Commit 94fd84da authored by wildfirecode's avatar wildfirecode

1

parent fdf0915d
...@@ -202,7 +202,8 @@ ...@@ -202,7 +202,8 @@
"useBgImage": false, "useBgImage": false,
"useBgColor": true, "useBgColor": true,
"backgroundColor": "#c1c1c1", "backgroundColor": "#c1c1c1",
"backgroundAlpha": 100 "backgroundAlpha": 100,
"bindingDataTestObj": []
}, },
"16d5c2563ca": { "16d5c2563ca": {
"bindingDataTestObj": [] "bindingDataTestObj": []
......
...@@ -294,6 +294,7 @@ export default class MainBase extends eui.UILayer { ...@@ -294,6 +294,7 @@ export default class MainBase extends eui.UILayer {
RES.getResAsync(`ele${i}_2_png`); RES.getResAsync(`ele${i}_2_png`);
RES.getResAsync(`ele${i}_3_png`); RES.getResAsync(`ele${i}_3_png`);
} }
RES.getResAsync("ele34_png")
for (var i = 1; i <= 27; i++) { for (var i = 1; i <= 27; i++) {
RES.getResAsync("bonusFra" + i + "_png") RES.getResAsync("bonusFra" + i + "_png")
} }
...@@ -387,6 +388,7 @@ export default class MainBase extends eui.UILayer { ...@@ -387,6 +388,7 @@ export default class MainBase extends eui.UILayer {
"guidePropHammer", "guidePropHammer",
"guidePropBoom", "guidePropBoom",
"道具", "道具",
"honey",
"recordbtn", "recordbtn",
"lionMsgBg", "lionMsgBg",
"guideBox", "guideBox",
......
...@@ -18,6 +18,6 @@ ...@@ -18,6 +18,6 @@
<e:Image id="icon24" width="60" height="60" y="2" source="startpanel_ele24_png"/> <e:Image id="icon24" width="60" height="60" y="2" source="startpanel_ele24_png"/>
<e:Image id="icon25" width="60" height="60" x="0" y="2" source="startpanel_ele25_png"/> <e:Image id="icon25" width="60" height="60" x="0" y="2" source="startpanel_ele25_png"/>
<e:Image id="icon26" width="60" height="60" x="0" y="2" source="startpanel_ele26_png"/> <e:Image id="icon26" width="60" height="60" x="0" y="2" source="startpanel_ele26_png"/>
<e:Image id="icon34" width="60" height="60" x="0" y="2" source="startpanel_ele26_png"/> <e:Image id="icon34" width="60" height="60" x="0" y="2" source="startpanel_ele34_png"/>
<e:BitmapLabel id="txt" text="X0" font="nums2_fnt" scaleX="0.4" scaleY="0.4" y="46" horizontalCenter="0"/> <e:BitmapLabel id="txt" text="X0" font="nums2_fnt" scaleX="0.4" scaleY="0.4" y="46" horizontalCenter="0"/>
</e:Skin> </e:Skin>
\ No newline at end of file
export default () => {
try {
window['SAUP'].sendLogData("click", {
tag: '',   // 必传;如果需要传拓展的信息,在tag中加一个sa-data,将需要传的内容用json格式传到sa-data
sapmodid: "请写入产品提供的 modid",    // 必传;区块编码
eleid: "请写入产品提供的 eleid"        // 必传;坑位编码
});
//这里的this必须传dom节点
} catch (e) { }
}
...@@ -2402,6 +2402,10 @@ export default class MainScene extends Scene { ...@@ -2402,6 +2402,10 @@ export default class MainScene extends Scene {
if (!ele) { if (!ele) {
//以防万一还是判断一次 //以防万一还是判断一次
} }
else if (ele.hasState(StateType.HONEY)) {
ele.setState(StateType.HONEY, false);
this.goElementTarget(ElementType.HONEY, [ele.x, ele.y]);
}
//下面带状态的要优先判断 //下面带状态的要优先判断
//有枷锁的 //有枷锁的
else if (ele.hasState(StateType.LOCK)) { else if (ele.hasState(StateType.LOCK)) {
...@@ -2485,6 +2489,10 @@ export default class MainScene extends Scene { ...@@ -2485,6 +2489,10 @@ export default class MainScene extends Scene {
this.playAni(RecoverName.ELEDIS_ANI, p) this.playAni(RecoverName.ELEDIS_ANI, p)
//这里面会去算个数 //这里面会去算个数
this.recoverEle(index); this.recoverEle(index);
// if(ele.hasState(StateType.HONEY)) {
// ele.setState(StateType.HONEY, false);
// this.goElementTarget(ElementType.HONEY, [ele.x, ele.y]);
// }
} }
} }
//石头 //石头
......
