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wildfirecode13
xiaoxiaole
Commits
85cc4884
Commit
85cc4884
authored
Apr 27, 2020
by
zjz1994
Browse files
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Browse Files
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Plain Diff
修改烟花和黑洞的bug,加入黑洞动画
parent
d8cb8ff9
Changes
8
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Showing
8 changed files
with
228 additions
and
71 deletions
+228
-71
wormhole.svga
egret/resource/assets/svgas/wormhole.svga
+0
-0
wormholelight.svga
egret/resource/assets/svgas/wormholelight.svga
+0
-0
MainScene.ts
egret/src/mainScene/MainScene.ts
+87
-26
doWormHoleAI.ts
egret/src/mainScene/doWormHoleAI.ts
+78
-29
MapScene.ts
egret/src/mapScene/MapScene.ts
+1
-1
Element.ts
egret/src/something/class/Element.ts
+3
-1
WormHole.ts
egret/src/something/class/WormHole.ts
+54
-12
AiControl.ts
egret/src/something/logic/AiControl.ts
+5
-2
No files found.
egret/resource/assets/svgas/wormhole.svga
0 → 100644
View file @
85cc4884
File added
egret/resource/assets/svgas/wormholelight.svga
0 → 100644
View file @
85cc4884
File added
egret/src/mainScene/MainScene.ts
View file @
85cc4884
...
@@ -175,6 +175,8 @@ let pongorfootdata:any = null;
...
@@ -175,6 +175,8 @@ let pongorfootdata:any = null;
let
pongojiodata
:
any
=
null
;
let
pongojiodata
:
any
=
null
;
let
pongojioArr
:
Array
<
any
>
=
[];
let
pongojioArr
:
Array
<
any
>
=
[];
let
wormlightdata
:
any
=
null
;
let
wormlightArr
:
Array
<
any
>
=
[];
//红包炸弹弹框名字
//红包炸弹弹框名字
const
redBombPanelName
=
"RedBombAlert"
;
const
redBombPanelName
=
"RedBombAlert"
;
...
@@ -193,7 +195,7 @@ export default class MainScene extends Scene {
...
@@ -193,7 +195,7 @@ export default class MainScene extends Scene {
// private _converyorTag;
// private _converyorTag;
// private _wormholeTag;
// private _wormholeTag;
//一次操作仅影响一次
//一次操作仅影响一次
private
_checkMtag
:{
_checkMtag
:{
coveryor
:
boolean
,
//传送带
coveryor
:
boolean
,
//传送带
sand
:
boolean
,
//流沙
sand
:
boolean
,
//流沙
block
:
boolean
,
//石门
block
:
boolean
,
//石门
...
@@ -377,7 +379,7 @@ export default class MainScene extends Scene {
...
@@ -377,7 +379,7 @@ export default class MainScene extends Scene {
//黑洞转移需在所有动画播放完毕后进行
//黑洞转移需在所有动画播放完毕后进行
wormHolePromise
:
Promise
<
any
>
[];
wormHolePromise
:
Promise
<
any
>
[];
//处理烟花的
//处理烟花的
wormFireworks
:
any
;
wormFireworks
:
Array
<
number
>
=
[]
;
//todo
//todo
targetContainer
:
egret
.
DisplayObjectContainer
;
targetContainer
:
egret
.
DisplayObjectContainer
;
chapterTxt
:
ChapterNum
;
chapterTxt
:
ChapterNum
;
...
@@ -709,6 +711,23 @@ export default class MainScene extends Scene {
...
@@ -709,6 +711,23 @@ export default class MainScene extends Scene {
}
}
}
}
}
}
/**
* 黑洞上的光
*/
initWormSvgas
(){
var
resPath
=
getResPath
();
if
(
!
svgaParser
)
svgaParser
=
new
window
[
"SVGA"
].
Parser
();
if
(
wormlightdata
){
}
else
{
svgaParser
.
load
(
resPath
+
'resource/assets/svgas/wormholelight.svga'
,
(
videoItem
)
=>
{
if
(
!
wormlightdata
){
wormlightdata
=
videoItem
;
}
})
}
}
/**
/**
* 加载猩猩脚印
* 加载猩猩脚印
*/
*/
...
