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王剑峰
babycare_xiaoxiao
Commits
b1c2455b
Commit
b1c2455b
authored
Aug 03, 2020
by
haiyoucuv
Browse files
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1
parent
17d564fc
Changes
3
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3 changed files
with
27 additions
and
42 deletions
+27
-42
workspace.xml
.idea/workspace.xml
+18
-11
babycare.getIndex.json
mock/miniTb/babycare.getIndex.json
+1
-25
MapUI.ts
src/scene/map/MapUI.ts
+8
-6
No files found.
.idea/workspace.xml
View file @
b1c2455b
...
...
@@ -3,9 +3,8 @@
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\ No newline at end of file
mock/miniTb/babycare.getIndex.json
View file @
b1c2455b
...
...
@@ -12,31 +12,7 @@
"HAMMERS"
:
3
},
"prizes"
:
[
{
"receiveTime"
:
""
,
"level"
:
120
,
"isReceive"
:
false
},
{
"receiveTime"
:
""
,
"level"
:
90
,
"isReceive"
:
false
},
{
"receiveTime"
:
""
,
"level"
:
60
,
"isReceive"
:
false
},
{
"receiveTime"
:
""
,
"level"
:
30
,
"isReceive"
:
false
},
{
"receiveTime"
:
""
,
"level"
:
10
,
"isReceive"
:
false
}
],
"visitors"
:
[
{
...
...
src/scene/map/MapUI.ts
View file @
b1c2455b
...
...
@@ -232,13 +232,17 @@ class PrizeBox extends Button {
this
.
tip
=
this
.
addChild
(
Tools
.
getText
(
'参与红包抽奖
\
n赢XXX优惠券'
,
17
,
'#ec5a5a'
,
TEXT_ALIGN
.
CENTER
,
158
,
0
,
11
2
158
,
0
,
11
5
));
this
.
tip
.
lineSpacing
=
0
;
this
.
prizeImg
=
this
.
addChild
(
Tools
.
getSprite
(
'map_star_enable.png'
,
39
,
150
));
this
.
prizeImg
.
width
=
80
;
this
.
prizeImg
.
height
=
33
;
// 490*180
this
.
prizeImg
.
width
=
98
;
this
.
prizeImg
.
height
=
36
;
this
.
prizeImg
.
x
=
this
.
width
/
2
;
this
.
prizeImg
.
anchorTexture
.
x
=
0.5
;
this
.
prizeImg
.
y
-=
11
;
const
prizes
=
Tools
.
gameData
.
prizes
;
if
(
prizes
.
length
<=
0
)
{
...
...
@@ -254,9 +258,8 @@ class PrizeBox extends Button {
});
console
.
log
(
upLevel
,
dLevel
);
this
.
checkTip
.
text
=
`再闯
${
dLevel
}
关`
;
this
.
tip
.
text
=
''
;
this
.
tip
.
text
=
'
有机会获得
'
;
this
.
prizeImg
.
texture
=
Texture
.
fromUrl
(
Tools
.
baseInfo
.
levelPrize
[
`level_
${
upLevel
}
`
]);
this
.
prizeImg
.
y
-=
20
;
this
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
()
=>
{
//有需要,到时再改
showToast
(
this
.
checkTip
.
text
+
"才可以抽奖哦"
)
...
...
@@ -278,7 +281,6 @@ class PrizeBox extends Button {
});
this
.
checkTip
.
text
=
`点击抽奖`
;
this
.
tip
.
text
=
`抽取
${
lowerLevel
}
关奖励`
;
this
.
tip
.
y
+=
10
;
this
.
prizeImg
.
texture
=
Texture
.
fromUrl
(
Tools
.
baseInfo
.
levelPrize
[
`level_
${
lowerLevel
}
`
]);
this
.
addEventListener
(
FYGE
.
MouseEvent
.
CLICK
,
()
=>
{
changeScene
(
LotteryScene
,
{
level
:
lowerLevel
})
...
...
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