import { ElementType } from "../something/enum/ElementType"; import { ElementType } from "../something/enum/ElementType";
import MainScene from "./MainScene"; import MainScene from "./MainScene";
import { Tool } from "../something/Tool";
import { Element } from "../something/class/Element";
import { MonsterShootAni } from "../something/anis/MonsterShootAni";
import { Pool } from "../something/Pool";
import { RecoverName } from "../something/enum/RecoverName";
import wait from "../../libs/new_tc/wait";
import { EffectType } from "../something/enum/EffectType";
import { EggBrokenAni } from "../something/anis/EggBrokenAni";
import { StateType } from "../something/enum/StateType";
/** /**
* 罐子爆炸 * 罐子爆炸
*/ */
...@@ -8,11 +17,67 @@ export default async (thisObj: MainScene) => { ...@@ -8,11 +17,67 @@ export default async (thisObj: MainScene) => {
const activeElementIndexs: number[] = []; const activeElementIndexs: number[] = [];
for (var i = 0; i < thisObj.lattices.length; i++) { for (var i = 0; i < thisObj.lattices.length; i++) {
const lattice = thisObj.lattices[i] const lattice = thisObj.lattices[i]
if (lattice && lattice.element && lattice.element.type==ElementType.HONEY_POT && lattice.element.isActive) { if (lattice && lattice.element && lattice.element.type == ElementType.HONEY_POT && lattice.element.isActive) {
activeElementIndexs.push(i); activeElementIndexs.push(i);
lattice.element.canElimite = true; lattice.element.canElimite = true;
} }
} }
console.log('激活的罐子', activeElementIndexs) console.log('激活的罐子', activeElementIndexs);
//遍历所有基础元素
const baseElements: Element[] = [];
for (var i = Tool.colNum * Tool.rowNum - 1; i >= 0; i--) {
var lat = thisObj.lattices[i];
if (Tool.judgeBaseEle(lat) &&
!lat.element.monster &&
!lat.element.candy &&
!lat.element.hasAnyState() &&
!lat.element.effectType) {
baseElements.push(lat.element);
}
}
baseElements.sort(function () { //打乱数组
return (0.5 - Math.random());
});
let genarates: Element[] = []; //生成蜂蜜的元素列表
const activeElements: Element[] = activeElementIndexs.map(i => thisObj.lattices[i].element);
const foundsResult: Element[][] = [];
//遍历激活的怪物
for (let index = 0; index < activeElements.length; index++) {
const activeEle = activeElements[index];
let founds = baseElements.filter(ele => genarates.indexOf(ele) == -1);
founds = founds.slice(0, 5);
genarates = genarates.concat(founds);
foundsResult[index] = founds;
}
const playEffect = async (index) => {
const activeEle = activeElements[index];
let founds = foundsResult[index];
founds.forEach((ele) => {
let bonusShootAni: MonsterShootAni = Pool.takeOut(RecoverName.MONSTER_SHOOT_ANI);
if (!bonusShootAni)
bonusShootAni = new MonsterShootAni();
var r = Tool.getForwardRotation([activeEle.x, activeEle.y], [ele.x, ele.y])
bonusShootAni.play(r * 180 / Math.PI, [activeEle.x, activeEle.y], [ele.x, ele.y], () => { });
thisObj.addChild(bonusShootAni);
});
};
for (let index = 0; index < activeElements.length; index++) {
playEffect(index);
}
if (genarates.length > 0)
await wait(500);
for (let index = 0; index < foundsResult.length; index++) {
const founds = foundsResult[index];
founds.forEach(ele => {
if (ele.hasAnyState())
throw new Error('不应该有状态的');
ele.setState(StateType.HONEY, true);
});
}
