
this
.
btn
.
addChild
(
Tool
.
getText
(
data
.
check
,
30
,
'#ffffff'
,
TEXT_ALIGN
.
CENTER
,
90
,
8
,
33
));
this
.
checkLabel
.
stroke
=
2
;
this
.
checkLabel
.
strokeColor
=
'#316ec6'
;
this
.
addEventListener
(
MouseEvent
.
CLICK
,
()
=>
{
console
.
log
(
`关卡:
${
this
.
checkNum
}
`
);
},
this
);
}
}
class
CheckStar
extends
Sprite
{
private
static
starEnableTexture
:
Texture
=
null
;
private
static
starDisableTexture
:
Texture
=
null
;
private
_enabled
:
boolean
=
false
;
public
set
enabled
(
enabled
:
boolean
)
{
this
.
_enabled
=
enabled
;
this
.
texture
=
enabled
?
CheckStar
.
starEnableTexture
:
CheckStar
.
starDisableTexture
;
}
constructor
()
{
super
(
RES
.
getRes
(
'map_star_disable.png'
));
CheckStar
.
starDisableTexture
=
RES
.
getRes
(
'map_star_disable.png'
);
CheckStar
.
starEnableTexture
=
RES
.
getRes
(
'map_star_enable.png'
);
}
}
src/scene/map/MapBottom.ts
View file @
dc4363db
import
{
Module
}
from
"../../../module/views/Module"
;
import
MapPart
from
"./MapPart"
;
import
{
Tool
}
from
"../../Tools"
;
import
{
RES
}
from
"../../../module/RES"
;
import
Sprite
=
FYGE
.
Sprite
;
export
class
MapBottom
extends
Module
{
export
default
class
MapBottom
extends
MapPart
{
p
rivate
bg
:
Sprite
=
null
;
p
ublic
static
HEIGHT
=
1093
;
public
get
width
()
{
protected
totalCount
=
8
;
return
750
;
}
protected
btnPos
=
[
[
370
,
930
],
[
437
,
761
],
[
313
,
669
],
[
408
,
522
],
[
455
,
375
],
[
364
,
216
],
[
326
,
62
],
[
491
,
3
],
];
public
get
height
()
{
constructor
(
data
)
{
return
1093
;
super
();
this
.
data
=
data
;
}
}
protected
initUi
()
{
protected
initUi
()
{
super
.
initUi
();
super
.
initUi
();
this
.
bg
=
this
.
addChild
(
Tool
.
getSprite
(
'map_bg1.jpg'
));
this
.
bg
.
texture
=
RES
.
getRes
(
'map_bg1.jpg'
);
}
}
public
start
(
data
?:
any
)
{
public
start
(
data
?:
any
)
{
...
...
src/scene/map/MapMid.ts
View file @
dc4363db
import
{
Module
}
from
"../../../module/views/Module
"
;
import
MapPart
from
"./MapPart
"
;
import
{
Tool
}
from
"../../Tools
"
;
import
{
RES
}
from
"../../../module/RES
"
;
import
Sprite
=
FYGE
.
Sprite
;
import
Container
=
FYGE
.
Container
;
export
class
MapMid
extends
Module
{
export
default
class
MapMid
extends
MapPart
{
p
rivate
bg
:
Sprite
=
null
;
p
ublic
static
HEIGHT
=
1635
;
public
get
width
()
{
protected
totalCount
=
10
;
return
750
;
}
protected
btnPos
=
[
[
267
,
1519
],
[
211
,
1325
],
[
338
,
1154
],
[
237
,
911
],
[
145
,
755
],
[
225
,
591
],
[
349
,
480
],
[
214
,
342
],
[
193
,
188
],
[
392
,
8
],
];
constructor
(
data
)
{
super
();
public
get
height
()
{
this
.
data
=
data
;
return
1635
;
}
}
protected
initUi
()
{
protected
initUi
()
{
super
.
initUi
();
super
.
initUi
();
this
.
bg
=
this
.
addChild
(
Tool
.
getSprite
(
'map_bg2.jpg'
)
);
this
.
bg
.
texture
=
RES
.
getRes
(
'map_bg2.jpg'
);
}
}
...
...
src/scene/map/MapPart.ts
0 → 100644
View file @
dc4363db
import
{
Module
}
from
"../../../module/views/Module"
;
import
Sprite
=
FYGE
.
