Commit 61d06202 authored by wjf's avatar wjf

l

parents 39d41fbc cc335fd4
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{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"turnrule","version":5,"files":["..\\assets\\turnrule\\turnrule抽奖说明.png"]} {"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"turnrule","version":5,"files":["../assets/turnrule/turnrule抽奖说明.png"]}
\ No newline at end of file \ No newline at end of file
{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"turntable","version":5,"files":["..\\assets\\turntable\\turnable_icon1.png","..\\assets\\turntable\\turnable_icon2.png","..\\assets\\turntable\\turnable_icon3.png","..\\assets\\turntable\\turntable_bg.png","..\\assets\\turntable\\turntable_panel.png","..\\assets\\turntable\\turntable_rulebtn.png","..\\assets\\turntable\\turntable_startbtn.png","..\\assets\\turntable\\turntable_oupon.png","..\\assets\\turntable\\turntable_prop.png","..\\assets\\turntable\\turntable_scratch.png","..\\assets\\turntable\\turntable_thanks.png","..\\assets\\turntable\\turntable_wealth.png","..\\assets\\turntable\\turntable_gameTime.png"]} {"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"turntable","version":5,"files":["../assets/turntable/turnable_icon1.png","../assets/turntable/turnable_icon2.png","../assets/turntable/turnable_icon3.png","../assets/turntable/turntable_bg.png","../assets/turntable/turntable_panel.png","../assets/turntable/turntable_rulebtn.png","../assets/turntable/turntable_startbtn.png","../assets/turntable/turntable_oupon.png","../assets/turntable/turntable_prop.png","../assets/turntable/turntable_scratch.png","../assets/turntable/turntable_thanks.png","../assets/turntable/turntable_wealth.png","../assets/turntable/turntable_gameTime.png"]}
\ No newline at end of file \ No newline at end of file
{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"turntablenoprize","version":5,"files":["..\\assets\\turnnoprize\\turnnoprize再来一次.png","..\\assets\\turnnoprize\\turnnoprize离奖励只差一毫米! 再来一次吧!.png","..\\assets\\turnnoprize\\turnnoprize奖励溜走了,再试一次吧!.png","..\\assets\\turnnoprize\\turnnoprize继续闯关.png","..\\assets\\turnnoprize\\turnnoprize换个姿势再来一次!.png","..\\assets\\turnnoprize\\turnnoprizebg.png"]} {"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"turntablenoprize","version":5,"files":["../assets/turnnoprize/turnnoprize再来一次.png","../assets/turnnoprize/turnnoprize离奖励只差一毫米! 再来一次吧!.png","../assets/turnnoprize/turnnoprize奖励溜走了,再试一次吧!.png","../assets/turnnoprize/turnnoprize继续闯关.png","../assets/turnnoprize/turnnoprize换个姿势再来一次!.png","../assets/turnnoprize/turnnoprizebg.png"]}
\ No newline at end of file \ No newline at end of file
{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"turntableprize","version":5,"files":["..\\assets\\turntableprize\\turnprize_icon1.png","..\\assets\\turntableprize\\turnprize_icon2.png","..\\assets\\turntableprize\\turnprize_icon3.png","..\\assets\\turntableprize\\turprizebg.png","..\\assets\\turntableprize\\turprize继续闯关按钮.png"]} {"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"turntableprize","version":5,"files":["../assets/turntableprize/turnprize_icon1.png","../assets/turntableprize/turnprize_icon2.png","../assets/turntableprize/turnprize_icon3.png","../assets/turntableprize/turprizebg.png","../assets/turntableprize/turprize继续闯关按钮.png"]}
\ No newline at end of file \ No newline at end of file
{"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"turntableprize2","version":5,"files":["..\\assets\\turnprize2\\turnprize2按钮.png","..\\assets\\turnprize2\\turnprize2bg.png"]} {"options":{"layoutMath":"2","sizeMode":"2n","useExtension":1,"layoutGap":1,"extend":0},"projectName":"turntableprize2","version":5,"files":["../assets/turnprize2/turnprize2按钮.png","../assets/turnprize2/turnprize2bg.png"]}
\ No newline at end of file \ No newline at end of file
{"file":"honeymc.png","frames":{
"合成 4_00013":{"x":1328,"y":1004,"w":341,"h":322,"offX":88,"offY":99,"sourceW":500,"sourceH":500},
"合成 4_00012":{"x":502,"y":1004,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00011":{"x":0,"y":1004,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00010":{"x":1506,"y":502,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00009":{"x":1004,"y":502,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00008":{"x":502,"y":502,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00007":{"x":0,"y":502,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00006":{"x":1506,"y":0,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00005":{"x":1004,"y":0,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00004":{"x":502,"y":0,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00003":{"x":0,"y":0,"w":500,"h":500,"offX":0,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00002":{"x":1004,"y":1004,"w":322,"h":500,"offX":91,"offY":0,"sourceW":500,"sourceH":500},
