Commit 1ba3b551 authored by rockyl's avatar rockyl

修复url写死http的问题

parent 86c15430
......@@ -21,6 +21,6 @@ export default class TakeRewards extends DialogContent {
}
onclick() {
location.href = this.link
location.href = window['recordDetailNewUrl'] + this.link.substr(this.link.lastIndexOf('?'));
}
}
\ No newline at end of file
}
......@@ -100,12 +100,12 @@ export default class Game extends InteractComponent {
}
async loadTextures(){
async loadTextures() {
let urls = {
treasure: this.configInterface.indexBoxImg,
stone: this.configInterface.indexBlockImg
};
for(let key in urls){
for (let key in urls) {
this.blockTextures[key] = await engine.assetsManager.loadTexture(urls[key]);
}
}
......@@ -279,7 +279,7 @@ export default class Game extends InteractComponent {
let scale;
if (height <= 0) {
scale = entity.min;
}else{
} else {
scale = ts.scale.x * Math.min(height / thisHeight + 0.1, 0.8);
}
......@@ -459,7 +459,7 @@ export default class Game extends InteractComponent {
this.Button.getComponent(BuriedPoint).setConfig(point.dpm, point.dcm, true)
}
onClickActionBtn() {
async onClickActionBtn() {
this.clickable = false
this.stopRotate()
const renderer = this.toolTr
......@@ -500,29 +500,32 @@ export default class Game extends InteractComponent {
const index = this.elementList.findIndex(item => item === result)
this.elementList.splice(index, 1)
createTween(this, renderer, true)
await createTween(this, renderer, true)
.to({
anchor: {
y: this.toolTrAnchorY - per
}
}, distance / commonSpeedBefore * 1000)
.call(() => {
if (this.playable && !this.clickable) return
if (result.type === ElementType.Treasure) {
this.hitTreasure({entity: result.entity})
} else {
this.hitStone({entity: result.entity, toolDistance: distance})
}
})
.to({
anchor: {
y: this.toolTrAnchorY
}
}, distance / (result.type === ElementType.Treasure ? commonSpeedAfter : slowSpeed) * 1000, ease.cubicInOut)
.call(() => {
}).getPromise();
createTween(this, renderer).to({
anchor: {
y: this.toolTrAnchorY
}
}, distance / (result.type === ElementType.Treasure ? commonSpeedAfter : slowSpeed) * 1000, ease.cubicInOut)
.call(()=>{
this.startRotate()
this.clickable = true
})
.getPromise();
if (this.playable && !this.clickable) return
if (result.type === ElementType.Treasure) {
await this.hitTreasure({entity: result.entity})
} else {
await this.hitStone({entity: result.entity, toolDistance: distance})
}
this.clickable = true
}
}
......@@ -612,33 +615,40 @@ export default class Game extends InteractComponent {
const local = locationTs.globalPositionToLocal(global)
ts.position.setXY(local.x, local.y)
const distance = generatePointDistanceToZeroZero(local.x, local.y)
const speed = 400
const speed = 500
const time = Number((distance / speed).toFixed(4)) * 1000
const {x: sx, y: sy} = ts.scale
createTween(this, ts, true, {initFields: ['x', 'alpha']})
.to({
position: {x: local.x > 50 ? 50 : local.x < -50 ? -50 : 0},
scale: {
x: sx * 0.7,
y: sy * 0.7
}
}, time - 200)
.to({
position: {x: this.ox, y: this.oy},
scale: {x: sx * 0.5, y: sy * 0.5},
alpha: 0
}, 200)
.call(() => {
if (this.playable && !this.clickable) return
this.setDetail(++this.score, true, this.submit.bind(this));
})
createTween(this, ts, false, {initFields: ['y']})
.to({
position: {y: this.oy - 50}
}, time - 200, ease.cubicInOut)
.call(() => ts.scale.setXY(ox, oy))
console.log('hitTreasure');
return Promise.all([
createTween(this, ts, true, {initFields: ['x', 'alpha']})
.to({
position: {x: local.x > 50 ? 50 : local.x < -50 ? -50 : 0},
scale: {
x: sx * 0.7,
y: sy * 0.7
}
}, time - 200)
.to({
position: {x: this.ox, y: this.oy},
scale: {x: sx * 0.5, y: sy * 0.5},
alpha: 0
}, 200)
.call(() => {
console.log('hitTreasure2', this.playable, !this.clickable);
if (this.playable && !this.clickable) return
this.setDetail(++this.score, true, this.submit.bind(this));
})
.getPromise(),
createTween(this, ts, false, {initFields: ['y']})
.to({
position: {y: this.oy - 50}
}, time - 200, ease.cubicInOut)
.call(() => ts.scale.setXY(ox, oy))
.getPromise(),
])
}
private hitStone({entity, toolDistance}) {
......@@ -648,7 +658,7 @@ export default class Game extends InteractComponent {
const currLocation = curTs.position
const distance = generatePointsDistance(currLocation.x, currLocation.y, needLocaltion[0], needLocaltion[1])
createTween(this, curTs, true, {initFields: ['x', 'y']})
return createTween(this, curTs, true, {initFields: ['x', 'y']})
.to({
position: {
x: needLocaltion[0],
......@@ -662,6 +672,7 @@ export default class Game extends InteractComponent {
y: needLocaltion[1],
}
}, 330)
.getPromise();
}
private hitEdge(funcFromX, funcFromY) {
......
