Commit 87904b64 authored by zjz1994's avatar zjz1994

樱花暂存

parent 29f71450
......@@ -326,7 +326,10 @@ export default class MainBase extends eui.UILayer {
RES.getResAsync("ele43fn_png");
RES.getResAsync("ele44fn_png");
RES.getResAsync("ele45fn_png");
RES.getResAsync("ele46_png");
RES.getResAsync("ele46_sz_png");
for (var i = 1; i <= 27; i++) {
RES.getResAsync("bonusFra" + i + "_png")
}
......
......@@ -97,7 +97,7 @@
"name": "h5"
},
{
"keys": "bonusFra1_png,bonusFra10_png,bonusFra11_png,bonusFra12_png,bonusFra13_png,bonusFra14_png,bonusFra15_png,bonusFra16_png,bonusFra17_png,bonusFra18_png,bonusFra19_png,bonusFra2_png,bonusFra20_png,bonusFra21_png,bonusFra22_png,bonusFra23_png,bonusFra24_png,bonusFra25_png,bonusFra26_png,bonusFra27_png,bonusFra3_png,bonusFra4_png,bonusFra5_png,bonusFra6_png,bonusFra7_png,bonusFra8_png,bonusFra9_png,bonusShoot_png,bonusTime_png,boom1_png,boom10_png,boom11_png,boom12_png,boom13_png,boom14_png,boom15_png,boom16_png,boom17_png,boom2_png,boom3_png,boom4_png,boom5_png,boom6_png,boom7_png,boom8_png,boom9_png,boomBtn_png,chooseRect_png,dangqianfenshu_png,eggPiece1_png,eggPiece2_png,eggPiece3_png,eggPiece4_png,eggPiece5_png,eggStatus0_png,eggStatus1_png,eggStatus2_png,ele0_png,ele0Exp_png,ele0Line_png,ele1_png,ele1Exp_png,ele1Line_png,ele2_png,ele2Exp_png,ele2Line_png,ele3_png,ele3Exp_png,ele3Line_png,ele4_png,ele4Exp_png,ele4Line_png,ele5_png,ele6_png,ele7_png,ele8_png,ele9_png,eleDis1_png,eleDis10_png,eleDis11_png,eleDis12_png,eleDis13_png,eleDis14_png,eleDis15_png,eleDis16_png,eleDis17_png,eleDis18_png,eleDis19_png,eleDis2_png,eleDis3_png,eleDis4_png,eleDis5_png,eleDis6_png,eleDis7_png,eleDis8_png,eleDis9_png,exLighting1_png,exLighting11_png,exLighting14_png,exLighting16_png,exLighting18_png,exLighting19_png,exLighting21_png,exLighting23_png,exLighting25_png,exLighting27_png,exLighting29_png,exLighting3_png,exLighting32_png,exLighting34_png,exLighting5_png,exLighting7_png,exLighting9_png,greenCircleDown_png,greenCircleUp_png,guidePropBoom_png,guidePropCow_png,guidePropHammer_png,guidePropHand_png,guidePropMsgPanel_png,guidePropShoe_png,hammerBtn_png,ice2_png,ice3_png,ice4_png,ice5_png,ice6_png,jellyArrow_png,leftArrow_png,lightedStar_png,lineLight_png,lockVine_png,magicLion_png,magicLionBg_png,mainMusicBtnOff_png,mainMusicBtnOn_png,mainQuestionBtn_png,mainQuitBtn_png,mainSettingBg_png,mainSoundBtnOff_png,mainSoundBtnOn_png,main_mapbottom_png,playSceneBg_jpg,progressDown_png,propNum0_png,propNum1_png,propNum2_png,propNum3_png,propNum4_png,propNum5_png,propNum6_png,propNum7_png,propNum8_png,propNum9_png,propNumBg_png,rectLat_png,rightArrow_png,rightMark_png,rock2_png,rock3_png,rock4_png,rock5_png,rock6_png,scoreNumber0_png,scoreNumber1_png,scoreNumber2_png,scoreNumber3_png,scoreNumber4_png,scoreNumber5_png,scoreNumber6_png,scoreNumber7_png,scoreNumber8_png,scoreNumber9_png,setting_png,starProgress_png,stepAni1_png,stepAni10_png,stepAni11_png,stepAni2_png,stepAni3_png,stepAni4_png,stepAni5_png,stepAni6_png,stepAni7_png,stepAni8_png,stepAni9_png,stepBtn_png,stepNumber0_png,stepNumber1_png,stepNumber2_png,stepNumber3_png,stepNumber4_png,stepNumber5_png,stepNumber6_png,stepNumber7_png,stepNumber8_png,stepNumber9_png,stepsBoard_png,targetBoard_png,targetNumber0_png,targetNumber1_png,targetNumber2_png,targetNumber3_png,targetNumber4_png,targetNumber5_png,targetNumber6_png,targetNumber7_png,targetNumber8_png,targetNumber9_png,unlightedStar_png,yellowCircleDown_png,yellowCircleUp_png,yezi1_png,bubbleStar19_png,bubleEle0_png,bubleEle1_png,bubleEle2_png,bubleEle3_png,bubleEle4_png,bubbleStar1_png,bubbleStar2_png,bubbleStar3_png,bubbleStar4_png,bubbleStar5_png,bubbleStar6_png,bubbleStar7_png,bubbleStar8_png,bubbleStar9_png,bubbleStar10_png,bubbleStar11_png,bubbleStar12_png,bubbleStar13_png,bubbleStar14_png,bubbleStar15_png,bubbleStar16_png,bubbleStar17_png,bubbleStar18_png,ele11_png,ele10_png,brownBallFace_png,eyeDownLeft_png,eyeSingle_png,greyBallFace_png,eyeDownRight_png,hairballPiece9_png,hairballPiece8_png,hairballPiece7_png,hairballPiece6_png,hairballPiece5_png,hairballPiece4_png,hairballPiece3_png,hairballPiece2_png,hairballPiece11_png,hairballPiece10_png,hairballPiece1_png,hairballDisBg_png,curScoreNum9_png,curScoreNum8_png,curScoreNum7_png,curScoreNum6_png,curScoreNum5_png,curScoreNum4_png,curScoreNum3_png,curScoreNum2_png,curScoreNum1_png,curScoreNum0_png,festivalTargetBg_png,lineLight9_png,lineLight8_png,lineLight7_png,lineLight6_png,lineLight5_png,lineLight4_png,lineLight3_png,lineLight2_png,lineLight13_png,lineLight12_png,lineLight11_png,lineLight10_png,lineLight1_png,fesRedUp_png,fesRedSmallLight_png,fesRedDown_png,fesRedCap_png,fesRedBombSta1_png,fesRedBigLight_png,fesEleSmallDis9_png,fesEleSmallDis8_png,fesEleSmallDis7_png,fesEleSmallDis6_png,fesEleSmallDis5_png,fesEleSmallDis4_png,fesEleSmallDis3_png,fesEleSmallDis2_png,fesEleSmallDis10_png,fesEleSmallDis1_png,ele12_png,ele13_png,xingxingbi_png,tinyRedMid_png,tinyRedLeft_png,tinyRedRight_png,rectLatWhite_png,fesRedBombSta2_png,ele14_png,redBombYStar_png,redBombBStar_png,redBombBSnow_png,线条尾部炸开_00000_png,线条尾部炸开_00001_png,线条尾部炸开_00002_png,线条尾部炸开_00003_png,线条尾部炸开_00004_png,线条尾部炸开_00005_png,线条尾部炸开_00006_png,线条尾部炸开_00007_png,线条尾部炸开_00008_png,ele15_png,ele16_png,ele17_png,ele18_png,ele19_png,ele20_png,empty_png,ele23_png,ele25_png,ele27_png,ele26_png,ele24_png,ele22_png,chocolateMark3_png,chocolateMark1_png,chocolateFour_png,chocolateMark0_png,chocolateMark2_png,redbombParticle_png,monster_shoot_png,ele33_1_png,ele33_0_png,ele34_png,honey_png,ele36_png,lef_png,propBg_png,check0_png,check1_png,check2_png,check3_png,check4_png,check7_png,check8_png,check9_png,check关_png,check第_png,check6_png,check5_png,ele38_png,ele39_png,gameGuide_png,ele41_png,ele42_png,ele43_png,ele44_png,ele45_png,ele42fn_png,ele43fn_png,ele44fn_png,ele45fn_png,ele46_png",
