Commit b2ec1d54 authored by 邱旭's avatar 邱旭

斐乐消消乐init

parent 477b5530
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...@@ -30,7 +30,6 @@ ...@@ -30,7 +30,6 @@
"levelPrize": { "levelPrize": {
"level_90": "https://img.alicdn.com/imgextra/i4/2275046294/O1CN01rG9iDU1wMhRtEnjA8_!!2275046294-2-miniprogram.png", "level_90": "https://img.alicdn.com/imgextra/i4/2275046294/O1CN01rG9iDU1wMhRtEnjA8_!!2275046294-2-miniprogram.png",
"level_60": "https://img.alicdn.com/imgextra/i1/2275046294/O1CN01Sytynw1wMhRuqjy5V_!!2275046294-2-miniprogram.png", "level_60": "https://img.alicdn.com/imgextra/i1/2275046294/O1CN01Sytynw1wMhRuqjy5V_!!2275046294-2-miniprogram.png",
"level_120": "https://img.alicdn.com/imgextra/i2/2275046294/O1CN01Jh6dtM1wMhRxULetP_!!2275046294-2-miniprogram.png",
"level_30": "https://img.alicdn.com/imgextra/i3/2275046294/O1CN019uAoYk1wMhRsoAgag_!!2275046294-2-miniprogram.png", "level_30": "https://img.alicdn.com/imgextra/i3/2275046294/O1CN019uAoYk1wMhRsoAgag_!!2275046294-2-miniprogram.png",
"level_10": "https://img.alicdn.com/imgextra/i3/2275046294/O1CN01FwiFBB1wMhRybF1V4_!!2275046294-2-miniprogram.png" "level_10": "https://img.alicdn.com/imgextra/i3/2275046294/O1CN01FwiFBB1wMhRybF1V4_!!2275046294-2-miniprogram.png"
}, },
......
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...@@ -13,7 +13,7 @@ interface ResData { ...@@ -13,7 +13,7 @@ interface ResData {
interface GroupInt { interface GroupInt {
/** /**
* 所有的资源名字,根据,分割,根据后缀区分类型 * 所有的资源名字,根据,分割,根据后缀区分类型
* *
*/ */
keys: string;//"aa.png,bb.jpg,name.json" keys: string;//"aa.png,bb.jpg,name.json"
/** /**
...@@ -103,28 +103,29 @@ export namespace RES { ...@@ -103,28 +103,29 @@ export namespace RES {
} = {} } = {}
/** /**
* *
* @param res 资源数据,就是对象,不考虑加载json先 * @param res 资源数据,就是对象,不考虑加载json先
* res格式{ * res格式{
* path:1111/ * path:1111/
* groups: [ * groups: [
* { * {
* *
* } * }
* ]; * ];
* } * }
* @param path * @param path
*/ */
export function loadConfig(res) { export function loadConfig(res) {
resData = res; resData = res;
resPath = res.path; resPath = res.path;
} }
/** /**
* 根据组名加载一组资源,通常用于加载一个视图的的所有资源 * 根据组名加载一组资源,通常用于加载一个视图的的所有资源
* 里的promise的resolve并没有返回值 * 里的promise的resolve并没有返回值
* @param name * @param name
*/ */
export function loadGroup(name: string): Promise<any> { export function loadGroup(name: string): Promise<void> {
//已经加载完成的直接返回 //已经加载完成的直接返回
if (groupsCompleteHash[name]) { if (groupsCompleteHash[name]) {
return new Promise((resolve) => { return new Promise((resolve) => {
...@@ -146,7 +147,7 @@ export namespace RES { ...@@ -146,7 +147,7 @@ export namespace RES {
}) })
} }
// 建一个promise // 建一个promise
let p = new Promise((resolve, reject) => { let p: Promise<void> = new Promise((resolve, reject) => {
loadResList((s) => { loadResList((s) => {
//移除 //移除
delete groupsPromiseHash[name]; delete groupsPromiseHash[name];
...@@ -309,7 +310,7 @@ export namespace RES { ...@@ -309,7 +310,7 @@ export namespace RES {
/** /**
* 获取素材, * 获取素材,
* @param str * @param str
* @return 已加载好得素材或null * @return 已加载好得素材或null
*/ */
export function getRes(str: string)/*: Texture | VideoEntity*/ { export function getRes(str: string)/*: Texture | VideoEntity*/ {
...@@ -347,7 +348,7 @@ export namespace RES { ...@@ -347,7 +348,7 @@ export namespace RES {
