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wildfirecode13
xiaoxiaole
Commits
80fa00a4
Commit
80fa00a4
authored
Apr 23, 2020
by
zjz1994
Browse files
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Plain Diff
优化炮台
parent
251bce34
Changes
3
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Inline
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Showing
3 changed files
with
337 additions
and
309 deletions
+337
-309
MainScene.ts
egret/src/mainScene/MainScene.ts
+315
-301
Element.ts
egret/src/something/class/Element.ts
+16
-8
RecoverName.ts
egret/src/something/enum/RecoverName.ts
+6
-0
No files found.
egret/src/mainScene/MainScene.ts
View file @
80fa00a4
...
...
@@ -161,6 +161,7 @@ let svgaParser;
//三个toast和bonusTime
const
movieClips
:
any
=
{};
let
cannoblockdata
:
any
=
null
;
let
cannomvdata
:
any
=
null
;
let
cannofire1mvdata
:
any
=
null
;
let
cannolightmvdata
:
any
=
null
;
...
...
@@ -297,7 +298,11 @@ export default class MainScene extends Scene {
private
stepNumber
:
StepNumber
;
//新增炮台,地图上所有的炮台
cannoArr
:
Array
<
{
idx
:
number
,
ele
:
Element
}
>
=
[];
// cannoArr:Array<{idx:number,ele:Element}> = [];
//本地图炮台总数
cannonums
:
number
=
0
;
//新增调整
cannoidxArr
:
Array
<
number
>
=
[];
//每个炮台对应的特效
cannoEffect
:
Array
<
any
>
=
[];
//准备发射的炮台
...
...
@@ -423,7 +428,9 @@ export default class MainScene extends Scene {
this
.
lollipopMark
=
false
;
this
.
hasEliminatedElements
=
new
Array
();
this
.
scoreAnis
=
new
Array
();
this
.
cannoArr
=
new
Array
();
// this.cannoArr = new Array();
this
.
cannonums
=
0
;
this
.
cannoidxArr
=
new
Array
();
this
.
cannoEffect
=
new
Array
();
this
.
readyCannoArr
=
new
Array
();
this
.
fireteamCannoArr
=
new
Array
();
...
...
@@ -550,8 +557,6 @@ export default class MainScene extends Scene {
var
svgas
=
[
"amazing"
,
"great"
,
"wonderful"
,
"bonusTime"
];
//如果有节日的加
if
(
this
.
festivalTarget
)
svgas
.
push
(
"redBombLight"
);
//到时候用炮台石头的替换todo
svgas
.
push
(
"cannoblock"
);
for
(
let
i
=
0
;
i
<
svgas
.
length
;
i
++
)
{
if
(
movieClips
[
svgas
[
i
]])
continue
;
...
...
@@ -560,8 +565,6 @@ export default class MainScene extends Scene {
svgaParser
.
load
(
resPath
+
'resource/assets/svgas/'
+
svgas
[
i
]
+
".svga"
,
(
videoItem
)
=>
{
var
mv
=
new
window
[
"SVGA"
].
EgretMovieClip
(
videoItem
);
mv
.
lockStep
=
true
;
if
(
svgas
[
i
]
==
"cannoblock"
){
}
if
(
svgas
[
i
]
!=
"bonusTime"
)
{
mv
.
x
=
(
750
-
520
)
/
2
;
mv
.
y
=
500
;
...
...
@@ -590,20 +593,26 @@ export default class MainScene extends Scene {
cannomvdata
=
videoItem
;
})
}
//炮台石头
if
(
cannoblockdata
){
}
else
{
svgaParser
.
load
(
resPath
+
'resource/assets/svgas/cannoblock.svga'
,(
videoItem
)
=>
{
cannoblockdata
=
videoItem
;
})
}
}
/**
* 一个炮台有三个附属动画
*/
initCannoSvgas
(
arr
:
Array
<
{
idx
:
number
,
ele
:
Element
}
>
){
initCannoSvgas
(
icanno
:
Element
,
icannobianhao
:
number
){
var
resPath
=
getResPath
();
this
.
cannoEffect
=
new
Array
();
if
(
!
svgaParser
)
svgaParser
=
new
window
[
"SVGA"
].