"合成 4_00001":{"x":1671,"y":1004,"w":47,"h":95,"offX":227,"offY":215,"sourceW":500,"sourceH":500}}}
\ No newline at end of file
...@@ -235,6 +235,10 @@ ...@@ -235,6 +235,10 @@
{ {
"keys": "lijiqianwang_png,copyCodeBg_png,shareWxpyqIcon_png,shareWxIcon_png,shareQqIcon_png,shareWeiboIcon_png,zhantiegeihaoyou_png", "keys": "lijiqianwang_png,copyCodeBg_png,shareWxpyqIcon_png,shareWxIcon_png,shareQqIcon_png,shareWeiboIcon_png,zhantiegeihaoyou_png",
"name": "sharecodepanel" "name": "sharecodepanel"
},
{
"name": "preload",
"keys": "honeymc_json"
} }
], ],
"resources": [ "resources": [
...@@ -4542,6 +4546,12 @@ ...@@ -4542,6 +4546,12 @@
"url": "assets/shareCodePanel/zhantiegeihaoyou.png", "url": "assets/shareCodePanel/zhantiegeihaoyou.png",
"type": "image", "type": "image",
"name": "zhantiegeihaoyou_png" "name": "zhantiegeihaoyou_png"
},
{
"name": "honeymc_json",
"type": "sheet",
"url": "assets/mc/honeymc.json",
"subkeys": "合成 4_00013,合成 4_00012,合成 4_00011,合成 4_00010,合成 4_00009,合成 4_00008,合成 4_00007,合成 4_00006,合成 4_00005,合成 4_00004,合成 4_00003,合成 4_00002,合成 4_00001"
} }
] ]
} }
\ No newline at end of file
...@@ -8,6 +8,7 @@ import { ExmlPlugin2 } from "./ExmlPlugin2"; ...@@ -8,6 +8,7 @@ import { ExmlPlugin2 } from "./ExmlPlugin2";
export class MyExmlPlugin extends ExmlPlugin2 implements plugins.Command { export class MyExmlPlugin extends ExmlPlugin2 implements plugins.Command {
async onFile(file: plugins.File) { async onFile(file: plugins.File) {
const excludes = [ const excludes = [
'honeymc.png',
'candydiebg.png', 'candydiebg.png',
'monsterState.png', 'monsterState.png',
'candysub.png', 'candysub.png',
......
...@@ -9,11 +9,13 @@ export default { ...@@ -9,11 +9,13 @@ export default {
'33': ['bingoMapIndex', 'bingoInvite'], '33': ['bingoMapIndex', 'bingoInvite'],
'67': ['bingoMapIndex', 'bingoCoin'], '67': ['bingoMapIndex', 'bingoCoin'],
'62': ['bingoMapIndex', 'bingoGetCoin'], '62': ['bingoMapIndex', 'bingoGetCoin'],
'77': ['bingoMapIndex', 'bingoRedBattle'], '77': ['bingoMapIndex', 'bingoRedBoom'],
'57': ['bingoMapIndex', 'bingoRedPacket'], '57': ['bingoMapIndex', 'bingoRedPacket'],
'74': ['bingoMapIndex', 'bingoRedBoom'], '74': ['bingoMapIndex', 'bingoFindRed'],
'43': ['bingoMapIndex', 'bingoLottery'], '43': ['bingoMapIndex', 'bingoLottery'],
'49': ['bingoMapIndex', 'bingoGetRed'], '49': ['bingoMapIndex', 'bingoGetRed'],
'75': ['bingoMapIndex', 'bingoRedBoomCfm'],
'76': ['bingoMapIndex', 'xxxx'],
'3': ['bingoDialog', 'bingoLifeBuy'], '3': ['bingoDialog', 'bingoLifeBuy'],
'4': ['bingoDialog', 'bingoLifeAsk'], '4': ['bingoDialog', 'bingoLifeAsk'],
......
import MovieClip from "../movieclip/MovieClip";
import { getEffectFramesStr } from "./createEffect1";
export const createHoneyBombAni = async (x, y, p) => {
const spritesheet = await RES.getResAsync('honeymc_json');
const list = getEffectFramesStr('合成 4_000', 1, 13);
const movieclip = new MovieClip({
spritesheet: spritesheet,
frameInterval: 2,
frames: list,
position: [x, y],
scale: 1,
anchor: [.5, .5],
loop: false
});
p.addChild(movieclip);
movieclip.once(egret.Event.COMPLETE, () => {
if (movieclip.parent)
movieclip.parent.removeChild(movieclip);
}, this)
}
\ No newline at end of file
import getResPath from "../../libs/new_tc/getResPath";
import { loadSvga } from "../loadSvga";
export const createHoneyBubbleAni = async (x, y, p) => {
const movieclip: any = await loadSvga(getResPath() + 'resource/assets/svgas/honeypot_bubble.svga');
p.addChild(movieclip);
movieclip.anchorOffsetX= 60;
movieclip.anchorOffsetY= 60;
movieclip.x = x;
movieclip.y = y;
movieclip.once(egret.Event.COMPLETE, () => {
if (movieclip.parent)
movieclip.parent.removeChild(movieclip);
}, this);
}
\ No newline at end of file
import getResPath from "../../libs/new_tc/getResPath";
import { loadSvga } from "../loadSvga";
export const createHoneyDisAni = async (x, y, p) => {
const movieclip: any = await loadSvga(getResPath() + 'resource/assets/svgas/honeypot_dispear.svga');
p.addChild(movieclip);
movieclip.anchorOffsetX= 150;
movieclip.anchorOffsetY= 150;
movieclip.x = x;
movieclip.y = y;
movieclip.scaleX=movieclip.scaleY=0.5;
movieclip.once(egret.Event.COMPLETE, () => {
if (movieclip.parent)
movieclip.parent.removeChild(movieclip);
}, this);
}
\ No newline at end of file
import getResPath from "../../libs/new_tc/getResPath";
import { loadSvga } from "../loadSvga";
export const createHoneyPotStatusAni = async (x, y, p) => {
const movieclip: any = await loadSvga(getResPath() + 'resource/assets/svgas/honeypot_change.svga');
p.addChild(movieclip);
movieclip.anchorOffsetX= 150;
movieclip.anchorOffsetY= 150;
movieclip.x = x;
movieclip.y = y;
movieclip.once(egret.Event.COMPLETE, () => {
if (movieclip.parent)
movieclip.parent.removeChild(movieclip);
}, this);
}
\ No newline at end of file
