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郑明
minner-tool
Commits
1ba3b551
Commit
1ba3b551
authored
Sep 12, 2019
by
rockyl
Browse files
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Browse Files
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Plain Diff
修复url写死http的问题
parent
86c15430
Changes
10
Hide whitespace changes
Inline
Side-by-side
Showing
10 changed files
with
228 additions
and
144 deletions
+228
-144
TakeRewards.ts
assets/scripts/dialog/TakeRewards.ts
+2
-2
Game.ts
assets/scripts/game/Game.ts
+54
-43
start.ts
assets/scripts/scenes/start.ts
+4
-1
bundle.js
debug/bundle.js
+161
-92
bundle.js.map
debug/bundle.js.map
+1
-1
index.html
index.html
+2
-1
manifest.json
manifest.json
+1
-1
doJoin.json
mock/aaw/digGold/doJoin.json
+1
-1
getInfo.json
mock/aaw/digGold/getInfo.json
+1
-1
ts-time-record.json
ts-time-record.json
+1
-1
No files found.
assets/scripts/dialog/TakeRewards.ts
View file @
1ba3b551
...
...
@@ -21,6 +21,6 @@ export default class TakeRewards extends DialogContent {
}
onclick
()
{
location
.
href
=
this
.
link
location
.
href
=
window
[
'recordDetailNewUrl'
]
+
this
.
link
.
substr
(
this
.
link
.
lastIndexOf
(
'?'
));
}
}
\ No newline at end of file
}
assets/scripts/game/Game.ts
View file @
1ba3b551
...
...
@@ -100,12 +100,12 @@ export default class Game extends InteractComponent {
}
async
loadTextures
(){
async
loadTextures
()
{
let
urls
=
{
treasure
:
this
.
configInterface
.
indexBoxImg
,
stone
:
this
.
configInterface
.
indexBlockImg
};
for
(
let
key
in
urls
)
{
for
(
let
key
in
urls
)
{
this
.
blockTextures
[
key
]
=
await
engine
.
assetsManager
.
loadTexture
(
urls
[
key
]);
}
}
...
...
@@ -279,7 +279,7 @@ export default class Game extends InteractComponent {
let
scale
;
if
(
height
<=
0
)
{
scale
=
entity
.
min
;
}
else
{
}
else
{
scale
=
ts
.
scale
.
x
*
Math
.
min
(
height
/
thisHeight
+
0.1
,
0.8
);
}
...
...
@@ -459,7 +459,7 @@ export default class Game extends InteractComponent {
this
.
Button
.
getComponent
(
BuriedPoint
).
setConfig
(
point
.
dpm
,
point
.
dcm
,
true
)
}
onClickActionBtn
()
{
async
onClickActionBtn
()
{
this
.
clickable
=
false
this
.
stopRotate
()
const
renderer
=
this
.
toolTr
...
...
@@ -500,29 +500,32 @@ export default class Game extends InteractComponent {
const
index
=
this
.
elementList
.
findIndex
(
item
=>
item
===
result
)
this
.
elementList
.
splice
(
index
,
1
)
createTween
(
this
,
renderer
,
true
)
await
createTween
(
this
,
renderer
,
true
)
.
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
-
per
}
},
distance
/
commonSpeedBefore
*
1000
)
.
call
(()
=>
{
if
(
this
.
playable
&&
!
this
.
clickable
)
return
if
(
result
.
type
===
ElementType
.
Treasure
)
{
this
.
hitTreasure
({
entity
:
result
.
entity
})
}
else
{
this
.
hitStone
({
entity
:
result
.
entity
,
toolDistance
:
distance
})
}
})
.
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
}
},
distance
/
(
result
.
type
===
ElementType
.
Treasure
?
commonSpeedAfter
:
slowSpeed
)
*
1000
,
ease
.
cubicInOut
)
.
call
(()
=>
{
}).
getPromise
();
createTween
(
this
,
renderer
).
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
}
},
distance
/
(
result
.
type
===
ElementType
.
Treasure
?
commonSpeedAfter
:
slowSpeed
)
*
1000
,
ease
.
cubicInOut
)
.
call
(()
=>
{
this
.
startRotate
()
this
.
clickable
=
true
})
.
getPromise
();
if
(
this
.
playable
&&
!
this
.
clickable
)
return
if
(
result
.
type
===
ElementType
.
Treasure
)
{
await
this
.
hitTreasure
({
entity
:
result
.
entity
})
}
else
{
await
this
.
hitStone
({
entity
:
result
.
entity
,
toolDistance
:
distance
})
}
this
.
clickable
=
true
}
}
...
...
@@ -612,33 +615,40 @@ export default class Game extends InteractComponent {
const
local
=
locationTs
.
globalPositionToLocal
(
global
)
ts
.
position
.
setXY
(
local
.
x
,
local
.
y
)
const
distance
=
generatePointDistanceToZeroZero
(
local
.
x
,
local
.
y
)
const
speed
=
4
00
const
speed
=
5
00
const
time
=
Number
((
distance
/
speed
).
toFixed
(
4
))
*
1000
const
{
x
:
sx
,
y
:
sy
}
=
ts
.
scale
createTween
(
this
,
ts
,
true
,
{
initFields
:
[
'x'
,
'alpha'
]})
.
to
({
position
:
{
x
:
local
.
x
>
50
?
50
:
local
.
x
<
-
50
?
-
50
:
0
},
scale
:
{
x
:
sx
*
0.7
,
y
:
sy
*
0.7
}
},
time
-
200
)
.
to
({
position
:
{
x
:
this
.
ox
,
y
:
this
.
oy
},
scale
:
{
x
:
sx
*
0.5
,
y
:
sy
*
0.5
},
alpha
:
0
},
200
)
.
call
(()
=>
{
if
(
this
.
playable
&&
!
this
.
clickable
)
return
this
.
setDetail
(
++
this
.
score
,
true
,
this
.
submit
.
bind
(
this
));
})
createTween
(
this
,
ts
,
false
,
{
initFields
:
[
'y'
]})
.
to
({
position
:
{
y
:
this
.
oy
-
50
}
},
time
-
200
,
ease
.
cubicInOut
)
.
call
(()
=>
ts
.
scale
.
setXY
(
ox
,
oy
))
console
.
log
(
'hitTreasure'
);
return
Promise
.
all
([
createTween
(
this
,
ts
,
true
,
{
initFields
:
[
'x'
,
'alpha'
]})
.
to
({
position
:
{
x
:
local
.
x
>
50
?
50
:
local
.
x
<
-
50
?
-
50
:
0
},
scale
:
{
x
:
sx
*
0.7
,
y
:
sy
*
0.7
}
},
time
-
200
)
.
to
({
position
:
{
x
:
this
.
ox
,
y
:
this
.
oy
},
scale
:
{
x
:
sx
*
0.5
,
y
:
sy
*
0.5
},
alpha
:
0
},
200
)
.
call
(()
=>
{
console
.
log
(
'hitTreasure2'
,
this
.
playable
,
!
this
.
clickable
);
if
(
this
.
playable
&&
!
this
.
clickable
)
return
this
.
setDetail
(
++
this
.
score
,
true
,
this
.
submit
.
bind
(
this
));
})
.
getPromise
(),
createTween
(
this
,
ts
,
false
,
{
initFields
:
[
'y'
]})
.
to
({
position
:
{
y
:
this
.
oy
-
50
}
},
time
-
200
,
ease
.
cubicInOut
)
.
call
(()
=>
ts
.
scale
.
setXY
(
ox
,
oy
))
.
getPromise
(),
])
}
private
hitStone
({
entity
,
toolDistance
})
{
...
...
@@ -648,7 +658,7 @@ export default class Game extends InteractComponent {
const
currLocation
=
curTs
.
position
const
distance
=
generatePointsDistance
(
currLocation
.
x
,
currLocation
.
y
,
needLocaltion
[
0
],
needLocaltion
[
1
])
createTween
(
this
,
curTs
,
true
,
{
initFields
:
[
'x'
,
'y'
]})
return
createTween
(
this
,
curTs
,
true
,
{
initFields
:
[
'x'
,
'y'
]})
.
to
({
position
:
{
x
:
needLocaltion
[
0
],
...
...
@@ -662,6 +672,7 @@ export default class Game extends InteractComponent {
y
:
needLocaltion
[
1
],
}
},
330
)
.
getPromise
();
}
private
hitEdge
(
funcFromX
,
funcFromY
)
{
...
...
assets/scripts/scenes/start.ts
View file @
1ba3b551
...
...
@@ -340,7 +340,10 @@ export default class start extends ScillaComponent {
return
}
if
(
this
.
configError
)
return
if
(
this
.
isRunning
())
location
.
href
=
this
.
homeInfo
.
prizeUrl
if
(
this
.
isRunning
())
{
const
prizeUrl
=
this
.
homeInfo
.
prizeUrl
;
location
.
href
=
window
[
'recordUrl'
]
+
prizeUrl
.
substr
(
prizeUrl
.
lastIndexOf
(
'?'