@@ -1060,6 +1079,7 @@ export default class MainScene extends Scene {
...
@@ -1060,6 +1079,7 @@ export default class MainScene extends Scene {
this
.
wormholeContainer
.
addChild
(
onehole
);
this
.
wormholeContainer
.
addChild
(
onehole
);
onehole
.
x
=
jholepos
[
0
];
onehole
.
x
=
jholepos
[
0
];
onehole
.
y
=
jholepos
[
1
];
onehole
.
y
=
jholepos
[
1
];
onehole
.
name
=
"wormhole_"
+
i
+
"_"
+
j
;
// console.log("添加了一个黑洞",onehole);
// console.log("添加了一个黑洞",onehole);
}
}
...
@@ -1067,6 +1087,7 @@ export default class MainScene extends Scene {
...
@@ -1067,6 +1087,7 @@ export default class MainScene extends Scene {
console
.
error
(
i
+
"号线仅存在一个黑洞????"
);
console
.
error
(
i
+
"号线仅存在一个黑洞????"
);
}
}
}
}
this
.
initWormSvgas
();
}
}
}
}
...
@@ -1871,7 +1892,7 @@ export default class MainScene extends Scene {
...
@@ -1871,7 +1892,7 @@ export default class MainScene extends Scene {
}
}
if
(
s
)
{
if
(
s
)
{
this
.
wormHolePromise
=
new
Array
();
this
.
wormHolePromise
=
new
Array
();
this
.
wormFireworks
=
{}
;
this
.
wormFireworks
=
new
Array
()
;
//成功的
//成功的
switch
(
prop
)
{
switch
(
prop
)
{
case
PropType
.
BOOM
:
case
PropType
.
BOOM
:
...
@@ -2061,7 +2082,7 @@ export default class MainScene extends Scene {
...
@@ -2061,7 +2082,7 @@ export default class MainScene extends Scene {
mouseDownE
(
e
:
egret
.
TextEvent
)
{
mouseDownE
(
e
:
egret
.
TextEvent
)
{
this
.
wormHolePromise
=
new
Array
();
this
.
wormHolePromise
=
new
Array
();
this
.
wormFireworks
=
{}
;
this
.
wormFireworks
=
new
Array
()
;
// if (!this.enableTouch) return
// if (!this.enableTouch) return
this
.
initOneElmtTag
();
this
.
initOneElmtTag
();
var
self
=
this
;
var
self
=
this
;
...
@@ -2089,7 +2110,7 @@ export default class MainScene extends Scene {
...
@@ -2089,7 +2110,7 @@ export default class MainScene extends Scene {
mouseMoveE
(
e
)
{
mouseMoveE
(
e
)
{
this
.
wormHolePromise
=
new
Array
();
this
.
wormHolePromise
=
new
Array
();
this
.
wormFireworks
=
{}
;
this
.
wormFireworks
=
new
Array
()
;
this
.
initOneElmtTag
();
this
.
initOneElmtTag
();
if
(
this
.
SELECTED
&&
e
.
target
.
parent
instanceof
Element
)
{
if
(
this
.
SELECTED
&&
e
.
target
.
parent
instanceof
Element
)
{
...
@@ -3442,6 +3463,16 @@ export default class MainScene extends Scene {
...
@@ -3442,6 +3463,16 @@ export default class MainScene extends Scene {
})
})
}
}
checkFireWorks
(
idx
:
number
){
let
inidx
=
this
.
wormFireworks
.
indexOf
(
idx
);
if
(
inidx
!=-
1
){
this
.
wormFireworks
.
splice
(
inidx
,
1
);
if
(
this
.
wormFireworks
.
length
==
0
){
console
.
log
(
"黑洞上的烟花播放完毕"
);
this
.
aiMotionCheckDieMap
();
}
}
}
/**
/**
* 果冻蔓延和气泡变色需要重新检查死图
* 果冻蔓延和气泡变色需要重新检查死图
*/
*/
...