/** /**
* 处理数据,获得所有资源单项 * 处理数据,获得所有资源单项
* @param name * @param name
*/ */
function getGroupResByName(name: string) { function getGroupResByName(name: string) {
var group: GroupInt = getGroupByName(name); var group: GroupInt = getGroupByName(name);
...@@ -373,7 +374,7 @@ export namespace RES { ...@@ -373,7 +374,7 @@ export namespace RES {
/** /**
* 根据名字找组 * 根据名字找组
* @param name * @param name
*/ */
function getGroupByName(name: string): GroupInt { function getGroupByName(name: string): GroupInt {
var groups = resData.groups; var groups = resData.groups;
...@@ -389,8 +390,8 @@ export namespace RES { ...@@ -389,8 +390,8 @@ export namespace RES {
/** /**
* 新版的加载一列资源 * 新版的加载一列资源
* @param callback * @param callback
* @param arr * @param arr
*/ */
function loadResList(callback: (allLoaded: boolean) => void, arr: string[]) { function loadResList(callback: (allLoaded: boolean) => void, arr: string[]) {
let count = 0; let count = 0;
...@@ -408,10 +409,10 @@ export namespace RES { ...@@ -408,10 +409,10 @@ export namespace RES {
} }
/** /**
* *
* @param str * @param str
* @param comFun * @param comFun
* @param thisObj * @param thisObj
*/ */
function returnSingleResPromise(str: string, comFun?: (res: any, str: string) => void, thisObj?: any) { function returnSingleResPromise(str: string, comFun?: (res: any, str: string) => void, thisObj?: any) {
//已判断是否存在 //已判断是否存在
...@@ -453,9 +454,10 @@ export namespace RES { ...@@ -453,9 +454,10 @@ export namespace RES {
if (child.type == "container") initSkinDisplay(dis, child, root); if (child.type == "container") initSkinDisplay(dis, child, root);
} }
} }
/** /**
* 遍历根据名字找节点数据,只会是container的 * 遍历根据名字找节点数据,只会是container的
* @param skinName * @param skinName
*/ */
export function getSkinDataByName(skinName: string, skinNode: SkinInt = skinData): SkinInt { export function getSkinDataByName(skinName: string, skinNode: SkinInt = skinData): SkinInt {
if (!skinNode || !skinNode.children || !skinNode.children.length) return null; if (!skinNode || !skinNode.children || !skinNode.children.length) return null;
...@@ -471,7 +473,7 @@ export namespace RES { ...@@ -471,7 +473,7 @@ export namespace RES {
/** /**
* 通过数据创建显示对象 * 通过数据创建显示对象
* @param data * @param data
*/ */
function getDisplayByData(data: SkinInt): FYGE.Container { function getDisplayByData(data: SkinInt): FYGE.Container {
var dis: FYGE.Container; var dis: FYGE.Container;
......
...@@ -32,7 +32,7 @@ export class Module extends FYGE.Container { ...@@ -32,7 +32,7 @@ export class Module extends FYGE.Container {
* 提前加载的资源 * 提前加载的资源
*/ */
protected preLoadRes() { protected preLoadRes() {
return new Promise((resolve, reject) => { return new Promise<any>((resolve, reject) => {
if (this.groupNames && this.groupNames.length) { if (this.groupNames && this.groupNames.length) {
var arr: Promise<any>[] = []; var arr: Promise<any>[] = [];
for (var i = 0; i < this.groupNames.length; i++) { for (var i = 0; i < this.groupNames.length; i++) {
...@@ -40,7 +40,7 @@ export class Module extends FYGE.Container { ...@@ -40,7 +40,7 @@ export class Module extends FYGE.Container {
} }
Promise.all(arr).then(resolve, reject) Promise.all(arr).then(resolve, reject)
} else { } else {
resolve() resolve(null)
} }
}) })
} }
......