Parser
();
var
svgas
=
[
"cannofire1"
,
"cannolight"
,
"cannoparticle"
];
//新增大炮的动画
for
(
let
i
=
0
;
i
<
arr
.
length
;
i
++
){
let
icanno
:
Element
=
arr
[
i
].
ele
;
var
svgas
=
[
"cannofire1"
,
"cannolight"
];
//,"cannoparticle"];//新增大炮的动画
let
icannoidx
=
icanno
.
index
;
let
icannodir
:
forwardDirection
=
icanno
.
_cannoDir
;
let
icannolpos
=
Tool
.
getPositionByIndex
(
arr
[
i
].
idx
);
let
icannolpos
=
Tool
.
getPositionByIndex
(
icanno
idx
);
let
icannowpos
=
this
.
elementContainer
.
localToGlobal
(
icannolpos
[
0
],
icannolpos
[
1
]);
let
icannobox
:
eui
.
Group
=
new
eui
.
Group
;
...
...
@@ -615,11 +624,10 @@ export default class MainScene extends Scene {
icannobox
.
anchorOffsetY
=
icannoboxhei
/
2
;
let
effectobj
=
{};
this
.
cannoEffect
[
i
]
=
effectobj
;
this
.
cannoEffect
[
i
][
"box"
]
=
icannobox
;
this
.
cannoEffect
[
icannobianhao
]
=
effectobj
;
this
.
cannoEffect
[
icannobianhao
][
"box"
]
=
icannobox
;
this
.
effectContainer
.
addChild
(
icannobox
);
this
.
addChild
(
icannobox
);
icannobox
.
x
=
icannowpos
.
x
;
icannobox
.
y
=
icannowpos
.
y
;
let
roanum
=
Tool
.
getCannoRoaByDir
(
icannodir
);
...
...
@@ -629,16 +637,25 @@ export default class MainScene extends Scene {
for
(
let
j
=
0
;
j
<
svgas
.
length
;
j
++
){
let
jsvgname
=
svgas
[
j
];
let
mvdata
:
any
;
let
mv
:
any
;
if
(
jsvgname
==
"cannofire1"
){
mvdata
=
cannofire1mvdata
;
mv
=
Pool
.
takeOut
(
RecoverName
.
CANNOFIRE
);
}
else
if
(
jsvgname
==
"cannolight"
){
mvdata
=
cannolightmvdata
;
mv
=
Pool
.
takeOut
(
RecoverName
.
CANNOLIGHT
);
}
else
if
(
jsvgname
==
"cannoparticle"
){
console
.
error
(
"新特效大炮不再使用particle"
);
mvdata
=
cannoparticlemvdata
;
}
if
(
mvdata
){
let
mv
=
new
window
[
"SVGA"
].
EgretMovieClip
(
mvdata
);
this
.
initCannoMv
(
mv
,
jsvgname
,
i
);
// console.log("复用mvdata,免加载");
if
(
!
mv
){
mv
=
new
window
[
"SVGA"
].
EgretMovieClip
(
mvdata
);
}
else
{
// console.log("复用了炮台动画");
}
this
.
initCannoMv
(
mv
,
jsvgname
,
icannobianhao
);
}
else
{
svgaParser
.
load
(
resPath
+
'resource/assets/svgas/'
+
jsvgname
+
".svga"
,
(
videoItem
)
=>
{
let
mv
=
new
window
[
"SVGA"
].
EgretMovieClip
(
videoItem
);
...
...
@@ -650,14 +667,13 @@ export default class MainScene extends Scene {
}
else
if
(
jsvgname
==
"cannoparticle"
&&!
cannoparticlemvdata
){
cannoparticlemvdata
=
videoItem
;
}
this
.
initCannoMv
(
mv
,
jsvgname
,
i
);
this
.
initCannoMv
(
mv
,
jsvgname
,
icannobianhao
);
},
function
(
error
){
console
.
log
(
"炮台svg加载失败"
,
jsvgname
);
})
}
}
}
}
/**
* 加载猩猩脚印
*/
...