@@ -3449,27 +3480,19 @@ export default class MainScene extends Scene {
...
@@ -3449,27 +3480,19 @@ export default class MainScene extends Scene {
console
.
log
(
"重置点击"
);
console
.
log
(
"重置点击"
);
//黑洞转移
//黑洞转移
if
(
this
.
_checkMtag
.
wormhole
){
if
(
this
.
_checkMtag
.
wormhole
){
this
.
_checkMtag
.
wormhole
=
false
;
let
wormholes
=
this
.
chapterData
.
map
.
WORMHOLE
;
let
wormholes
=
this
.
chapterData
.
map
.
WORMHOLE
;
if
(
wormholes
&&
wormholes
.
length
>
0
){
if
(
wormholes
&&
wormholes
.
length
>
0
){
console
.
log
(
"虫洞位移"
,
this
.
wormHolePromise
.
length
);
console
.
log
(
"虫洞位移
检测
"
,
this
.
wormHolePromise
.
length
);
await
Promise
.
all
(
this
.
wormHolePromise
).
then
(()
=>
{
await
Promise
.
all
(
this
.
wormHolePromise
).
then
(()
=>
{
console
.
log
(
"动画完毕"
);
console
.
log
(
"动画完毕"
);
});
});
let
fireworkspro
=
new
Array
();
for
(
let
firekey
in
this
.
wormFireworks
){
let
ifirepro
=
this
.
wormFireworks
[
firekey
];
fireworkspro
.
push
(
ifirepro
);
}
if
(
fireworkspro
.
length
>
0
){
await
Promise
.
all
(
fireworkspro
).
then
(()
=>
{
console
.
log
(
"烟花完毕,虫洞可以开始移动"
);
})
}
if
(
this
.
wormFireworks
.
length
>
0
){
return
console
.
error
(
"等待烟花放完"
);
}
console
.
log
(
"开始黑洞转移"
);
await
doWormHoleAI
(
this
);
await
doWormHoleAI
(
this
);
this
.
_checkMtag
.
wormhole
=
false
;
// console.log("黑洞转移完毕");
// console.log("黑洞转移完毕");
//黑洞转移,使黑洞占位变空,需要添加到emptys中,
//黑洞转移,使黑洞占位变空,需要添加到emptys中,
...
@@ -3504,6 +3527,8 @@ export default class MainScene extends Scene {
...
@@ -3504,6 +3527,8 @@ export default class MainScene extends Scene {
this
.
fallCallback
();
this
.
fallCallback
();
})
})
return
;
return
;
}
else
{
this
.
_checkMtag
.
wormhole
=
false
;
}
}
}
}
//检查死图
//检查死图
...
@@ -4652,7 +4677,7 @@ export default class MainScene extends Scene {
...
@@ -4652,7 +4677,7 @@ export default class MainScene extends Scene {
const
p
=
Tool
.
getPositionByIndex
(
lat
.
index
);
const
p
=
Tool
.
getPositionByIndex
(
lat
.
index
);
//动画
//动画
let
pro
=
this
.
playAni
(
RecoverName
.
ICE_ANI
,
p
);
let
pro
=
this
.
playAni
(
RecoverName
.
ICE_ANI
,
p
);
if
(
Tool
.
judgeInWormHole
(
lat
.
index
,
this
.
chapterData
.
map
.
WORMHOLE
)){
if
(
this
.
_checkMtag
.
wormhole
&&
Tool
.
judgeInWormHole
(
lat
.
index
,
this
.
chapterData
.
map
.
WORMHOLE
)){
console
.
log
(
"冰块pro"
,
lat
.
index
);
console
.
log
(
"冰块pro"
,
lat
.
index
);
this
.
wormHolePromise
.
push
(
pro
);
this
.
wormHolePromise
.
push
(
pro
);
}
}
...
@@ -4670,7 +4695,7 @@ export default class MainScene extends Scene {
...
