Commit a995fc3a authored by haiyoucuv's avatar haiyoucuv

换了点皮,换了下接口

parent fd1c29ea
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...@@ -3,4 +3,7 @@ ...@@ -3,4 +3,7 @@
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...@@ -17157,7 +17157,7 @@ var NoStepPanel = (function (_super) { ...@@ -17157,7 +17157,7 @@ var NoStepPanel = (function (_super) {
}, _this); }, _this);
}); });
this.liveBtn.addEventListener(FYGE.MouseEvent.CLICK, function () { this.liveBtn.addEventListener(FYGE.MouseEvent.CLICK, function () {
if (!Tools_1.Tools.gameData.tools.STEPS) { if (!Tools_1.Tools.gameData.tools.steps) {
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} }
else { else {
...@@ -19717,9 +19717,9 @@ var PlayScene = (function (_super) { ...@@ -19717,9 +19717,9 @@ var PlayScene = (function (_super) {
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this.propBtnCon.hammerCount = Tools_1.Tools.gameData.tools.HAMMERS; this.propBtnCon.hammerCount = Tools_1.Tools.gameData.tools.hammers;
this.propBtnCon.stepCount = Tools_1.Tools.gameData.tools.STEPS; this.propBtnCon.stepCount = Tools_1.Tools.gameData.tools.steps;
}; };
PlayScene.prototype.initEvents = function () { PlayScene.prototype.initEvents = function () {
this.addEventListener(FYGE.Event.ENTER_FRAME, this.onEnterFrame, this); this.addEventListener(FYGE.Event.ENTER_FRAME, this.onEnterFrame, this);
...@@ -35144,4 +35144,4 @@ exports.ScoreProgress = ScoreProgress; ...@@ -35144,4 +35144,4 @@ exports.ScoreProgress = ScoreProgress;
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}); });
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...@@ -73,7 +73,7 @@ ...@@ -73,7 +73,7 @@
"name": "bonusTime" "name": "bonusTime"
}, },
{ {
"keys": "boomBtn.png,comCloseBtn.png,comm_light.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,hammerBtn.png,powerImg.png,stepBtn.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,开始闯关不要能量.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png", "keys": "boomBtn.png,closeBtn2.png,comCloseBtn.png,comm_light.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,hammerBtn.png,liaojiele.png,powerImg.png,stepBtn.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,开始闯关不要能量.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png",
"name": "common" "name": "common"
}, },
{ {
...@@ -113,7 +113,7 @@ ...@@ -113,7 +113,7 @@
"name": "mapWhaleEffect" "name": "mapWhaleEffect"
}, },
{ {
"keys": "blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chapterNum0.png,chapterNum1.png,chapterNum2.png,chapterNum3.png,chapterNum4.png,chapterNum5.png,chapterNum6.png,chapterNum7.png,chapterNum8.png,chapterNum9.png,chapterNum关.png,chapterNum第.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,gameGuideBoard.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8.png,hairballPiece9.png,ice2.png,ice3.png,ice4.png,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,musicOff.png,musicOn.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,prop_count_bg.png,rectLat.png,rectLatWhite.png,redDoorBg.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,scoreNum0.png,scoreNum1.png,scoreNum2.png,scoreNum3.png,scoreNum4.png,scoreNum5.png,scoreNum6.png,scoreNum7.png,scoreNum8.png,scoreNum9.png,scoreNum关.png,scoreNum冒号.png,scoreNum分.png,scoreNum数.png,scoreNum通.png,settingBg.png,settingBtn.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepNum0.png,stepNum1.png,stepNum2.png,stepNum3.png,stepNum4.png,stepNum5.png,stepNum6.png,stepNum7.png,stepNum8.png,stepNum9.png,table.png,tarNum0.png,tarNum1.png,tarNum2.png,tarNum3.png,tarNum4.png,tarNum5.png,tarNum6.png,tarNum7.png,tarNum8.png,tarNum9.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png", "keys": "blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chapterNum0.png,chapterNum1.png,chapterNum2.png,chapterNum3.png,chapterNum4.png,chapterNum5.png,chapterNum6.png,chapterNum7.png,chapterNum8.png,chapterNum9.png,chapterNum关.png,chapterNum第.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,gameGuideBoard.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8-1.png,hairballPiece8.png,hairballPiece9.png,ice2.png,ice3.png,ice4.png,ice5.jpg,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,musicOff.png,musicOn.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,prop_count_bg.png,rectLat.png,rectLatWhite.png,redDoorBg.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,scoreNum0.png,scoreNum1.png,scoreNum2.png,scoreNum3.png,scoreNum4.png,scoreNum5.png,scoreNum6.png,scoreNum7.png,scoreNum8.png,scoreNum9.png,scoreNum关.png,scoreNum冒号.png,scoreNum分.png,scoreNum数.png,scoreNum通.png,settingBg.png,settingBtn.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepNum0.png,stepNum1.png,stepNum2.png,stepNum3.png,stepNum4.png,stepNum5.png,stepNum6.png,stepNum7.png,stepNum8.png,stepNum9.png,table.png,tarNum0.png,tarNum1.png,tarNum2.png,tarNum3.png,tarNum4.png,tarNum5.png,tarNum6.png,tarNum7.png,tarNum8.png,tarNum9.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png",
"name": "playScene" "name": "playScene"
}, },
{ {
......