{ {
"type": "activity", "type": "activity",
"name": "babycare_xiaoxiao" "name": "feile_xiaoxiao"
} }
\ No newline at end of file
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...@@ -137,6 +137,7 @@ export class Lottie extends FYGE.Container { ...@@ -137,6 +137,7 @@ export class Lottie extends FYGE.Container {
} }
private initState(con = this.children) { private initState(con = this.children) {
for (var i = 0; i < con.length; i++) { for (var i = 0; i < con.length; i++) {
// @ts-ignore
var c: FYGE.Sprite = con[i]; var c: FYGE.Sprite = con[i];
if (c["layerData"]) { if (c["layerData"]) {
//取第一个数据 //取第一个数据
...@@ -181,6 +182,7 @@ export class Lottie extends FYGE.Container { ...@@ -181,6 +182,7 @@ export class Lottie extends FYGE.Container {
private addTweens(con = this.children) { private addTweens(con = this.children) {
for (var i = 0; i < con.length; i++) { for (var i = 0; i < con.length; i++) {
// @ts-ignore
let c: FYGE.Sprite = con[i]; let c: FYGE.Sprite = con[i];
if (c["layerData"]) { if (c["layerData"]) {
//取第一个数据 //取第一个数据
......
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...@@ -199,6 +199,7 @@ class LotteryScrollItem extends FYGE.Container { ...@@ -199,6 +199,7 @@ class LotteryScrollItem extends FYGE.Container {
//找出目标图 //找出目标图
let child, curIndex; let child, curIndex;
for (var i = 0; i < this.children.length; i++) { for (var i = 0; i < this.children.length; i++) {
// @ts-ignore
if (this.children[i].id == id) { if (this.children[i].id == id) {
child = this.children[i]; child = this.children[i];
curIndex = i; curIndex = i;
...@@ -314,4 +315,4 @@ class LotteryScroll extends FYGE.Container { ...@@ -314,4 +315,4 @@ class LotteryScroll extends FYGE.Container {
}) })
} }
} }
} }
\ No newline at end of file
...@@ -10,7 +10,6 @@ import MouseEvent = FYGE.MouseEvent; ...@@ -10,7 +10,6 @@ import MouseEvent = FYGE.MouseEvent;
import Point = FYGE.Point; import Point = FYGE.Point;
import FrameAni = FYGE.FrameAni; import FrameAni = FYGE.FrameAni;
import Tween = FYGE.Tween; import Tween = FYGE.Tween;
import { Panel } from "../../../module/views/Panel";
import { showPanel } from "../../../module/ctrls"; import { showPanel } from "../../../module/ctrls";
import { StartPanel } from "../../panels/StartPanel"; import { StartPanel } from "../../panels/StartPanel";
import { StartPanelPrize } from "../../panels/StartPanelPrize"; import { StartPanelPrize } from "../../panels/StartPanelPrize";
...@@ -148,7 +147,7 @@ export default class CheckBtn extends Container { ...@@ -148,7 +147,7 @@ export default class CheckBtn extends Container {
super.update(); super.update();
let up = this.localToGlobal(new Point(), new Point()); let up = this.localToGlobal(new Point(), new Point());
let bp = this.localToGlobal(new Point(0, 120), new Point()); let bp = this.localToGlobal(new Point(0, 120), new Point());
this.alpha = this.stage.viewRect.isPointIn(up) || this.stage.viewRect.isPointIn(bp); this.alpha = +(this.stage.viewRect.isPointIn(up) || this.stage.viewRect.isPointIn(bp));
} }
constructor(data) { constructor(data) {
......
This diff is collapsed.