@@ -4670,7 +4695,7 @@ export default class MainScene extends Scene {
const
p
=
Tool
.
getPositionByIndex
(
lat
.
index
);
const
p
=
Tool
.
getPositionByIndex
(
lat
.
index
);
//动画
//动画
let
pro
=
this
.
playAni
(
RecoverName
.
ICE_ANI
,
p
);
let
pro
=
this
.
playAni
(
RecoverName
.
ICE_ANI
,
p
);
if
(
Tool
.
judgeInWormHole
(
lat
.
index
,
this
.
chapterData
.
map
.
WORMHOLE
)){
if
(
this
.
_checkMtag
.
wormhole
&&
Tool
.
judgeInWormHole
(
lat
.
index
,
this
.
chapterData
.
map
.
WORMHOLE
)){
console
.
log
(
"石门冰块pro"
,
lat
.
index
);
console
.
log
(
"石门冰块pro"
,
lat
.
index
);
this
.
wormHolePromise
.
push
(
pro
);
this
.
wormHolePromise
.
push
(
pro
);
}
}
...
@@ -4746,11 +4771,12 @@ export default class MainScene extends Scene {
...
@@ -4746,11 +4771,12 @@ export default class MainScene extends Scene {
let
pro
=
lat
.
element
.
fire
(
type
);
let
pro
=
lat
.
element
.
fire
(
type
);
let
isInworm
=
Tool
.
judgeInWormHole
(
index
,
this
.
chapterData
.
map
.
WORMHOLE
);
let
isInworm
=
Tool
.
judgeInWormHole
(
index
,
this
.
chapterData
.
map
.
WORMHOLE
);
if
(
isInworm
){
if
(
isInworm
&&
this
.
_checkMtag
.
wormhole
){
console
.
error
(
"添加烟花pro"
,
lat
.
index
);
console
.
error
(
"添加烟花pro"
,
lat
.
index
);
// this.wormHolePromise.push(pro);
// this.wormHolePromise.push(pro);
if
(
this
.
wormFireworks
.
indexOf
(
index
)
==-
1
){
this
.
wormFireworks
[
index
]
=
pro
;
this
.
wormFireworks
.
push
(
index
);
}
}
}
}
}
this
.
goElementTarget
(
type
,
[
ele
.
x
,
ele
.
y
]);
this
.
goElementTarget
(
type
,
[
ele
.
x
,
ele
.
y
]);
...
@@ -5209,7 +5235,7 @@ export default class MainScene extends Scene {
...
@@ -5209,7 +5235,7 @@ export default class MainScene extends Scene {
this
.
removeOperation
(
index
);
this
.
removeOperation
(
index
);
//播放动效
//播放动效
let
pro
=
this
.
playAni
(
RecoverName
.
ROCK_ANI
,
Tool
.
getPositionByIndex
(
index
))
let
pro
=
this
.
playAni
(
RecoverName
.
ROCK_ANI
,
Tool
.
getPositionByIndex
(
index
))
if
(
Tool
.
judgeInWormHole
(
index
,
this
.
chapterData
.
map
.
WORMHOLE
)){
if
(
this
.
_checkMtag
.
wormhole
&&
Tool
.
judgeInWormHole
(
index
,
this
.
chapterData
.
map
.
WORMHOLE
)){
console
.
log
(
"石头裂开pro"
,
index
);
console
.
log
(
"石头裂开pro"
,
index
);
this
.
wormHolePromise
.
push
(
pro
);
this
.
wormHolePromise
.
push
(
pro
);
}
}
...
@@ -5661,4 +5687,39 @@ export default class MainScene extends Scene {
...
@@ -5661,4 +5687,39 @@ export default class MainScene extends Scene {
this
.
eliminate
();
this
.
eliminate
();
}
}
}
}
//黑洞星星动画
wormlightAnm
(
posx
,
posy
){
let
onewormlight
;
if
(
wormlightArr
.
length
>
0
){
onewormlight
=
wormlightArr
.
shift
();
}
else
{
onewormlight
=
new
window
[
"SVGA"
].