Sprite
;
import
CheckBtn
from
"./CheckBtn"
;
import
{
MapScene
}
from
"./MapScene"
;
import
MapBottom
from
"./MapBottom"
;
import
{
Scene
}
from
"../../../module/views/Scene"
;
export
default
class
MapPart
extends
Module
{
protected
totalCount
:
number
=
0
;
protected
btnPos
:
number
[][]
=
[];
protected
bg
:
Sprite
=
null
;
constructor
()
{
super
();
}
protected
initUi
()
{
super
.
initUi
();
this
.
bg
=
this
.
addChild
(
new
Sprite
());
this
.
initIcon
();
}
protected
initIcon
()
{
this
.
data
.
forEach
((
value
,
index
)
=>
{
const
nBtn
=
this
.
addChild
(
new
CheckBtn
(
value
));
nBtn
.
position
.
set
(
this
.
btnPos
[
index
][
0
],
this
.
btnPos
[
index
][
1
]);
MapScene
.
checkArr
[
value
.
check
]
=
nBtn
;
});
}
}
src/scene/map/MapScene.ts
View file @
dc4363db
import
{
Scene
}
from
"../../../module/views/Scene"
;
import
{
Scene
}
from
"../../../module/views/Scene"
;
import
ScrollPage
=
FYGE
.
ScrollPage
;
import
ScrollPage
=
FYGE
.
ScrollPage
;
import
Container
=
FYGE
.
Container
;
import
Container
=
FYGE
.
Container
;
import
{
Tool
}
from
"../../Tools
"
;
import
MapBottom
from
"./MapBottom
"
;
import
{
MapTop
}
from
"./MapTop"
;
import
MapTop
from
"./MapTop"
;
import
{
MapMid
}
from
"./MapMid
"
;
import
MapUI
from
"./MapUI
"
;
import
{
MapBottom
}
from
"./MapBottom
"
;
import
MapMid
from
"./MapMid
"
;
import
{
MapUI
}
from
"./MapUI
"
;
import
CheckBtn
from
"./CheckBtn
"
;
export
class
MapScene
extends
Scene
{
export
class
MapScene
extends
Scene
{
private
mapContainer
:
Container
=
null
;
private
mapContainer
:
Container
=
null
;
private
scrollPage
:
ScrollPage
=
null
;
private
scrollPage
:
ScrollPage
=
null
;
public
static
checkArr
:
CheckBtn
[]
=
[];
// 关卡按钮容器
private
uiLayer
:
Container
=
null
;
private
uiLayer
:
Container
=
null
;
public
get
groupNames
():
string
[]
{
public
get
groupNames
():
string
[]
{
...
@@ -23,23 +25,44 @@ export class MapScene extends Scene {
...
@@ -23,23 +25,44 @@ export class MapScene extends Scene {
this
.
scrollPage
=
this
.
addChild
(
new
ScrollPage
(
750
,
1624
,
888
,
true
,
true
));
this
.
scrollPage
=
this
.
addChild
(
new
ScrollPage
(
750
,
1624
,
888
,
true
,
true
));
this
.
mapContainer
=
this
.
scrollPage
.
view
.
addChild
(
new
Container
());
this
.
mapContainer
=
this
.
scrollPage
.
view
.
addChild
(
new
Container
());
let
mapHeight
=
0
;
this
.
uiLayer
=
this
.
addChild
(
new
MapUI
());
let
bg3
=
this
.
mapContainer
.
addChild
(
new
MapTop
());
bg3
.
y
=
0
;
mapHeight
+=
bg3
.
height
;
let
bg2
=
this
.
mapContainer
.
addChild
(
new
MapMid
());
this
.
initMap
();
bg2
.
y
=
bg3
.
height
;
}
mapHeight
+=
bg2
.
height
;
let
bg1
=
this
.
mapContainer
.
addChild
(
new
MapBottom
());
public
initMap
()
{
bg1
.
y
=
bg2
.
height
+
bg3
.
height
;
const
arr
=
new
Array
(
120
);
mapHeight
+=
bg1
.
height
;
this
.
scrollPage
.
maxDistance
=
mapHeight
;
for
(
let
i
=
0
;
i
<
120
;
i
++
)
{
this
.
scrollPage
.
scrollTo
(
mapHeight
,
0
);
arr
[
i
]
=
{
starCount
:
2
,
check
:
i
+
1
};
}
const
topData
=
arr
.
splice
(
118
,
2
);
// 得到顶部的数据
const
bottomData
=
arr
.
splice
(
0
,
8
);
// 得到尾部的数据
const
midData
=
arr
;
// 剩下的是中间的数据
let
maxHeight
=
MapTop
.