"keys": "bonusFra1_png,bonusFra10_png,bonusFra11_png,bonusFra12_png,bonusFra13_png,bonusFra14_png,bonusFra15_png,bonusFra16_png,bonusFra17_png,bonusFra18_png,bonusFra19_png,bonusFra2_png,bonusFra20_png,bonusFra21_png,bonusFra22_png,bonusFra23_png,bonusFra24_png,bonusFra25_png,bonusFra26_png,bonusFra27_png,bonusFra3_png,bonusFra4_png,bonusFra5_png,bonusFra6_png,bonusFra7_png,bonusFra8_png,bonusFra9_png,bonusShoot_png,bonusTime_png,boom1_png,boom10_png,boom11_png,boom12_png,boom13_png,boom14_png,boom15_png,boom16_png,boom17_png,boom2_png,boom3_png,boom4_png,boom5_png,boom6_png,boom7_png,boom8_png,boom9_png,boomBtn_png,chooseRect_png,dangqianfenshu_png,eggPiece1_png,eggPiece2_png,eggPiece3_png,eggPiece4_png,eggPiece5_png,eggStatus0_png,eggStatus1_png,eggStatus2_png,ele0_png,ele0Exp_png,ele0Line_png,ele1_png,ele1Exp_png,ele1Line_png,ele2_png,ele2Exp_png,ele2Line_png,ele3_png,ele3Exp_png,ele3Line_png,ele4_png,ele4Exp_png,ele4Line_png,ele5_png,ele6_png,ele7_png,ele8_png,ele9_png,eleDis1_png,eleDis10_png,eleDis11_png,eleDis12_png,eleDis13_png,eleDis14_png,eleDis15_png,eleDis16_png,eleDis17_png,eleDis18_png,eleDis19_png,eleDis2_png,eleDis3_png,eleDis4_png,eleDis5_png,eleDis6_png,eleDis7_png,eleDis8_png,eleDis9_png,exLighting1_png,exLighting11_png,exLighting14_png,exLighting16_png,exLighting18_png,exLighting19_png,exLighting21_png,exLighting23_png,exLighting25_png,exLighting27_png,exLighting29_png,exLighting3_png,exLighting32_png,exLighting34_png,exLighting5_png,exLighting7_png,exLighting9_png,greenCircleDown_png,greenCircleUp_png,guidePropBoom_png,guidePropCow_png,guidePropHammer_png,guidePropHand_png,guidePropMsgPanel_png,guidePropShoe_png,hammerBtn_png,ice2_png,ice3_png,ice4_png,ice5_png,ice6_png,jellyArrow_png,leftArrow_png,lightedStar_png,lineLight_png,lockVine_png,magicLion_png,magicLionBg_png,mainMusicBtnOff_png,mainMusicBtnOn_png,mainQuestionBtn_png,mainQuitBtn_png,mainSettingBg_png,mainSoundBtnOff_png,mainSoundBtnOn_png,main_mapbottom_png,playSceneBg_jpg,progressDown_png,propNum0_png,propNum1_png,propNum2_png,propNum3_png,propNum4_png,propNum5_png,propNum6_png,propNum7_png,propNum8_png,propNum9_png,propNumBg_png,rectLat_png,rightArrow_png,rightMark_png,rock2_png,rock3_png,rock4_png,rock5_png,rock6_png,scoreNumber0_png,scoreNumber1_png,scoreNumber2_png,scoreNumber3_png,scoreNumber4_png,scoreNumber5_png,scoreNumber6_png,scoreNumber7_png,scoreNumber8_png,scoreNumber9_png,setting_png,starProgress_png,stepAni1_png,stepAni10_png,stepAni11_png,stepAni2_png,stepAni3_png,stepAni4_png,stepAni5_png,stepAni6_png,stepAni7_png,stepAni8_png,stepAni9_png,stepBtn_png,stepNumber0_png,stepNumber1_png,stepNumber2_png,stepNumber3_png,stepNumber4_png,stepNumber5_png,stepNumber6_png,stepNumber7_png,stepNumber8_png,stepNumber9_png,stepsBoard_png,targetBoard_png,targetNumber0_png,targetNumber1_png,targetNumber2_png,targetNumber3_png,targetNumber4_png,targetNumber5_png,targetNumber6_png,targetNumber7_png,targetNumber8_png,targetNumber9_png,unlightedStar_png,yellowCircleDown_png,yellowCircleUp_png,yezi1_png,bubbleStar19_png,bubleEle0_png,bubleEle1_png,bubleEle2_png,bubleEle3_png,bubleEle4_png,bubbleStar1_png,bubbleStar2_png,bubbleStar3_png,bubbleStar4_png,bubbleStar5_png,bubbleStar6_png,bubbleStar7_png,bubbleStar8_png,bubbleStar9_png,bubbleStar10_png,bubbleStar11_png,bubbleStar12_png,bubbleStar13_png,bubbleStar14_png,bubbleStar15_png,bubbleStar16_png,bubbleStar17_png,bubbleStar18_png,ele11_png,ele10_png,brownBallFace_png,eyeDownLeft_png,eyeSingle_png,greyBallFace_png,eyeDownRight_png,hairballPiece9_png,hairballPiece8_png,hairballPiece7_png,hairballPiece6_png,hairballPiece5_png,hairballPiece4_png,hairballPiece3_png,hairballPiece2_png,hairballPiece11_png,hairballPiece10_png,hairballPiece1_png,hairballDisBg_png,curScoreNum9_png,curScoreNum8_png,curScoreNum7_png,curScoreNum6_png,curScoreNum5_png,curScoreNum4_png,curScoreNum3_png,curScoreNum2_png,curScoreNum1_png,curScoreNum0_png,festivalTargetBg_png,lineLight9_png,lineLight8_png,lineLight7_png,lineLight6_png,lineLight5_png,lineLight4_png,lineLight3_png,lineLight2_png,lineLight13_png,lineLight12_png,lineLight11_png,lineLight10_png,lineLight1_png,fesRedUp_png,fesRedSmallLight_png,fesRedDown_png,fesRedCap_png,fesRedBombSta1_png,fesRedBigLight_png,fesEleSmallDis9_png,fesEleSmallDis8_png,fesEleSmallDis7_png,fesEleSmallDis6_png,fesEleSmallDis5_png,fesEleSmallDis4_png,fesEleSmallDis3_png,fesEleSmallDis2_png,fesEleSmallDis10_png,fesEleSmallDis1_png,ele12_png,ele13_png,xingxingbi_png,tinyRedMid_png,tinyRedLeft_png,tinyRedRight_png,rectLatWhite_png,fesRedBombSta2_png,ele14_png,redBombYStar_png,redBombBStar_png,redBombBSnow_png,线条尾部炸开_00000_png,线条尾部炸开_00001_png,线条尾部炸开_00002_png,线条尾部炸开_00003_png,线条尾部炸开_00004_png,线条尾部炸开_00005_png,线条尾部炸开_00006_png,线条尾部炸开_00007_png,线条尾部炸开_00008_png,ele15_png,ele16_png,ele17_png,ele18_png,ele19_png,ele20_png,empty_png,ele23_png,ele25_png,ele27_png,ele26_png,ele24_png,ele22_png,chocolateMark3_png,chocolateMark1_png,chocolateFour_png,chocolateMark0_png,chocolateMark2_png,redbombParticle_png,monster_shoot_png,ele33_1_png,ele33_0_png,ele34_png,honey_png,ele36_png,lef_png,propBg_png,check0_png,check1_png,check2_png,check3_png,check4_png,check7_png,check8_png,check9_png,check关_png,check第_png,check6_png,check5_png,ele38_png,ele39_png,gameGuide_png,ele41_png,ele42_png,ele43_png,ele44_png,ele45_png,ele42fn_png,ele43fn_png,ele44fn_png,ele45fn_png,ele46_png,ele46_sz_png",
"name": "main2"
},
{
......@@ -241,7 +241,7 @@
"name": "helpGroup"
},
{
"keys": "virprizebg_png,lightdi_png,wormhole_png,startscenebg_jpg,adsmask_png,nsad2_png,nsad1_png,hbchuanguan2_png,redAlert_btn1_png,loadingbgfes_png,titimg1_png,titimg2_png,titimg3_png,titimg4_png,ele42fn_png,ele43fn_png,ele44fn_png,ele45fn_png,addhbimg_png,ele46_png",
"keys": "virprizebg_png,lightdi_png,wormhole_png,startscenebg_jpg,adsmask_png,nsad2_png,nsad1_png,hbchuanguan2_png,redAlert_btn1_png,loadingbgfes_png,titimg1_png,titimg2_png,titimg3_png,titimg4_png,ele42fn_png,ele43fn_png,ele44fn_png,ele45fn_png,addhbimg_png,ele46_png,ele46_sz_png",
"name": "preload"
}
],
......@@ -5506,6 +5506,11 @@
"url": "assets/mainScene/ele46.png",
"type": "image",