......@@ -340,7 +340,10 @@ export default class start extends ScillaComponent {
return
}
if (this.configError) return
if (this.isRunning()) location.href = this.homeInfo.prizeUrl
if (this.isRunning()) {
const prizeUrl = this.homeInfo.prizeUrl;
location.href = window['recordUrl'] + prizeUrl.substr(prizeUrl.lastIndexOf('?'));
}
}
showRule() {
......
......@@ -6372,6 +6372,7 @@
};
return Scene;
}());
//# sourceMappingURL=Scene.js.map
var ScillaLauncher = (function () {
function ScillaLauncher() {
......@@ -6467,6 +6468,7 @@
};
return ScillaLauncher;
}());
//# sourceMappingURL=index.js.map
var ScillaComponent = (function (_super) {
__extends(ScillaComponent, _super);
......@@ -6494,6 +6496,7 @@
};
return ScillaComponent;
}(Component));
//# sourceMappingURL=index.js.map
var dirtyFieldTrigger$1 = decorators.dirtyFieldTrigger;
var Renderer = (function (_super) {
......@@ -6664,6 +6667,7 @@
], Renderer.prototype, "anchor", void 0);
return Renderer;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var dirtyFieldDetector$1 = decorators.dirtyFieldDetector;
var GraphicRenderer = (function (_super) {
......@@ -6750,6 +6754,7 @@
], GraphicRenderer.prototype, "maskVisible", void 0);
return GraphicRenderer;
}(Renderer));
//# sourceMappingURL=index.js.map
var dirtyFieldDetector$2 = decorators.dirtyFieldDetector, dirtyFieldTrigger$2 = decorators.dirtyFieldTrigger;
var TextAlign;
......@@ -7213,6 +7218,7 @@
], TextRenderer.prototype, "useCacheMode", void 0);
return TextRenderer;
}(GraphicRenderer));
//# sourceMappingURL=index.js.map
var dirtyFieldDetector$3 = decorators.dirtyFieldDetector, dirtyFieldTrigger$3 = decorators.dirtyFieldTrigger;
var MATRIX_ORDER;
......@@ -7438,6 +7444,7 @@
], Transform.prototype, "rotation", void 0);
return Transform;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var FullStageSize = (function (_super) {
__extends(FullStageSize, _super);
......@@ -7486,6 +7493,7 @@
};
return FullStageSize;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var NavigatorAction;
(function (NavigatorAction) {
......@@ -7571,6 +7579,7 @@
};
return StackNavigator;
}());
//# sourceMappingURL=StackNavigator.js.map
var VIEW_WILL_ENTER = 'VIEW_WILL_ENTER';
var VIEW_DID_ENTER = 'VIEW_DID_ENTER';
......@@ -7671,6 +7680,7 @@
};
return VirtualNavigator;
}(EventEmitter));
//# sourceMappingURL=VirtualNavigator.js.map
var SingleSceneNavigator = (function (_super) {
__extends(SingleSceneNavigator, _super);
......@@ -7725,6 +7735,7 @@
};
return SingleSceneNavigator;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var dirtyFieldDetector$4 = decorators.dirtyFieldDetector;
var floatLayerName = 'floatLayer';
......@@ -7802,6 +7813,7 @@
], HtmlRenderer.prototype, "color", void 0);
return HtmlRenderer;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var dirtyFieldTrigger$4 = decorators.dirtyFieldTrigger;
var InteractComponent = (function (_super) {
......@@ -7918,6 +7930,7 @@
], InteractComponent.prototype, "interactable", void 0);
return InteractComponent;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var TouchInterrupt = (function (_super) {
__extends(TouchInterrupt, _super);
......@@ -7928,6 +7941,7 @@
}
return TouchInterrupt;
}(InteractComponent));
//# sourceMappingURL=index.js.map
var RequestMethod;
(function (RequestMethod) {
......@@ -8064,6 +8078,7 @@
});
});
}
//# sourceMappingURL=index.js.map
var ApiComponent = (function (_super) {
__extends(ApiComponent, _super);
......@@ -8153,7 +8168,7 @@
});