...
@@ -711,9 +727,40 @@ export default class MainScene extends Scene {
}
}
else
if
(
curframe
==
25
){
var
icannoidx
=
target
[
"cannoidx"
];
var
icanno
=
this
.
cannoArr
[
icannoidx
].
ele
;
var
icanno
:
Element
=
this
.
getCannoByBianhao
(
icannoidx
);
if
(
icanno
){
this
.
callBackFireCanno
(
icanno
);
}
else
{
console
.
error
(
"未找到对应大炮,检查"
);
}
}
}
//该遍历之后尽量简化下todo
getCannoByBianhao
(
cannoidx
:
number
):
Element
{
var
canno
:
Element
;
// console.log("获取大炮",cannoidx,this.cannoidxArr);
for
(
var
i
=
0
;
i
<
this
.
cannoidxArr
.
length
;
i
++
){
var
ilattice
=
this
.
lattices
[
this
.
cannoidxArr
[
i
]];
if
(
ilattice
&&
ilattice
.
element
&&
ilattice
.
element
.
type
==
ElementType
.
CANNO
){
var
icannobianhao
=
ilattice
.
element
.
cannobianhao
;
if
(
cannoidx
==
icannobianhao
){
canno
=
ilattice
.
element
;
break
;
}
}
}
// for(var i=0;i<this.lattices.length;i++){
// var ilattice = this.lattices[i];
// if(ilattice&&ilattice.element&&ilattice.element.type==ElementType.CANNO){
// var icannobianhao = ilattice.element.cannobianhao;
// if(cannoidx==icannobianhao){
// canno = ilattice.element;
// break;
// }
// }
// }
return
canno
;
}
listenCnlight
(
e
){
var
target
=
e
.
target
;
...
...
@@ -724,9 +771,13 @@ export default class MainScene extends Scene {
target
.
parent
.
removeChild
(
target
);
}
var
icannoidx
=
target
[
"cannoidx"
];
var
icanno
=
this
.
cannoArr
[
icannoidx
].
ele
;
var
icanno
=
this
.
getCannoByBianhao
(
icannoidx
);
if
(
icanno
){
var
anmstat
=
icanno
.
_cannoStat
;
icanno
.
changeMvPlay
(
anmstat
);
}
else
{
console
.
error
(
"未找到对应大炮,检查"
);
}
}
}
listenCnparticle
(
e
){
...
...
@@ -751,6 +802,19 @@ export default class MainScene extends Scene {
*/
selectPlayCannoEffect
(
idx
:
number
,
name
:
string
){
if
(
this
.
cannoEffect
&&
this
.
cannoEffect
[
idx
]
&&
this
.
cannoEffect
[
idx
][
name
]){
//当前黑洞仅转移炮台位置,不会调整大炮方向,所以仅仅调整特效box位置即可
var
icanno
=
this
.
getCannoByBianhao
(
idx
);
if
(
icanno
){
let
icannoidx
=
icanno
.
index
;
let
icannodir
:
forwardDirection
=
icanno
.
_cannoDir
;
let
icannolpos
=
Tool
.
getPositionByIndex
(
icannoidx
);
let
icannowpos
=
this
.
elementContainer
.
localToGlobal
(
icannolpos
[
0
],
icannolpos
[
1
]);
this
.
cannoEffect
[
idx
][
"box"
].
x
=
icannowpos
.
x
;
this
.
cannoEffect
[
idx
][
"box"
].
y
=
icannowpos
.
y
;
}
else
{
console
.
error
(
"未找到对应大炮,检查"
);
}
if
(
!
this
.
cannoEffect
[
idx
][
name
].
visible
){
this
.
cannoEffect
[
idx
][
name
].
visible
=
true
;
}
...
...