...@@ -2,19 +2,14 @@ ...@@ -2,19 +2,14 @@
import { layers, destroyLayers } from "../module/views/layers"; import { layers, destroyLayers } from "../module/views/layers";
import { RES } from "../module/RES"; import { RES } from "../module/RES";
import { changeScene, showWaiting, destroyAllCtrls, showPanel } from "../module/ctrls"; import { changeScene, destroyAllCtrls } from "../module/ctrls";
import { ResJson } from "./ResJson"; import { ResJson } from "./ResJson";
import { destroyNetData, sendTbNet, TbNetName } from "./TaoBaoNet"; import { destroyNetData } from "./TaoBaoNet";
import { SkinJson } from "./SkinJson"; import { SkinJson } from "./SkinJson";
import { G_EVENT } from "./common/G_EVENT"; import { G_EVENT } from "./common/G_EVENT";
import { MapScene } from "./scene/map/MapScene";
import { PlayScene } from "./scene/PlayScene";
import { LoadingScene } from "./scene/LoadingScene"; import { LoadingScene } from "./scene/LoadingScene";
import { JoinPanel } from "./panels/JoinPanel";
import { NoStepPanel } from "./panels/NoStepPanel";
import { NoPrizePanel } from "./panels/NoPrizePanel";
import { LotteryScene } from "./scene/LotteryScene";
/** /**
* 全局事件,为了和小程序交互 * 全局事件,为了和小程序交互
...@@ -89,26 +84,6 @@ export class Main { ...@@ -89,26 +84,6 @@ export class Main {
// if (document.getElementById("__loading__")) document.getElementById("__loading__").style.display = "none"; // if (document.getElementById("__loading__")) document.getElementById("__loading__").style.display = "none";
//打开开始场景 //打开开始场景
changeScene(LoadingScene); changeScene(LoadingScene);
// changeScene(SStartScene);
// changeScene(StoryScene);
// changeScene(AdoptScene);
// console.log("恶趣味去")
// showPanel(NoPrizePanel)
//测试
// sendTbNet(TbNetName.aaa, {}, (s, res) => {
// console.log(res)
// })
//获取数据,,必成功
// showWaiting();
// sendTbNet(TbNetName.getAppData, {}, (s, res) => {
// hideWaiting();
// Tool.globalData = res.data;
// changeScene(PlayScene);
// //先去获取下任务列表的商品信息吧
// sendTbNet(TbNetName.getTaskList, { activityId: Tool.globalData.activityId }, (s, res) => {
// if (s) Tool.browseItems = res.data.browseItemIds.content;
// })
// })
} }
//在小程序显示时调用onShow //在小程序显示时调用onShow
...@@ -213,4 +188,4 @@ function createNineTextures(imageUrl): Promise<FYGE.Texture[]> { ...@@ -213,4 +188,4 @@ function createNineTextures(imageUrl): Promise<FYGE.Texture[]> {
} }
image.src = imageUrl image.src = imageUrl
}) })
} }
\ No newline at end of file
...@@ -73,7 +73,7 @@ export const ResJson = { ...@@ -73,7 +73,7 @@ export const ResJson = {
"name": "bonusTime" "name": "bonusTime"
}, },
{ {
"keys": "boomBtn.png,comCloseBtn.png,comm_light.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,hammerBtn.png,powerImg.png,stepBtn.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,开始闯关不要能量.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png", "keys": "boomBtn.png,closeBtn2.png,comCloseBtn.png,comm_light.png,ele0.png,ele1.png,ele10.png,ele11.png,ele12.png,ele13.png,ele14.png,ele2.png,ele3.png,ele4.png,ele5.png,ele6.png,ele7.png,ele8.png,ele9.png,hammerBtn.png,liaojiele.png,powerImg.png,stepBtn.png,toastBg.png,waitingBg.png,waitingRot.png,关闭按钮.png,再想想.png,开始闯关不要能量.png,开始闯关要能量.png,确定.png,继续闯关大.png,继续闯关小.png",
"name": "common" "name": "common"
}, },
{ {
...@@ -113,7 +113,7 @@ export const ResJson = { ...@@ -113,7 +113,7 @@ export const ResJson = {
"name": "mapWhaleEffect" "name": "mapWhaleEffect"
}, },
{ {