};
ApiComponent.prototype.getUrl = function () {
return engine.customConfig.webServiceUrl + this.uri;
return (engine.customConfig.webServiceUrl) + this.uri;
};
ApiComponent.prototype.call = function () {
var args = [];
......@@ -8200,6 +8215,7 @@
};
return ApiComponent;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var SampleApi = (function (_super) {
__extends(SampleApi, _super);
......@@ -8227,6 +8243,7 @@
};
return SampleApi;
}(ApiComponent));
//# sourceMappingURL=index.js.map
var dirtyFieldDetector$5 = decorators.dirtyFieldDetector, dirtyFieldTrigger$5 = decorators.dirtyFieldTrigger, deepDirtyFieldDetector$1 = decorators.deepDirtyFieldDetector;
var FillMode;
......@@ -8417,6 +8434,7 @@
], TextureRenderer.prototype, "filters", void 0);
return TextureRenderer;
}(Renderer));
//# sourceMappingURL=index.js.map
var RelativeLayout = (function (_super) {
__extends(RelativeLayout, _super);
......@@ -8567,6 +8585,7 @@
};
return RelativeLayout;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var TouchZoom = (function (_super) {
__extends(TouchZoom, _super);
......@@ -8607,6 +8626,7 @@
};
return TouchZoom;
}(InteractComponent));
//# sourceMappingURL=index.js.map
var dirtyFieldDetector$6 = decorators.dirtyFieldDetector;
var STATUS$1;
......@@ -8743,6 +8763,7 @@
], Button.prototype, "disabledLabelColor", void 0);
return Button;
}(InteractComponent));
//# sourceMappingURL=index.js.map
function bearingsToOutPos(bearings) {
var _a = engine.renderContext.stageSize, width = _a.width, height = _a.height;
......@@ -8874,6 +8895,7 @@
});
}
};
//# sourceMappingURL=PopupEffect.js.map
var dirtyFieldTrigger$6 = decorators.dirtyFieldTrigger;
var DialogContent = (function (_super) {
......@@ -8927,6 +8949,7 @@
PopupEffect["flew"] = "flew";
PopupEffect["zoom"] = "zoom";
})(PopupEffect || (PopupEffect = {}));
//# sourceMappingURL=DialogContent.js.map
var dirtyFieldDetector$7 = decorators.dirtyFieldDetector;
var RectRenderer = (function (_super) {
......@@ -8973,6 +8996,7 @@
], RectRenderer.prototype, "cornerRadius", void 0);
return RectRenderer;
}(GraphicRenderer));
//# sourceMappingURL=index.js.map
var Popup = (function (_super) {
__extends(Popup, _super);
......@@ -9125,6 +9149,7 @@
};
return Popup;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var CameraController = (function (_super) {
__extends(CameraController, _super);
......@@ -9186,6 +9211,7 @@
};
return CameraController;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var SamplePollingApi = (function (_super) {
__extends(SamplePollingApi, _super);
......@@ -9232,6 +9258,7 @@
};
return SamplePollingApi;
}(ApiComponent));
//# sourceMappingURL=index.js.map
var LockingType;
(function (LockingType) {
......@@ -9327,6 +9354,7 @@
};
return ScrollView;
}(InteractComponent));
//# sourceMappingURL=index.js.map
var Toast = (function (_super) {
__extends(Toast, _super);
......@@ -9387,6 +9415,7 @@
};
return Toast;
}(ScillaComponent));
//# sourceMappingURL=index.js.map
var BuriedPoint = (function (_super) {
__extends(BuriedPoint, _super);
......@@ -9466,6 +9495,7 @@
}
return BuriedPointData;
}());
//# sourceMappingURL=BuriedPoint.js.map
function countDown(from, to, onChange, onComplete) {
var current = from;
......@@ -9481,6 +9511,7 @@
}, 1000);
return function () { return clearInterval(timer); };
}
//# sourceMappingURL=index.js.map
var constant;
(function (constant) {
......@@ -9509,6 +9540,7 @@
};
return ToolAnimateRotate;
}());
//# sourceMappingURL=ToolAnimate.js.map