@@ -1040,7 +1104,8 @@ export default class MainScene extends Scene {
//初始化地图元素
initElement
()
{
this
.
cannoArr
=
new
Array
();
this
.
cannonums
=
0
;
this
.
cannoEffect
=
new
Array
();
//没有就根据地图格子随机元素
var
elements
=
this
.
chapterData
.
map
.
elements
||
Tool
.
setNumber01
(
this
.
chapterData
.
map
.
lattices
.
slice
());
//猩猩初始时加入
...
...
@@ -1188,25 +1253,25 @@ export default class MainScene extends Scene {
canno
.
y
=
p
[
1
];
this
.
elementContainer
.
addChild
(
canno
);
this
.
lattices
[
i
].
element
=
canno
;
this
.
cannoArr
.
push
({
idx
:
i
,
ele
:
canno
});
var
dirType
=
Tool
.
getCannoDir
(
elements
[
i
]);
canno
.
resetToCannoView
(
dirType
,
this
);
let
cannobianhao
:
number
=
this
.
cannonums
;
//添加大炮
if
(
cannomvdata
){
canno
.
createCanno
(
cannomvdata
);
canno
.
createCanno
(
cannomvdata
,
cannobianhao
);
}
else
{
if
(
!
svgaParser
)
svgaParser
=
new
window
[
"SVGA"
].
Parser
();
svgaParser
.
load
(
resPath
+
'resource/assets/svgas/canno1.svga'
,(
videoItem
)
=>
{
if
(
!
cannomvdata
){
cannomvdata
=
videoItem
;
}
canno
.
createCanno
(
cannomvdata
);
canno
.
createCanno
(
cannomvdata
,
cannobianhao
);
})
}
this
.
cannonums
+=
1
;
this
.
cannoidxArr
.
push
(
i
);
//给大炮附加发射等特效
this
.
initCannoSvgas
(
canno
,
cannobianhao
);
break
;
case
ElementConfigType
.
CANNO_BLOCK
:
let
canno_block
:
Element
=
Tool
.
getElement
(
ElementType
.
CANNO_BLOCK
);
...
...
@@ -1306,7 +1371,6 @@ export default class MainScene extends Scene {
break
}
}
this
.
initCannoSvgas
(
this
.
cannoArr
);
}
havecreate
:
Array
<
number
>
=
[];
//创建猩猩
...
...
@@ -1511,6 +1575,27 @@ export default class MainScene extends Scene {
this
.
reCoverAllLattice
();
//回收炮台相关动画
for
(
var
i
=
0
;
i
<
this
.
cannoEffect
.
length
;
i
++
){
var
icannoeffect
=
this
.
cannoEffect
[
i
];
var
icannoeffectfire
=
icannoeffect
[
'cannofire1'
];
var
icannoeffectlight
=
icannoeffect
[
'cannolight'
];
if
(
icannoeffectfire
){
if
(
icannoeffectfire
.
parent
){
icannoeffectfire
.
parent
.
removeChild
(
icannoeffectfire
);
}
icannoeffectfire
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
listenCnfire
,
this
);
Pool
.
recover
(
RecoverName
.
CANNOFIRE
,
icannoeffectfire
);
}
if
(
icannoeffectlight
){
if
(
icannoeffectlight
.
parent
){
icannoeffectlight
.
parent
.
removeChild
(
icannoeffectlight
);
}
icannoeffectlight
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
listenCnlight
,
this
);
Pool
.
recover
(
RecoverName
.
CANNOLIGHT
,
icannoeffectlight
);
}
}
this
.
cannoEffect
=
new
Array
();
}
onEnterFrame
()
{
...
...
@@ -1600,13 +1685,6 @@ export default class MainScene extends Scene {
onTap_quitBtn
()
{
PanelCtrl
.
instance
.
show
(
"quit"
,
{
level
:
this
.
chapter
});
}
// testchangeShow(num:number){
// var cannoele = this.cannoArr[0].ele;
// var cur = cannoele.cannoMoveClip.currentFrame;
// cur += num*10;
// cannoele.cannoMoveClip.gotoAndStop(cur);
// console.log(cannoele.cannoMoveClip.currentFrame);
// }
onTap_boomBtn
()
{
// this.pongoPaiKuang(38);
// return;
...