return activeElementIndexs return activeElementIndexs
} }
\ No newline at end of file
...@@ -273,6 +273,7 @@ export class Tool { ...@@ -273,6 +273,7 @@ export class Tool {
//上方元素为石头,或元素为锁定,或者是果冻,或者鸡蛋,或者大节日元素 //上方元素为石头,或元素为锁定,或者是果冻,或者鸡蛋,或者大节日元素
else if (lat.element.type == ElementType.ROCK || else if (lat.element.type == ElementType.ROCK ||
lat.element.hasState(StateType.LOCK) || lat.element.hasState(StateType.LOCK) ||
lat.element.hasState(StateType.HONEY) ||
lat.element.hasState(StateType.BLOCK_LOCK) || lat.element.hasState(StateType.BLOCK_LOCK) ||
lat.element.monster || lat.element.monster ||
lat.element.type == ElementType.JELLY || lat.element.type == ElementType.JELLY ||
...@@ -374,6 +375,7 @@ export class Tool { ...@@ -374,6 +375,7 @@ export class Tool {
public static judgeUpsetMove(lat: Lattice) { public static judgeUpsetMove(lat: Lattice) {
if (Tool.judgeBaseEle(lat) && //基础元素 if (Tool.judgeBaseEle(lat) && //基础元素
!lat.element.hasState(StateType.LOCK) && //不带锁 !lat.element.hasState(StateType.LOCK) && //不带锁
!lat.element.hasState(StateType.HONEY) && //不带锁
!lat.element.hasState(StateType.BLOCK_LOCK) && !lat.element.hasState(StateType.BLOCK_LOCK) &&
!lat.element.hasState(StateType.HAIRBALLGREY) && //不带毛球,下同 !lat.element.hasState(StateType.HAIRBALLGREY) && //不带毛球,下同
!lat.element.hasState(StateType.HAIRBALLBLACK) && !lat.element.hasState(StateType.HAIRBALLBLACK) &&
...@@ -418,6 +420,8 @@ export class Tool { ...@@ -418,6 +420,8 @@ export class Tool {
ele.hasState(StateType.HAIRBALLGREY) || ele.hasState(StateType.HAIRBALLGREY) ||
ele.hasState(StateType.HAIRBALLBLACK) || ele.hasState(StateType.HAIRBALLBLACK) ||
ele.hasState(StateType.HAIRBALLBROWN) || ele.hasState(StateType.HAIRBALLBROWN) ||
ele.hasState(StateType.HAIRBALLBROWN) ||
ele.hasState(StateType.HONEY) ||
ele.type == ElementType.JELLY || ele.type == ElementType.JELLY ||
ele.type == ElementType.JELLY_MONSTER || ele.type == ElementType.JELLY_MONSTER ||
ele.type == ElementType.FIREWORKS_SHOOTER || ele.type == ElementType.FIREWORKS_SHOOTER ||
...@@ -464,6 +468,7 @@ export class Tool { ...@@ -464,6 +468,7 @@ export class Tool {
if (!ele || if (!ele ||
ele.effectType != null || ele.effectType != null ||
ele.hasState(StateType.LOCK) || ele.hasState(StateType.LOCK) ||
ele.hasState(StateType.HONEY) ||
ele.hasState(StateType.HAIRBALLGREY) || ele.hasState(StateType.HAIRBALLGREY) ||
ele.hasState(StateType.BLOCK_LOCK) || ele.hasState(StateType.BLOCK_LOCK) ||
ele.monster || ele.monster ||
...@@ -1080,12 +1085,17 @@ export class Tool { ...@@ -1080,12 +1085,17 @@ export class Tool {
public static getElement(type: ElementType): Element { public static getElement(type: ElementType): Element {
const clsMap = {}; const clsMap = {};
clsMap[ElementType.HONEY_POT] = HoneyPotElement; clsMap[ElementType.HONEY_POT] = HoneyPotElement;
const cls = clsMap[type]; if (type == ElementType.HONEY_POT) {
const obj= new HoneyPotElement(type);
return obj;
}
// const cls = clsMap[type];
let obj: Element = Pool.takeOut(RecoverName.ELEMENT); let obj: Element = Pool.takeOut(RecoverName.ELEMENT);
if (!obj) { if (!obj) {
if(cls) // if (cls)
obj = new cls(type); // obj = new cls(type);
else // else
obj = new Element(type) obj = new Element(type)
} else { } else {
obj.reset(type) obj.reset(type)
......