import MapPart from "./MapPart"; import MapPart from "./MapPart";
import { RES } from "../../../module/RES"; import { RES } from "../../../module/RES";
import Point = FYGE.Point; import Point = FYGE.Point;
import FrameAni = FYGE.FrameAni;
import Texture = FYGE.Texture;
export default class MapBottom extends MapPart { export default class MapBottom extends MapPart {
public static HEIGHT = 1092; public static HEIGHT = 630;
protected totalCount = 8; public static totalCount = 2;
private crabAni: FrameAni = null;
protected btnPos = [ protected btnPos = [
[370, 930], [43, 436],
[437, 761], [208, 187],
[313, 669],
[408, 522],
[455, 375],
[364, 216],
[326, 62],
[491, 3],
]; ];
constructor(data) { constructor(data) {
...@@ -33,15 +23,7 @@ export default class MapBottom extends MapPart { ...@@ -33,15 +23,7 @@ export default class MapBottom extends MapPart {
} }
private initEffect() { private initEffect() {
// 螃蟹
const crabTextures: Texture[] = new Array(31);
for (let i = 0; i < 16; i++) {
crabTextures[31 - i] = crabTextures[i] = RES.getRes(`map_crab_${i}.png`);
}
this.crabAni = this.addChild(new FrameAni(crabTextures));
this.crabAni.position.set(220, 50);
this.crabAni.play(-1);
} }
public update() { public update() {
...@@ -50,10 +32,10 @@ export default class MapBottom extends MapPart { ...@@ -50,10 +32,10 @@ export default class MapBottom extends MapPart {
let bp = this.localToGlobal(new Point(0, MapBottom.HEIGHT + 10), new Point()); let bp = this.localToGlobal(new Point(0, MapBottom.HEIGHT + 10), new Point());
let ucp = this.localToGlobal(new Point(0, MapBottom.HEIGHT / 4), new Point()); let ucp = this.localToGlobal(new Point(0, MapBottom.HEIGHT / 4), new Point());
let bcp = this.localToGlobal(new Point(0, MapBottom.HEIGHT / 4 * 3), new Point()); let bcp = this.localToGlobal(new Point(0, MapBottom.HEIGHT / 4 * 3), new Point());
this.alpha = this.stage.viewRect.isPointIn(up) this.alpha = +(this.stage.viewRect.isPointIn(up)
|| this.stage.viewRect.isPointIn(bp) || this.stage.viewRect.isPointIn(bp)
|| this.stage.viewRect.isPointIn(ucp) || this.stage.viewRect.isPointIn(ucp)
|| this.stage.viewRect.isPointIn(bcp); || this.stage.viewRect.isPointIn(bcp));
} }
public destroy() { public destroy() {
......
import MapPart from "./MapPart"; import MapPart from "./MapPart";
import { RES } from "../../../module/RES"; import { RES } from "../../../module/RES";
import Point = FYGE.Point; import Point = FYGE.Point;
import Sprite = FYGE.Sprite;
import { Tools } from "../../Tools";
import Tween = FYGE.Tween;
import Texture = FYGE.Texture;
import FrameAni = FYGE.FrameAni;
export default class MapMid extends MapPart { export default class MapMid extends MapPart {
public static HEIGHT = 1635; public static HEIGHT = 1763;
protected totalCount = 10; public static totalCount = 6;
private balloon: Sprite = null;
private water: Sprite = null;
private water1: Texture = null;
private water2: Texture = null;
private whaleAni: FrameAni = null;
private owlAni: FrameAni = null;
protected btnPos = [ protected btnPos = [
[267, 1519], [502, 1591],
[211, 1325], [510, 1263],
[338, 1154], [357, 1053],
[237, 911], [146, 652],
[145, 755], [287, 281],
[225, 591], [63, 412],
[349, 480],
[214, 342],
[193, 188],
[392, 8],
]; ];
constructor(data) { constructor(data) {
