Commit 61d06202 authored by wjf's avatar wjf

l

parents 39d41fbc cc335fd4
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"合成 4_00013":{"x":1328,"y":1004,"w":341,"h":322,"offX":88,"offY":99,"sourceW":500,"sourceH":500},
"合成 4_00012":{"x":502,"y":1004,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00011":{"x":0,"y":1004,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00010":{"x":1506,"y":502,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00009":{"x":1004,"y":502,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00008":{"x":502,"y":502,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00007":{"x":0,"y":502,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00006":{"x":1506,"y":0,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00005":{"x":1004,"y":0,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00004":{"x":502,"y":0,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00003":{"x":0,"y":0,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00002":{"x":1004,"y":1004,"w":322,"h":500,"offX":91,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00001":{"x":1671,"y":1004,"w":47,"h":95,"offX":227,"offY":215,"sourceW":500,"sourceH":500}}}
\ No newline at end of file
......@@ -235,6 +235,10 @@
{
"keys": "lijiqianwang_png,copyCodeBg_png,shareWxpyqIcon_png,shareWxIcon_png,shareQqIcon_png,shareWeiboIcon_png,zhantiegeihaoyou_png",
"name": "sharecodepanel"
},
{
"name": "preload",
"keys": "honeymc_json"
}
],
"resources": [
......@@ -4542,6 +4546,12 @@
"url": "assets/shareCodePanel/zhantiegeihaoyou.png",
"type": "image",
"name": "zhantiegeihaoyou_png"
},
{
"name": "honeymc_json",
"type": "sheet",
"url": "assets/mc/honeymc.json",
"subkeys": "合成 4_00013,合成 4_00012,合成 4_00011,合成 4_00010,合成 4_00009,合成 4_00008,合成 4_00007,合成 4_00006,合成 4_00005,合成 4_00004,合成 4_00003,合成 4_00002,合成 4_00001"
}
]
}
\ No newline at end of file
......@@ -8,6 +8,7 @@ import { ExmlPlugin2 } from "./ExmlPlugin2";
export class MyExmlPlugin extends ExmlPlugin2 implements plugins.Command {
async onFile(file: plugins.File) {
const excludes = [
'honeymc.png',
'candydiebg.png',
'monsterState.png',
'candysub.png',
......
......@@ -9,11 +9,13 @@ export default {
'33': ['bingoMapIndex', 'bingoInvite'],
'67': ['bingoMapIndex', 'bingoCoin'],
'62': ['bingoMapIndex', 'bingoGetCoin'],
'77': ['bingoMapIndex', 'bingoRedBattle'],
'77': ['bingoMapIndex', 'bingoRedBoom'],
'57': ['bingoMapIndex', 'bingoRedPacket'],
'74': ['bingoMapIndex', 'bingoRedBoom'],
'74': ['bingoMapIndex', 'bingoFindRed'],
'43': ['bingoMapIndex', 'bingoLottery'],
'49': ['bingoMapIndex', 'bingoGetRed'],
'75': ['bingoMapIndex', 'bingoRedBoomCfm'],
'76': ['bingoMapIndex', 'xxxx'],
'3': ['bingoDialog', 'bingoLifeBuy'],
'4': ['bingoDialog', 'bingoLifeAsk'],
......
import MovieClip from "../movieclip/MovieClip";
import { getEffectFramesStr } from "./createEffect1";
export const createHoneyBombAni = async (x, y, p) => {
const spritesheet = await RES.getResAsync('honeymc_json');
const list = getEffectFramesStr('合成 4_000', 1, 13);
const movieclip = new MovieClip({
spritesheet: spritesheet,
frameInterval: 2,
frames: list,
position: [x, y],
scale: 1,
anchor: [.5, .5],
loop: false
});
p.addChild(movieclip);
movieclip.once(egret.Event.COMPLETE, () => {
if (movieclip.parent)
movieclip.parent.removeChild(movieclip);
}, this)
}
\ No newline at end of file
import getResPath from "../../libs/new_tc/getResPath";
import { loadSvga } from "../loadSvga";
export const createHoneyBubbleAni = async (x, y, p) => {
const movieclip: any = await loadSvga(getResPath() + 'resource/assets/svgas/honeypot_bubble.svga');
p.addChild(movieclip);
movieclip.anchorOffsetX= 60;
movieclip.anchorOffsetY= 60;
movieclip.x = x;
movieclip.y = y;
movieclip.once(egret.Event.COMPLETE, () => {
if (movieclip.parent)
movieclip.parent.removeChild(movieclip);
}, this);
}
\ No newline at end of file
import getResPath from "../../libs/new_tc/getResPath";
import { loadSvga } from "../loadSvga";
export const createHoneyDisAni = async (x, y, p) => {
const movieclip: any = await loadSvga(getResPath() + 'resource/assets/svgas/honeypot_dispear.svga');
p.addChild(movieclip);
movieclip.anchorOffsetX= 150;
movieclip.anchorOffsetY= 150;
movieclip.x = x;
movieclip.y = y;
movieclip.scaleX=movieclip.scaleY=0.5;
movieclip.once(egret.Event.COMPLETE, () => {
if (movieclip.parent)
movieclip.parent.removeChild(movieclip);
}, this);
}
\ No newline at end of file
import getResPath from "../../libs/new_tc/getResPath";
import { loadSvga } from "../loadSvga";
export const createHoneyPotStatusAni = async (x, y, p) => {
const movieclip: any = await loadSvga(getResPath() + 'resource/assets/svgas/honeypot_change.svga');
p.addChild(movieclip);
movieclip.anchorOffsetX= 150;
movieclip.anchorOffsetY= 150;
movieclip.x = x;
movieclip.y = y;
movieclip.once(egret.Event.COMPLETE, () => {
if (movieclip.parent)
movieclip.parent.removeChild(movieclip);
}, this);
}
\ No newline at end of file
......@@ -97,6 +97,7 @@ import doFishAI from './doFishAI';
import doHoneyPotAI from './doHoneyPotAI';
import doMonsterAI from './doMonsterAI';
import jellyMonsterAI from './jellyMonsterAI';
import { createHoneyDisAni } from '../effect/createHoneyDisAni';
const aniClass = {
"BoomAni": BoomAni,
......@@ -158,6 +159,20 @@ export default class MainScene extends Scene {
return 'Main2'
}
gm=()=>{
var json = {};
//分数
json[1] = 9999999;
if (this.passElements) {
for (var m = 0; m < this.chapterData.passTarget.elements.length; m++) {
var element: ElementTargetData = this.chapterData.passTarget.elements[m];
json[submitTran[element.type]] = element.count;
}
}
var strJson = JSON.stringify(json)
this.submit(strJson)
}
//关卡数据
chapterData: ChapterData;
//关数
......@@ -284,6 +299,7 @@ export default class MainScene extends Scene {
async start(data) {
super.start();
window['gm'] =this.gm;
//第几关
this.chapter = (data && data.chapter) ? data.chapter : 1;
// this.chapter = 24;
......@@ -2415,6 +2431,7 @@ export default class MainScene extends Scene {
}
else if (ele.hasState(StateType.HONEY)) {
ele.setState(StateType.HONEY, false);
createHoneyDisAni(ele.x,ele.y,this)
this.goElementTarget(ElementType.HONEY, [ele.x, ele.y]);
}
else if (ele.monster) {//如果是独眼怪,
......