import { ChapterData } from "../interface/ChapterData"; import { ChapterData } from "../interface/ChapterData";
import { PassType } from "../enum/PassType";
import { ElementType } from "../enum/ElementType";
//426-450 //426-450
export const Chapters17: ChapterData[] = [ export const Chapters17: ChapterData[] = [
//426 //426
{ { baseElementTypes: [ 0, 1, 3, 4 ], bubbleProbability: 0, stepCount: 25, passTarget: { type: 1, elements: [ { type: 5, count: 22 }, { type: 34, count: 25 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 4, 0, 1, 1, 1, 0, 4, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], connectedLats: [ [ 19, 37 ], [ 25, 43 ] ], elements: [
baseElementTypes: [0, 1, 2, 3], 1, 1, 1, 1, 1, 1, 1, 1, 1,
bubbleProbability: 0, 16, 1, 1, 1, 1, 1, 1, 1, 16,
stepCount: 25, 1, 1, 1, 1, 1, 1, 1, 1, 1,
passTarget: { 1, 1, 1, 1, 1, 1, 1, 1, 1,
type: PassType.ELEMENT_TARGET, 1, 2, 1, 1, 1, 1, 1, 2, 1,
elements: [ 2, 2, 1, 1, 1, 1, 1, 2, 2,
{ 2, 2, 1, 1, 16, 1, 1, 2, 2,
type: ElementType.CHICKEN, 16, 2, 2, 1, 1, 1, 2, 2, 16,
count: 45, 2, 2, 2, 2, 1, 2, 2, 2, 2 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 9, type: null }, { index: 17, type: null }, { index: 19, type: null }, { index: 25, type: null }, { index: 29, type: null }, { index: 33, type: null }, { index: 45, type: null }, { index: 53, type: null } ] } },
}, //427
], { baseElementTypes: [ 1, 2, 3, 4 ], bubbleProbability: 0, stepCount: 24, passTarget: { type: 1, elements: [ { type: 5, count: 14 }, { type: 34, count: 10 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0 ], connectedLats: [], elements: [
},  1, 1, 1, 1, 1, 1, 1, 1, 1,
starScores: [1000, 5000, 10000], 1, 1, 1, 1, 1, 1, 1, 1, 1,
map: {  1, 1, 1, 1, 1, 1, 2, 9, 16,
lattices: [  1, 1, 1, 1, 1, 1, 2, 9, 16,
1, 0, 0, 0, 0, 0, 0, 0, 0,  1, 1, 1, 1, 1, 1, 1, 9, 1,
0, 0, 1, 0, 0, 0, 1, 0, 0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 2, 1, 1, 1,
1, 1, 1, 1, 1, 2, 1, 1, 1,
1, 1, 1, 1, 1, 2, 1, 1, 1
], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 16, type: null }, { index: 17, type: null }, { index: 24, type: null } ] } }
,
//428
{ baseElementTypes: [ 4, 3, 2, 0 ], bubbleProbability: 0, stepCount: 22, passTarget: { type: 1, elements: [ { type: 9, count: 61 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 6, 3, 6, 3, 3, 0, 6, 3, 6, 3, 6, 3, 6, 0, 1, 0, 3, 3, 3, 3, 3, 0, 1, 1, 0, 3, 3, 3, 3, 3, 0, 1 ], connectedLats: [ [ 45, 63 ], [ 53, 71 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 19, type: null }, { index: 25, type: null }, { index: 27, type: null }, { index: 35, type: null } ] } },
//429
{ baseElementTypes: [ 0, 1, 2, 3 ], bubbleProbability: 0, stepCount: 27, passTarget: { type: 1, elements: [ { type: 9, count: 69 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 6, 3, 3, 3, 3, 3, 6, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 6, 3, 3, 3, 3, 3, 6, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3 ], connectedLats: [], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 2, 2, 12, 1, 1, 1, 1, 1, 1, 1, 12, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 12, 1, 1, 1, 1, 1, 1, 1, 12, 2, 2, 9, 1, 9, 1, 9, 2, 2 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 18, type: null }, { index: 19, type: null }, { index: 25, type: null }, { index: 26, type: null } ] } },
//430