"keys": "blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chapterNum0.png,chapterNum1.png,chapterNum2.png,chapterNum3.png,chapterNum4.png,chapterNum5.png,chapterNum6.png,chapterNum7.png,chapterNum8.png,chapterNum9.png,chapterNum关.png,chapterNum第.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,gameGuideBoard.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8.png,hairballPiece9.png,ice2.png,ice3.png,ice4.png,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,musicOff.png,musicOn.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,prop_count_bg.png,rectLat.png,rectLatWhite.png,redDoorBg.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,scoreNum0.png,scoreNum1.png,scoreNum2.png,scoreNum3.png,scoreNum4.png,scoreNum5.png,scoreNum6.png,scoreNum7.png,scoreNum8.png,scoreNum9.png,scoreNum关.png,scoreNum冒号.png,scoreNum分.png,scoreNum数.png,scoreNum通.png,settingBg.png,settingBtn.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepNum0.png,stepNum1.png,stepNum2.png,stepNum3.png,stepNum4.png,stepNum5.png,stepNum6.png,stepNum7.png,stepNum8.png,stepNum9.png,table.png,tarNum0.png,tarNum1.png,tarNum2.png,tarNum3.png,tarNum4.png,tarNum5.png,tarNum6.png,tarNum7.png,tarNum8.png,tarNum9.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png", "keys": "blueDoorBg.png,bonusFra0.png,bonusFra1.png,bonusFra10.png,bonusFra11.png,bonusFra2.png,bonusFra3.png,bonusFra4.png,bonusFra5.png,bonusFra6.png,bonusFra7.png,bonusFra8.png,bonusFra9.png,bonusShoot.png,boom0.png,boom1.png,boom10.png,boom11.png,boom12.png,boom13.png,boom14.png,boom15.png,boom16.png,boom17.png,boom18.png,boom19.png,boom2.png,boom20.png,boom3.png,boom4.png,boom5.png,boom6.png,boom7.png,boom8.png,boom9.png,brownBallFace.png,bubbleStar1.png,bubbleStar10.png,bubbleStar11.png,bubbleStar12.png,bubbleStar13.png,bubbleStar14.png,bubbleStar15.png,bubbleStar16.png,bubbleStar17.png,bubbleStar18.png,bubbleStar19.png,bubbleStar2.png,bubbleStar3.png,bubbleStar4.png,bubbleStar5.png,bubbleStar6.png,bubbleStar7.png,bubbleStar8.png,bubbleStar9.png,bubleEle0.png,bubleEle1.png,bubleEle2.png,bubleEle3.png,bubleEle4.png,chapterNum0.png,chapterNum1.png,chapterNum2.png,chapterNum3.png,chapterNum4.png,chapterNum5.png,chapterNum6.png,chapterNum7.png,chapterNum8.png,chapterNum9.png,chapterNum关.png,chapterNum第.png,chooseRect.png,doorClosed.png,doorOpen.png,eggPiece1.png,eggPiece2.png,eggPiece3.png,eggPiece4.png,eggPiece5.png,eggStatus0.png,eggStatus1.png,eggStatus2.png,ele0Exp.png,ele1Exp.png,ele2Exp.png,ele3Exp.png,ele4Exp.png,exLighting0.png,exLighting10.png,exLighting13.png,exLighting15.png,exLighting17.png,exLighting18.png,exLighting2.png,exLighting20.png,exLighting22.png,exLighting24.png,exLighting26.png,exLighting28.png,exLighting31.png,exLighting33.png,exLighting4.png,exLighting6.png,exLighting8.png,eyeDownLeft.png,eyeDownRight.png,eyeSingle.png,gameGuideBoard.png,greenCircleDown.png,greenCircleUp.png,greyBallFace.png,guidePropBoom.png,guidePropCow.png,guidePropHammer.png,guidePropHand.png,guidePropMsgPanel.png,guidePropShoe.png,hairballDisBg.png,hairballPiece1.png,hairballPiece2.png,hairballPiece3.png,hairballPiece4.png,hairballPiece5.png,hairballPiece6.png,hairballPiece7.png,hairballPiece8-1.png,hairballPiece8.png,hairballPiece9.png,ice2.png,ice3.png,ice4.png,ice5.jpg,ice5.png,ice6.png,jellyArrow.png,leftArrow.png,lightedStar.png,lineLight.png,lockVine.png,magicLion.png,magicLionBg.png,main_mapbottom.png,musicOff.png,musicOn.png,playBg.jpg,propNum0.png,propNum1.png,propNum2.png,propNum3.png,propNum4.png,propNum5.png,propNum6.png,propNum7.png,propNum8.png,propNum9.png,prop_count_bg.png,rectLat.png,rectLatWhite.png,redDoorBg.png,rightArrow.png,rightMark.png,rock2.png,rock3.png,rock4.png,rock5.png,rock6.png,scoreNum0.png,scoreNum1.png,scoreNum2.png,scoreNum3.png,scoreNum4.png,scoreNum5.png,scoreNum6.png,scoreNum7.png,scoreNum8.png,scoreNum9.png,scoreNum关.png,scoreNum冒号.png,scoreNum分.png,scoreNum数.png,scoreNum通.png,settingBg.png,settingBtn.png,starProgress.png,stepAni1.png,stepAni10.png,stepAni11.png,stepAni2.png,stepAni3.png,stepAni4.png,stepAni5.png,stepAni6.png,stepAni7.png,stepAni8.png,stepAni9.png,stepNum0.png,stepNum1.png,stepNum2.png,stepNum3.png,stepNum4.png,stepNum5.png,stepNum6.png,stepNum7.png,stepNum8.png,stepNum9.png,table.png,tarNum0.png,tarNum1.png,tarNum2.png,tarNum3.png,tarNum4.png,tarNum5.png,tarNum6.png,tarNum7.png,tarNum8.png,tarNum9.png,topBg.png,unlightedStar.png,yellowCircleDown.png,yellowCircleUp.png,yellowDoorBg.png",
"name": "playScene" "name": "playScene"
}, },
{ {
......
This diff is collapsed.
...@@ -9,14 +9,9 @@ export enum TbNetName { ...@@ -9,14 +9,9 @@ export enum TbNetName {
* activityId params elemType * activityId params elemType
*/ */
trackingReport = "squirrelsAdoptRest2c.trackingReport", trackingReport = "squirrelsAdoptRest2c.trackingReport",
/**
* 进入活动调用, 刷新数据不调用该接口
* activityId userNick avatar follow inviteId
*/
getIndex = "babycare.getIndex",
// 领取权益奖励 // 领取权益奖励
receiveEnamePrize = "babycare.receiveEnamePrize", receiveEnamePrize = "popmartXXL2c.receiveEnamePrize",
/** /**
...@@ -24,71 +19,42 @@ export enum TbNetName { ...@@ -24,71 +19,42 @@ export enum TbNetName {
* @param activityId * @param activityId
* @type {string} * @type {string}
*/ */
getActivityBaseInfoById = "babycare.getActivityBaseInfoById", getActivityBaseInfoById = "popmartXXL2c.getActivityBaseInfoById",
/**
* 获取游戏信息
* activityId
*/
getGameInfo = "babycare.getGameInfo",
/** /**
* 消耗道具 ,会返回剩余所有道具数量 * 消耗道具 ,会返回剩余所有道具数量
* activityId type * activityId type
*/ */
consumerTools = "babycare.consumerTools", consumerTools = "popmartXXL2c.consumerTools",
/** /**
* 提交分数 * 提交分数
* activityId level score stars isVisitSuccess(是否通关) * activityId level score stars isVisitSuccess(是否通关)
*/ */
gameOver = "babycare.gameOver", gameOver = "popmartXXL2c.gameOver",
/** /**
* 领取任务奖励 * 领取任务奖励
* activityId taskType * activityId taskType
*/ */
receiveTaskRewards = "babycare.receiveTaskRewards", receiveTaskRewards = "popmartXXL2c.receiveTaskRewards",
/**
* 积分兑换道具和体力
* activityId type credits
*/
exchange = "babycare.exchange",
/**
* 根据等级获取奖品列表
* activityId level
*/
getPrizesByLevel = "babycare.getPrizesByLevel",
/**
* 查询用户积分
* activityId
*/
queryCredits = "babycare.queryCredits",
/** /**
* 开始闯关,会返回体力值 * 开始闯关,会返回体力值
* activityId level * activityId level
*/ */
dojoin = "babycare.dojoin", dojoin = "popmartXXL2c.doJoin",
/** /**
* 完成任务(浏览商品详情页, 关注店铺) * 完成任务(浏览商品详情页, 关注店铺)
* activityId taskType * activityId taskType
*/ */
completeTask = "babycare.completeTask", completeTask = "popmartXXL2c.completeTask",
/** /**
* 任务列表 * 任务列表
* activityId * activityId
*/ */
getTaskList = "babycare.getTaskList", getTaskList = "popmartXXL2c.getTaskList",
/**
* 抽奖
* activityId
*/
luckyDraw = "babycare.luckyDraw",
///////////////////前端调用接口都加个mine ///////////////////前端调用接口都加个mine
/**
* 获取120名通关的人数
*/
getAppointCount = "mine.getAppointCount",
////带用户操作,和index.js特殊操作的 ////带用户操作,和index.js特殊操作的
/** /**
* 用户授权 * 用户授权
......