......@@ -9,6 +9,10 @@ import wait from "../../libs/new_tc/wait";
import { EffectType } from "../something/enum/EffectType";
import { EggBrokenAni } from "../something/anis/EggBrokenAni";
import { StateType } from "../something/enum/StateType";
import { createHoneyBombAni } from "../effect/createHoneyBombAni";
import HoneyPotElement from "../something/class/HoneyPotElement";
import { HoneyPotShootAni } from "../something/anis/HoneyPotShootAni";
import { createHoneyBubbleAni } from "../effect/createHoneyBubbleAni";
/**
* 罐子爆炸
*/
......@@ -52,15 +56,32 @@ export default async (thisObj: MainScene) => {
foundsResult[index] = founds;
}
if (activeElements.length > 0) {
activeElements.forEach((ele:HoneyPotElement) => {
ele.fixStatus();
createHoneyBombAni(ele.x, ele.y, thisObj)
});
await wait(400);
activeElements.forEach((ele: HoneyPotElement) => {
ele.honeyPot.playAni();
});
await wait(1200);
}
const playEffect = async (index) => {
const activeEle = activeElements[index];
let founds = foundsResult[index];
founds.forEach((ele) => {
let bonusShootAni: MonsterShootAni = Pool.takeOut(RecoverName.MONSTER_SHOOT_ANI);
let bonusShootAni: HoneyPotShootAni = Pool.takeOut(RecoverName.MONSTER_SHOOT_ANI);
if (!bonusShootAni)
bonusShootAni = new MonsterShootAni();
bonusShootAni = new HoneyPotShootAni();
var r = Tool.getForwardRotation([activeEle.x, activeEle.y], [ele.x, ele.y])
bonusShootAni.play(r * 180 / Math.PI, [activeEle.x, activeEle.y], [ele.x, ele.y], () => { });
wait(1000).then(()=>{
createHoneyBubbleAni(ele.x,ele.y,thisObj);
});
thisObj.addChild(bonusShootAni);
});
};
......@@ -68,8 +89,10 @@ export default async (thisObj: MainScene) => {
playEffect(index);
}
if (genarates.length > 0)
await wait(500);
if (genarates.length > 0) {
await wait(1300);
}
for (let index = 0; index < foundsResult.length; index++) {
const founds = foundsResult[index];
founds.forEach(ele => {
......
......@@ -399,6 +399,7 @@ export default class MapScene extends Scene {
RES.getResAsync('candydie4_json');
RES.getResAsync('candysub_json');
RES.getResAsync('monsterState_json');
RES.getResAsync('honeymc_json');
RES.getResAsync('candydiebg_json');
RES.getResAsync('redrainbg_jpg');
......@@ -416,6 +417,13 @@ export default class MapScene extends Scene {
loadSvga(getResPath() + 'resource/assets/svgas/turnprize.svga');
loadSvga(getResPath() + 'resource/assets/svgas/sprize.svga');
loadSvga(getResPath() + 'resource/assets/svgas/monster.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot1.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot2.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot3.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot_dispear.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot_change.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot_bubble.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/fireworks.svga');
if (!window['development']) {
......