{ baseElementTypes: [ 0, 1, 2, 4 ], bubbleProbability: 0, stepCount: 30, passTarget: { type: 1, elements: [ { type: 34, count: 15 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 ], connectedLats: [ [ 5, 75 ], [ 13, 67 ], [ 30, 50 ], [ 29, 51 ], [ 37, 43 ], [ 45, 35 ] ], elements: [ 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 20, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 50, 0, 0, 0, 0, 0, 0, 12, 20, 10, 50, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 16, type: null }, { index: 24, type: null }, { index: 32, type: null }, { index: 40, type: null }, { index: 48, type: null }, { index: 56, type: null }, { index: 64, type: null } ] } }
,
//431
{ baseElementTypes: [ 0, 1, 2, 4 ], bubbleProbability: 0, stepCount: 25, passTarget: { type: 1, elements: [ { type: 9, count: 63 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 0, 3, 3, 3, 3, 1, 1, 0, 3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 6, 0, 3, 3, 3, 3, 3, 3, 3, 6, 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 0, 3, 3, 3, 3, 3, 3, 6, 3, 0, 0, 0, 3, 3, 3, 3, 6, 3, 0, 1, 1, 3, 3, 3, 3, 0, 1 ], connectedLats: [], elements: [
 1, 1, 1, 1, 1, 1, 1, 1, 1,
 1, 1, 1, 1, 1, 1, 1, 1, 1,
 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 4, 1, 4, 1, 4, 1, 4, 1,
1, 1, 4, 1, 4, 1, 4, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 9, 1, 9, 1, 1, 1,
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//432
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//433
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//434
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{ index: 15, type: [0], cus: [] }, //435
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0, 20, 10, 20, 0, 20, 10, 20, 0, //438
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20, 10, 20, 20, 10, 20, 20, 10, 20, //439
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0, 0, 20, 10, 20, 10, 20, 0, 0, //440
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], { baseElementTypes: [ 0, 1, 2, 3 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 1, count: 110 }, { type: 2, count: 110 }, { type: 3, count: 110 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 4, 1, 41, 1, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 41, 1, 1, 1, 1, 1, 4, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0 ], connectedLats: [ [ 0, 45 ], [ 10, 37 ], [ 20, 38 ], [ 24, 42 ], [ 16, 43 ], [ 8, 53 ] ], elements: [ 2, 2, 1, 1, 1, 1, 1, 2, 2, 1, 2, 2, 1, 1, 1, 2, 2, 1, 1, 1, 2, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 2, 2, 1, 2, 2, 5, 1, 1, 2, 2, 2, 7, 2, 2, 2, 1, 1, 2, 2, 1, 1, 1, 2, 2, 1, 1, 2, 2, 2, 7, 2, 2, 2, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1 ], baseElements: [ 0, 0, 20, 20, 40, 30, 20, 0, 0, 0, 0, 0, 20, 20, 30, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 40, 0, 0, 0, 20, 0, 0, 0, 40, 0, 0, 0, 20, 40, 20, 0, 0, 0, 30, 0, 0, 0, 10, 0, 0, 0, 10, 0, 30, 0, 0, 40, 0, 0, 20, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null } ] } },
// recycles: [70, 71, 72, 73] //442
}, { baseElementTypes: [ 1, 2, 3, 4 ], bubbleProbability: 0, stepCount: 27, passTarget: { type: 1, elements: [ { type: 34, count: 20 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 4, 0, 0, 0, 4, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 4, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0 ], connectedLats: [], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 11, type: null }, { index: 15, type: null }, { index: 19, type: null }, { index: 25, type: null }, { index: 27, type: null }, { index: 35, type: null } ] } },
} //443