...
@@ -1779,7 +1857,7 @@ export default class MainScene extends Scene {
}
//新大炮充能
var
pcannostatArr
=
new
Array
();
for
(
var
np
=
0
;
np
<
this
.
canno
Arr
.
length
;
np
++
){
for
(
var
np
=
0
;
np
<
this
.
canno
nums
;
np
++
){
var
pcannodata
=
{
ineffect
:
false
,
addnum
:
0
,
...
...
@@ -2642,7 +2720,7 @@ export default class MainScene extends Scene {
pcannostatArr
=
data
;
}
else
{
pcannostatArr
=
new
Array
();
for
(
var
p
=
0
;
p
<
this
.
canno
Arr
.
length
;
p
++
){
for
(
var
p
=
0
;
p
<
this
.
canno
nums
;
p
++
){
var
pcannodata
=
{
ineffect
:
false
,
addnum
:
0
,
...
...
@@ -2696,7 +2774,7 @@ export default class MainScene extends Scene {
npadd
=
npaddnum
;
}
}
var
npcanno
=
this
.
cannoArr
[
np
].
ele
;
var
npcanno
=
this
.
getCannoByBianhao
(
np
)
;
for
(
var
ap
=
0
;
ap
<
npadd
;
ap
++
){
var
lastpcannostatnum
:
number
=
npcanno
.
_cannoStat
npcanno
.
addOneCannoStat
();
...
...
@@ -2822,14 +2900,15 @@ export default class MainScene extends Scene {
//炮台充能发射
var
emitcanno
:
Element
;
if
(
this
.
readyCannoArr
.
length
>
0
){
// var readyCannoIdx = this.readyCannoArr[0];
// emitcanno = this.cannoArr[readyCannoIdx].ele;
this
.
fireteamCannoArr
=
new
Array
();
for
(
var
p
=
0
;
p
<
this
.
readyCannoArr
.
length
;
p
++
){
var
preadyCannoIdx
=
this
.
readyCannoArr
[
p
];
var
pemitcanno
=
this
.
cannoArr
[
preadyCannoIdx
].
ele
;
var
pemitcanno
=
this
.
getCannoByBianhao
(
preadyCannoIdx
);
if
(
pemitcanno
){
this
.
fireCanno
(
pemitcanno
);
}
else
{
console
.
error
(
"未找到对应大炮,检查"
);
}
}
return
;
}
...
...
@@ -3012,79 +3091,20 @@ export default class MainScene extends Scene {
//大炮发射
fireCanno
(
canno
:
Element
){
// var cannodir = canno._cannoDir;
// var cannorow = canno.row;
// var cannocol = canno.column;
// var cannoFireArr:number[] = new Array();
// if(cannodir==forwardDirection.left){
// for(var i=cannocol;i>=0;i--){
// var iemitidx = Tool.rcToIndex(cannorow,i);
// cannoFireArr.push(iemitidx);
// }
// }else if(cannodir==forwardDirection.up){
// for(var i=cannorow;i>=0;i--){
// var iemitidx = Tool.rcToIndex(i,cannocol);
// cannoFireArr.push(iemitidx);
// }
// }else if(cannodir==forwardDirection.right){
// for(var i=cannocol;i<Tool.colNum;i++){
// var iemitidx = Tool.rcToIndex(cannorow,i);
// cannoFireArr.push(iemitidx);
// }
// }else if(cannodir==forwardDirection.down){
// for(var i=cannorow;i<Tool.rowNum;i++){
// var iemitidx = Tool.rcToIndex(i,cannocol);
// cannoFireArr.push(iemitidx);
// }
// }
// //特效消除猩猩--炮弹
// var lockPongoArr:Array<{idx:number,part:string}> = new Array();
// for(var j=0;j<cannoFireArr.length;j++){
// var jemitidx = cannoFireArr[j];
// var lat = this.lattices[jemitidx];
// var caneliminate = Tool.judgeEliminate(lat);
// var iscannoblock = Tool.judgeIscannoBlock(lat);
// if(lat&&(caneliminate||iscannoblock)){
// if(this.eliminatedElements.indexOf(jemitidx)==-1){
// this.eliminatedElements.push(jemitidx);
// }
// //加分
// if(iscannoblock){
// // console.log("炮台石头消除");
// break;
// }
// }
// //提前消除了,需要修改成炮台的消除时消除
// if(lat&&lat.element){
// var isbreak = this.solveOneTxPgEle(lat.element.row,lat.element.column,lockPongoArr);
// }
// }
canno
.