......@@ -92,49 +92,22 @@ export default class BloodPanel extends Panel {
}, 1);
}
// onTapInvite() {
// if(iswx()) {
// getShareUrl(this.stage);
// } else
// showShare(1);
// NetManager.ins.clickLog(getlogItem(4));
// const data = getHomeData();
// if(data.askForEnergy >= BloodPanel.MAX) {
// showToast('对不起,索要体力的机会已经用完了~');
// return;
// }
// this['inviteBtn'].enabled = false;
// NetManager.ins.hc_askForEnergy((success) => {
// this['inviteBtn'].enabled = true;
// if(success) {
// }
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
// }
//0224修改
onTapInvite() {
if(iswx()) {
getShareUrl(this.stage);
} else
showShare(1);
NetManager.ins.clickLog(getlogItem(4));
const data = getHomeData();
if (iswx()) {
//微信流程不变
getShareUrl(this.stage);
if (data.askForEnergy >= BloodPanel.MAX) {
if(data.askForEnergy >= BloodPanel.MAX) {
showToast('对不起,索要体力的机会已经用完了~');
return;
}
this['inviteBtn'].enabled = false;
NetManager.ins.hc_askForEnergy((success) => {
this['inviteBtn'].enabled = true;
if (success) {
if(success) {
}
NetManager.ins.hc_home(() => {
this.updateData();
......@@ -145,55 +118,82 @@ export default class BloodPanel extends Panel {
showToast('分享成功~');
});
})
} else {
if (window["test0228"]) {
//如果之前没获取到,就再发接口,几率很低
if (!DataManager.ins.getData("getUserShareCode")) {
this.touchEnabled = false
this.touchChildren = false
NetManager.ins.getUserShareCode((s, res) => {
this.touchEnabled = true
this.touchChildren = true
if (!s) {
showToast("获取分享信息失败,请重试")
} else {
showShareCodePanel(
CodeChannels.AddBlood,
res.data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
)
}
})
} else {
showShareCodePanel(
CodeChannels.AddBlood,
DataManager.ins.getData("getUserShareCode").data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
);
}
} else {
showShareCodePanel(CodeChannels.AddBlood, null, () => {
if (data.askForEnergy >= BloodPanel.MAX) {
wait(2000).then(() => {
showToast('对不起,索要体力的机会已经用完了~');
});
} else {
NetManager.ins.hc_askForEnergy((success) => {
NetManager.ins.hc_home(() => {
this.updateData();
updateMainTimer();
SceneCtrl.instance.updateScene();
}, window['collectRuleId']);
wait(2000).then(() => {
showToast('分享成功');
});
})
}
})
}
}
}
//0224修改
// onTapInvite() {
// NetManager.ins.clickLog(getlogItem(4));
// const data = getHomeData();
// if (iswx()) {
// //微信流程不变
// getShareUrl(this.stage);
// if (data.askForEnergy >= BloodPanel.MAX) {
// showToast('对不起,索要体力的机会已经用完了~');
// return;
// }
// this['inviteBtn'].enabled = false;
// NetManager.ins.hc_askForEnergy((success) => {
// this['inviteBtn'].enabled = true;
// if (success) {
// }
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
// } else {
// if (window["test0228"]) {
// //如果之前没获取到,就再发接口,几率很低
// if (!DataManager.ins.getData("getUserShareCode")) {
// this.touchEnabled = false
// this.touchChildren = false
// NetManager.ins.getUserShareCode((s, res) => {
// this.touchEnabled = true
// this.touchChildren = true
// if (!s) {
// showToast("获取分享信息失败,请重试")
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// res.data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// )
// }
// })
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// DataManager.ins.getData("getUserShareCode").data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// );
// }
// } else {
// showShareCodePanel(CodeChannels.AddBlood, null, () => {
// if (data.askForEnergy >= BloodPanel.MAX) {
// wait(2000).then(() => {
// showToast('对不起,索要体力的机会已经用完了~');
// });
// } else {
// NetManager.ins.hc_askForEnergy((success) => {
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功');
// });
// })
// }
// })
// }
// }
// }
protected get closeBtns(): eui.Button[] {
......
......@@ -88,50 +88,22 @@ export default class BloodPanel2 extends Panel {
}, 1);
}
// onTapInvite() {
// if(iswx()) {
// getShareUrl(this.stage);
// } else
// showShare(1);
// NetManager.ins.clickLog(getlogItem(4));
// const data = getHomeData();
// if(data.askForEnergy >= BloodPanel.MAX) {
// showToast('对不起,索要体力的机会已经用完了~');
// return;
// }
// this['inviteBtn'].enabled = false;
// NetManager.ins.hc_askForEnergy((success) => {
// this['inviteBtn'].enabled = true;
// if(success) {
// }
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
// }
//0224修改
onTapInvite() {
if(iswx()) {
getShareUrl(this.stage);
} else
showShare(1);
NetManager.ins.clickLog(getlogItem(4));
const data = getHomeData();
if (iswx()) {
getShareUrl(this.stage);
//原先微信流程不变
if (data.askForEnergy >= BloodPanel.MAX) {
if(data.askForEnergy >= BloodPanel.MAX) {
showToast('对不起,索要体力的机会已经用完了~');
return;
}
this['inviteBtn'].enabled = false;
NetManager.ins.hc_askForEnergy((success) => {
this['inviteBtn'].enabled = true;
if (success) {
if(success) {
}
NetManager.ins.hc_home(() => {
......@@ -143,55 +115,83 @@ export default class BloodPanel2 extends Panel {
showToast('分享成功~');
});
})
} else {
if (window["test0228"]) {
//如果之前没获取到,就再发接口,几率很低
if (!DataManager.ins.getData("getUserShareCode")) {
this.touchEnabled = false
this.touchChildren = false
NetManager.ins.getUserShareCode((s, res) => {
this.touchEnabled = true
this.touchChildren = true
if (!s) {
showToast("获取分享信息失败,请重试")
} else {
showShareCodePanel(
CodeChannels.AddBlood,
res.data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
)
}
})
} else {
showShareCodePanel(
CodeChannels.AddBlood,
DataManager.ins.getData("getUserShareCode").data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
);
}
} else {
showShareCodePanel(CodeChannels.AddBlood, null, () => {
if (data.askForEnergy >= BloodPanel.MAX) {
wait(2000).then(() => {
showToast('对不起,索要体力的机会已经用完了~');
});
} else {
NetManager.ins.hc_askForEnergy((success) => {
NetManager.ins.hc_home(() => {
this.updateData();
updateMainTimer();
SceneCtrl.instance.updateScene();
}, window['collectRuleId']);
wait(2000).then(() => {
showToast('分享成功');
});
})
}
})
}
}
}
//0224修改
// onTapInvite() {
// NetManager.ins.clickLog(getlogItem(4));
// const data = getHomeData();
// if (iswx()) {
// getShareUrl(this.stage);
// //原先微信流程不变
// if (data.askForEnergy >= BloodPanel.MAX) {
// showToast('对不起,索要体力的机会已经用完了~');
// return;
// }
// this['inviteBtn'].enabled = false;
// NetManager.ins.hc_askForEnergy((success) => {
// this['inviteBtn'].enabled = true;
// if (success) {
// }
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
// } else {
// if (window["test0228"]) {
// //如果之前没获取到,就再发接口,几率很低
// if (!DataManager.ins.getData("getUserShareCode")) {
// this.touchEnabled = false
// this.touchChildren = false
// NetManager.ins.getUserShareCode((s, res) => {
// this.touchEnabled = true
// this.touchChildren = true
// if (!s) {
// showToast("获取分享信息失败,请重试")
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// res.data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// )
// }
// })
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// DataManager.ins.getData("getUserShareCode").data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// );
// }
// } else {
// showShareCodePanel(CodeChannels.AddBlood, null, () => {
// if (data.askForEnergy >= BloodPanel.MAX) {
// wait(2000).then(() => {
// showToast('对不起,索要体力的机会已经用完了~');
// });
// } else {
// NetManager.ins.hc_askForEnergy((success) => {
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功');
// });
// })
// }
// })
// }
// }
// }
protected get closeBtns(): eui.Button[] {
return [this['closeBtn']]
}
......