));
}
}
showRule
()
{
...
...
debug/bundle.js
View file @
1ba3b551
...
...
@@ -6372,6 +6372,7 @@
};
return
Scene
;
}());
//# sourceMappingURL=Scene.js.map
var
ScillaLauncher
=
(
function
()
{
function
ScillaLauncher
()
{
...
...
@@ -6467,6 +6468,7 @@
};
return
ScillaLauncher
;
}());
//# sourceMappingURL=index.js.map
var
ScillaComponent
=
(
function
(
_super
)
{
__extends
(
ScillaComponent
,
_super
);
...
...
@@ -6494,6 +6496,7 @@
};
return
ScillaComponent
;
}(
Component
));
//# sourceMappingURL=index.js.map
var
dirtyFieldTrigger$1
=
decorators
.
dirtyFieldTrigger
;
var
Renderer
=
(
function
(
_super
)
{
...
...
@@ -6664,6 +6667,7 @@
],
Renderer
.
prototype
,
"anchor"
,
void
0
);
return
Renderer
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
dirtyFieldDetector$1
=
decorators
.
dirtyFieldDetector
;
var
GraphicRenderer
=
(
function
(
_super
)
{
...
...
@@ -6750,6 +6754,7 @@
],
GraphicRenderer
.
prototype
,
"maskVisible"
,
void
0
);
return
GraphicRenderer
;
}(
Renderer
));
//# sourceMappingURL=index.js.map
var
dirtyFieldDetector$2
=
decorators
.
dirtyFieldDetector
,
dirtyFieldTrigger$2
=
decorators
.
dirtyFieldTrigger
;
var
TextAlign
;
...
...
@@ -7213,6 +7218,7 @@
],
TextRenderer
.
prototype
,
"useCacheMode"
,
void
0
);
return
TextRenderer
;
}(
GraphicRenderer
));
//# sourceMappingURL=index.js.map
var
dirtyFieldDetector$3
=
decorators
.
dirtyFieldDetector
,
dirtyFieldTrigger$3
=
decorators
.
dirtyFieldTrigger
;
var
MATRIX_ORDER
;
...
...
@@ -7438,6 +7444,7 @@
],
Transform
.
prototype
,
"rotation"
,
void
0
);
return
Transform
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
FullStageSize
=
(
function
(
_super
)
{
__extends
(
FullStageSize
,
_super
);
...
...
@@ -7486,6 +7493,7 @@
};
return
FullStageSize
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
NavigatorAction
;
(
function
(
NavigatorAction
)
{
...
...
@@ -7571,6 +7579,7 @@
};
return
StackNavigator
;
}());
//# sourceMappingURL=StackNavigator.js.map
var
VIEW_WILL_ENTER
=
'VIEW_WILL_ENTER'
;
var
VIEW_DID_ENTER
=
'VIEW_DID_ENTER'
;
...
...
@@ -7671,6 +7680,7 @@
};
return
VirtualNavigator
;
}(
EventEmitter
));
//# sourceMappingURL=VirtualNavigator.js.map
var
SingleSceneNavigator
=
(
function
(
_super
)
{
__extends
(
SingleSceneNavigator
,
_super
);
...
...
@@ -7725,6 +7735,7 @@
};
return
SingleSceneNavigator
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
dirtyFieldDetector$4
=
decorators
.
dirtyFieldDetector
;
var
floatLayerName
=
'floatLayer'
;
...
...
@@ -7802,6 +7813,7 @@
],
HtmlRenderer
.
prototype
,
"color"
,
void
0
);
return
HtmlRenderer
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
dirtyFieldTrigger$4
=
decorators
.
dirtyFieldTrigger
;
var
InteractComponent
=
(
function
(
_super
)
{
...
...
@@ -7918,6 +7930,7 @@
],
InteractComponent
.
prototype
,
"interactable"
,
void
0
);
return
InteractComponent
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
TouchInterrupt
=
(
function
(
_super
)
{
__extends
(
TouchInterrupt
,
_super
);
...
...
@@ -7928,6 +7941,7 @@
}
return
TouchInterrupt
;
}(
InteractComponent
));
//# sourceMappingURL=index.js.map
var
RequestMethod
;
(
function
(
RequestMethod
)
{
...
...
@@ -8064,6 +8078,7 @@
});
});
}
//# sourceMappingURL=index.js.map
var
ApiComponent
=
(
function
(
_super
)
{
__extends
(
ApiComponent
,
_super
);
...
...