fireCanno
();
// var cannoidx = canno.index;
// var cannoarridx = this.getCannoArrByIdx(cannoidx);
// this.selectPlayCannoEffect(cannoarridx,"cannoparticle");
// setTimeout(()=>{
// this.eliminate();
// this.readyCannoArr.shift();
// canno.resetCannoStat();
// },200);
// this.solvePongoEle(lockPongoArr);
}
getCannoArrByIdx
(
cannoidx
:
number
){
var
arridx
:
number
=
0
;
for
(
var
i
=
0
;
i
<
this
.
cannoArr
.
length
;
i
++
){
var
icannoidx
=
this
.
cannoArr
[
i
].
idx
;
for
(
var
i
=
0
;
i
<
this
.
cannonums
;
i
++
){
var
icanno
=
this
.
getCannoByBianhao
(
i
);
if
(
icanno
){
var
icannoidx
=
icanno
.
index
;
if
(
icannoidx
==
cannoidx
){
arridx
=
i
;
break
;
}
}
}
return
arridx
;
}
/**
...
...
@@ -3151,30 +3171,16 @@ export default class MainScene extends Scene {
this
.
eliminate
();
for
(
var
i
=
0
;
i
<
this
.
readyCannoArr
.
length
;
i
++
){
var
preadyCannoIdx
=
this
.
readyCannoArr
[
i
];
var
pemitcanno
=
this
.
cannoArr
[
preadyCannoIdx
].
ele
;
var
pemitcanno
=
this
.
getCannoByBianhao
(
preadyCannoIdx
);
if
(
pemitcanno
){
pemitcanno
.
resetCannoStat
();
}
else
{
console
.
error
(
"未找到对应大炮,检查"
);
}
}
this
.
readyCannoArr
=
new
Array
();
this
.
fireteamCannoArr
=
new
Array
();
}
// this.readyCannoArr.shift();
// canno.resetCannoStat();
// if(this.readyCannoArr.length==1){
// this.eliminate();
// }
// let cannoidx = canno.index;
// // setTimeout(()=>{
// for(let i=0;i<this.readyCannoArr.length;i++){
// let ireadycannoidx = this.cannoArr[this.readyCannoArr[i]].idx;
// if(ireadycannoidx==cannoidx){
// this.readyCannoArr.splice(i,1);
// break;
// }
// }
// canno.resetCannoStat();
// // },150)
}
checkAllBlock
()
{
// this.lattices.filter(item => item.block).forEach((item) => {
...
...
@@ -4895,8 +4901,14 @@ export default class MainScene extends Scene {
removeCannoBlock
(
index
:
number
){
this
.
removeOperation
(
index
);
//炮台石头的动效
var
blockmv
=
movieClips
[
"cannoblock"
];
var
blockmv
=
Pool
.
takeOut
(
RecoverName
.
CANNOBLOCKANI
);
//movieClips["cannoblock"];
if
(
!
blockmv
){
blockmv
=
new
window
[
"SVGA"
].
EgretMovieClip
(
cannoblockdata
);
}
else
{
// console.log("复用炮台石头");
}
if
(
blockmv
){
blockmv
.
addEventListener
(
egret
.
Event
.
COMPLETE
,
this
.
playBlockComp
,
this
);
var
blpos
=
Tool
.
getPositionByIndex
(
index
);
var
bwpos
=
this
.
elementContainer
.
localToGlobal
(
blpos
[
0
],
blpos
[
1
]);
var
blockwid
=
112
;
...