...@@ -33,83 +33,62 @@ export class Tools { ...@@ -33,83 +33,62 @@ export class Tools {
"openId": string, "openId": string,
"inviteId": string, "inviteId": string,
"isFollow": boolean, "isFollow": boolean,
"isFromWx": boolean,
} }
/**
* 游戏数据,需要根据接口维护 public static async getAppData() {
*/ const {data} = await sendTbNet(TbNetName.getAppData);
public static gameData: { Tools.globalData = data;
"currentLevel": number, }
"loginAddPower": boolean,
"visitors": { public static propInfo: {
"score": number, hammers: number,
"level": number, steps: number,
"isVisitSuccess": boolean, booms: number,
"stars": number, power: number,
sendAwardType: any } = {
}[], hammers: 0,
"prizes": { steps: 0,
"receiveTime": string,//number booms: 0,
"level": number, power: 0,
"isReceive": boolean
}[],
"power": number,
"tools": {
"HAMMERS": number,
"STEPS": number,
"BOOMS": number
},
"isFristLogin": boolean,//是否是首次
"topAward": {
openPrizeStatus: boolean,
prize: any
},//120关自动开奖
"wxOriginPrize"?: {//微信中奖信息
"type": number,
"name": string,
"rewardNum": number,
"code"?:string,
"defaultMsg"?:string
}
} }
public static baseInfo: { public static baseInfo: {
prizeLevels: number[],
inviteFriends: any, inviteFriends: any,
openId: string,
rule: string, rule: string,
updateTime: number, updateTime: number,
title: string, title: string,
toolsProbability: any, toolsProbability: any,
levelPrize: any, currentLevel: 1,
buyCredits: any, /// TODO …… records: {
};// 活动基本信息 score: number,
level: number,
isVisitSuccess: boolean,
stars: number,
}[],
/** levelPrize: {
* 首页数据,loading页面执行一次 level50: string,
*/ level100: string,
public static getIndex(): Promise<boolean> { level120: string
return new Promise((r) => { },
sendTbNet(TbNetName.getIndex, {
userNick: this.globalData.nickName,
avatar: this.globalData.avatar,
follow: this.globalData.isFollow,
inviteId: this.globalData.inviteId,
isFromWx: this.globalData.isFromWx
}, (s, res) => {
if (s) this.gameData = res.data;
r(s);
})
})
}
/** loginAddPower: boolean,
* 进入地图页面刷新 isFristLogin: boolean, //是否是首次
*/ };// 活动基本信息
public static getGameInfo() {
public static getBaseInfo() {
// 游戏基本信息
return new Promise((r) => { return new Promise((r) => {
sendTbNet(TbNetName.getGameInfo, {}, (s, res) => { sendTbNet(TbNetName.getActivityBaseInfoById, {}, (s, res) => {
if (s) this.gameData = res.data; if (s && res && res.data) {
const data = Tools.baseInfo = res.data;
if (res.data.tools) {
Tools.propInfo.booms = data.tools.booms || 0;
Tools.propInfo.steps = data.tools.steps || 0;
Tools.propInfo.hammers = data.tools.hammers || 0;
}
Tools.propInfo.power = data.power || 0;
}
r(s); r(s);
}) })
}) })
...@@ -120,11 +99,12 @@ export class Tools { ...@@ -120,11 +99,12 @@ export class Tools {
*/ */
public static consumerTools(type: PropType): Promise<boolean> { public static consumerTools(type: PropType): Promise<boolean> {
return new Promise((resolve, reject) => { return new Promise((resolve, reject) => {
sendTbNet(TbNetName.consumerTools, { type }, (s, res) => { sendTbNet(TbNetName.consumerTools, {type}, (s, res) => {
if (s) { if (s) {