EgretMovieClip
(
wormlightdata
);
}
this
.
effectContainer
.
addChild
(
onewormlight
);
console
.
log
(
onewormlight
);
onewormlight
.
x
=
posx
-
41
;
onewormlight
.
y
=
posy
-
41
;
// onewormlight.addEventListener(egret.Event.ENTER_FRAME,this.playWormLightFrame,this);
onewormlight
.
addEventListener
(
egret
.
Event
.
COMPLETE
,
this
.
playWormLightComplete
,
this
);
onewormlight
.
gotoAndPlay
(
1
,
1
);
}
playWormLightFrame
(
e
){
let
onewormlight
=
e
.
target
;
var
curframe
=
onewormlight
.
currentFrame
;
if
(
curframe
==
60
){
}
}
playWormLightComplete
(
e
){
let
onewormlight
=
e
.
target
;
onewormlight
.
removeEventListener
(
egret
.
Event
.
COMPLETE
,
this
.
playWormLightComplete
,
this
);
onewormlight
.
gotoAndStop
(
1
);
if
(
onewormlight
.
parent
){
onewormlight
.
parent
.
removeChild
(
onewormlight
);
wormlightArr
.
push
(
onewormlight
);
}
}
}
}
\ No newline at end of file
egret/src/mainScene/doWormHoleAI.ts
View file @
85cc4884
...
@@ -3,6 +3,8 @@ import { Lattice } from "../something/class/Lattice";
...
@@ -3,6 +3,8 @@ import { Lattice } from "../something/class/Lattice";
import
{
LatticeType
}
from
"../something/enum/LatticeType"
;
import
{
LatticeType
}
from
"../something/enum/LatticeType"
;
import
{
Tool
}
from
"../something/Tool"
;
import
{
Tool
}
from
"../something/Tool"
;
import
{
ElementType
}
from
"../something/enum/ElementType"
;
import
{
ElementType
}
from
"../something/enum/ElementType"
;
import
WormHole
from
"../something/class/WormHole"
;
import
wait
from
"../../libs/new_tc/wait"
;
const
getMapsp
=
function
(
lattice
:
Lattice
){
const
getMapsp
=
function
(
lattice
:
Lattice
){
var
mapcf
:{
var
mapcf
:{
...
@@ -67,28 +69,37 @@ const tweenAnisp = function(sp:egret.DisplayObject,posx:number,posy:number,latti
...
@@ -67,28 +69,37 @@ const tweenAnisp = function(sp:egret.DisplayObject,posx:number,posy:number,latti
//统一处理
//统一处理
var
norscaleX
=
sp
.
scaleX
;
var
norscaleX
=
sp
.
scaleX
;
var
norscaleY
=
sp
.
scaleY
;
var
norscaleY
=
sp
.
scaleY
;
var
startalpha
=
sp
.
alpha
;
// console.log("翻转检查",norscaleX,norscaleY);
// console.log("翻转检查",norscaleX,norscaleY);
var
pro
=
new
Promise
(
function
(
resolve
,
reject
){
var
pro
=
new
Promise
(
function
(
resolve
,
reject
){
egret
.
Tween
.
get
(
sp
)
egret
.
Tween
.
get
(
sp
)
.
wait
(
1300
)
.
to
({
.
to
({
scaleX
:
0
,
alpha
:
0
scaleY
:
0
,
},
700
,
egret
.
Ease
.
quadOut
)
},
500
)
.
wait
(
200
)
.
to
({
alpha
:
startalpha
},
700
,
egret
.
Ease
.
quadOut
);
egret
.
Tween
.
get
(
sp
)
.
wait
(
1300
)
.
to
({
scaleX
:
0.2
,
scaleY
:
0.2
,
rotation
:
180
},
800
,
egret
.