...
@@ -4908,6 +4920,14 @@ export default class MainScene extends Scene {
blockmv
.
gotoAndPlay
(
1
,
1
);
}
}
playBlockComp
(
e
){
e
.
target
.
stop
();
if
(
e
.
target
.
parent
){
e
.
target
.
removeEventListener
(
egret
.
Event
.
COMPLETE
,
this
.
playBlockComp
,
this
);
e
.
target
.
parent
.
removeChild
(
e
.
target
);
Pool
.
recover
(
RecoverName
.
CANNOBLOCKANI
,
e
.
target
);
}
}
/**
* 猩猩的移除
*/
...
...
@@ -5003,31 +5023,6 @@ export default class MainScene extends Scene {
//置空格子的element,
this
.
lattices
[
index
].
element
=
null
;
//返回下,有地方要用
//炮台充能
// console.log("消除元素类型",eletype,eleffectype);
// for(let p=0;p<this.cannoArr.length;p++){
// let pcannoidx = this.cannoArr[p].idx;
// var isnext = Tool.checkNebByidx(pcannoidx,index);
// if(isnext&&Tool.judgeChosen(ele)){
// var pcannoele = this.cannoArr[p].ele;
// var lastpcannostatnum:number = pcannoele._cannoStat
// pcannoele.addOneCannoStat();
// var newpcannostatnum:number = pcannoele._cannoStat
// if(newpcannostatnum>lastpcannostatnum){
// // console.log('炮台充能------'+p,lastpcannostatnum,newpcannostatnum);
// this.selectPlayCannoEffect(p,"cannolight");
// }
// var pcannostat = pcannoele.checkCannoStat();
// if(pcannostat){
// if(this.readyCannoArr.indexOf(p)==-1){
// this.readyCannoArr.push(p);
// }
// }
// }
// }
//消除
return
ele
...
...
@@ -5113,7 +5108,9 @@ export default class MainScene extends Scene {
//相邻加
addCannoStatByNext
(
cannoid
:
number
,
eleidx
:
number
){
if
(
!
this
.
lattices
[
eleidx
]
||
!
this
.
lattices
[
eleidx
].
element
)
return
false
;
var
cannoidx
:
number
=
this
.
cannoArr
[
cannoid
].
idx
;
var
canno
=
this
.
getCannoByBianhao
(
cannoid
);
if
(
canno
){
var
cannoidx
:
number
=
canno
.
index
;
var
isnext
=
Tool
.
checkNebByidx
(
cannoidx
,
eleidx
);
var
ele
=
this
.
lattices
[
eleidx
].
element
;
if
(
isnext
&&
Tool
.
judgeChosen
(
ele
)){
...
...
@@ -5121,15 +5118,22 @@ export default class MainScene extends Scene {
}
else
{
return
false
;
}
}
else
{
console
.
error
(
"未找到对应大炮,检查"
);
return
false
;
}
}
//横向特效加
addCannoStatByHor
(
cannoid
:
number
,
row
:
number
,
col
:
number
){
var
cannoidx
:
number
=
this
.
cannoArr
[
cannoid
].
idx
;
var
canno
=
this
.
getCannoByBianhao
(
cannoid
);
var
addhor
:
boolean
=
false
;
if
(
canno
){
var
cannoidx
:
number
=
canno
.
index
;
var
cannorc
=
Tool
.
indexToRc
(
cannoidx
);
var
cannorow
=
cannorc
[
0
];
var
cannocol
=
cannorc
[
1
];
var
addhor
:
boolean
=
false
;
if
(
cannocol
>
col
){
for
(
var
i
=
col
;
i
<
Tool
.
colNum
;
i
++
){
var
eleidx
=
Tool
.
rcToIndex
(
row
,
i
);
...
...