@@ -8153,7 +8168,7 @@
});
};
ApiComponent
.
prototype
.
getUrl
=
function
()
{
return
engine
.
customConfig
.
webServiceUrl
+
this
.
uri
;
return
(
engine
.
customConfig
.
webServiceUrl
)
+
this
.
uri
;
};
ApiComponent
.
prototype
.
call
=
function
()
{
var
args
=
[];
...
...
@@ -8200,6 +8215,7 @@
};
return
ApiComponent
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
SampleApi
=
(
function
(
_super
)
{
__extends
(
SampleApi
,
_super
);
...
...
@@ -8227,6 +8243,7 @@
};
return
SampleApi
;
}(
ApiComponent
));
//# sourceMappingURL=index.js.map
var
dirtyFieldDetector$5
=
decorators
.
dirtyFieldDetector
,
dirtyFieldTrigger$5
=
decorators
.
dirtyFieldTrigger
,
deepDirtyFieldDetector$1
=
decorators
.
deepDirtyFieldDetector
;
var
FillMode
;
...
...
@@ -8417,6 +8434,7 @@
],
TextureRenderer
.
prototype
,
"filters"
,
void
0
);
return
TextureRenderer
;
}(
Renderer
));
//# sourceMappingURL=index.js.map
var
RelativeLayout
=
(
function
(
_super
)
{
__extends
(
RelativeLayout
,
_super
);
...
...
@@ -8567,6 +8585,7 @@
};
return
RelativeLayout
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
TouchZoom
=
(
function
(
_super
)
{
__extends
(
TouchZoom
,
_super
);
...
...
@@ -8607,6 +8626,7 @@
};
return
TouchZoom
;
}(
InteractComponent
));
//# sourceMappingURL=index.js.map
var
dirtyFieldDetector$6
=
decorators
.
dirtyFieldDetector
;
var
STATUS$1
;
...
...
@@ -8743,6 +8763,7 @@
],
Button
.
prototype
,
"disabledLabelColor"
,
void
0
);
return
Button
;
}(
InteractComponent
));
//# sourceMappingURL=index.js.map
function
bearingsToOutPos
(
bearings
)
{
var
_a
=
engine
.
renderContext
.
stageSize
,
width
=
_a
.
width
,
height
=
_a
.
height
;
...
...
@@ -8874,6 +8895,7 @@
});
}
};
//# sourceMappingURL=PopupEffect.js.map
var
dirtyFieldTrigger$6
=
decorators
.
dirtyFieldTrigger
;
var
DialogContent
=
(
function
(
_super
)
{
...
...
@@ -8927,6 +8949,7 @@
PopupEffect
[
"flew"
]
=
"flew"
;
PopupEffect
[
"zoom"
]
=
"zoom"
;
})(
PopupEffect
||
(
PopupEffect
=
{}));
//# sourceMappingURL=DialogContent.js.map
var
dirtyFieldDetector$7
=
decorators
.
dirtyFieldDetector
;
var
RectRenderer
=
(
function
(
_super
)
{
...
...
@@ -8973,6 +8996,7 @@
],
RectRenderer
.
prototype
,
"cornerRadius"
,
void
0
);
return
RectRenderer
;
}(
GraphicRenderer
));
//# sourceMappingURL=index.js.map
var
Popup
=
(
function
(
_super
)
{
__extends
(
Popup
,
_super
);
...
...
@@ -9125,6 +9149,7 @@
};
return
Popup
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
CameraController
=
(
function
(
_super
)
{
__extends
(
CameraController
,
_super
);
...
...
@@ -9186,6 +9211,7 @@
};
return
CameraController
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
SamplePollingApi
=
(
function
(
_super
)
{
__extends
(
SamplePollingApi
,
_super
);
...
...
@@ -9232,6 +9258,7 @@
};
return
SamplePollingApi
;
}(
ApiComponent
));
//# sourceMappingURL=index.js.map
var
LockingType
;
(
function
(
LockingType
)
{
...
...
@@ -9327,6 +9354,7 @@
};
return
ScrollView
;
}(
InteractComponent
));
//# sourceMappingURL=index.js.map
var
Toast
=
(
function
(
_super
)
{
__extends
(
Toast
,
_super
);
...
...
@@ -9387,6 +9415,7 @@
};
return
Toast
;
}(
ScillaComponent
));
//# sourceMappingURL=index.js.map
var
BuriedPoint
=
(
function
(
_super
)
{
__extends
(
BuriedPoint
,
_super
);
...
...