{ baseElementTypes: [ 0, 1, 3, 4 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 9, count: 61 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 3, 0, 3, 0, 3, 0, 0, 0, 3, 3, 3, 0, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 0, 0, 2, 0, 0, 3, 3, 3, 0, 0, 2, 2, 2, 0, 61, 0, 6, 0, 2, 2 ], connectedLats: [ [ 45, 63 ], [ 46, 73 ], [ 52, 79 ], [ 53, 71 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 1, 1, 1, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 4, type: null }, { index: 6, type: null }, { index: 10, type: null }, { index: 12, type: null }, { index: 14, type: null }, { index: 16, type: null }, { index: 18, type: null }, { index: 26, type: null } ] } },
//444
{ baseElementTypes: [ 1, 0, 2, 4 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 2, count: 128 }, { type: 4, count: 88 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 2, 1, 1, 1, 0, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 1, 2, 2, 2, 2, 2, 1, 1, 1, 0, 2, 2 ], connectedLats: [ [ 30, 57 ], [ 40, 67 ], [ 50, 77 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 12, 1, 1, 1, 8, 1, 1, 1, 1, 1, 12, 1, 1, 1, 8, 1, 8, 1, 1, 1, 12, 1, 1, 1, 1, 1, 8, 1, 1, 1, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null }, { index: 27, type: null }, { index: 37, type: null }, { index: 47, type: null } ] } },
//445
{ baseElementTypes: [ 1, 2, 3, 4 ], bubbleProbability: 0, stepCount: 26, passTarget: { type: 1, elements: [ { type: 23, count: 20 }, { type: 26, count: 20 }, { type: 25, count: 20 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 4, 1, 4, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1 ], connectedLats: [], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 4, 1, 4, 1, 1, 1, 1, 13, 1, 1, 1, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 13, 1, 13, 13, 13, 1, 13, 13 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null } ] } },
//446
{ baseElementTypes: [ 1, 2, 3, 4 ], bubbleProbability: 10, stepCount: 25, passTarget: { type: 1, elements: [ { type: 9, count: 66 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 3, 3, 3, 3, 3, 0, 0, 2, 0, 3, 3, 3, 3, 3, 0, 2, 3, 6, 3, 3, 3, 3, 3, 6, 3, 3, 6, 3, 3, 3, 3, 3, 6, 3, 3, 6, 3, 3, 3, 3, 3, 6, 3, 3, 6, 3, 3, 3, 3, 3, 6, 3, 2, 0, 3, 3, 3, 3, 3, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 3, 3, 3, 3, 3, 2, 2 ], connectedLats: [ [ 46, 73 ], [ 56, 74 ], [ 57, 75 ], [ 58, 76 ], [ 59, 77 ], [ 60, 78 ], [ 52, 79 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 9, type: null }, { index: 17, type: null }, { index: 19, type: null }, { index: 25, type: null } ] } },
//447
{ baseElementTypes: [ 0, 1, 2, 4 ], bubbleProbability: 0, stepCount: 24, passTarget: { type: 1, elements: [ { type: 34, count: 10 }, { type: 10, count: 12 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 41, 4, 41, 4, 41, 4, 41, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0 ], connectedLats: [], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 1, 9, 1, 1, 1, 1, 1, 9, 1, 1, 1, 9, 1, 1, 1, 9, 1, 1, 1, 1, 1, 16, 1, 16, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 1, type: null }, { index: 3, type: null }, { index: 5, type: null }, { index: 7, type: null }, { index: 9, type: null }, { index: 11, type: null }, { index: 13, type: null }, { index: 15, type: null }, { index: 17, type: null } ] } },
//448