//修改道具数量 //修改道具数量
this.gameData.tools = res.data.tools; this.propInfo.booms = res.data.tools.booms;
// resolve(res);//数据按照gameData的更新,不返回 this.propInfo.steps = res.data.tools.steps;
this.propInfo.hammers = res.data.tools.hammers;
resolve(true) resolve(true)
} else { } else {
// reject() // reject()
...@@ -149,45 +129,6 @@ export class Tools { ...@@ -149,45 +129,6 @@ export class Tools {
} }
} }
/**
* 兑换道具,根据返回参数判断
*/
public static async exchange(type: PropType): Promise<boolean | string> {
//先获取积分,判断是否有积分
var creditsData = await sendTbNet(TbNetName.queryCredits, null, null, true)
//接口失败,没数据时,返回false
if (!creditsData || !creditsData.data) {
showToast("网络异常,请重试")//上面禁掉了提示,这里提示下
return false
}
//非会员,返回会员路径
if (creditsData && !creditsData.success && !creditsData.data.isvip) {
return creditsData.data.url
}
//判断积分,不足兑换
if (!creditsData.data.credits ||
creditsData.data.credits < getTbData(TbNetName.getActivityBaseInfoById).data.buyCredits[type]
) {
showPanel(CreditsOutPanel)
return false
}
const res = await sendTbNet(TbNetName.exchange, { type, credits: creditsData.data.credits }, null, true)
if (res.success) {
//修改道具数量和体力
this.gameData.power = res.data.power;
this.gameData.tools = res.data.tools;
return true;//可根据gameData修改视图
} else {
//如果code积分不足,弹出赚积分弹窗
if (res.code == "730005") {
showPanel(CreditsOutPanel)
} else {
showToast(res.message || "网络开小差了,请重试")
}
return false;
}
}
/** /**
* 询问权限用 * 询问权限用
*/ */
...@@ -196,11 +137,11 @@ export class Tools { ...@@ -196,11 +137,11 @@ export class Tools {
var tbMy = my var tbMy = my
if (!tbMy) return; if (!tbMy) return;
//@ts-ignore //@ts-ignore
const { cloud } = getApp(); const {cloud} = getApp();
//测试地址//到时云存储传一个小json,,改路径 //测试地址//到时云存储传一个小json,,改路径
var url = "cloud://B4F0300E5148F478B506DEDC26EA4C6C//butterfly0.svga"; var url = "cloud://B4F0300E5148F478B506DEDC26EA4C6C//butterfly0.svga";
//获取临时地址 //获取临时地址
var urls = await cloud.file.getTempFileURL({ fileId: [url] }) var urls = await cloud.file.getTempFileURL({fileId: [url]})
url = urls[0].url.replace('-internal', ''); url = urls[0].url.replace('-internal', '');
tbMy.downloadFile({ tbMy.downloadFile({
url: url, url: url,
...@@ -209,10 +150,10 @@ export class Tools { ...@@ -209,10 +150,10 @@ export class Tools {
tbMy.getFileSystemManager().readFile({ tbMy.getFileSystemManager().readFile({
filePath: i, filePath: i,
// encoding: "utf8", // encoding: "utf8",
success: function (r) { success: function(r) {
}, },
fail: function (res) { fail: function(res) {
} }
}) })
...@@ -356,11 +297,11 @@ export class Tools { ...@@ -356,11 +297,11 @@ export class Tools {
showTime: number = 300 showTime: number = 300
) { ) {
Tween.get(target) Tween.get(target)
.set({ alpha: 0, visible: true }) .set({alpha: 0, visible: true})
.to({ alpha: 1 }, showTime, Ease.quadIn) .to({alpha: 1}, showTime, Ease.quadIn)
.wait(time) .wait(time)
.to({ alpha: 0 }, showTime, Ease.quadOut) .to({alpha: 0}, showTime, Ease.quadOut)
.set({ alpha: 0, visible: false }) .set({alpha: 0, visible: false})
.call(() => { .call(() => {
call(); call();
}); });
......