@@ -9466,6 +9495,7 @@
}
return
BuriedPointData
;
}());
//# sourceMappingURL=BuriedPoint.js.map
function
countDown
(
from
,
to
,
onChange
,
onComplete
)
{
var
current
=
from
;
...
...
@@ -9481,6 +9511,7 @@
},
1000
);
return
function
()
{
return
clearInterval
(
timer
);
};
}
//# sourceMappingURL=index.js.map
var
constant
;
(
function
(
constant
)
{
...
...
@@ -9509,6 +9540,7 @@
};
return
ToolAnimateRotate
;
}());
//# sourceMappingURL=ToolAnimate.js.map
var
Scale
;
(
function
(
Scale
)
{
...
...
@@ -9558,6 +9590,7 @@
entity
.
enabled
=
true
;
return
entity
;
}
//# sourceMappingURL=Treasure.js.map
var
Scale$1
;
(
function
(
Scale
)
{
...
...
@@ -9607,6 +9640,7 @@
entity
.
enabled
=
true
;
return
entity
;
}
//# sourceMappingURL=Stone.js.map
var
Tips
=
(
function
(
_super
)
{
__extends
(
Tips
,
_super
);
...
...
@@ -9619,6 +9653,7 @@
};
return
Tips
;
}(
DialogContent
));
//# sourceMappingURL=Tips.js.map
engine
.
dataCenter
.
register
(
'CFG'
);
engine
.
dataCenter
.
setBatch
(
'CFG'
,
window
[
'CFG'
]);
...
...
@@ -9845,8 +9880,10 @@
}
if
(
this
.
configError
)
return
;
if
(
this
.
isRunning
())
location
.
href
=
this
.
homeInfo
.
prizeUrl
;
if
(
this
.
isRunning
())
{
var
prizeUrl
=
this
.
homeInfo
.
prizeUrl
;
location
.
href
=
window
[
'recordUrl'
]
+
prizeUrl
.
substr
(
prizeUrl
.
lastIndexOf
(
'?'
));
}
};
start
.
prototype
.
showRule
=
function
()
{
var
_this
=
this
;
...
...
@@ -9952,6 +9989,7 @@
function
isUndefinedOrNull
(
target
)
{
return
target
===
undefined
||
target
===
null
;
}
//# sourceMappingURL=start.js.map
var
rotateLeft
=
function
(
lValue
,
iShiftBits
)
{
return
(
lValue
<<
iShiftBits
)
|
(
lValue
>>>
(
32
-
iShiftBits
));
...
...
@@ -10144,6 +10182,7 @@
var
tempValue
=
wordToHex
(
a
)
+
wordToHex
(
b
)
+
wordToHex
(
c
)
+
wordToHex
(
d
);
return
tempValue
.
toLowerCase
();
}
//# sourceMappingURL=md5.js.map
var
TakeRewards
=
(
function
(
_super
)
{
__extends
(
TakeRewards
,
_super
);
...
...
@@ -10170,10 +10209,11 @@
});
};
TakeRewards
.
prototype
.
onclick
=
function
()
{
location
.
href
=
this
.
link
;
location
.
href
=
window
[
'recordDetailNewUrl'
]
+
this
.
link
.
substr
(
this
.
link
.
lastIndexOf
(
'?'
))
;
};
return
TakeRewards
;
}(
DialogContent
));
//# sourceMappingURL=TakeRewards.js.map
var
Currency
=
(
function
(
_super
)
{
__extends
(
Currency
,
_super
);
...
...
@@ -10196,6 +10236,7 @@
};
return
Currency
;
}(
DialogContent
));
//# sourceMappingURL=Currency.js.map
var
TakeFailed
=
(
function
(
_super
)
{
__extends
(
TakeFailed
,
_super
);
...
...
@@ -10211,6 +10252,7 @@
};
return
TakeFailed
;
}(
DialogContent
));
//# sourceMappingURL=TakeFailed.js.map
var
ElementType
;
(
function
(
ElementType
)
{
...
...
@@ -10632,70 +10674,86 @@
});
};
Game
.
prototype
.
onClickActionBtn
=
function
()
{
var
_this
=
this
;
this
.
clickable
=
false
;
this
.
stopRotate
();
var
renderer
=
this
.
toolTr
;
var
result
=
this
.
makeLineInGameCenter
(
this
.
Tool
);
var
ts
=
this
.
toolTs
;
var
boxTs
=
this
.