@@ -5181,16 +5185,22 @@ export default class MainScene extends Scene {
addhor
=
true
;
}
}
}
else
{
console
.
error
(
"未找到对应大炮,检查"
);
}
return
addhor
;
}
//竖向特效加
addCannoStatByVer
(
cannoid
:
number
,
row
:
number
,
col
:
number
){
var
cannoidx
:
number
=
this
.
cannoArr
[
cannoid
].
idx
;
var
canno
=
this
.
getCannoByBianhao
(
cannoid
);
var
addver
:
boolean
=
false
;
if
(
canno
){
var
cannoidx
:
number
=
canno
.
index
;
var
cannorc
=
Tool
.
indexToRc
(
cannoidx
);
var
cannorow
=
cannorc
[
0
];
var
cannocol
=
cannorc
[
1
];
var
addver
:
boolean
=
false
;
if
(
cannorow
>
row
){
for
(
var
i
=
row
;
i
<
Tool
.
rowNum
;
i
++
){
var
eleidx
=
Tool
.
rcToIndex
(
i
,
col
);
...
...
@@ -5242,6 +5252,10 @@ export default class MainScene extends Scene {
addver
=
true
;
}
}
}
else
{
console
.
error
(
"未找到对应大炮,检查"
);
}
return
addver
;
}
...
...
egret/src/something/class/Element.ts
View file @
80fa00a4
...
...
@@ -563,6 +563,7 @@ export class Element extends eui.Component {
// }
return
true
;
}
//此处回收
addDisable
(){
if
(
this
.
inPongoPart
&&
this
.
inPongoPart
==
"tl"
){
if
(
this
.
pongoMoveClip
&&
this
.
pongoMoveClip
.
parent
){
...
...
@@ -576,6 +577,15 @@ export class Element extends eui.Component {
}
egret
.
ticker
.
$stopTick
(
this
.
update
,
this
);
}
if
(
this
.
cannoMoveClip
){
if
(
this
.
cannoMoveClip
.
parent
){
this
.
cannoMoveClip
.
parent
.
removeChild
(
this
.
cannoMoveClip
);
}
this
.
cannoMoveClip
.
removeEventListener
(
egret
.
Event
.
ENTER_FRAME
,
this
.
toFrameAni
,
this
);
Pool
.
recover
(
RecoverName
.
CANNO
,
this
.
cannoMoveClip
);
this
.
cannoMoveClip
=
null
;
}
}
...
...
@@ -883,18 +893,16 @@ export class Element extends eui.Component {
this
.
addChild
(
this
.
festivalEle
)
}
}
//大炮编号
cannobianhao
:
number
;
//添加炮台
createCanno
(
videoItem
:
any
){
createCanno
(
videoItem
:
any
,
cannobianhao
:
number
){
this
.
cannobianhao
=
cannobianhao
;
if
(
this
.
type
==
ElementType
.
CANNO
&&
videoItem
){
this
.
cannoMoveClip
=
Pool
.
takeOut
(
RecoverName
.
CANNO
);
if
(
this
.
cannoMoveClip
){
if
(
this
.
cannoMoveClip
.
parent
){
this
.
cannoMoveClip
.
parent
.
removeChild
(
this
.
cannoMoveClip
);
}
this
.
initCannoMoveClidp
();
return
;
}
else
{
}
else
{
this
.
cannoMoveClip
=
new
window
[
"SVGA"
].
EgretMovieClip
(
videoItem
);
this
.
initCannoMoveClidp
();
}
...
...
egret/src/something/enum/RecoverName.ts
View file @
80fa00a4
...
...
@@ -84,4 +84,10 @@ export enum RecoverName {
ICE_BLOCK
=
'ICE_BLOCK'
,
DARK_ICE_BLOCK
=
'DARK_ICE_BLOCK'
,
//部分动画的
CANNOBLOCKANI
=
'CANNOBLOCKANI'
,
//炮台石头破碎
CANNO
=
'CANNO'
,
//炮台
CANNOFIRE
=
'CANNOFIRE'
,
//炮台发射
CANNOLIGHT
=
'CANNOLIGHT'
//炮台聚能
}
\ No newline at end of file
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