<audio src="aaaa.mp3" id="au" autoplay='autoplay' loop="loop"></audio>
<script>
var au = document.getElementById('au');
au.src = "aaaaa.mp3";//需要js引入路径
au.play();
// 音乐兼容微信自动播放
document.addEventListener('DOMContentLoaded', function () {
function audioAutoPlay() {
var au = document.getElementById('au');
au.play();
document.addEventListener("WeixinJSBridgeReady", function () {
au.play();
}, false);
}
audioAutoPlay();
});
document.addEventListener("WeixinJSBridgeReady", function () {
au.play();
}, false);
window.onclick = ()=>{
au.play();
window.onclick = null;
}
</script>
import { Panel } from "../../module/views/Panel";
import { Tools } from "../Tools";
import { getCurrentScene, hideWaiting, showPanel, showToast, showWaiting } from "../../module/ctrls";
import { JoinPanel } from "./JoinPanel";
import { PropType } from "../something/enum/PropType";
import VERTICAL_ALIGN = FYGE.VERTICAL_ALIGN;
import TEXT_ALIGN = FYGE.TEXT_ALIGN;
import TextField = FYGE.TextField;
export class BuyPowerPanel extends Panel {
get groupNames() {
return ["BuyPowerPanel"]
}
get skinName() {
return "BuyPowerPanel"
}
msgTxt: FYGE.TextField;
exchangeBtn: FYGE.Button;
closeBtn: FYGE.Button;
initUi() {
const btnTxt: TextField = this.exchangeBtn.addChild(Tools.getText(
'1店铺积分', 36, '#ffffff',
TEXT_ALIGN.CENTER, this.exchangeBtn.width, 0, -6
));
btnTxt.textHeight = this.exchangeBtn.height;
btnTxt.verticalAlign = VERTICAL_ALIGN.MIDDLE;
btnTxt.bold = true;
btnTxt.stroke = 3;
btnTxt.strokeColor = '#21926e';
this.msgTxt.bold = true;
this.msgTxt.stroke = 3;
this.msgTxt.strokeColor = '#21926e';
this.exchangeBtn.addEventListener(FYGE.MouseEvent.CLICK, async () => {
//购买道具
showWaiting();
var res = await Tools.exchange(PropType.POWER);
hideWaiting();
//如果是链接,弹出加入会员弹框
if (typeof res == "string") {
showPanel(JoinPanel, { url: res });
}
//成功了,关闭弹框,修改道具信息
else if (res) {
showToast("兑换成功");
this.hidePanel();
getCurrentScene().updateScene();
}
}, this);
}
start(data) {
super.start();
}
initEvents() {
super.initEvents();
}
removeEvents() {
super.removeEvents();
}
}
import { Panel } from "../../module/views/Panel";
import { sendTbNet, TbNetName } from "../TaoBaoNet";
import { Tools } from "../Tools";
export class CreditsOutPanel extends Panel {
get groupNames() { return ["CreditsOutPanel"] }
get skinName() { return "CreditsOutPanel" }
earnBtn: FYGE.Button;
closeBtn: FYGE.Button;
initUi() {
}
start(data) {
super.start();
}
initEvents() {
super.initEvents();
this.earnBtn.addEventListener(FYGE.MouseEvent.CLICK, () => {
Tools.btnDelay(this);
sendTbNet(TbNetName.navigateToOutside, {
url: "https://market.m.taobao.com/app/tb-source-app/shopact/pages/index?wh_weex=true&pathInfo=shop/activity&userId=2275046294&shopId=114637892&pageId=187145736&alisite=true"
})//赚积分路径
}, this)
}
removeEvents() {
super.removeEvents();
}
}
import { Panel } from "../../module/views/Panel";
export class ExchangeSucPanel extends Panel {
get groupNames() { return ["ExchangeSucPanel"] }
get skinName() { return "ExchangeSucPanel" }
knowBtn:FYGE.Button;
closeBtn:FYGE.Button;
get closeBtns(){
return [this.knowBtn,this.closeBtn]
}
}
...@@ -16,35 +16,8 @@ export class FailedPanel extends Panel { ...@@ -16,35 +16,8 @@ export class FailedPanel extends Panel {
againBtn: FYGE.Button; againBtn: FYGE.Button;
closeBtn: FYGE.Button; closeBtn: FYGE.Button;
tipsTex: FYGE.TextField;
checkTex: FYGE.TextField;
initUi() { initUi() {
this.checkTex.text = `第\t${this.data.level}\t关`;
this.checkTex.textAlign = TEXT_ALIGN.CENTER;
this.checkTex.x = 2;
this.checkTex.textWidth = 750;
const curLevel: number = Tools.gameData.currentLevel;
let upLevel: number = 120;
let dLevel: number = 120;
Tools.baseInfo.prizeLevels.forEach((value, index) => {
const d: number = value - curLevel;
if (curLevel <= value && d >= 0 && d <= dLevel) {
upLevel = value;
dLevel = d + 1;
}
});
this.tipsTex.text = `\t\t\t再接再厉!\n再解锁${dLevel}关可参与抽奖`;
this.tipsTex.textAlign = TEXT_ALIGN.CENTER;
this.tipsTex.textWidth = 750;
this.tipsTex.x = 0;
if (Tools.gameData.currentLevel == 120
&& MapScene.checkArr && MapScene.checkArr[120]
&& MapScene.checkArr[120].checkData.isVisitSuccess) {
this.tipsTex.text = '';
}
} }
start(data) { start(data) {
......