HEIGHT
;
for
(
let
i
=
midData
.
length
/
10
-
1
;
i
>=
0
;
i
--
)
{
const
data
=
midData
.
splice
(
i
*
10
,
10
);
const
nMid
=
new
MapMid
(
data
);
this
.
mapContainer
.
addChild
(
nMid
);
nMid
.
y
=
maxHeight
;
maxHeight
+=
MapMid
.
HEIGHT
;
}
const
bottom
=
new
MapBottom
(
bottomData
);
this
.
mapContainer
.
addChild
(
bottom
);
bottom
.
y
=
maxHeight
;
maxHeight
+=
MapBottom
.
HEIGHT
;
this
.
mapContainer
.
addChild
(
new
MapTop
(
topData
));
// 最后加,因为有个层级问题
this
.
scrollPage
.
maxDistance
=
maxHeight
;
this
.
scrollPage
.
scrollTo
(
maxHeight
,
0
);
this
.
uiLayer
=
this
.
addChild
(
new
MapUI
());
}
}
public
start
(
data
?:
any
)
{
public
start
(
data
?:
any
)
{
...
...
src/scene/map/MapTop.ts
View file @
dc4363db
import
{
Tool
}
from
"../../Tools"
;
import
MapPart
from
"./MapPart"
;
import
{
Module
}
from
"../../../module/views/Module"
;
import
{
RES
}
from
"../../../module/RES"
;
import
Sprite
=
FYGE
.
Sprite
;
export
class
MapTop
extends
Module
{
export
default
class
MapTop
extends
MapPart
{
p
rivate
bg
:
Sprite
=
null
;
p
ublic
static
HEIGHT
=
521
;
public
get
width
()
{
protected
totalCount
=
2
;
return
750
;
}
public
btnPos
=
[
[
207
,
418
],
[
149
,
282
],
];
constructor
(
data
)
{
super
();
public
get
height
()
{
this
.
data
=
data
;
return
521
;
}
}
protected
initUi
()
{
protected
initUi
()
{
super
.
initUi
();
super
.
initUi
();
this
.
bg
=
this
.
addChild
(
Tool
.
getSprite
(
'map_bg3.jpg'
)
);
this
.
bg
.
texture
=
RES
.
getRes
(
'map_bg3.jpg'
);
}
}
...
...
src/scene/map/MapUI.ts
View file @
dc4363db
import
Container
=
FYGE
.
Container
;
import
Container
=
FYGE
.
Container
;
import
Button
=
FYGE
.
Button
;
import
Button
=
FYGE
.
Button
;
import
TextField
=
FYGE
.
TextField
;
import
TextField
=
FYGE
.
TextField
;
import
Sprite
=
FYGE
.
Sprite
;
import
TEXT_ALIGN
=
FYGE
.
TEXT_ALIGN
;
import
TEXT_ALIGN
=
FYGE
.
TEXT_ALIGN
;
import
{
RES
}
from
"../../../module/RES"
;
import
{
RES
}
from
"../../../module/RES"
;
import
{
Tool
}
from
"../../Tools"
;
import
{
Tool
}
from
"../../Tools"
;
export
class
MapUI
extends
Container
{
export
default
class
MapUI
extends
Container
{
private
myPrizeBtn
:
Button
=
null
;
private
myPrizeBtn
:
Button
=
null
;
private
ruleBtn
:
Button
=
null
;
private
ruleBtn
:
Button
=
null
;
private
taskBtn
:
Button
=
null
;
private
taskBtn
:
Button
=
null
;
private
prizeBox
:
Container
=
null
;
private
energyBox
:
EnergyBox
=
null
;
private
creditsBox
:
CreditsBox
=
null
;
private
prizeBox
:
PrizeBox
=
null
;
constructor
()
{
constructor
()
{
super
();
super
();
...
@@ -32,22 +35,98 @@ export class MapUI extends Container {
...