BoxContainer
.
getComponent
(
Transform
);
if
(
Array
.
isArray
(
result
))
{
var
x
=
result
[
0
]
+
boxTs
.
globalPosition
.
x
;
var
y
=
result
[
1
]
+
boxTs
.
globalPosition
.
y
;
var
local
=
ts
.
globalPositionToLocal
({
x
:
x
,
y
:
y
});
var
distance
=
generatePointsDistance
(
ts
.
position
.
x
,
ts
.
position
.
y
,
local
.
x
,
local
.
y
);
var
per
=
this
.
distance2Anchor
(
distance
);
createTween
(
this
,
renderer
,
true
)
.
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
-
per
}
},
distance
/
commonSpeedBefore
*
1000
)
.
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
}
},
distance
/
420
*
1000
)
.
call
(
function
()
{
_this
.
startRotate
();
_this
.
clickable
=
true
;
});
}
else
{
var
x
=
result
.
targetX
,
y
=
result
.
targetY
;
x
+=
boxTs
.
globalPosition
.
x
;
y
+=
boxTs
.
globalPosition
.
y
;
var
local
=
ts
.
globalPositionToLocal
({
x
:
x
,
y
:
y
});
var
distance_1
=
generatePointsDistance
(
ts
.
position
.
x
,
ts
.
position
.
y
,
local
.
x
,
local
.
y
);
var
per
=
this
.
distance2Anchor
(
distance_1
);
var
index
=
this
.
elementList
.
findIndex
(
function
(
item
)
{
return
item
===
result
;
});
this
.
elementList
.
splice
(
index
,
1
);
createTween
(
this
,
renderer
,
true
)
.
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
-
per
}
},
distance_1
/
commonSpeedBefore
*
1000
)
.
call
(
function
()
{
if
(
_this
.
playable
&&
!
_this
.
clickable
)
return
;
if
(
result
.
type
===
ElementType
.
Treasure
)
{
_this
.
hitTreasure
({
entity
:
result
.
entity
});
}
else
{
_this
.
hitStone
({
entity
:
result
.
entity
,
toolDistance
:
distance_1
});
}
})
.
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
return
__awaiter
(
this
,
void
0
,
void
0
,
function
()
{
var
renderer
,
result
,
ts
,
boxTs
,
x
,
y
,
local
,
distance
,
per
,
x
,
y
,
local
,
distance
,
per
,
index
;
var
_this
=
this
;
return
__generator
(
this
,
function
(
_a
)
{
switch
(
_a
.
label
)
{
case
0
:
this
.
clickable
=
false
;
this
.
stopRotate
();
renderer
=
this
.
toolTr
;
result
=
this
.
makeLineInGameCenter
(
this
.
Tool
);
ts
=
this
.
toolTs
;
boxTs
=
this
.
BoxContainer
.
getComponent
(
Transform
);
if
(
!
Array
.
isArray
(
result
))
return
[
3
,
1
];
x
=
result
[
0
]
+
boxTs
.
globalPosition
.
x
;
y
=
result
[
1
]
+
boxTs
.
globalPosition
.
y
;
local
=
ts
.
globalPositionToLocal
({
x
:
x
,
y
:
y
});
distance
=
generatePointsDistance
(
ts
.
position
.
x
,
ts
.
position
.
y
,
local
.
x
,
local
.
y
);
per
=
this
.
distance2Anchor
(
distance
);
createTween
(
this
,
renderer
,
true
)
.
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
-
per
}
},
distance
/
commonSpeedBefore
*
1000
)
.
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
}
},
distance
/
420
*
1000
)
.
call
(
function
()
{
_this
.
startRotate
();
_this
.
clickable
=
true
;
});
return
[
3
,
7
];
case
1
:
x
=
result
.
targetX
,
y
=
result
.
targetY
;
x
+=
boxTs
.
globalPosition
.
x
;
y
+=
boxTs
.
globalPosition
.
y
;
local
=
ts
.
globalPositionToLocal
({
x
:
x
,
y
:
y
});
distance
=
generatePointsDistance
(
ts
.
position
.
x
,
ts
.
position
.
y
,
local
.
x
,
local
.
y
);
per
=
this
.
distance2Anchor
(
distance
);
index
=
this
.
elementList
.
findIndex
(
function
(
item
)
{
return
item
===
result
;
});
this
.
elementList
.
splice
(
index
,
1
);
return
[
4
,
createTween
(
this
,
renderer
,
true
)
.
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
-
per
}
},
distance
/
commonSpeedBefore
*
1000
)
.
call
(
function
()
{
}).
getPromise
()];
case
2
:
_a
.
sent
();
createTween
(
this
,
renderer
).
to
({
anchor
:
{
y
:
this
.
toolTrAnchorY
}
},
distance
/
(
result
.
type
===
ElementType
.