...@@ -97,6 +97,7 @@ import doFishAI from './doFishAI'; ...@@ -97,6 +97,7 @@ import doFishAI from './doFishAI';
import doHoneyPotAI from './doHoneyPotAI'; import doHoneyPotAI from './doHoneyPotAI';
import doMonsterAI from './doMonsterAI'; import doMonsterAI from './doMonsterAI';
import jellyMonsterAI from './jellyMonsterAI'; import jellyMonsterAI from './jellyMonsterAI';
import { createHoneyDisAni } from '../effect/createHoneyDisAni';
const aniClass = { const aniClass = {
"BoomAni": BoomAni, "BoomAni": BoomAni,
...@@ -158,6 +159,20 @@ export default class MainScene extends Scene { ...@@ -158,6 +159,20 @@ export default class MainScene extends Scene {
return 'Main2' return 'Main2'
} }
gm=()=>{
var json = {};
//分数
json[1] = 9999999;
if (this.passElements) {
for (var m = 0; m < this.chapterData.passTarget.elements.length; m++) {
var element: ElementTargetData = this.chapterData.passTarget.elements[m];
json[submitTran[element.type]] = element.count;
}
}
var strJson = JSON.stringify(json)
this.submit(strJson)
}
//关卡数据 //关卡数据
chapterData: ChapterData; chapterData: ChapterData;
//关数 //关数
...@@ -284,6 +299,7 @@ export default class MainScene extends Scene { ...@@ -284,6 +299,7 @@ export default class MainScene extends Scene {
async start(data) { async start(data) {
super.start(); super.start();
window['gm'] =this.gm;
//第几关 //第几关
this.chapter = (data && data.chapter) ? data.chapter : 1; this.chapter = (data && data.chapter) ? data.chapter : 1;
// this.chapter = 24; // this.chapter = 24;
...@@ -2415,6 +2431,7 @@ export default class MainScene extends Scene { ...@@ -2415,6 +2431,7 @@ export default class MainScene extends Scene {
} }
else if (ele.hasState(StateType.HONEY)) { else if (ele.hasState(StateType.HONEY)) {
ele.setState(StateType.HONEY, false); ele.setState(StateType.HONEY, false);
createHoneyDisAni(ele.x,ele.y,this)
this.goElementTarget(ElementType.HONEY, [ele.x, ele.y]); this.goElementTarget(ElementType.HONEY, [ele.x, ele.y]);
} }
else if (ele.monster) {//如果是独眼怪, else if (ele.monster) {//如果是独眼怪,
......
...@@ -9,6 +9,10 @@ import wait from "../../libs/new_tc/wait"; ...@@ -9,6 +9,10 @@ import wait from "../../libs/new_tc/wait";
import { EffectType } from "../something/enum/EffectType"; import { EffectType } from "../something/enum/EffectType";
import { EggBrokenAni } from "../something/anis/EggBrokenAni"; import { EggBrokenAni } from "../something/anis/EggBrokenAni";
import { StateType } from "../something/enum/StateType"; import { StateType } from "../something/enum/StateType";
import { createHoneyBombAni } from "../effect/createHoneyBombAni";
import HoneyPotElement from "../something/class/HoneyPotElement";
import { HoneyPotShootAni } from "../something/anis/HoneyPotShootAni";
import { createHoneyBubbleAni } from "../effect/createHoneyBubbleAni";
/** /**
* 罐子爆炸 * 罐子爆炸
*/ */
...@@ -52,15 +56,32 @@ export default async (thisObj: MainScene) => { ...@@ -52,15 +56,32 @@ export default async (thisObj: MainScene) => {
foundsResult[index] = founds; foundsResult[index] = founds;
} }
if (activeElements.length > 0) {
activeElements.forEach((ele:HoneyPotElement) => {
ele.fixStatus();
createHoneyBombAni(ele.x, ele.y, thisObj)
});
await wait(400);
activeElements.forEach((ele: HoneyPotElement) => {
ele.honeyPot.playAni();
});
await wait(1200);
}
const playEffect = async (index) => { const playEffect = async (index) => {
const activeEle = activeElements[index]; const activeEle = activeElements[index];
let founds = foundsResult[index]; let founds = foundsResult[index];
founds.forEach((ele) => { founds.forEach((ele) => {
let bonusShootAni: MonsterShootAni = Pool.takeOut(RecoverName.MONSTER_SHOOT_ANI); let bonusShootAni: HoneyPotShootAni = Pool.takeOut(RecoverName.MONSTER_SHOOT_ANI);
if (!bonusShootAni) if (!bonusShootAni)
bonusShootAni = new MonsterShootAni(); bonusShootAni = new HoneyPotShootAni();
var r = Tool.getForwardRotation([activeEle.x, activeEle.y], [ele.x, ele.y]) var r = Tool.getForwardRotation([activeEle.x, activeEle.y], [ele.x, ele.y])
bonusShootAni.play(r * 180 / Math.PI, [activeEle.x, activeEle.y], [ele.x, ele.y], () => { }); bonusShootAni.play(r * 180 / Math.PI, [activeEle.x, activeEle.y], [ele.x, ele.y], () => { });
wait(1000).then(()=>{
createHoneyBubbleAni(ele.x,ele.y,thisObj);
});
thisObj.addChild(bonusShootAni); thisObj.addChild(bonusShootAni);
}); });
}; };
...@@ -68,8 +89,10 @@ export default async (thisObj: MainScene) => { ...@@ -68,8 +89,10 @@ export default async (thisObj: MainScene) => {
playEffect(index); playEffect(index);
} }
if (genarates.length > 0) if (genarates.length > 0) {
await wait(500); await wait(1300);
}
for (let index = 0; index < foundsResult.length; index++) { for (let index = 0; index < foundsResult.length; index++) {
const founds = foundsResult[index]; const founds = foundsResult[index];
founds.forEach(ele => { founds.forEach(ele => {
......