...@@ -39,67 +23,24 @@ export default class MapMid extends MapPart { ...@@ -39,67 +23,24 @@ export default class MapMid extends MapPart {
this.bg.texture = RES.getRes('map_bg2.jpg'); this.bg.texture = RES.getRes('map_bg2.jpg');
// 流水
this.water1 = RES.getRes('water1.png');
this.water2 = RES.getRes('water2.png');
this.initIcon(); this.initIcon();
this.initEffect(); this.initEffect();
} }
private initEffect() { private initEffect() {
// 热气球
this.balloon = this.addChild(Tools.getSprite('map_狐狸气球.png', -216, 750));
Tween.get(this.balloon, {loop: true})
.set({x: -216, y: 1170})
.to({x: 750 + 100, y: 765}, 20006);
this.balloon.mouseEnable = this.balloon.mouseChildren = false;
// 流水
this.water = this.addChild(new Sprite(this.water1));
this.water.position.set(544, 687);
// 鲸鱼
const whaleTextures: Texture[] = new Array(25);
for (let i = 0; i < 13; i++) {
whaleTextures[25 - i] = whaleTextures[i] = RES.getRes(`map_whale_${i}.png`);
}
this.whaleAni = this.addChild(new FrameAni(whaleTextures));
this.whaleAni.position.set(645, 575);
this.whaleAni.play(-1);
// 猫头鹰
const owlTextures: Texture[] = new Array(31);
for (let i = 0; i < 16; i++) {
owlTextures[31 - i] = owlTextures[i] = RES.getRes(`map_owl_${i}.png`);
}
this.owlAni = this.addChild(new FrameAni(owlTextures));
this.owlAni.position.set(538, 1548);
this.owlAni.play(-1);
} }
private waterIndex1: boolean = true;
private waterIndex: number = 0;
public update() { public update() {
super.update(); super.update();
let up = this.localToGlobal(new Point(0, -10), new Point()); let up = this.localToGlobal(new Point(0, -10), new Point());
let bp = this.localToGlobal(new Point(0, MapMid.HEIGHT + 10), new Point()); let bp = this.localToGlobal(new Point(0, MapMid.HEIGHT + 10), new Point());
let ucp = this.localToGlobal(new Point(0, MapMid.HEIGHT / 4), new Point()); let ucp = this.localToGlobal(new Point(0, MapMid.HEIGHT / 4), new Point());
let bcp = this.localToGlobal(new Point(0, MapMid.HEIGHT / 4 * 3), new Point()); let bcp = this.localToGlobal(new Point(0, MapMid.HEIGHT / 4 * 3), new Point());
this.alpha = this.stage.viewRect.isPointIn(up) this.alpha = +(this.stage.viewRect.isPointIn(up)
|| this.stage.viewRect.isPointIn(bp) || this.stage.viewRect.isPointIn(bp)
|| this.stage.viewRect.isPointIn(ucp) || this.stage.viewRect.isPointIn(ucp)
|| this.stage.viewRect.isPointIn(bcp); || this.stage.viewRect.isPointIn(bcp));
// 流水动画
if (this.waterIndex++ > 6) {
this.waterIndex1 = !this.waterIndex1;
this.water.texture = this.waterIndex1 ? this.water1 : this.water2;
this.waterIndex = 0;
}
} }
......
...@@ -5,9 +5,10 @@ import Container = FYGE.Container; ...@@ -5,9 +5,10 @@ import Container = FYGE.Container;
export default class MapPart extends Container { export default class MapPart extends Container {
protected data: any = null; protected data: any = null;
protected totalCount: number = 0; public static totalCount: number = 0;
protected btnPos: number[][] = []; protected btnPos: number[][] = [];
...@@ -19,6 +20,10 @@ export default class MapPart extends Container { ...@@ -19,6 +20,10 @@ export default class MapPart extends Container {
this.data = data; this.data = data;
} }
update() {
super.update();
}
protected initIcon() { protected initIcon() {
// 坑爹的头像,所以倒着加,可以解决层级问题 // 坑爹的头像,所以倒着加,可以解决层级问题
for (let i = this.data.length - 1; i >= 0; i--) { for (let i = this.data.length - 1; i >= 0; i--) {
......