Treasure
?
commonSpeedAfter
:
slowSpeed
)
*
1000
,
ease
.
cubicInOut
)
.
call
(
function
()
{
_this
.
startRotate
();
})
.
getPromise
();
if
(
this
.
playable
&&
!
this
.
clickable
)
return
[
2
];
if
(
!
(
result
.
type
===
ElementType
.
Treasure
))
return
[
3
,
4
];
return
[
4
,
this
.
hitTreasure
({
entity
:
result
.
entity
})];
case
3
:
_a
.
sent
();
return
[
3
,
6
];
case
4
:
return
[
4
,
this
.
hitStone
({
entity
:
result
.
entity
,
toolDistance
:
distance
})];
case
5
:
_a
.
sent
();
_a
.
label
=
6
;
case
6
:
this
.
clickable
=
true
;
_a
.
label
=
7
;
case
7
:
return
[
2
];
}
},
distance_1
/
(
result
.
type
===
ElementType
.
Treasure
?
commonSpeedAfter
:
slowSpeed
)
*
1000
,
ease
.
cubicInOut
)
.
call
(
function
()
{
_this
.
startRotate
();
_this
.
clickable
=
true
;
});
}
}
);
};
Game
.
prototype
.
distance2Anchor
=
function
(
distance
)
{
return
(
distance
-
100
)
/
this
.
toolTs
.
height
;
...
...
@@ -10775,32 +10833,38 @@
var
local
=
locationTs
.
globalPositionToLocal
(
global
);
ts
.
position
.
setXY
(
local
.
x
,
local
.
y
);
var
distance
=
generatePointDistanceToZeroZero
(
local
.
x
,
local
.
y
);
var
speed
=
4
00
;
var
speed
=
5
00
;
var
time
=
Number
((
distance
/
speed
).
toFixed
(
4
))
*
1000
;
var
_c
=
ts
.
scale
,
sx
=
_c
.
x
,
sy
=
_c
.
y
;
createTween
(
this
,
ts
,
true
,
{
initFields
:
[
'x'
,
'alpha'
]
})
.
to
({
position
:
{
x
:
local
.
x
>
50
?
50
:
local
.
x
<
-
50
?
-
50
:
0
},
scale
:
{
x
:
sx
*
0.7
,
y
:
sy
*
0.7
}
},
time
-
200
)
.
to
({
position
:
{
x
:
this
.
ox
,
y
:
this
.
oy
},
scale
:
{
x
:
sx
*
0.5
,
y
:
sy
*
0.5
},
alpha
:
0
},
200
)
.
call
(
function
()
{
if
(
_this
.
playable
&&
!
_this
.
clickable
)
return
;
_this
.
setDetail
(
++
_this
.
score
,
true
,
_this
.
submit
.
bind
(
_this
));
});
createTween
(
this
,
ts
,
false
,
{
initFields
:
[
'y'
]
})
.
to
({
position
:
{
y
:
this
.
oy
-
50
}
},
time
-
200
,
ease
.
cubicInOut
)
.
call
(
function
()
{
return
ts
.
scale
.
setXY
(
ox
,
oy
);
});
console
.
log
(
'hitTreasure'
);
return
Promise
.
all
([
createTween
(
this
,
ts
,
true
,
{
initFields
:
[
'x'
,
'alpha'
]
})
.
to
({
position
:
{
x
:
local
.
x
>
50
?
50
:
local
.
x
<
-
50
?
-
50
:
0
},
scale
:
{
x
:
sx
*
0.7
,
y
:
sy
*
0.7
}
},
time
-
200
)
.
to
({
position
:
{
x
:
this
.
ox
,
y
:
this
.
oy
},
scale
:
{
x
:
sx
*
0.5
,
y
:
sy
*
0.5
},
alpha
:
0
},
200
)
.
call
(
function
()
{
console
.
log
(
'hitTreasure2'
,
_this
.
playable
,
!
_this
.
clickable
);
if
(
_this
.
playable
&&
!
_this
.
clickable
)
return
;
_this
.
setDetail
(
++
_this
.
score
,
true
,
_this
.
submit
.
bind
(
_this
));
})
.
getPromise
(),
createTween
(
this
,
ts
,
false
,
{
initFields
:
[
'y'
]
})
.
to
({
position
:
{
y
:
this
.
oy
-
50
}
},
time
-
200
,
ease
.
cubicInOut
)
.
call
(
function
()
{
return
ts
.
scale
.
setXY
(
ox
,
oy
);
})
.
getPromise
(),
]);
};
Game
.
prototype
.
hitStone
=
function
(
_a
)
{
var
entity
=
_a
.
entity
,
toolDistance
=
_a
.
toolDistance
;
...