...@@ -399,6 +399,7 @@ export default class MapScene extends Scene { ...@@ -399,6 +399,7 @@ export default class MapScene extends Scene {
RES.getResAsync('candydie4_json'); RES.getResAsync('candydie4_json');
RES.getResAsync('candysub_json'); RES.getResAsync('candysub_json');
RES.getResAsync('monsterState_json'); RES.getResAsync('monsterState_json');
RES.getResAsync('honeymc_json');
RES.getResAsync('candydiebg_json'); RES.getResAsync('candydiebg_json');
RES.getResAsync('redrainbg_jpg'); RES.getResAsync('redrainbg_jpg');
...@@ -416,6 +417,13 @@ export default class MapScene extends Scene { ...@@ -416,6 +417,13 @@ export default class MapScene extends Scene {
loadSvga(getResPath() + 'resource/assets/svgas/turnprize.svga'); loadSvga(getResPath() + 'resource/assets/svgas/turnprize.svga');
loadSvga(getResPath() + 'resource/assets/svgas/sprize.svga'); loadSvga(getResPath() + 'resource/assets/svgas/sprize.svga');
loadSvga(getResPath() + 'resource/assets/svgas/monster.svga'); loadSvga(getResPath() + 'resource/assets/svgas/monster.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot1.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot2.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot3.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot_dispear.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot_change.svga');
loadSvga(getResPath() + 'resource/assets/svgas/honeypot_bubble.svga');
// loadSvga(getResPath() + 'resource/assets/svgas/fireworks.svga'); // loadSvga(getResPath() + 'resource/assets/svgas/fireworks.svga');
if (!window['development']) { if (!window['development']) {
......
...@@ -92,49 +92,22 @@ export default class BloodPanel extends Panel { ...@@ -92,49 +92,22 @@ export default class BloodPanel extends Panel {
}, 1); }, 1);
} }
// onTapInvite() {
// if(iswx()) {
// getShareUrl(this.stage);
// } else
// showShare(1);
// NetManager.ins.clickLog(getlogItem(4));
// const data = getHomeData();
// if(data.askForEnergy >= BloodPanel.MAX) {
// showToast('对不起,索要体力的机会已经用完了~');
// return;
// }
// this['inviteBtn'].enabled = false;
// NetManager.ins.hc_askForEnergy((success) => {
// this['inviteBtn'].enabled = true;
// if(success) {
// }
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
// }
//0224修改
onTapInvite() { onTapInvite() {
if(iswx()) {
getShareUrl(this.stage);
} else
showShare(1);
NetManager.ins.clickLog(getlogItem(4)); NetManager.ins.clickLog(getlogItem(4));
const data = getHomeData(); const data = getHomeData();
if (iswx()) { if(data.askForEnergy >= BloodPanel.MAX) {
//微信流程不变
getShareUrl(this.stage);
if (data.askForEnergy >= BloodPanel.MAX) {
showToast('对不起,索要体力的机会已经用完了~'); showToast('对不起,索要体力的机会已经用完了~');
return; return;
} }
this['inviteBtn'].enabled = false; this['inviteBtn'].enabled = false;
NetManager.ins.hc_askForEnergy((success) => { NetManager.ins.hc_askForEnergy((success) => {
this['inviteBtn'].enabled = true; this['inviteBtn'].enabled = true;
if (success) { if(success) {
} }
NetManager.ins.hc_home(() => { NetManager.ins.hc_home(() => {
this.updateData(); this.updateData();
...@@ -145,55 +118,82 @@ export default class BloodPanel extends Panel { ...@@ -145,55 +118,82 @@ export default class BloodPanel extends Panel {
showToast('分享成功~'); showToast('分享成功~');
}); });
}) })
} else {
if (window["test0228"]) {
//如果之前没获取到,就再发接口,几率很低
if (!DataManager.ins.getData("getUserShareCode")) {
this.touchEnabled = false
this.touchChildren = false
NetManager.ins.getUserShareCode((s, res) => {
this.touchEnabled = true
this.touchChildren = true
if (!s) {
showToast("获取分享信息失败,请重试")
} else {
showShareCodePanel(
CodeChannels.AddBlood,
res.data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
)
}
})
} else {
showShareCodePanel(
CodeChannels.AddBlood,
DataManager.ins.getData("getUserShareCode").data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
);
}
} else {
showShareCodePanel(CodeChannels.AddBlood, null, () => {
if (data.askForEnergy >= BloodPanel.MAX) {
wait(2000).then(() => {
showToast('对不起,索要体力的机会已经用完了~');
});
} else {
NetManager.ins.hc_askForEnergy((success) => {
NetManager.ins.hc_home(() => {
this.updateData();
updateMainTimer();
SceneCtrl.instance.updateScene();
}, window['collectRuleId']);
wait(2000).then(() => {
showToast('分享成功');
});
})
}
})
}
}
} }
//0224修改
// onTapInvite() {
// NetManager.ins.clickLog(getlogItem(4));
// const data = getHomeData();
// if (iswx()) {
// //微信流程不变
// getShareUrl(this.stage);
// if (data.askForEnergy >= BloodPanel.MAX) {
// showToast('对不起,索要体力的机会已经用完了~');
// return;
// }
// this['inviteBtn'].enabled = false;
// NetManager.ins.hc_askForEnergy((success) => {
// this['inviteBtn'].enabled = true;
// if (success) {
// }
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
// } else {
// if (window["test0228"]) {
// //如果之前没获取到,就再发接口,几率很低
// if (!DataManager.ins.getData("getUserShareCode")) {
// this.touchEnabled = false
// this.touchChildren = false
// NetManager.ins.getUserShareCode((s, res) => {
// this.touchEnabled = true
// this.touchChildren = true
// if (!s) {
// showToast("获取分享信息失败,请重试")
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// res.data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// )
// }
// })
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// DataManager.ins.getData("getUserShareCode").data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// );
// }
// } else {
// showShareCodePanel(CodeChannels.AddBlood, null, () => {
// if (data.askForEnergy >= BloodPanel.MAX) {
// wait(2000).then(() => {
// showToast('对不起,索要体力的机会已经用完了~');
// });
// } else {
// NetManager.ins.hc_askForEnergy((success) => {
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功');
// });
// })
// }
// })
// }
// }
// }
protected get closeBtns(): eui.Button[] { protected get closeBtns(): eui.Button[] {
......