import { Panel } from "../../module/views/Panel"; import { Panel } from "../../module/views/Panel";
import MouseEvent = FYGE.MouseEvent; import MouseEvent = FYGE.MouseEvent;
import { showPanel } from "../../module/ctrls"; import { showPanel } from "../../module/ctrls";
import { BuyPowerPanel } from "./BuyPowerPanel";
export class NoEnergyPanel extends Panel { export class NoEnergyPanel extends Panel {
get groupNames() { get groupNames() {
...@@ -26,7 +25,6 @@ export class NoEnergyPanel extends Panel { ...@@ -26,7 +25,6 @@ export class NoEnergyPanel extends Panel {
initEvents() { initEvents() {
super.initEvents(); super.initEvents();
this.okBtn.addEventListener(MouseEvent.CLICK, () => { this.okBtn.addEventListener(MouseEvent.CLICK, () => {
showPanel(BuyPowerPanel);
this.hidePanel(); this.hidePanel();
}, this); }, this);
} }
......
import { Panel } from "../../module/views/Panel";
import { RES } from "../../module/RES";
export class NoPrizePanel extends Panel {
get groupNames(){return ["NoPrizePanel"]}
initUi() {
this.addChild(new FYGE.Sprite(RES.getRes("noPrizeBg.png")))
this.addChild(new FYGE.Button(RES.getRes("关闭按钮.png")))
.addEventListener(FYGE.MouseEvent.CLICK, this.hidePanel, this)
.position.set(633,468);
this.addChild(new FYGE.Button(RES.getRes("知道了.png")))
.addEventListener(FYGE.MouseEvent.CLICK, this.hidePanel, this)
.position.set(165,759);
}
}
\ No newline at end of file
import { Panel } from "../../module/views/Panel"; import { Panel } from "../../module/views/Panel";
import { Tools } from "../Tools"; import { getCurrentScene } from "../../module/ctrls";
import { getCurrentScene, showPanel } from "../../module/ctrls";
import { ToolsOutPanel } from "./ToolsOutPanel";
import { PropType } from "../something/enum/PropType";
export class NoStepPanel extends Panel { export class NoStepPanel extends Panel {
get groupNames() { return ["NoStepPanel"] } get groupNames() {
get skinName() { return "NoStepPanel" } return ["NoStepPanel"]
overBtn: FYGE.Button; }
liveBtn: FYGE.Button;
closeBtn: FYGE.Button; get skinName() {
tipsTex: FYGE.TextField; return "NoStepPanel"
}
data: {
reviveFun: () => void overBtn: FYGE.Button;
} liveBtn: FYGE.Button;
closeBtn: FYGE.Button;
initUi() { tipsTex: FYGE.TextField;
// Tools.changeTextAlign(this.tipsTex, FYGE.TEXT_ALIGN.CENTER, 500)
this.tipsTex.textAlign = FYGE.TEXT_ALIGN.CENTER; data: {
this.tipsTex.textWidth = 500; reviveFun: () => void
this.tipsTex.x = (750 - 500) / 2; }
this.tipsTex.text = "是否使用步数道具\n增加5次步数"
} initUi() {
initEvents() { this.tipsTex.textAlign = FYGE.TEXT_ALIGN.CENTER;
//结束 this.tipsTex.textWidth = 500;
[this.closeBtn, this.overBtn].forEach((e) => { this.tipsTex.x = (750 - 500) / 2;
e.addEventListener(FYGE.MouseEvent.CLICK, () => { this.tipsTex.text = "是否使用步数道具\n增加5次步数"
getCurrentScene().submit(false); }
this.hidePanel();
}, this) initEvents() {
}) //结束
//复活 [this.closeBtn, this.overBtn].forEach((e) => {
this.liveBtn.addEventListener(FYGE.MouseEvent.CLICK, () => { e.addEventListener(FYGE.MouseEvent.CLICK, () => {
//无步数道具,弹出积分兑换 getCurrentScene().submit(false);
if (!Tools.gameData.tools.STEPS) { this.hidePanel();
showPanel(ToolsOutPanel, { type: PropType.STEPS, showSucPanel: false }) }, this)
} else { })
this.data.reviveFun(); //复活
this.hidePanel(); this.liveBtn.addEventListener(FYGE.MouseEvent.CLICK, () => {
} this.data.reviveFun();
}, this) this.hidePanel();
} }, this)
removeEvents() { }
} removeEvents() {
}
} }
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