"name": "ele46_png"
},
{
"url": "assets/mainScene/ele46_sz.png",
"type": "image",
"name": "ele46_sz_png"
}
]
}
\ No newline at end of file
......@@ -123,6 +123,7 @@ import doWormHoleAI from './doWormHoleAI';
import { Grass } from '../something/class/Grass';
import Food from '../something/class/Food';
import foodAni from '../something/anis/foodAni';
import shuzhi from '../something/class/shuzhi';
const aniClass = {
"BoomAni": BoomAni,
......@@ -441,6 +442,9 @@ export default class MainScene extends Scene {
}> = [];
inaniFood:boolean = false;
//樱花
//当前关卡的所有樱花
cherryData:Array<Array<number>> = [];
constructor(){
super();
window['gm'] = this.gm;
......@@ -581,6 +585,7 @@ export default class MainScene extends Scene {
if(!this.chapterTxt.parent){
this['chaptergro'].addChild(this.chapterTxt);
}
console.log("移除地图元素");
}
async start(data) {
super.start();
......@@ -618,6 +623,11 @@ export default class MainScene extends Scene {
//初始化回收口,如果是棒棒糖关卡,那么在地图底部增加棒棒糖洞,用到map
this.initRecycle();
this.initConnectedLats();
//初始化樱花
this.initCherry();
console.log("樱花数据",this.cherryData);
//初始化元素
this.initElement();
//重置基础元素类型及特效
......@@ -1340,7 +1350,63 @@ export default class MainScene extends Scene {
this.connectState = 1;
}//否则默认的2
}
//初始化樱花
initCherry(){
var cherydata = this.chapterData.map.cherrydata;
if(cherydata){
this.cherryData = JSON.parse(JSON.stringify(cherydata));
}else{
this.cherryData = new Array();
}
for(var i=0;i<this.cherryData.length;i++){
var icherydata = this.cherryData[i];
for(var j=0;j<icherydata.length;j++){
let idx = icherydata[j];
let p = Tool.getPositionByIndex(idx);
//添加树枝
if(j>0){
let lastidx = icherydata[j-1];
let lastp = Tool.getPositionByIndex(lastidx);
let chanum = Math.abs(idx-lastidx);
let szp;
let roatype:string;
if(chanum==9){
szp = [p[0],(lastp[1]-p[1])/2+p[1]];
roatype = "vir";
}else if(chanum==1){
szp = [(lastp[0]-p[0])/2+p[0],p[1]];
roatype = "hor";
}else{
console.error("检查樱花分布",idx,lastidx,i,j);
}
if(szp){
console.log("树枝位置",szp[0],szp[1]);
let onesz = new shuzhi();
onesz.name = "sz_"+idx+"_"+lastidx;
onesz.x = szp[0];
onesz.y = szp[1];
onesz.setroa(roatype);
this.mapupContainer.addChild(onesz);
}
}
//添加元素
let ele:Element = Pool.takeOut(RecoverName.ELEMENT);
if(!ele){
ele = new Element(ElementType.cherry);
}else{
ele.reset(ElementType.cherry);
}
console.log("樱花位置",p[0],p[1]);
ele.x = p[0];
ele.y = p[1];
this.elementContainer.addChild(ele);
this.lattices[idx].element = ele;
}
}
}
//初始化地图元素
initElement() {
this.cannonums = 0;
......@@ -1353,6 +1419,12 @@ export default class MainScene extends Scene {
//如果对应格子为空,直接跳过,
if(!this.lattices[i]) continue;
var p = Tool.getPositionByIndex(i);
//初始元素忽略樱花
var ischery = this.checkisCherry(i);
if(ischery){
continue;
}
switch(elements[i]) {
//如果为0记录空格
case ElementConfigType.EMPTY:
......@@ -3096,6 +3168,7 @@ export default class MainScene extends Scene {
}
}
}
//樱花绽放,放在fallAllPormise里
//没有可消除元素,执行掉落,
// setTimeout(() => {
......@@ -5693,6 +5766,7 @@ export default class MainScene extends Scene {