...@@ -88,50 +88,22 @@ export default class BloodPanel2 extends Panel { ...@@ -88,50 +88,22 @@ export default class BloodPanel2 extends Panel {
}, 1); }, 1);
} }
// onTapInvite() {
// if(iswx()) {
// getShareUrl(this.stage);
// } else
// showShare(1);
// NetManager.ins.clickLog(getlogItem(4));
// const data = getHomeData();
// if(data.askForEnergy >= BloodPanel.MAX) {
// showToast('对不起,索要体力的机会已经用完了~');
// return;
// }
// this['inviteBtn'].enabled = false;
// NetManager.ins.hc_askForEnergy((success) => {
// this['inviteBtn'].enabled = true;
// if(success) {
// }
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
// }
//0224修改
onTapInvite() { onTapInvite() {
if(iswx()) {
getShareUrl(this.stage);
} else
showShare(1);
NetManager.ins.clickLog(getlogItem(4)); NetManager.ins.clickLog(getlogItem(4));
const data = getHomeData(); const data = getHomeData();
if (iswx()) { if(data.askForEnergy >= BloodPanel.MAX) {
getShareUrl(this.stage);
//原先微信流程不变
if (data.askForEnergy >= BloodPanel.MAX) {
showToast('对不起,索要体力的机会已经用完了~'); showToast('对不起,索要体力的机会已经用完了~');
return; return;
} }
this['inviteBtn'].enabled = false; this['inviteBtn'].enabled = false;
NetManager.ins.hc_askForEnergy((success) => { NetManager.ins.hc_askForEnergy((success) => {
this['inviteBtn'].enabled = true; this['inviteBtn'].enabled = true;
if (success) { if(success) {
} }
NetManager.ins.hc_home(() => { NetManager.ins.hc_home(() => {
...@@ -143,55 +115,83 @@ export default class BloodPanel2 extends Panel { ...@@ -143,55 +115,83 @@ export default class BloodPanel2 extends Panel {
showToast('分享成功~'); showToast('分享成功~');
}); });
}) })
} else {
if (window["test0228"]) {
//如果之前没获取到,就再发接口,几率很低
if (!DataManager.ins.getData("getUserShareCode")) {
this.touchEnabled = false
this.touchChildren = false
NetManager.ins.getUserShareCode((s, res) => {
this.touchEnabled = true
this.touchChildren = true
if (!s) {
showToast("获取分享信息失败,请重试")
} else {
showShareCodePanel(
CodeChannels.AddBlood,
res.data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
)
}
})
} else {
showShareCodePanel(
CodeChannels.AddBlood,
DataManager.ins.getData("getUserShareCode").data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
);
}
} else {
showShareCodePanel(CodeChannels.AddBlood, null, () => {
if (data.askForEnergy >= BloodPanel.MAX) {
wait(2000).then(() => {
showToast('对不起,索要体力的机会已经用完了~');
});
} else {
NetManager.ins.hc_askForEnergy((success) => {
NetManager.ins.hc_home(() => {
this.updateData();
updateMainTimer();
SceneCtrl.instance.updateScene();
}, window['collectRuleId']);
wait(2000).then(() => {
showToast('分享成功');
});
})
}
})
}
}
} }
//0224修改
// onTapInvite() {
// NetManager.ins.clickLog(getlogItem(4));
// const data = getHomeData();
// if (iswx()) {
// getShareUrl(this.stage);
// //原先微信流程不变
// if (data.askForEnergy >= BloodPanel.MAX) {
// showToast('对不起,索要体力的机会已经用完了~');
// return;
// }
// this['inviteBtn'].enabled = false;
// NetManager.ins.hc_askForEnergy((success) => {
// this['inviteBtn'].enabled = true;
// if (success) {
// }
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
// } else {
// if (window["test0228"]) {
// //如果之前没获取到,就再发接口,几率很低
// if (!DataManager.ins.getData("getUserShareCode")) {
// this.touchEnabled = false
// this.touchChildren = false
// NetManager.ins.getUserShareCode((s, res) => {
// this.touchEnabled = true
// this.touchChildren = true
// if (!s) {
// showToast("获取分享信息失败,请重试")
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// res.data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// )
// }
// })
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// DataManager.ins.getData("getUserShareCode").data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// );
// }
// } else {
// showShareCodePanel(CodeChannels.AddBlood, null, () => {
// if (data.askForEnergy >= BloodPanel.MAX) {
// wait(2000).then(() => {
// showToast('对不起,索要体力的机会已经用完了~');
// });
// } else {
// NetManager.ins.hc_askForEnergy((success) => {
// NetManager.ins.hc_home(() => {
// this.updateData();
// updateMainTimer();
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功');
// });
// })
// }
// })
// }
// }
// }
protected get closeBtns(): eui.Button[] { protected get closeBtns(): eui.Button[] {
return [this['closeBtn']] return [this['closeBtn']]
} }
......