...@@ -33,14 +33,11 @@ export class MapScene extends Scene { ...@@ -33,14 +33,11 @@ export class MapScene extends Scene {
private uiLayer: MapUI = null; private uiLayer: MapUI = null;
private mapAvatar: MapAvatar = null; // private mapAvatar: MapAvatar = null;
public get groupNames(): string[] { public get groupNames(): string[] {
return [ return [
'map', 'map',
'mapCrabEffect',
'mapOwlEffect',
'mapWhaleEffect',
'mapCheckPrizeEffect' 'mapCheckPrizeEffect'
]; ];
} }
...@@ -71,27 +68,6 @@ export class MapScene extends Scene { ...@@ -71,27 +68,6 @@ export class MapScene extends Scene {
} }
Tools.gameData.topAward = null; Tools.gameData.topAward = null;
} }
// if (Tools.gameData.topAward && Tools.gameData.topAward.prize._id && openPrize !== 'true') {
// GTool.writeCache('openPrize', 'true');
// showPanel(PrizePanel, JSON.parse(JSON.stringify(Tools.gameData.topAward)));
// Tools.gameData.topAward = null;
// }
//微信渠道抽奖
if (Tools.gameData.wxOriginPrize) {
//有奖品
if (
Tools.gameData.wxOriginPrize.type &&//类型存在
Tools.gameData.wxOriginPrize.type != 5 //不为谢谢参与
) {
showPanel(WxPrizePanel, Tools.gameData.wxOriginPrize)
}
//超出限制了
else if (Tools.gameData.wxOriginPrize.defaultMsg) {
showToast(Tools.gameData.wxOriginPrize.defaultMsg)
}
//置空数据
Tools.gameData.wxOriginPrize = null;
}
} }
private updateMapCheck() { private updateMapCheck() {
...@@ -124,7 +100,7 @@ export class MapScene extends Scene { ...@@ -124,7 +100,7 @@ export class MapScene extends Scene {
guide_check.enabled = true; guide_check.enabled = true;
guide_check.type = CHECK_TYPE.CUR; guide_check.type = CHECK_TYPE.CUR;
guide_check.position.set(MapScene.checkArr[1].x, layers.stageHeight - 162); guide_check.position.set(MapScene.checkArr[1].x, layers.stageHeight - 162);
guide_check.addChild(new MapAvatar()); // guide_check.addChild(new MapAvatar());
const guide_hand = guide.addChild(Tools.getSprite('guide_hand.png')); const guide_hand = guide.addChild(Tools.getSprite('guide_hand.png'));
guide_hand.position.set(guide_check.x + 90, guide_check.y + 40); guide_hand.position.set(guide_check.x + 90, guide_check.y + 40);
...@@ -172,16 +148,16 @@ export class MapScene extends Scene { ...@@ -172,16 +148,16 @@ export class MapScene extends Scene {
} }
// 当前关卡 // 当前关卡
if (currentLevel < 121 && currentLevel > 0) { if (currentLevel < 100 && currentLevel > 0) {
MapScene.checkArr[currentLevel].type = CHECK_TYPE.CUR; MapScene.checkArr[currentLevel].type = CHECK_TYPE.CUR;
MapScene.checkArr[currentLevel].enabled = true; MapScene.checkArr[currentLevel].enabled = true;
!this.mapAvatar && (this.mapAvatar = this.addChild(new MapAvatar())); // !this.mapAvatar && (this.mapAvatar = this.addChild(new MapAvatar()));
this.mapAvatar.parent && this.mapAvatar.parent.removeChild(this.mapAvatar); // this.mapAvatar.parent && this.mapAvatar.parent.removeChild(this.mapAvatar);
MapScene.checkArr[currentLevel].addChild(this.mapAvatar); // MapScene.checkArr[currentLevel].addChild(this.mapAvatar);
} }
// 未通关的 // 未通关的
for (let i = currentLevel + 1; i < 121; i++) { for (let i = currentLevel + 1; i < 100; i++) {
MapScene.checkArr[i].type = CHECK_TYPE.COM; MapScene.checkArr[i].type = CHECK_TYPE.COM;
MapScene.checkArr[i].enabled = false; MapScene.checkArr[i].enabled = false;
} }
...@@ -205,25 +181,24 @@ export class MapScene extends Scene { ...@@ -205,25 +181,24 @@ export class MapScene extends Scene {
} }
public initMap() { public initMap() {
const arr = new Array(120); const arr = new Array(99);
for (let i = 0; i < 120; i++) { for (let i = 0; i < 99; i++) {
arr[i] = { arr[i] = {
check: i + 1 check: i + 1
}; };
} }
arr.reverse();
const topData = arr.splice(118, 2); // 得到顶部的数据 const topData = arr.splice(98, MapTop.totalCount); // 得到顶部的数据