this.checkFireworksNebEle(latttice, ele);
this.checkFishNebEle(latttice);
this.checkPongoNebEle(latttice,ele);
this.checkCherryNebEle(latttice);
//如果附近有石头
this.checkNebEle(latttice, (lat) => {
return lat && lat.element && lat.element.type == ElementType.ROCK
......@@ -5724,6 +5798,8 @@ export default class MainScene extends Scene {
this.checkNebEle(latttice, (lat) => {
return lat && lat.element && lat.element.type == ElementType.FESTIVALELE_SMALL && (!lat.block || !lat.block.isLock());
});
//樱花元素
}
/**
......@@ -7339,4 +7415,117 @@ export default class MainScene extends Scene {
return [cutx,cuty];
}
//新元素樱花
//判断当前位置是否樱花
checkisCherry(idx:number){
for(var i=0;i<this.cherryData.length;i++){
var icherydata = this.cherryData[i];
if(icherydata.indexOf(idx)!=-1){
return true;
}
}
return false;
}
//相邻消除激活樱花
checkCherryNebEle(lat0:Lattice){
if(!lat0){
return;
}
var indexs = this.getNextIndexs(lat0);
for(let i=0;i<indexs.length;i++){
let index = indexs[i];
let lat = this.lattices[index];
if(lat&&lat.element){
let ele = lat.element;
if(ele.type==ElementType.cherry&&ele.activeStatus==0){
this.activeCherry(index);
}
}
}
}
//特效激活樱花
solveCherryEle(cherryArr:Array<number>){
}
//激活樱花
activeCherry(idx:number){
console.log("1消除樱花----------------------",idx);
var lat = this.lattices[idx];
var ele = this.lattices[idx].element;
let pro1 = ele.activeCherry();
this.fallAllPormise.push(pro1);
var nearidxs:Array<{
forback:string,
idx:number
}> = this.getNearCherry(idx);
//消除自身时,把连接自身的棍消除
this.removeCherryGun(idx,nearidxs);
console.log("2消除樱花----------------------",JSON.stringify(nearidxs));
// var pro2 = new Promise(res=>{
// setTimeout(() => {
// res();
// }, 200);
// })
// this.fallAllPormise.push(pro2);
for(let i=0;i<nearidxs.length;i++){
let nidx = nearidxs[i].idx;
let nlat = this.lattices[nidx];
let nele = nlat.element;
if(nele&&nele.type==ElementType.cherry&&nele.activeStatus==0){
this.activeCherry(nidx);
}
}
}
//获取相邻樱花
getNearCherry(idx:number){
var nearidxs = new Array();
for(var i=0;i<this.cherryData.length;i++){
var icherydata = this.cherryData[i];
for(var j=0;j<icherydata.length;j++){
var latidx = icherydata[j];
if(latidx==idx){
if(j>0){
nearidxs.push(
{
forback:"for",
idx:icherydata[j-1]
}
);
}
if(j<icherydata.length-1){
nearidxs.push({
forback:"back",
idx:icherydata[j+1]
});
}
break;
}
}
}
return nearidxs;
}
//消除樱花棍
removeCherryGun(idx:number,nearidxs:Array<{forback:string,idx:number}>){
for(var i=0;i<nearidxs.length;i++){
var ineardata = nearidxs[i];
var iforback = ineardata.forback;
var iidx = ineardata.idx;
var iguname = "";
if(iforback=="for"){
iguname = "sz_"+idx+"_"+iidx;
}else if(iforback=="back"){
iguname = "sz_"+iidx+"_"+idx;
}
var isz = this.mapupContainer.getChildByName(iguname);
isz&&this.mapupContainer.removeChild(isz);
}
}
}
\ No newline at end of file
......@@ -305,7 +305,9 @@ export class Tool {
// lat.element.type == ElementType.FESTIVALELE_SMALL
lat.element.type == ElementType.CANNO ||
lat.element.type == ElementType.CANNO_BLOCK ||