...
@@ -10809,7 +10873,7 @@
var
curTs
=
entity
.
getComponent
(
Transform
);
var
currLocation
=
curTs
.
position
;
var
distance
=
generatePointsDistance
(
currLocation
.
x
,
currLocation
.
y
,
needLocaltion
[
0
],
needLocaltion
[
1
]);
createTween
(
this
,
curTs
,
true
,
{
initFields
:
[
'x'
,
'y'
]
})
return
createTween
(
this
,
curTs
,
true
,
{
initFields
:
[
'x'
,
'y'
]
})
.
to
({
position
:
{
x
:
needLocaltion
[
0
],
...
...
@@ -10822,7 +10886,8 @@
x
:
needLocaltion
[
0
],
y
:
needLocaltion
[
1
],
}
},
330
);
},
330
)
.
getPromise
();
};
Game
.
prototype
.
hitEdge
=
function
(
funcFromX
,
funcFromY
)
{
var
_a
=
this
.
BoxContainer
.
getComponent
(
Transform
),
width
=
_a
.
width
,
height
=
_a
.
height
;
...
...
@@ -10889,6 +10954,7 @@
function
lineRight
(
x1
,
y1
,
x2
,
y2
,
a
,
b
)
{
return
(
b
-
((
x2
*
y2
-
x1
*
y1
)
/
(
x2
-
x1
)))
/
((
y2
-
y1
)
/
(
x1
-
x2
)
-
a
);
}
//# sourceMappingURL=Game.js.map
var
Normal
=
(
function
(
_super
)
{
__extends
(
Normal
,
_super
);
...
...
@@ -10899,6 +10965,7 @@
};
return
Normal
;
}(
DialogContent
));
//# sourceMappingURL=Normal.js.map
engine
.
registerDef
(
'components/renderer/TextRenderer'
,
TextRenderer
);
engine
.
registerDef
(
'components/base/Transform'
,
Transform
);
...
...
@@ -10925,6 +10992,7 @@
engine
.
registerDef
(
'./scripts/dialog/TakeFailed'
,
TakeFailed
);
engine
.
registerDef
(
'./scripts/dialog/Tips'
,
Tips
);
engine
.
registerDef
(
'./scripts/dialog/Currency'
,
Currency
);
//# sourceMappingURL=MustCompile.js.map
var
launcher
;
modifyEngineConfig
({
...
...
@@ -10949,6 +11017,7 @@
});
});
}
//# sourceMappingURL=main.js.map
exports
.
startup
=
startup
;
...
...
debug/bundle.js.map
View file @
1ba3b551
This source diff could not be displayed because it is too large. You can
view the blob
instead.
index.html
View file @
1ba3b551
...
...
@@ -288,7 +288,8 @@
<script>
var
CFG
=
{
opId
:
83189
}
};
var
DEBUG
=
true
;
</script>
<script
src=
"//yun.duiba.com.cn/db_games/activity/public_js/fetch-jsonp.min.js"
></script>
<script
src=
"debug/bundle.js"
></script>
...
...
manifest.json
View file @
1ba3b551
...
...
@@ -15,7 +15,7 @@
},
"entryScene"
:
"main"
},
"webServiceUrl"
:
"http://localhost:300
0
"
"webServiceUrl"
:
"http://localhost:300
1
"
},
"dataCenterConfig"
:
{
"dataCenterRoot"
:
[
...
...
mock/aaw/digGold/doJoin.json
View file @
1ba3b551
{
"success"
:
fals
e
,
"success"
:
tru
e
,
"code"
:
"0901011"
,
"desc"
:
"OK"
,
"timestamp"
:
1543501361476
,
...
...
mock/aaw/digGold/getInfo.json
View file @
1ba3b551
...
...
@@ -10,7 +10,7 @@
"title"
:
"title"
,
"rule"
:
"<p><strong>测试测试</strong></p><p><em style=
\"
color: rgb(51, 51, 51);
\"
>测试测试</em></p><p><strong style=
\"
color: rgb(51, 51, 51);
\"
><em>测试测试</em></strong></p>"
,
"box"
:
10
,
"continueTime"
:
5
,
"continueTime"
:
60
,
"earnCreditsUrl"
:
"//yun.duiba.com.cn/h5/activity/goldminer/images/indexRuleImg.png"
,
"prizeList"
:[
{
...
...
ts-time-record.json
View file @
1ba3b551
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