{ baseElementTypes: [ 0, 1, 2, 3 ], bubbleProbability: 0, stepCount: 27, passTarget: { type: 1, elements: [ { type: 9, count: 69 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 6, 3, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 6, 3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3 ], connectedLats: [], elements: [ 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 9, 2, 1, 1, 1, 2, 9, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 9, 2, 1, 1, 1, 2, 9, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null }, { index: 12, type: null }, { index: 13, type: null }, { index: 14, type: null } ] } },
//449
{ baseElementTypes: [ 0, 2, 3, 4 ], bubbleProbability: 0, stepCount: 26, passTarget: { type: 1, elements: [ { type: 34, count: 30 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1 ], connectedLats: [ [ 4, 22 ], [ 54, 72 ], [ 55, 73 ], [ 56, 74 ], [ 60, 78 ], [ 61, 79 ], [ 62, 80 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 14, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 16, 16, 16, 1, 1, 1, 16, 16, 16 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 4, type: null }, { index: 7, type: null }, { index: 8, type: null }, { index: 11, type: null }, { index: 12, type: null }, { index: 14, type: null }, { index: 15, type: null } ] } },
//450
{ baseElementTypes: [ 1, 0, 3, 4 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 9, count: 70 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3, 3, 0 ], connectedLats: [ [ 41, 59 ], [ 51, 69 ], [ 61, 79 ] ], elements: [ 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 14, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 14, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 9, type: null }, { index: 17, type: null }, { index: 19, type: null }, { index: 29, type: null }, { index: 39, type: null }, { index: 49, type: null } ] } }
] ]
\ No newline at end of file
...@@ -67,6 +67,7 @@ export enum RecoverName { ...@@ -67,6 +67,7 @@ export enum RecoverName {
//状态的回收 //状态的回收
LOCK_STATE = "LockState", LOCK_STATE = "LockState",
BUBBLE_STATE = "BubbleState", BUBBLE_STATE = "BubbleState",
HONEY_STATE = "HoneyState",
HAIRBALLGREY_STATE = "HairballGreyState", HAIRBALLGREY_STATE = "HairballGreyState",
HAIRBALLBLACK_STATE = "HairballBlackState", HAIRBALLBLACK_STATE = "HairballBlackState",
HAIRBALLBROWN_STATE = "HairballBrownState", HAIRBALLBROWN_STATE = "HairballBrownState",
......
...@@ -5,6 +5,7 @@ import { HairballGreyState } from "../states/HairballGreyState"; ...@@ -5,6 +5,7 @@ import { HairballGreyState } from "../states/HairballGreyState";
import { HairballBrownState } from "../states/HairballBrownState"; import { HairballBrownState } from "../states/HairballBrownState";
import { HairballBlackState } from "../states/HairballBlackState"; import { HairballBlackState } from "../states/HairballBlackState";
import { BlockLockState } from "../states/BlockLockState"; import { BlockLockState } from "../states/BlockLockState";
import { HoneyState } from "../states/HoneyState";
/** /**
* 状态类型 * 状态类型
...@@ -16,6 +17,7 @@ export enum StateType { ...@@ -16,6 +17,7 @@ export enum StateType {
HAIRBALLBROWN,//褐色毛球 ,只能特效消除 HAIRBALLBROWN,//褐色毛球 ,只能特效消除
HAIRBALLBLACK,//黑色毛球 ,两次消除,一次闭眼 HAIRBALLBLACK,//黑色毛球 ,两次消除,一次闭眼
BLOCK_LOCK,//石门盖住状态 BLOCK_LOCK,//石门盖住状态
HONEY,//蜂蜜
} }
...@@ -27,4 +29,5 @@ export const stateDatas: { recoverName: RecoverName, className: any }[] = [ ...@@ -27,4 +29,5 @@ export const stateDatas: { recoverName: RecoverName, className: any }[] = [
{ recoverName: RecoverName.HAIRBALLBROWN_STATE, className: HairballBrownState }, { recoverName: RecoverName.HAIRBALLBROWN_STATE, className: HairballBrownState },
{ recoverName: RecoverName.HAIRBALLBLACK_STATE, className: HairballBlackState }, { recoverName: RecoverName.HAIRBALLBLACK_STATE, className: HairballBlackState },