lat.element.type == ElementType.Pongo
lat.element.type == ElementType.Pongo||
lat.element.type == ElementType.cherry
) {
return false
}
......@@ -370,7 +372,8 @@ export class Tool {
lat.element.type == ElementType.FIREWORKS_SHOOTER ||
lat.element.type == ElementType.CANNO ||
lat.element.type == ElementType.CANNO_BLOCK ||
lat.element.type == ElementType.Pongo
lat.element.type == ElementType.Pongo ||
lat.element.type == ElementType.cherry
) {
return false
}
......@@ -472,7 +475,9 @@ export class Tool {
ele.type == ElementType.FESTIVALELE_SMALL ||
ele.type == ElementType.CANNO ||
ele.type == ElementType.CANNO_BLOCK ||
ele.type == ElementType.Pongo
ele.type == ElementType.Pongo||
ele.type == ElementType.cherry
) {
return false;
}
......@@ -501,7 +506,8 @@ export class Tool {
ele.hasState(StateType.HAIRBALLBROWN) ||
ele.type == ElementType.CANNO ||
ele.type == ElementType.CANNO_BLOCK ||
ele.type == ElementType.Pongo
ele.type == ElementType.Pongo||
ele.type == ElementType.cherry
) {
return false;
}
......
......@@ -2,14 +2,14 @@ import { ChapterData } from "../interface/ChapterData";
//801-825
export const Chapters32: ChapterData[] = [
//751
//801
{ baseElementTypes: [ 0, 1, 2, 3 ],
bubbleProbability: 0, stepCount: 26,
passTarget: { type: 1, elements: [ { type: 9, count: 71 }, { type: 0, count: 102 } ] }, starScores: [ 15000, 20000, 25000 ],
map: {
lattices: [
3, 3, 0, 3, 3, 3, 0, 3, 3,
3, 3, 0, 3, 3, 3, 0, 3, 3,
1, 1, 0, 3, 3, 3, 0, 3, 3,
1, 1, 0, 3, 3, 3, 0, 3, 3,
3, 3, 0, 3, 3, 3, 0, 3, 3,
3, 3, 0, 3, 3, 3, 0, 3, 3,
3, 3, 61, 3, 3, 3, 61, 3, 3,
......@@ -41,7 +41,7 @@ export const Chapters32: ChapterData[] = [
recycles: [],
cherrydata:[
[0,1,10,9],
],
generateLats: [
{ index: 0, type: null }, { index: 1, type: null },
......
......@@ -89,7 +89,7 @@ chapters.forEach((chapter,index) => {
*/
export function getChapterData(index: number): ChapterData {
//没有数据就返回第一关数据
// return chapters[751];
return chapters[801];
return chapters[index] || chapters[1];
}
......
......@@ -1313,4 +1313,21 @@ export class Element extends eui.Component {
onElimiate(){}
get isActive() { return false }
canElimite:boolean;
//激活樱花
activeStatus:number = 0;//0未激活,1绽放中,2,结束
activeCherry(){
this.activeStatus = 1;
return new Promise(res=>{
egret.Tween.get(this.showImage)
.to({
alpha:0
},300)
.call(function(){
this.activeStatus = 2;
res();
},null);
})
}
}
\ No newline at end of file
export default class shuzhi extends egret.Bitmap{
constructor(){
super();
var texture:egret.Texture = RES.getRes("ele46_sz_png");
if(!texture){
console.error("检查树枝纹理");
return;
};
this.texture = texture;
this.anchorOffsetX = texture.textureWidth/2;
this.anchorOffsetY = texture.textureHeight/2;
this.touchEnabled = false;
}
//树枝旋转,hor横向树枝,vir竖向树枝
setroa(type:string){
var roa:number = 0;
if(type=="hor"){
roa = 0;
}else if(type=="vir"){
roa = 90;
}
this.rotation = roa;
console.log("树枝啦啦啦啦",this);
}
}
\ No newline at end of file
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