......@@ -130,9 +130,9 @@ export default class InvitePanel extends Panel {
window["invokeWX"]();
} else {//端内
this.wxShareTip.visible = false;
// window["inviteShare"](shareCode);
window["inviteShare"](shareCode);
//0224修改,去掉原先邀请逻辑,新增口令逻辑
showShareCodePanel(CodeChannels.InvitePrize, shareCode)
// showShareCodePanel(CodeChannels.InvitePrize, shareCode)
}
});
}
......
......@@ -264,9 +264,9 @@ class ScratchItem extends eui.ItemRenderer {
window["invokeWX"]();
} else {//端内
this.data.wxShareTip.visible = false;
// window["scratchShare"](code);
window["scratchShare"](code);
//0224修改,去掉原先邀请逻辑,新增口令逻辑
showShareCodePanel(CodeChannels.Scratch, code)
// showShareCodePanel(CodeChannels.Scratch, code)
}
}, this.data.scratchTaskId);
}, this);
......
......@@ -91,70 +91,70 @@ export default class StartPanel extends Panel {
if (homeData.askForEnergy) {
PanelCtrl.instance.show('blood2Panel');
} else {
// if(iswx()) {
// getShareUrl(this.stage);
// } else
// showShare(1);
// NetManager.ins.hc_askForEnergy((success) => {
// NetManager.ins.hc_home(() => {
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
//0224修改,微信环境不变
if (iswx()) {
if(iswx()) {
getShareUrl(this.stage);
NetManager.ins.hc_askForEnergy((success) => {
NetManager.ins.hc_home(() => {
SceneCtrl.instance.updateScene();
}, window['collectRuleId']);
wait(2000).then(() => {
showToast('分享成功~');
});
})
} else
// showShare(1);
{
if (window["test0228"]) {
//如果之前没获取到,就再发接口,几率很低
if (!DataManager.ins.getData("getUserShareCode")) {
this.touchEnabled = false
this.touchChildren = false
NetManager.ins.getUserShareCode((s, res) => {
this.touchEnabled = true
this.touchChildren = true
if (!s) {
showToast("获取分享信息失败,请重试")
} else {
showShareCodePanel(
CodeChannels.AddBlood,
res.data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
)
}
})
} else {
showShareCodePanel(
CodeChannels.AddBlood,
DataManager.ins.getData("getUserShareCode").data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
);
}
} else {
showShareCodePanel(CodeChannels.AddBlood, null, () => {
showShare(1);
NetManager.ins.hc_askForEnergy((success) => {
NetManager.ins.hc_home(() => {
SceneCtrl.instance.updateScene();
}, window['collectRuleId']);
wait(2000).then(() => {
showToast('分享成功');
showToast('分享成功~');
});
})
});
}
}
//0224修改,微信环境不变
// if (iswx()) {
// getShareUrl(this.stage);
// NetManager.ins.hc_askForEnergy((success) => {
// NetManager.ins.hc_home(() => {
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
// } else
// // showShare(1);
// {
// if (window["test0228"]) {
// //如果之前没获取到,就再发接口,几率很低
// if (!DataManager.ins.getData("getUserShareCode")) {
// this.touchEnabled = false
// this.touchChildren = false
// NetManager.ins.getUserShareCode((s, res) => {
// this.touchEnabled = true
// this.touchChildren = true
// if (!s) {
// showToast("获取分享信息失败,请重试")
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// res.data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// )
// }
// })
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// DataManager.ins.getData("getUserShareCode").data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// );
// }
// } else {
// showShareCodePanel(CodeChannels.AddBlood, null, () => {
// NetManager.ins.hc_askForEnergy((success) => {
// NetManager.ins.hc_home(() => {
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功');
// });
// })
// });
// }
// }
}
return;
}
......