Ease
.
quadOut
)
.
call
(()
=>
{
.
call
(()
=>
{
sp
.
x
=
posx
;
sp
.
x
=
posx
;
sp
.
y
=
posy
;
sp
.
y
=
posy
;
// console.log("黑洞转移位置",posx,posy);
})
})
.
to
({
.
to
({
scaleX
:
norscaleX
,
scaleX
:
norscaleX
,
scaleY
:
norscaleY
scaleY
:
norscaleY
,
},
500
)
rotation
:
360
},
800
,
egret
.
Ease
.
quadOut
)
.
call
(()
=>
{
.
call
(()
=>
{
// if(lattice&&mapcf&&elecf){
sp
.
rotation
=
0
;
// // console.log("需要替换数据11111111",lattice.index);
// lattice.changeData(mapcf,elecf);
// // console.log("替换数据",JSON.stringify(lattice));
// }
resolve
();
resolve
();
})
})
})
})
...
@@ -176,6 +187,15 @@ export default async (thisObj:MainScene)=>{
...
@@ -176,6 +187,15 @@ export default async (thisObj:MainScene)=>{
let
jlidxpos
=
Tool
.
getPositionByIndex
(
jlholeidx
);
let
jlidxpos
=
Tool
.
getPositionByIndex
(
jlholeidx
);
// console.log("转移前1----------",JSON.stringify(jidxlattice),"\n2--------------",JSON.stringify(jlidxlattice))
// console.log("转移前1----------",JSON.stringify(jidxlattice),"\n2--------------",JSON.stringify(jlidxlattice))
// console.log("11111111黑洞转移位置",jlholeidx,jlidxpos[0],jlidxpos[1]);
// console.log("11111111黑洞转移位置",jlholeidx,jlidxpos[0],jlidxpos[1]);
//黑洞动画
let
holesp
:
WormHole
=
thisObj
.
wormholeContainer
.
getChildByName
(
"wormhole_"
+
i
+
"_"
+
j
)
as
WormHole
;
let
holeposx
=
holesp
.
x
;
let
holeposy
=
holesp
.
y
;
thisObj
.
wormlightAnm
(
holeposx
,
holeposy
);
// console.log("下一个洞");
// let waitpro = wait(1300).then(()=>{
// console.log("开始缓动");
if
(
mapsp
){
if
(
mapsp
){
let
mapro
=
tweenAnisp
(
mapsp
,
jlidxpos
[
0
],
jlidxpos
[
1
]);
let
mapro
=
tweenAnisp
(
mapsp
,
jlidxpos
[
0
],
jlidxpos
[
1
]);
promiseList
.
push
(
mapro
);
promiseList
.
push
(
mapro
);
...
@@ -190,11 +210,40 @@ export default async (thisObj:MainScene)=>{
...
@@ -190,11 +210,40 @@ export default async (thisObj:MainScene)=>{
// console.log("烟花特殊处理");
// console.log("烟花特殊处理");
let
firework
=
elesp
[
"_fireworks"
];
let
firework
=
elesp
[
"_fireworks"
];
let
fireposx
=
jlidxpos
[
0
];
let
fireposx
=
jlidxpos
[
0
];
let
fireposy
=
jlidxpos
[
1
]
+
12
;
let
fireposy
=
jlidxpos
[
1
]
+
3
;
let
firepro
=
tweenAnisp
(
firework
,
fireposx
,
fireposy
);
let
firepro
=
tweenAnisp
(
firework
,
fireposx
,
fireposy
);
promiseList
.
push
(
firepro
);
promiseList
.
push
(
firepro
);
}
}
}
}
wait
(
1000
).
then
(()
=>
{
holesp
.
playAnm
();
})
// })
// promiseList.push(waitpro);
// setTimeout(() => {
// console.log("开始缓动");
// if(mapsp){
// let mapro = tweenAnisp(mapsp,jlidxpos[0],jlidxpos[1]);
// promiseList.push(mapro);
// }
// if(elesp){
// // console.log("000000发起时准备替换元素",jlidxlattice.index,mapcf.mapdata["maptype"],elecf.eledata["type"]);
// let elepro = tweenAnisp(elesp,jlidxpos[0],jlidxpos[1]);
// promiseList.push(elepro);
// //烟花特殊处理
// if(elecf.eledata["type"]==ElementType.FIREWORKS_SHOOTER){
// // console.log("烟花特殊处理");
// let firework = elesp["_fireworks"];
// let fireposx = jlidxpos[0];
// let fireposy = jlidxpos[1]+3;
// let firepro = tweenAnisp(firework,fireposx,fireposy);
// promiseList.push(firepro);
// }
// }
// holesp.playAnm();
// }, 1300);
}
}
}
}
}
}
...