const bottomData = arr.splice(0, 8); // 得到尾部的数据 const bottomData = arr.splice(0, MapBottom.totalCount); // 得到尾部的数据
const midData = arr; // 剩下的是中间的数据 const midData = arr; // 剩下的是中间的数据
let maxHeight = MapTop.HEIGHT; let maxHeight = MapTop.HEIGHT;
this.mapContainer.addChild(new MapTop(topData)); // 最后加,因为有个层级问题
this.mapContainer.addChild(new MapTop(topData)); this.mapContainer.addChild(new MapTop(topData));
for (let i = midData.length / 10 - 1; i >= 0; i--) { for (let i = midData.length / MapMid.totalCount - 1; i >= 0; i--) {
const data = midData.splice(i * 10, 10); const data = midData.splice(i * MapMid.totalCount, MapMid.totalCount);
const nMid = new MapMid(data); const nMid = new MapMid(data);
this.mapContainer.addChild(nMid); this.mapContainer.addChild(nMid);
nMid.y = maxHeight; nMid.y = maxHeight;
...@@ -235,20 +210,16 @@ export class MapScene extends Scene { ...@@ -235,20 +210,16 @@ export class MapScene extends Scene {
bottom.y = maxHeight; bottom.y = maxHeight;
maxHeight += MapBottom.HEIGHT; maxHeight += MapBottom.HEIGHT;
// this.mapContainer.addChild(new MapTop(topData)); // 最后加,因为有个层级问题 // this.mapContainer.addChild(new MapTop(topData)); // 最后加,因为有个层级问题
this.scrollPage.maxDistance = maxHeight; this.scrollPage.maxDistance = maxHeight;
this.scrollPage.scrollTo(maxHeight, 0);
this.scrollToCheck(1);
} }
private scrollToCheck(checkNum: number, time = 0) { private scrollToCheck(checkNum: number, time = 0) {
if (checkNum < 1) { if (checkNum < 1) {
checkNum = 1; checkNum = 1;
} else if (checkNum > 120) { } else if (checkNum > 99) {
checkNum = 120; checkNum = 99;
} }
const check = MapScene.checkArr[checkNum]; const check = MapScene.checkArr[checkNum];
const checkY = check.y + check.parent.y - layers.stageHeight / 2 + 50; const checkY = check.y + check.parent.y - layers.stageHeight / 2 + 50;
......
...@@ -4,17 +4,12 @@ import Point = FYGE.Point; ...@@ -4,17 +4,12 @@ import Point = FYGE.Point;
export default class MapTop extends MapPart { export default class MapTop extends MapPart {
public static HEIGHT = 521; public static HEIGHT = 852;
protected totalCount = 2; public static totalCount = 1;
// public btnPos = [
// [207, 418],
// [149, 282],
// ];
public btnPos = [ public btnPos = [
[207, 400], [225, 694],
[149, 272],
]; ];
constructor(data) { constructor(data) {
...@@ -32,10 +27,10 @@ export default class MapTop extends MapPart { ...@@ -32,10 +27,10 @@ export default class MapTop extends MapPart {
let bp = this.localToGlobal(new Point(0, MapTop.HEIGHT + 10), new Point()); let bp = this.localToGlobal(new Point(0, MapTop.HEIGHT + 10), new Point());
let ucp = this.localToGlobal(new Point(0, MapTop.HEIGHT / 4), new Point()); let ucp = this.localToGlobal(new Point(0, MapTop.HEIGHT / 4), new Point());
let bcp = this.localToGlobal(new Point(0, MapTop.HEIGHT / 4 * 3), new Point()); let bcp = this.localToGlobal(new Point(0, MapTop.HEIGHT / 4 * 3), new Point());
this.alpha = this.stage.viewRect.isPointIn(up) this.alpha = +(this.stage.viewRect.isPointIn(up)
|| this.stage.viewRect.isPointIn(bp) || this.stage.viewRect.isPointIn(bp)
|| this.stage.viewRect.isPointIn(ucp) || this.stage.viewRect.isPointIn(ucp)
|| this.stage.viewRect.isPointIn(bcp); || this.stage.viewRect.isPointIn(bcp));
} }
public destroy() { public destroy() {
......
This diff is collapsed.
...@@ -3,6 +3,7 @@ ...@@ -3,6 +3,7 @@
"module": "commonjs", "module": "commonjs",
"target": "es5", "target": "es5",
"noImplicitAny": false, "noImplicitAny": false,
"noImplicitThis": false,
"sourceMap": true, "sourceMap": true,
"removeComments": true, "removeComments": true,
"noEmitOnError":true, "noEmitOnError":true,
...@@ -17,4 +18,4 @@ ...@@ -17,4 +18,4 @@
"exclude": [ "exclude": [
"node_modules" "node_modules"
] ]
} }
\ No newline at end of file
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