import { RecoverName } from "../enum/RecoverName";
import { Pool } from "../Pool";
/**
* 需要回调的
* 手动修改this.shoot.rotation=
*/
export class HoneyPotShootAni extends egret.DisplayObjectContainer {
shoot: egret.Bitmap;
// imageAni: ImageAni
constructor() {
super()
var texture = RES.getRes("ele34_png")
this.shoot = new egret.Bitmap(texture);
this.shoot.anchorOffsetX = 74 / 2;
this.shoot.anchorOffsetY = 74 / 2;
this.addChild(this.shoot);
}
private reset(p: number[]) {
this.x = p[0];
this.y = p[1] - 30;
}
play(rotation: number, from: number[], p: number[], callback: Function) {
this.reset(from)
// this.shoot.rotation = rotation;
egret.Tween.get(this)
.set({ scaleX: 0, scaleY: 0 })
.to({ x: p[0], y: p[1], scaleX: 1, scaleY: 1 }, 700)
.to({ scaleX: 1.2, scaleY: 1.2 }, 400)
.to({ scaleX: 1, scaleY: 1 }, 200)
.call(() => {
//播放动效
callback();
if (this.parent) {
this.parent.removeChild(this)
};
Pool.recover(RecoverName.HONEY_SHOOT_ANI, this)
})
}
}
\ No newline at end of file
......@@ -2,7 +2,7 @@ import { RecoverName } from "../enum/RecoverName";
import { Pool } from "../Pool";
export const monstShootAniDur: number=400;
export const monstShootAniDur: number = 400;
/**
* 需要回调的
* 手动修改this.shoot.rotation=
......@@ -12,10 +12,10 @@ export class MonsterShootAni extends egret.DisplayObjectContainer {
// imageAni: ImageAni
constructor() {
super()
var texture = RES.getRes("monster_shoot_png")
var texture = RES.getRes("ele34_png")
this.shoot = new egret.Bitmap(texture);
this.shoot.anchorOffsetX = 87;
this.shoot.anchorOffsetY = 28 / 2;
this.shoot.anchorOffsetX = 74 / 2;
this.shoot.anchorOffsetY = 74 / 2;
this.addChild(this.shoot);
}
......@@ -28,6 +28,7 @@ export class MonsterShootAni extends egret.DisplayObjectContainer {
this.reset(from)
this.shoot.rotation = rotation;
egret.Tween.get(this)
.to({ x: p[0], y: p[1] }, monstShootAniDur)
.call(() => {
callback();
......
......@@ -30,7 +30,7 @@ export const Chapters17: ChapterData[] = [
//429
{ baseElementTypes: [ 0, 1, 2, 3 ], bubbleProbability: 0, stepCount: 27, passTarget: { type: 1, elements: [ { type: 9, count: 69 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 6, 3, 3, 3, 3, 3, 6, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 6, 3, 3, 3, 3, 3, 6, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3 ], connectedLats: [], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 2, 2, 12, 1, 1, 1, 1, 1, 1, 1, 12, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 12, 1, 1, 1, 1, 1, 1, 1, 12, 2, 2, 9, 1, 9, 1, 9, 2, 2 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 18, type: null }, { index: 19, type: null }, { index: 25, type: null }, { index: 26, type: null } ] } },
//430
{ baseElementTypes: [ 0, 1, 2, 4 ], bubbleProbability: 0, stepCount: 30, passTarget: { type: 1, elements: [ { type: 34, count: 15 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 ], connectedLats: [ [ 5, 75 ], [ 13, 67 ], [ 30, 50 ], [ 29, 51 ], [ 37, 43 ], [ 45, 35 ] ], elements: [ 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 20, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 50, 0, 0, 0, 0, 0, 0, 12, 20, 10, 50, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 16, type: null }, { index: 24, type: null }, { index: 32, type: null }, { index: 40, type: null }, { index: 48, type: null }, { index: 56, type: null }, { index: 64, type: null } ] } }
{ baseElementTypes: [ 0, 1, 2, 4 ], bubbleProbability: 0, stepCount: 35, passTarget: { type: 1, elements: [ { type: 34, count: 15 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 ], connectedLats: [ [ 5, 75 ], [ 13, 67 ], [ 30, 50 ], [ 29, 51 ], [ 37, 43 ], [ 45, 35 ] ], elements: [ 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 20, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 50, 0, 0, 0, 0, 0, 0, 12, 20, 10, 50, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 16, type: null }, { index: 24, type: null }, { index: 32, type: null }, { index: 40, type: null }, { index: 48, type: null }, { index: 56, type: null }, { index: 64, type: null } ] } }
,
//431
{ baseElementTypes: [ 0, 1, 2, 4 ], bubbleProbability: 0, stepCount: 25, passTarget: { type: 1, elements: [ { type: 9, count: 63 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 0, 3, 3, 3, 3, 1, 1, 0, 3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 6, 0, 3, 3, 3, 3, 3, 3, 3, 6, 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 0, 3, 3, 3, 3, 3, 3, 6, 3, 0, 0, 0, 3, 3, 3, 3, 6, 3, 0, 1, 1, 3, 3, 3, 3, 0, 1 ], connectedLats: [], elements: [
......@@ -44,7 +44,18 @@ export const Chapters17: ChapterData[] = [
 1, 1, 9, 1, 9, 1, 9, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 10, type: null }, { index: 25, type: null }, { index: 35, type: null }, { index: 73, type: null } ] } },
//432
{ baseElementTypes: [ 1, 2, 3, 4 ], bubbleProbability: 0, stepCount: 21, passTarget: { type: 1, elements: [ { type: 34, count: 15 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0 ], connectedLats: [], elements: [ 1, 1, 1, 16, 1, 16, 1, 1, 1, 1, 1, 1, 2, 1, 2, 1, 1, 1, 1, 1, 2, 2, 1, 2, 2, 1, 1, 1, 2, 2, 2, 1, 2, 2, 2, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 20, type: null }, { index: 24, type: null }, { index: 28, type: null }, { index: 34, type: null }, { index: 36, type: null }, { index: 44, type: null } ] } },