var Scale;
(function (Scale) {
......@@ -9558,6 +9590,7 @@
entity.enabled = true;
return entity;
}
//# sourceMappingURL=Treasure.js.map
var Scale$1;
(function (Scale) {
......@@ -9607,6 +9640,7 @@
entity.enabled = true;
return entity;
}
//# sourceMappingURL=Stone.js.map
var Tips = (function (_super) {
__extends(Tips, _super);
......@@ -9619,6 +9653,7 @@
};
return Tips;
}(DialogContent));
//# sourceMappingURL=Tips.js.map
engine.dataCenter.register('CFG');
engine.dataCenter.setBatch('CFG', window['CFG']);
......@@ -9845,8 +9880,10 @@
}
if (this.configError)
return;
if (this.isRunning())
location.href = this.homeInfo.prizeUrl;
if (this.isRunning()) {
var prizeUrl = this.homeInfo.prizeUrl;
location.href = window['recordUrl'] + prizeUrl.substr(prizeUrl.lastIndexOf('?'));
}
};
start.prototype.showRule = function () {
var _this = this;
......@@ -9952,6 +9989,7 @@
function isUndefinedOrNull(target) {
return target === undefined || target === null;
}
//# sourceMappingURL=start.js.map
var rotateLeft = function (lValue, iShiftBits) {
return (lValue << iShiftBits) | (lValue >>> (32 - iShiftBits));
......@@ -10144,6 +10182,7 @@
var tempValue = wordToHex(a) + wordToHex(b) + wordToHex(c) + wordToHex(d);
return tempValue.toLowerCase();
}
//# sourceMappingURL=md5.js.map
var TakeRewards = (function (_super) {
__extends(TakeRewards, _super);
......@@ -10170,10 +10209,11 @@
});
};
TakeRewards.prototype.onclick = function () {
location.href = this.link;
location.href = window['recordDetailNewUrl'] + this.link.substr(this.link.lastIndexOf('?'));
};
return TakeRewards;
}(DialogContent));
//# sourceMappingURL=TakeRewards.js.map
var Currency = (function (_super) {
__extends(Currency, _super);
......@@ -10196,6 +10236,7 @@
};
return Currency;
}(DialogContent));
//# sourceMappingURL=Currency.js.map
var TakeFailed = (function (_super) {
__extends(TakeFailed, _super);
......@@ -10211,6 +10252,7 @@
};
return TakeFailed;
}(DialogContent));
//# sourceMappingURL=TakeFailed.js.map
var ElementType;
(function (ElementType) {
......@@ -10632,70 +10674,86 @@
});
};
Game.prototype.onClickActionBtn = function () {
var _this = this;
this.clickable = false;
this.stopRotate();
var renderer = this.toolTr;
var result = this.makeLineInGameCenter(this.Tool);
var ts = this.toolTs;
var boxTs = this.BoxContainer.getComponent(Transform);
if (Array.isArray(result)) {
var x = result[0] + boxTs.globalPosition.x;
var y = result[1] + boxTs.globalPosition.y;
var local = ts.globalPositionToLocal({ x: x, y: y });
var distance = generatePointsDistance(ts.position.x, ts.position.y, local.x, local.y);
var per = this.distance2Anchor(distance);
createTween(this, renderer, true)
.to({
anchor: {
y: this.toolTrAnchorY - per
}
}, distance / commonSpeedBefore * 1000)
.to({
anchor: {
y: this.toolTrAnchorY
}
}, distance / 420 * 1000)
.call(function () {
_this.startRotate();
_this.clickable = true;
});
}
else {
var x = result.targetX, y = result.targetY;
x += boxTs.globalPosition.x;
y += boxTs.globalPosition.y;
var local = ts.globalPositionToLocal({ x: x, y: y });
var distance_1 = generatePointsDistance(ts.position.x, ts.position.y, local.x, local.y);
var per = this.distance2Anchor(distance_1);
var index = this.elementList.findIndex(function (item) { return item === result; });
this.elementList.splice(index, 1);
createTween(this, renderer, true)
.to({
anchor: {
y: this.toolTrAnchorY - per
}
}, distance_1 / commonSpeedBefore * 1000)
.call(function () {