{ recoverName: RecoverName.BLOCK_STATE, className: BlockLockState }, { recoverName: RecoverName.BLOCK_STATE, className: BlockLockState },
{ recoverName: RecoverName.HONEY_STATE, className: HoneyState },
] ]
\ No newline at end of file
import { State } from "../class/State";
import { RecoverName } from "../enum/RecoverName";
import { Pool } from "../Pool";
/**
* 枷锁状态
* 动画比较简单,直接写这里
*/
export class HoneyState extends State {
private showImage: egret.Bitmap;
constructor() {
super();
var texture: egret.Texture = RES.getRes("honey_png")
this.showImage = new egret.Bitmap(texture);
this.addChild(this.showImage);
this.showImage.x = -texture.textureWidth / 2;
this.showImage.y = -texture.textureHeight / 2
}
reset() {
this.alpha = 1;
this.changeSource("honey_png")
}
private changeSource(source: string) {
var texture: egret.Texture = RES.getRes(source);
this.showImage.texture = texture;
this.showImage.x = -texture.textureWidth / 2;
this.showImage.y = -texture.textureHeight / 2
}
//要不要把动画放在这里,这种移除动效最好统一外面,常驻动效才
recover() {
egret.Tween.get(this)
.to({ alpha: 0 }, 750)
.call(() => {
if (this.parent) this.parent.removeChild(this);
Pool.recover(RecoverName.HONEY_STATE, this);
})
}
}
// export class LockAni extends egret.DisplayObjectContainer {
// private showImage: egret.Bitmap;
// constructor() {
// super()
// var texture: egret.Texture = RES.getRes("lockVine_png")
// this.showImage = new egret.Bitmap(texture);
// this.addChild(this.showImage);
// this.showImage.x = -texture.textureWidth / 2;
// this.showImage.y = -texture.textureHeight / 2
// }
// /**
// * 重置
// */
// reset() {
// this.alpha = 1;
// }
// play(callback: Function) {
// egret.Tween.get(this)
// .to({ alpha: 0 }, 750)
// .call(() => {
// if (this.parent) this.parent.removeChild(this);
// if (callback) callback();
// })
// }
// }
// export class LockAni extends Ani {
// lockUp: eui.Image;
// lockDown: eui.Image;
// constructor() {
// super()
// this.aniName = "LockAni";
// this.lockDown = new eui.Image("lockDown_png");
// this.addChild(this.lockDown);
// setTimeout(() => {
// this.lockDown.x = -this.lockDown.width / 2;
// this.lockDown.y = -this.lockDown.height / 2
// })
// //遮罩
// var mask = new egret.Shape();
// mask.graphics.beginFill(0xff0000, 1);
// mask.graphics.drawRect(-77 / 2, -78 / 2, 77, 78)
// mask.graphics.endFill();
// this.addChild(mask);
// this.lockDown.mask = mask;
// this.lockUp = new eui.Image("lockUp_png");
// this.addChild(this.lockUp);
// setTimeout(() => {
// this.lockUp.x = -this.lockUp.width / 2;
// this.lockUp.y = -this.lockUp.height / 2
// })
// }
// /**
// * 重置
// */
// reset() {
// this.alpha = 1;
// this.lockDown.y = -78 / 2
// // egret.Tween.removeTweens(this.lockDown);
// }
// play() {
// // this.reset();
// egret.Tween.get(this.lockDown)
// .to({ y: -78 - 78 / 2 }, 500)
// .call(() => {
// egret.Tween.get(this)
// .to({ alpha: 0 }, 250)
// .call(() => {
// this.recover();
// })
// })
// }
// }
\ No newline at end of file
...@@ -2137,6 +2137,31 @@ ...@@ -2137,6 +2137,31 @@
"levelNum": 425, "levelNum": 425,
"maxScore": 47440, "maxScore": 47440,
"stars": 1 "stars": 1
},
{
"levelNum": 426,
"maxScore": 47440,
"stars": 1
},
{
"levelNum": 427,
"maxScore": 47440,
"stars": 1
},
{
"levelNum": 428,
"maxScore": 47440,
"stars": 1
},
{
"levelNum": 429,
"maxScore": 47440,
"stars": 1
},
{
"levelNum": 430,
"maxScore": 47440,
"stars": 1
} }
], ],
......
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