{ baseElementTypes: [ 1, 2, 3, 4 ], bubbleProbability: 0, stepCount: 23, passTarget: { type: 1, elements: [ { type: 34, count: 20 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0 ], connectedLats: [], elements: [
1, 1, 1, 16, 1, 16, 1, 1, 1,
1, 1, 1, 2, 1, 2, 1, 1, 1,
1, 1, 2, 2, 1, 2, 2, 1, 1,
1, 2, 2, 2, 1, 2, 2, 2, 1,
2, 2, 2, 2, 1, 2, 2, 2, 2,
1, 1, 1, 1, 1, 1, 1, 16, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 16, 1, 1, 1, 1
], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 20, type: null }, { index: 24, type: null }, { index: 28, type: null }, { index: 34, type: null }, { index: 36, type: null }, { index: 44, type: null } ] } }
,
//433
{ baseElementTypes: [ 0, 1, 3, 4 ], bubbleProbability: 10, stepCount: 27, passTarget: { type: 1, elements: [ { type: 9, count: 59 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 3, 3, 3, 3, 3, 0, 2, 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 5, 0, 3, 3, 3, 3, 3, 0, 5, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0 ], connectedLats: [ [ 18, 45 ], [ 26, 53 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 2, 2, 1, 1, 1, 2, 2, 1, 1, 2, 2, 1, 1, 1, 2, 2, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 18, type: null }, { index: 26, type: null } ] } },
//434
......@@ -75,19 +86,39 @@ export const Chapters17: ChapterData[] = [
//436
{ baseElementTypes: [ 1, 0, 3, 4 ], bubbleProbability: 0, stepCount: 26, passTarget: { type: 1, elements: [ { type: 22, count: 20 }, { type: 23, count: 20 }, { type: 25, count: 20 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], connectedLats: [ [ 12, 30 ], [ 14, 32 ], [ 13, 31 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 13, 13, 13, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 13, 2, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null } ] } },
//437
{ baseElementTypes: [ 1, 2, 3, 4 ], bubbleProbability: 0, stepCount: 29, passTarget: { type: 1, elements: [ { type: 34, count: 30 }, { type: 5, count: 31 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1 ], connectedLats: [], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 2, 2, 2, 1, 1, 14, 2, 1, 2, 14, 1, 1, 2, 16, 2, 1, 1, 1, 2, 16, 2, 2, 1, 2, 1, 14, 1, 2, 1, 2, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 16, 1, 1, 2, 1, 1, 16, 1, 2, 1, 2, 2, 2, 2, 2, 1, 2, 1, 1, 1, 16, 1, 16, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null }, { index: 13, type: null }, { index: 63, type: null }, { index: 71, type: null } ] } },
{ baseElementTypes: [ 1, 2, 3, 4 ], bubbleProbability: 0, stepCount: 23, passTarget: { type: 1, elements: [ { type: 34, count: 30 }, { type: 5, count: 31 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 1 ], connectedLats: [], elements: [
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//438
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,
//439
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//440
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//441
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//442
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//443
{ baseElementTypes: [ 0, 1, 3, 4 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 9, count: 61 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 3, 0, 3, 0, 3, 0, 0, 0, 3, 3, 3, 0, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 0, 0, 2, 0, 0, 3, 3, 3, 0, 0, 2, 2, 2, 0, 61, 0, 6, 0, 2, 2 ], connectedLats: [ [ 45, 63 ], [ 46, 73 ], [ 52, 79 ], [ 53, 71 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 1, 1, 1, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 4, type: null }, { index: 6, type: null }, { index: 10, type: null }, { index: 12, type: null }, { index: 14, type: null }, { index: 16, type: null }, { index: 18, type: null }, { index: 26, type: null } ] } },
{ baseElementTypes: [ 0, 1, 3, 4 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 9, count: 61 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 3, 0, 3, 0, 3, 0, 0, 0, 3, 3, 3, 0, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 0, 0, 3, 0, 0, 3, 3, 3, 0, 0, 3, 3, 3, 0, 61, 0, 6, 0, 3, 3 ], connectedLats: [ [ 45, 63 ], [ 46, 73 ], [ 52, 79 ], [ 53, 71 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 1, 1, 1, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 4, type: null }, { index: 6, type: null }, { index: 10, type: null }, { index: 12, type: null }, { index: 14, type: null }, { index: 16, type: null }, { index: 18, type: null }, { index: 26, type: null } ] } },
//444
{ baseElementTypes: [ 1, 0, 2, 4 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 2, count: 128 }, { type: 4, count: 88 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 2, 1, 1, 1, 0, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 1, 2, 2, 2, 2, 2, 1, 1, 1, 0, 2, 2 ], connectedLats: [ [ 30, 57 ], [ 40, 67 ], [ 50, 77 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 12, 1, 1, 1, 8, 1, 1, 1, 1, 1, 12, 1, 1, 1, 8, 1, 8, 1, 1, 1, 12, 1, 1, 1, 1, 1, 8, 1, 1, 1, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null }, { index: 27, type: null }, { index: 37, type: null }, { index: 47, type: null } ] } },