if (_this.playable && !_this.clickable)
return;
if (result.type === ElementType.Treasure) {
_this.hitTreasure({ entity: result.entity });
}
else {
_this.hitStone({ entity: result.entity, toolDistance: distance_1 });
}
})
.to({
anchor: {
y: this.toolTrAnchorY
return __awaiter(this, void 0, void 0, function () {
var renderer, result, ts, boxTs, x, y, local, distance, per, x, y, local, distance, per, index;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
this.clickable = false;
this.stopRotate();
renderer = this.toolTr;
result = this.makeLineInGameCenter(this.Tool);
ts = this.toolTs;
boxTs = this.BoxContainer.getComponent(Transform);
if (!Array.isArray(result)) return [3, 1];
x = result[0] + boxTs.globalPosition.x;
y = result[1] + boxTs.globalPosition.y;
local = ts.globalPositionToLocal({ x: x, y: y });
distance = generatePointsDistance(ts.position.x, ts.position.y, local.x, local.y);
per = this.distance2Anchor(distance);
createTween(this, renderer, true)
.to({
anchor: {
y: this.toolTrAnchorY - per
}
}, distance / commonSpeedBefore * 1000)
.to({
anchor: {
y: this.toolTrAnchorY
}
}, distance / 420 * 1000)
.call(function () {
_this.startRotate();
_this.clickable = true;
});
return [3, 7];
case 1:
x = result.targetX, y = result.targetY;
x += boxTs.globalPosition.x;
y += boxTs.globalPosition.y;
local = ts.globalPositionToLocal({ x: x, y: y });
distance = generatePointsDistance(ts.position.x, ts.position.y, local.x, local.y);
per = this.distance2Anchor(distance);
index = this.elementList.findIndex(function (item) { return item === result; });
this.elementList.splice(index, 1);
return [4, createTween(this, renderer, true)
.to({
anchor: {
y: this.toolTrAnchorY - per
}
}, distance / commonSpeedBefore * 1000)
.call(function () {
}).getPromise()];
case 2:
_a.sent();
createTween(this, renderer).to({
anchor: {
y: this.toolTrAnchorY
}
}, distance / (result.type === ElementType.Treasure ? commonSpeedAfter : slowSpeed) * 1000, ease.cubicInOut)
.call(function () {
_this.startRotate();
})
.getPromise();
if (this.playable && !this.clickable)
return [2];
if (!(result.type === ElementType.Treasure)) return [3, 4];
return [4, this.hitTreasure({ entity: result.entity })];
case 3:
_a.sent();
return [3, 6];
case 4: return [4, this.hitStone({ entity: result.entity, toolDistance: distance })];
case 5:
_a.sent();
_a.label = 6;
case 6:
this.clickable = true;
_a.label = 7;
case 7: return [2];
}
}, distance_1 / (result.type === ElementType.Treasure ? commonSpeedAfter : slowSpeed) * 1000, ease.cubicInOut)
.call(function () {
_this.startRotate();
_this.clickable = true;
});
}
});
};
Game.prototype.distance2Anchor = function (distance) {
return (distance - 100) / this.toolTs.height;
......@@ -10775,32 +10833,38 @@
var local = locationTs.globalPositionToLocal(global);
ts.position.setXY(local.x, local.y);
var distance = generatePointDistanceToZeroZero(local.x, local.y);
var speed = 400;
var speed = 500;
var time = Number((distance / speed).toFixed(4)) * 1000;
var _c = ts.scale, sx = _c.x, sy = _c.y;
createTween(this, ts, true, { initFields: ['x', 'alpha'] })
.to({
position: { x: local.x > 50 ? 50 : local.x < -50 ? -50 : 0 },
scale: {
x: sx * 0.7,
y: sy * 0.7
}
}, time - 200)
.to({
position: { x: this.ox, y: this.oy },
scale: { x: sx * 0.5, y: sy * 0.5 },
alpha: 0
}, 200)
.call(function () {
if (_this.playable && !_this.clickable)
return;
_this.setDetail(++_this.score, true, _this.submit.bind(_this));
});
createTween(this, ts, false, { initFields: ['y'] })