...@@ -130,9 +130,9 @@ export default class InvitePanel extends Panel { ...@@ -130,9 +130,9 @@ export default class InvitePanel extends Panel {
window["invokeWX"](); window["invokeWX"]();
} else {//端内 } else {//端内
this.wxShareTip.visible = false; this.wxShareTip.visible = false;
// window["inviteShare"](shareCode); window["inviteShare"](shareCode);
//0224修改,去掉原先邀请逻辑,新增口令逻辑 //0224修改,去掉原先邀请逻辑,新增口令逻辑
showShareCodePanel(CodeChannels.InvitePrize, shareCode) // showShareCodePanel(CodeChannels.InvitePrize, shareCode)
} }
}); });
} }
......
...@@ -264,9 +264,9 @@ class ScratchItem extends eui.ItemRenderer { ...@@ -264,9 +264,9 @@ class ScratchItem extends eui.ItemRenderer {
window["invokeWX"](); window["invokeWX"]();
} else {//端内 } else {//端内
this.data.wxShareTip.visible = false; this.data.wxShareTip.visible = false;
// window["scratchShare"](code); window["scratchShare"](code);
//0224修改,去掉原先邀请逻辑,新增口令逻辑 //0224修改,去掉原先邀请逻辑,新增口令逻辑
showShareCodePanel(CodeChannels.Scratch, code) // showShareCodePanel(CodeChannels.Scratch, code)
} }
}, this.data.scratchTaskId); }, this.data.scratchTaskId);
}, this); }, this);
......
...@@ -91,70 +91,70 @@ export default class StartPanel extends Panel { ...@@ -91,70 +91,70 @@ export default class StartPanel extends Panel {
if (homeData.askForEnergy) { if (homeData.askForEnergy) {
PanelCtrl.instance.show('blood2Panel'); PanelCtrl.instance.show('blood2Panel');
} else { } else {
// if(iswx()) { if(iswx()) {
// getShareUrl(this.stage);
// } else
// showShare(1);
// NetManager.ins.hc_askForEnergy((success) => {
// NetManager.ins.hc_home(() => {
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
//0224修改,微信环境不变
if (iswx()) {
getShareUrl(this.stage); getShareUrl(this.stage);
NetManager.ins.hc_askForEnergy((success) => {
NetManager.ins.hc_home(() => {
SceneCtrl.instance.updateScene();
}, window['collectRuleId']);
wait(2000).then(() => {
showToast('分享成功~');
});
})
} else } else
// showShare(1); showShare(1);
{
if (window["test0228"]) {
//如果之前没获取到,就再发接口,几率很低
if (!DataManager.ins.getData("getUserShareCode")) {
this.touchEnabled = false
this.touchChildren = false
NetManager.ins.getUserShareCode((s, res) => {
this.touchEnabled = true
this.touchChildren = true
if (!s) {
showToast("获取分享信息失败,请重试")
} else {
showShareCodePanel(
CodeChannels.AddBlood,
res.data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
)
}
})
} else {
showShareCodePanel(
CodeChannels.AddBlood,
DataManager.ins.getData("getUserShareCode").data,
() => { wait(2000).then(() => { showToast('分享成功'); }); }
);
}
} else {
showShareCodePanel(CodeChannels.AddBlood, null, () => {
NetManager.ins.hc_askForEnergy((success) => { NetManager.ins.hc_askForEnergy((success) => {
NetManager.ins.hc_home(() => { NetManager.ins.hc_home(() => {
SceneCtrl.instance.updateScene(); SceneCtrl.instance.updateScene();
}, window['collectRuleId']); }, window['collectRuleId']);
wait(2000).then(() => { wait(2000).then(() => {
showToast('分享成功'); showToast('分享成功~');
}); });
}) })
}); //0224修改,微信环境不变
} // if (iswx()) {
} // getShareUrl(this.stage);
// NetManager.ins.hc_askForEnergy((success) => {
// NetManager.ins.hc_home(() => {
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功~');
// });
// })
// } else
// // showShare(1);
// {
// if (window["test0228"]) {
// //如果之前没获取到,就再发接口,几率很低
// if (!DataManager.ins.getData("getUserShareCode")) {
// this.touchEnabled = false
// this.touchChildren = false
// NetManager.ins.getUserShareCode((s, res) => {
// this.touchEnabled = true
// this.touchChildren = true
// if (!s) {
// showToast("获取分享信息失败,请重试")
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// res.data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// )
// }
// })
// } else {
// showShareCodePanel(
// CodeChannels.AddBlood,
// DataManager.ins.getData("getUserShareCode").data,
// () => { wait(2000).then(() => { showToast('分享成功'); }); }
// );
// }
// } else {
// showShareCodePanel(CodeChannels.AddBlood, null, () => {
// NetManager.ins.hc_askForEnergy((success) => {
// NetManager.ins.hc_home(() => {
// SceneCtrl.instance.updateScene();
// }, window['collectRuleId']);
// wait(2000).then(() => {
// showToast('分享成功');
// });
// })
// });
// }
// }
} }
return; return;
} }
......