//445
......@@ -95,11 +126,33 @@ export const Chapters17: ChapterData[] = [
//446
{ baseElementTypes: [ 1, 2, 3, 4 ], bubbleProbability: 10, stepCount: 25, passTarget: { type: 1, elements: [ { type: 9, count: 66 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 3, 3, 3, 3, 3, 0, 0, 2, 0, 3, 3, 3, 3, 3, 0, 2, 3, 6, 3, 3, 3, 3, 3, 6, 3, 3, 6, 3, 3, 3, 3, 3, 6, 3, 3, 6, 3, 3, 3, 3, 3, 6, 3, 3, 6, 3, 3, 3, 3, 3, 6, 3, 2, 0, 3, 3, 3, 3, 3, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 3, 3, 3, 3, 3, 2, 2 ], connectedLats: [ [ 46, 73 ], [ 56, 74 ], [ 57, 75 ], [ 58, 76 ], [ 59, 77 ], [ 60, 78 ], [ 52, 79 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 9, type: null }, { index: 17, type: null }, { index: 19, type: null }, { index: 25, type: null } ] } },
//447
{ baseElementTypes: [ 0, 1, 2, 4 ], bubbleProbability: 0, stepCount: 24, passTarget: { type: 1, elements: [ { type: 34, count: 10 }, { type: 10, count: 12 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 41, 4, 41, 4, 41, 4, 41, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0 ], connectedLats: [], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 1, 9, 1, 1, 1, 1, 1, 9, 1, 1, 1, 9, 1, 1, 1, 9, 1, 1, 1, 1, 1, 16, 1, 16, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 1, type: null }, { index: 3, type: null }, { index: 5, type: null }, { index: 7, type: null }, { index: 9, type: null }, { index: 11, type: null }, { index: 13, type: null }, { index: 15, type: null }, { index: 17, type: null } ] } },
{ baseElementTypes: [ 0, 1, 2, 4 ], bubbleProbability: 0, stepCount: 24, passTarget: { type: 1, elements: [ { type: 34, count: 30 }, { type: 10, count: 5 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 41, 4, 41, 4, 41, 4, 41, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0 ], connectedLats: [], elements: [
1, 1, 1, 1, 1, 1, 1, 1, 1,
 1, 1, 1, 1, 1, 1, 1, 1, 1,
 16, 1, 1, 1, 1, 1, 1, 1, 16,
 1, 1, 1, 1, 1, 1, 1, 1, 1,
 1, 1, 1, 1, 1, 1, 1, 1, 1,
 9, 1, 1, 1, 1, 1, 1, 1, 9,
 1, 9, 1, 1, 1, 1, 1, 9, 1,
 16, 1, 9, 1, 1, 1, 9, 1, 16,
 1, 1, 1, 16, 1, 16, 1, 1, 1
 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 1, type: null }, { index: 3, type: null }, { index: 5, type: null }, { index: 7, type: null }, { index: 9, type: null }, { index: 11, type: null }, { index: 13, type: null }, { index: 15, type: null }, { index: 17, type: null } ] } }
,
//448
{ baseElementTypes: [ 0, 1, 2, 3 ], bubbleProbability: 0, stepCount: 27, passTarget: { type: 1, elements: [ { type: 9, count: 69 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 3, 3, 3, 0, 0, 0, 3, 3, 3, 3, 3, 3, 6, 3, 6, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 6, 3, 6, 3, 3, 3, 3, 3, 3, 0, 0, 0, 3, 3, 3 ], connectedLats: [], elements: [ 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 9, 2, 1, 1, 1, 2, 9, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 9, 2, 1, 1, 1, 2, 9, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 8, type: null }, { index: 12, type: null }, { index: 13, type: null }, { index: 14, type: null } ] } },
//449
{ baseElementTypes: [ 0, 2, 3, 4 ], bubbleProbability: 0, stepCount: 26, passTarget: { type: 1, elements: [ { type: 34, count: 30 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 1 ], connectedLats: [ [ 4, 22 ], [ 54, 72 ], [ 55, 73 ], [ 56, 74 ], [ 60, 78 ], [ 61, 79 ], [ 62, 80 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 14, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 16, 16, 16, 1, 1, 1, 16, 16, 16 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 4, type: null }, { index: 7, type: null }, { index: 8, type: null }, { index: 11, type: null }, { index: 12, type: null }, { index: 14, type: null }, { index: 15, type: null } ] } },
{ baseElementTypes: [ 0, 2, 3, 4 ], bubbleProbability: 0, stepCount: 22, passTarget: { type: 1, elements: [ { type: 34, count: 30 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [
1, 1, 0, 0, 1, 0, 0, 1, 1,
1, 1, 1, 1, 0, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1,
4, 1, 4, 1, 4, 1, 4, 1, 4,
1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 1, 1, 1, 0, 0, 0,
1, 1, 1, 0, 1, 0, 1, 1, 1
], connectedLats: [ [ 4, 22 ], [ 54, 72 ], [ 55, 73 ], [ 56, 74 ], [ 60, 78 ], [ 61, 79 ], [ 62, 80 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 14, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 16, 16, 16, 1, 1, 1, 16, 16, 16 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 4, type: null }, { index: 7, type: null }, { index: 8, type: null }, { index: 11, type: null }, { index: 12, type: null }, { index: 14, type: null }, { index: 15, type: null } ] } }
,
//450
{ baseElementTypes: [ 1, 0, 3, 4 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 9, count: 70 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3, 3, 0 ], connectedLats: [ [ 41, 59 ], [ 51, 69 ], [ 61, 79 ] ], elements: [ 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 14, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 14, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 9, type: null }, { index: 17, type: null }, { index: 19, type: null }, { index: 29, type: null }, { index: 39, type: null }, { index: 49, type: null } ] } }
......