...
egret/src/mapScene/MapScene.ts
View file @
85cc4884
...
@@ -273,7 +273,7 @@ export default class MapScene extends Scene {
...
@@ -273,7 +273,7 @@ export default class MapScene extends Scene {
RES
.
getResAsync
(
`
${
key
}
_png`
)]);
RES
.
getResAsync
(
`
${
key
}
_png`
)]);
}
catch
(
error
)
{
}
catch
(
error
)
{
}
}
console
.
log
(
"开始加载一系列资源"
);
//
console.log("开始加载一系列资源");
RES
.
getResAsync
(
'candydis0_json'
);
RES
.
getResAsync
(
'candydis0_json'
);
RES
.
getResAsync
(
'candydis1_json'
);
RES
.
getResAsync
(
'candydis1_json'
);
RES
.
getResAsync
(
'candydis2_json'
);
RES
.
getResAsync
(
'candydis2_json'
);
...
...
egret/src/something/class/Element.ts
View file @
85cc4884
...
@@ -106,6 +106,7 @@ export class Element extends eui.Component {
...
@@ -106,6 +106,7 @@ export class Element extends eui.Component {
_fireworks
;
_fireworks
;
resetFireworks
(
thisobj
)
{
resetFireworks
(
thisobj
)
{
this
.
mainScene
=
thisobj
;
this
.
changeSource
(
'empty_png'
);
this
.
changeSource
(
'empty_png'
);
this
.
showImage
.
alpha
=
0
;
this
.
showImage
.
alpha
=
0
;
if
(
this
.
_fireworks
){
if
(
this
.
_fireworks
){
...
@@ -118,7 +119,7 @@ export class Element extends eui.Component {
...
@@ -118,7 +119,7 @@ export class Element extends eui.Component {
}
}
this
.
_fireworks
.
x
=
this
.
x
;
this
.
_fireworks
.
x
=
this
.
x
;
this
.
_fireworks
.
y
=
this
.
y
+
12
;
this
.
_fireworks
.
y
=
this
.
y
+
3
;
thisobj
.
addChild
(
this
.
_fireworks
);
thisobj
.
addChild
(
this
.
_fireworks
);
this
.
_fireworks
.
gotoAndStop
(
1
);
this
.
_fireworks
.
gotoAndStop
(
1
);
}
}
...
@@ -129,6 +130,7 @@ export class Element extends eui.Component {
...
@@ -129,6 +130,7 @@ export class Element extends eui.Component {
this
.
_fireworks
.
gotoAndStop
(
start
);
this
.
_fireworks
.
gotoAndStop
(
start
);
this
.
_fireworks
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
cb
,
this
);
this
.
_fireworks
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
cb
,
this
);
console
.
error
(
"释放烟花pro"
,
this
.
index
);
console
.
error
(
"释放烟花pro"
,
this
.
index
);
this
.
mainScene
.
checkFireWorks
(
this
.
index
);
resolve
();
resolve
();
}
}
};
};
...
...
egret/src/something/class/WormHole.ts
View file @
85cc4884
let
wormvideo
:
any
;
let
svgaParser
export
default
class
WormHole
extends
egret
.
Sprite
{
export
default
class
WormHole
extends
egret
.
Sprite
{
showImage
:
eui
.
Image
;
showImage
:
eui
.
Image
;
wormHoleClip
:
any
;
constructor
(){
constructor
(){
super
();
super
();
this
.
showImage
=
new
eui
.