import { RecoverName } from "../enum/RecoverName";
import { Pool } from "../Pool";
/**
* 需要回调的
* 手动修改this.shoot.rotation=
*/
export class HoneyPotShootAni extends egret.DisplayObjectContainer {
shoot: egret.Bitmap;
// imageAni: ImageAni
constructor() {
super()
var texture = RES.getRes("ele34_png")
this.shoot = new egret.Bitmap(texture);
this.shoot.anchorOffsetX = 74 / 2;
this.shoot.anchorOffsetY = 74 / 2;
this.addChild(this.shoot);
}
private reset(p: number[]) {
this.x = p[0];
this.y = p[1] - 30;
}
play(rotation: number, from: number[], p: number[], callback: Function) {
this.reset(from)
// this.shoot.rotation = rotation;
egret.Tween.get(this)
.set({ scaleX: 0, scaleY: 0 })
.to({ x: p[0], y: p[1], scaleX: 1, scaleY: 1 }, 700)
.to({ scaleX: 1.2, scaleY: 1.2 }, 400)
.to({ scaleX: 1, scaleY: 1 }, 200)
.call(() => {
//播放动效
callback();
if (this.parent) {
this.parent.removeChild(this)
};
Pool.recover(RecoverName.HONEY_SHOOT_ANI, this)
})
}
}
\ No newline at end of file
...@@ -2,7 +2,7 @@ import { RecoverName } from "../enum/RecoverName"; ...@@ -2,7 +2,7 @@ import { RecoverName } from "../enum/RecoverName";
import { Pool } from "../Pool"; import { Pool } from "../Pool";
export const monstShootAniDur: number=400; export const monstShootAniDur: number = 400;
/** /**
* 需要回调的 * 需要回调的
* 手动修改this.shoot.rotation= * 手动修改this.shoot.rotation=
...@@ -12,10 +12,10 @@ export class MonsterShootAni extends egret.DisplayObjectContainer { ...@@ -12,10 +12,10 @@ export class MonsterShootAni extends egret.DisplayObjectContainer {
// imageAni: ImageAni // imageAni: ImageAni
constructor() { constructor() {
super() super()
var texture = RES.getRes("monster_shoot_png") var texture = RES.getRes("ele34_png")
this.shoot = new egret.Bitmap(texture); this.shoot = new egret.Bitmap(texture);
this.shoot.anchorOffsetX = 87; this.shoot.anchorOffsetX = 74 / 2;
this.shoot.anchorOffsetY = 28 / 2; this.shoot.anchorOffsetY = 74 / 2;
this.addChild(this.shoot); this.addChild(this.shoot);
} }
...@@ -28,6 +28,7 @@ export class MonsterShootAni extends egret.DisplayObjectContainer { ...@@ -28,6 +28,7 @@ export class MonsterShootAni extends egret.DisplayObjectContainer {
this.reset(from) this.reset(from)
this.shoot.rotation = rotation; this.shoot.rotation = rotation;
egret.Tween.get(this) egret.Tween.get(this)
.to({ x: p[0], y: p[1] }, monstShootAniDur) .to({ x: p[0], y: p[1] }, monstShootAniDur)
.call(() => { .call(() => {
callback(); callback();
......
...@@ -30,7 +30,7 @@ export const Chapters17: ChapterData[] = [ ...@@ -30,7 +30,7 @@ export const Chapters17: ChapterData[] = [
//429 //429
{ baseElementTypes: [ 0, 1, 2, 3 ], bubbleProbability: 0, stepCount: 27, passTarget: { type: 1, elements: [ { type: 9, count: 69 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 6, 3, 3, 3, 3, 3, 6, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 6, 3, 3, 3, 3, 3, 6, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3 ], connectedLats: [], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 2, 2, 12, 1, 1, 1, 1, 1, 1, 1, 12, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 12, 1, 1, 1, 1, 1, 1, 1, 12, 2, 2, 9, 1, 9, 1, 9, 2, 2 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 18, type: null }, { index: 19, type: null }, { index: 25, type: null }, { index: 26, type: null } ] } }, { baseElementTypes: [ 0, 1, 2, 3 ], bubbleProbability: 0, stepCount: 27, passTarget: { type: 1, elements: [ { type: 9, count: 69 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 0, 3, 3, 3, 3, 3, 0, 0, 0, 0, 3, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 6, 3, 3, 3, 3, 3, 6, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 6, 3, 3, 3, 3, 3, 6, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3 ], connectedLats: [], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 2, 2, 12, 1, 1, 1, 1, 1, 1, 1, 12, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 12, 1, 1, 1, 1, 1, 1, 1, 12, 2, 2, 9, 1, 9, 1, 9, 2, 2 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 18, type: null }, { index: 19, type: null }, { index: 25, type: null }, { index: 26, type: null } ] } },
//430 //430
{ baseElementTypes: [ 0, 1, 2, 4 ], bubbleProbability: 0, stepCount: 30, passTarget: { type: 1, elements: [ { type: 34, count: 15 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 ], connectedLats: [ [ 5, 75 ], [ 13, 67 ], [ 30, 50 ], [ 29, 51 ], [ 37, 43 ], [ 45, 35 ] ], elements: [ 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 20, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 50, 0, 0, 0, 0, 0, 0, 12, 20, 10, 50, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 16, type: null }, { index: 24, type: null }, { index: 32, type: null }, { index: 40, type: null }, { index: 48, type: null }, { index: 56, type: null }, { index: 64, type: null } ] } } { baseElementTypes: [ 0, 1, 2, 4 ], bubbleProbability: 0, stepCount: 35, passTarget: { type: 1, elements: [ { type: 34, count: 15 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1 ], connectedLats: [ [ 5, 75 ], [ 13, 67 ], [ 30, 50 ], [ 29, 51 ], [ 37, 43 ], [ 45, 35 ] ], elements: [ 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 20, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 50, 0, 0, 0, 0, 0, 0, 12, 20, 10, 50, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 16, type: null }, { index: 24, type: null }, { index: 32, type: null }, { index: 40, type: null }, { index: 48, type: null }, { index: 56, type: null }, { index: 64, type: null } ] } }