@@ -32,22 +35,98 @@ export class MapUI extends Container {
this
.
taskBtn
=
this
.
addChild
(
new
Button
(
RES
.
getRes
(
'map_taskBtn.png'
)));
this
.
taskBtn
=
this
.
addChild
(
new
Button
(
RES
.
getRes
(
'map_taskBtn.png'
)));
this
.
taskBtn
.
position
.
set
(
19
,
280
);
this
.
taskBtn
.
position
.
set
(
19
,
280
);
this
.
prizeBox
=
this
.
addChild
(
new
PrizeBox
());
this
.
energyBox
=
this
.
addChild
(
new
EnergyBox
({}));
this
.
creditsBox
=
this
.
addChild
(
new
CreditsBox
({}));
this
.
prizeBox
=
this
.
addChild
(
new
PrizeBox
({}));
}
}
}
}
class
PrizeBox
extends
Container
{
/**
* 能量
*/
class
EnergyBox
extends
Container
{
private
addBtn
:
Button
=
null
;
private
countLabel
:
TextField
=
null
;
private
_count
=
0
;
public
set
count
(
count
:
number
)
{
this
.
_count
=
count
;
this
.
countLabel
.
text
=
''
+
count
;
}
constructor
(
data
)
{
super
();
this
.
initUi
(
data
);
}
private
initUi
(
data
)
{
this
.
position
.
set
(
544
,
105
);
this
.
addChild
(
Tool
.
getSprite
(
'map_energyBg.png'
));
this
.
addBtn
=
this
.
addChild
(
new
Button
(
RES
.
getRes
(
'map_energyAdd.png'
)));
this
.
addBtn
.
position
.
set
(
135
,
14
);
this
.
countLabel
=
this
.
addChild
(
Tool
.
getText
(
'0'
,
20
,
'#ffffff'
,
TEXT_ALIGN
.
CENTER
,
80
,
54
,
21
));
}
}
/**
* 积分
*/
class
CreditsBox
extends
Container
{
private
countLabel
:
TextField
=
null
;
private
_count
=
0
;
public
set
count
(
count
:
number
)
{
this
.
_count
=
count
;
this
.
countLabel
.
text
=
`积分:
${
count
}
`
;
}
constructor
(
data
)
{
super
();
this
.
initUi
(
data
);
}
private
initUi
(
data
)
{
this
.
position
.
set
(
544
,
184
);
this
.
addChild
(
Tool
.
getSprite
(
'map_creditsBg.png'
));
this
.
countLabel
=
this
.
addChild
(
Tool
.
getText
(
'积分:0'
,
20
,
'#ffffff'
,
TEXT_ALIGN
.
CENTER
,
105
,
58
,
21
));
}
}
/**
* 连续闯关礼盒
*/
class
PrizeBox
extends
Button
{
private
checkTip
:
TextField
=
null
;
private
checkTip
:
TextField
=
null
;
private
tip
:
TextField
=
null
;
private
tip
:
TextField
=
null
;
constructor
()
{
private
prizeImg
:
Sprite
=
null
;
super
();
this
.
position
.
set
(
558
,
269
);
constructor
(
data
)
{
super
(
RES
.
getRes
(
'map_prizeBox.png'
));
this
.
initUi
(
data
);
this
.
initEvent
();
}
this
.
addChild
(
Tool
.
getSprite
(
'map_prizeBox.png'
));
private
initUi
(
data
)
{
this
.
position
.
set
(
558
,
269
);
this
.
checkTip
=
this
.
addChild
(
Tool
.
getText
(
this
.
checkTip
=
this
.
addChild
(
Tool
.
getText
(
'再闯XXX关'
,
22
,
'再闯XXX关'
,
22
,
...
@@ -62,6 +141,13 @@ class PrizeBox extends Container {
...
@@ -62,6 +141,13 @@ class PrizeBox extends Container {
));
));
this
.
tip
.
lineSpacing
=
0
;
this
.
tip
.
lineSpacing
=
0
;
this
.
prizeImg
=
this
.
addChild
(
Tool
.
getSprite
(
'map_star_enable.png'
,
39
,
150
));
this
.
prizeImg
.
width
=
80
;
this
.
prizeImg
.
height
=
33
;
}
initEvent
()
{
}
}
}
}
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