Image
();
//
this.showImage = new eui.Image();
this
.
addChild
(
this
.
showImage
);
//
this.addChild(this.showImage);
var
texture
:
egret
.
Texture
=
RES
.
getRes
(
"wormhole_png"
);
//
var texture: egret.Texture = RES.getRes("wormhole_png");
if
(
texture
){
//
if(texture){
this
.
showImage
.
texture
=
texture
;
//
this.showImage.texture = texture;
this
.
showImage
.
x
=
0
;
// this.showImage.x = 0;
this
.
showImage
.
y
=
0
;
// this.showImage.y = 0;
this
.
showImage
.
anchorOffsetX
=
this
.
showImage
.
width
/
2
;
// this.showImage.anchorOffsetX = this.showImage.width/2;
this
.
showImage
.
anchorOffsetY
=
this
.
showImage
.
height
/
2
;
// this.showImage.anchorOffsetY = this.showImage.height/2;
this
.
showImage
.
scaleX
=
1.5
;
// this.showImage.scaleX = 1.5;
this
.
showImage
.
scaleY
=
1.5
;
// this.showImage.scaleY = 1.5;
}
// }
this
.
initSvga
();
}
}
index
:
number
index
:
number
init
(
index
:
number
){
init
(
index
:
number
){
this
.
index
=
index
;
this
.
index
=
index
;
}
}
initSvga
(){
if
(
wormvideo
){
console
.
log
(
"复用黑洞数据"
);
this
.
createWormHole
();
}
else
{
if
(
!
svgaParser
)
svgaParser
=
new
window
[
"SVGA"
].
Parser
();
svgaParser
.
load
(
resPath
+
'resource/assets/svgas/wormhole.svga'
,(
videoItem
)
=>
{
if
(
!
wormvideo
){
wormvideo
=
videoItem
;
}
this
.
createWormHole
();
})
}
}
createWormHole
(){
this
.
wormHoleClip
=
new
window
[
"SVGA"
].
EgretMovieClip
(
wormvideo
);
var
mvwidth
=
82
;
var
mvheight
=
82
;
this
.
wormHoleClip
.
x
=
-
mvwidth
/
2
;
this
.
wormHoleClip
.
y
=
-
mvwidth
/
2
;
this
.
addChild
(
this
.
wormHoleClip
);
this
.
wormHoleClip
.
gotoAndStop
(
1
);
this
.
wormHoleClip
.
addEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
toFrameAni
,
this
);
console
.
log
(
"添加黑洞"
,
this
.
wormHoleClip
);
}
toFrameAni
(){
var
curframe
=
this
.
wormHoleClip
.
currentFrame
;
if
(
curframe
==
123
){
var
endtime
=
new
Date
().
getTime
();
console
.
log
(
"passtime"
,
endtime
-
this
.
playtime
);
this
.
wormHoleClip
.
gotoAndStop
(
1
);
}
}
playtime
:
number
;
playAnm
(){
this
.
playtime
=
new
Date
().
getTime
();
this
.
wormHoleClip
&&
this
.
wormHoleClip
.
gotoAndPlay
(
1
,
1
);
}
recover
(){
recover
(){
if
(
this
.
parent
){
if
(
this
.
parent
){
this
.
parent
.
removeChild
(
this
);
this
.
parent
.
removeChild
(
this
);
...
...
egret/src/something/logic/AiControl.ts
View file @
85cc4884
...
@@ -378,8 +378,11 @@ export class AiControl {
...
@@ -378,8 +378,11 @@ export class AiControl {
resolve
();
resolve
();
})
})
})
})
if
(
thisObj
.
_checkMtag
.
wormhole
){
console
.
log
(
"蛋壳pro"
,
activeEggIndex
);
console
.
log
(
"蛋壳pro"
,
activeEggIndex
);
thisObj
.
wormHolePromise
.
push
(
pro
);
thisObj
.
wormHolePromise
.
push
(
pro
);
}
if
(
++
count
==
countAll
)
{
if
(
++
count
==
countAll
)
{
//做个延时,有节奏感
//做个延时,有节奏感
...
...
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