.to({
position: { y: this.oy - 50 }
}, time - 200, ease.cubicInOut)
.call(function () { return ts.scale.setXY(ox, oy); });
console.log('hitTreasure');
return Promise.all([
createTween(this, ts, true, { initFields: ['x', 'alpha'] })
.to({
position: { x: local.x > 50 ? 50 : local.x < -50 ? -50 : 0 },
scale: {
x: sx * 0.7,
y: sy * 0.7
}
}, time - 200)
.to({
position: { x: this.ox, y: this.oy },
scale: { x: sx * 0.5, y: sy * 0.5 },
alpha: 0
}, 200)
.call(function () {
console.log('hitTreasure2', _this.playable, !_this.clickable);
if (_this.playable && !_this.clickable)
return;
_this.setDetail(++_this.score, true, _this.submit.bind(_this));
})
.getPromise(),
createTween(this, ts, false, { initFields: ['y'] })
.to({
position: { y: this.oy - 50 }
}, time - 200, ease.cubicInOut)
.call(function () { return ts.scale.setXY(ox, oy); })
.getPromise(),
]);
};
Game.prototype.hitStone = function (_a) {
var entity = _a.entity, toolDistance = _a.toolDistance;
......@@ -10809,7 +10873,7 @@
var curTs = entity.getComponent(Transform);
var currLocation = curTs.position;
var distance = generatePointsDistance(currLocation.x, currLocation.y, needLocaltion[0], needLocaltion[1]);
createTween(this, curTs, true, { initFields: ['x', 'y'] })
return createTween(this, curTs, true, { initFields: ['x', 'y'] })
.to({
position: {
x: needLocaltion[0],
......@@ -10822,7 +10886,8 @@
x: needLocaltion[0],
y: needLocaltion[1],
}
}, 330);
}, 330)
.getPromise();
};
Game.prototype.hitEdge = function (funcFromX, funcFromY) {
var _a = this.BoxContainer.getComponent(Transform), width = _a.width, height = _a.height;
......@@ -10889,6 +10954,7 @@
function lineRight(x1, y1, x2, y2, a, b) {
return (b - ((x2 * y2 - x1 * y1) / (x2 - x1))) / ((y2 - y1) / (x1 - x2) - a);
}
//# sourceMappingURL=Game.js.map
var Normal = (function (_super) {
__extends(Normal, _super);
......@@ -10899,6 +10965,7 @@
};
return Normal;
}(DialogContent));
//# sourceMappingURL=Normal.js.map
engine.registerDef('components/renderer/TextRenderer', TextRenderer);
engine.registerDef('components/base/Transform', Transform);
......@@ -10925,6 +10992,7 @@
engine.registerDef('./scripts/dialog/TakeFailed', TakeFailed);
engine.registerDef('./scripts/dialog/Tips', Tips);
engine.registerDef('./scripts/dialog/Currency', Currency);
//# sourceMappingURL=MustCompile.js.map
var launcher;
modifyEngineConfig({
......@@ -10949,6 +11017,7 @@
});
});
}
//# sourceMappingURL=main.js.map
exports.startup = startup;
......
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......@@ -288,7 +288,8 @@
<script>
var CFG = {
opId: 83189
}
};
var DEBUG = true;
</script>
<script src="//yun.duiba.com.cn/db_games/activity/public_js/fetch-jsonp.min.js"></script>
<script src="debug/bundle.js"></script>
......
......@@ -15,7 +15,7 @@
},
"entryScene": "main"
},
"webServiceUrl": "http://localhost:3000"
"webServiceUrl": "http://localhost:3001"
},
"dataCenterConfig": {
"dataCenterRoot": [
......
{
"success":false,
"success":true,
"code":"0901011",
"desc":"OK",
"timestamp":1543501361476,
......
......@@ -10,7 +10,7 @@
"title":"title",
"rule":"<p><strong>测试测试</strong></p><p><em style=\"color: rgb(51, 51, 51);\">测试测试</em></p><p><strong style=\"color: rgb(51, 51, 51);\"><em>测试测试</em></strong></p>",
"box":10,
"continueTime":5,
"continueTime":60,
"earnCreditsUrl": "//yun.duiba.com.cn/h5/activity/goldminer/images/indexRuleImg.png",
"prizeList":[
{
......
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