import { ElementType } from "../enum/ElementType";
import { loadSvga } from "../../loadSvga";
import getResPath from "../../../libs/new_tc/getResPath";
import { createMonsterStatusAni } from "../../effect/createMonsterStatusAni";
const frames = [
[1, 120],
[121, 360],
[361, 600],
[601, 960],
];
import { createHoneyPotStatusAni } from "../../effect/createHoneyPotStatusAni";
import { loadSvga } from "../../loadSvga";
import HoneyPotElement from "./HoneyPotElement";
import wait from "../../../libs/new_tc/wait";
export class HoneyPot extends eui.Component {
async nextStatus() {
fixStatus() {
this._mvList.forEach(mv => {
mv.visible = false;
});
this._mvList[2].visible = true;
}
playAni() {
const mc = this._mvList[2];
if (!mc) return;
this._mvList.forEach(mv => {
mv.visible = false;
});
mc.visible = true;
mc.anchorOffsetY = 86;
mc.y += 86 / 2 + 3;
egret.Tween.get(mc).to({ scaleX: 1.2, scaleY: 1.2 }, 200)
.to({ scaleY: 1 }, 700).to({ scaleY: 1.2 }, 300, egret.Ease.getBackIn(20))
.wait(100).call(() => {
mc.anchorOffsetY = 86 / 2;
mc.y = 0;
egret.Tween.get(mc).wait(400).to({ scaleY: 0, scaleX: 0 }, 300);
})
}
nextStatus() {
this._statusNum++;
if (this._statusNum >= 3) {
this.removeEvents();
}
//播放动画,动画时间要短200ms以内
if (this._statusNum <= 2) {
createMonsterStatusAni(this.x, this.y, this.parent);
createHoneyPotStatusAni(this._honeyPotElement.x, this._honeyPotElement.y, this._honeyPotElement.parent);
this.changeSource();
}
}
......@@ -29,40 +53,61 @@ export class HoneyPot extends eui.Component {
* 状态变化 0,1,2,3
*/
private _statusNum: number;
_mv;
private _honeyPotElement: HoneyPotElement;
private _mvList: any[];
constructor(n: number = 0) {
constructor(honeyPotElement: HoneyPotElement, n: number = 0) {
super();
this._statusNum = n;
this._honeyPotElement = honeyPotElement;
this.initSvga();
}
async initSvga() {
const mv: any = await loadSvga(getResPath() + 'resource/assets/svgas/monster0.svga');
this._mv = mv;
const mvList: any[] = await Promise.all([
loadSvga(getResPath() + 'resource/assets/svgas/honeypot1.svga'),
loadSvga(getResPath() + 'resource/assets/svgas/honeypot2.svga'),
loadSvga(getResPath() + 'resource/assets/svgas/honeypot3.svga'),
]);
this._mvList = mvList;
this._mvList.forEach(mv => {
this.addChild(mv);
mv.anchorOffsetX = 87 / 2;
mv.anchorOffsetY = 92 / 2;
this.addEvents();
this.changeSource();
mv.anchorOffsetX = 80 / 2;
mv.anchorOffsetY = 86 / 2 - 3;
});
// this.addEvents();
this.changeSource(1);
}
private addEvents() {
this._mv.addEventListener(egret.Event.ENTER_FRAME, this.onEnterFrame, this);
// this._mv.addEventListener(egret.Event.ENTER_FRAME, this.onEnterFrame, this);
}
onEnterFrame() {
if (this._statusNum <= 3 && this._mv.currentFrame == frames[this._statusNum][1]) {
this._mv.gotoAndPlay(frames[this._statusNum][0]);
}
// if (this._statusNum <= 3 && this._mv.currentFrame == frames[this._statusNum][1]) {
// this._mv.gotoAndPlay(frames[this._statusNum][0]);
// }
}
removeEvents() {
this._mv.removeEventListener(egret.Event.ENTER_FRAME, this.onEnterFrame, this);
// this._mv.removeEventListener(egret.Event.ENTER_FRAME, this.onEnterFrame, this);
}
async changeSource(first = 0) {
if (this._mvList) {
if (!first) {
// await wait(300);
egret.Tween.get(this._mvList[this._statusNum]).set({ scaleX: 0.9, scaleY: 0.9 })
.to({ scaleX: 1, scaleY: 1 }, 600, egret.Ease.getBackIn(10))
}
changeSource() {
if (this._mv)
this._mv.gotoAndPlay(frames[this._statusNum][0]);
this._mvList.forEach(mv => {
mv.visible = false;
});
this._mvList[this._statusNum].visible = true;
this._mvList[this._statusNum].gotoAndPlay(1);
}
}
}
\ No newline at end of file
......@@ -3,10 +3,13 @@ import { Element } from "./Element";
import { HoneyPot } from "./HoneyPot";
export default class HoneyPotElement extends Element {
fixStatus() {
this.honeyPot.fixStatus();
}
honeyPot: HoneyPot;
resetView() {
this.honeyPot = new HoneyPot();
this.honeyPot = new HoneyPot(this);
this.addChild(this.honeyPot);
this.showImage.alpha = 0;
}
......
......@@ -56,6 +56,7 @@ export enum ElementType {
FISH,//气鼓鱼
HONEY,// 蜂蜜
HONEY_POT//蜂蜜罐
// HONEY_POT//蜂蜜罐
}
export const isMonsterEle = (t: ElementType) => {
......
......@@ -8,7 +8,8 @@ export enum LatticeType {
DARK_ICE = 3,
BlOCK = 4, //会持续存在,无法像冰块一样被消除,但是上方可以存在元素。只是展示的时候
BLOCK_AND_ICE = 5,
BLOCK_AND_DARK_ICE = 6
BLOCK_AND_DARK_ICE = 6,
// BLOCK_AND_DARK_ICE = 7,
}
......
......@@ -18,6 +18,7 @@ export enum RecoverName {
//带回调的动画,和不带的合并不了,因为可能还有其他参数
BONUSSHOOT_ANI = "BonusShootAni",
MONSTER_SHOOT_ANI = "MONSTER_SHOOT_ANI",
HONEY_SHOOT_ANI = "HONEY_SHOOT_ANI",
JELLYSPREAD_ANI = "JellySpreadAni",
PIECETOEGG_ANI = "PieceToEggAni",
BUBBLE_ANI = "BubbleAni",
......
......@@ -5,18 +5,18 @@
"timestamp": 1573210800000,
"data": {
"currentRemainTimes": 0,
"currentSession": {
"currentSession1": {
"sessionIndex": 6,
"startTime": 1573210800000,
"endTime": 1573299903000,
"limitScore": 10
},
"nextSession": {
"nextSession1": {
"sessionIndex": 10,
"startTime": 1573440915952,
"endTime": 1573299903000,
"limitScore": 10
},
"canJoin": true
"canJoin1": true
}
}
......@@ -2247,21 +2247,6 @@
"levelNum": 447,
"maxScore": 47440,
"stars": 1
},
{
"levelNum": 448,
"maxScore": 47440,
"stars": 1
},
{
"levelNum": 449,
"maxScore": 47440,
"stars": 1
},
{
"levelNum": 450,
"maxScore": 47440,
"stars": 1
}
],
......
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