, ,
//431 //431
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...@@ -44,7 +44,18 @@ export const Chapters17: ChapterData[] = [ ...@@ -44,7 +44,18 @@ export const Chapters17: ChapterData[] = [
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//432 //432
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,
//433 //433
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//434 //434
...@@ -75,19 +86,39 @@ export const Chapters17: ChapterData[] = [ ...@@ -75,19 +86,39 @@ export const Chapters17: ChapterData[] = [
//436 //436
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//437 //437
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//438 //438
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//439 //439
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//440 //440
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//441 //441
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//442 //442
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//443 //443
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//444 //444
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//445 //445
...@@ -95,11 +126,33 @@ export const Chapters17: ChapterData[] = [ ...@@ -95,11 +126,33 @@ export const Chapters17: ChapterData[] = [
//446 //446
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//447 //447
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0, 0, 0, 1, 1, 1, 0, 0, 0,
1, 1, 1, 0, 1, 0, 1, 1, 1
], connectedLats: [ [ 4, 22 ], [ 54, 72 ], [ 55, 73 ], [ 56, 74 ], [ 60, 78 ], [ 61, 79 ], [ 62, 80 ] ], elements: [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 14, 2, 2, 1, 2, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 16, 16, 16, 1, 1, 1, 16, 16, 16 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 0, type: null }, { index: 1, type: null }, { index: 4, type: null }, { index: 7, type: null }, { index: 8, type: null }, { index: 11, type: null }, { index: 12, type: null }, { index: 14, type: null }, { index: 15, type: null } ] } }
,
//450 //450
{ baseElementTypes: [ 1, 0, 3, 4 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 9, count: 70 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3, 3, 0 ], connectedLats: [ [ 41, 59 ], [ 51, 69 ], [ 61, 79 ] ], elements: [ 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 14, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 14, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 9, type: null }, { index: 17, type: null }, { index: 19, type: null }, { index: 29, type: null }, { index: 39, type: null }, { index: 49, type: null } ] } } { baseElementTypes: [ 1, 0, 3, 4 ], bubbleProbability: 0, stepCount: 28, passTarget: { type: 1, elements: [ { type: 9, count: 70 } ] }, starScores: [ 15000, 20000, 25000 ], map: { lattices: [ 0, 3, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 0, 3, 3, 3, 3, 3, 3, 3, 0 ], connectedLats: [ [ 41, 59 ], [ 51, 69 ], [ 61, 79 ] ], elements: [ 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 2, 2, 2, 14, 2, 2, 1, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 14, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1 ], baseElements: [ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 ], recycles: [], generateLats: [ { index: 1, type: null }, { index: 2, type: null }, { index: 3, type: null }, { index: 4, type: null }, { index: 5, type: null }, { index: 6, type: null }, { index: 7, type: null }, { index: 9, type: null }, { index: 17, type: null }, { index: 19, type: null }, { index: 29, type: null }, { index: 39, type: null }, { index: 49, type: null } ] } }
......
import { ElementType } from "../enum/ElementType";
import { loadSvga } from "../../loadSvga";
import getResPath from "../../../libs/new_tc/getResPath"; import getResPath from "../../../libs/new_tc/getResPath";
import { createMonsterStatusAni } from "../../effect/createMonsterStatusAni"; import { createHoneyPotStatusAni } from "../../effect/createHoneyPotStatusAni";
const frames = [ import { loadSvga } from "../../loadSvga";
[1, 120], import HoneyPotElement from "./HoneyPotElement";
[121, 360], import wait from "../../../libs/new_tc/wait";
[361, 600],
[601, 960],
];
export class HoneyPot extends eui.Component { export class HoneyPot extends eui.Component {
async nextStatus() {
fixStatus() {
this._mvList.forEach(mv => {
mv.visible = false;
});
this._mvList[2].visible = true;
}
playAni() {
const mc = this._mvList[2];
if (!mc) return;
this._mvList.forEach(mv => {
mv.visible = false;
});
mc.visible = true;
mc.anchorOffsetY = 86;
mc.y += 86 / 2 + 3;
egret.Tween.get(mc).to({ scaleX: 1.2, scaleY: 1.2 }, 200)
.to({ scaleY: 1 }, 700).to({ scaleY: 1.2 }, 300, egret.Ease.getBackIn(20))
.wait(100).call(() => {
mc.anchorOffsetY = 86 / 2;
mc.y = 0;
egret.Tween.get(mc).wait(400).to({ scaleY: 0, scaleX: 0 }, 300);
})
}
nextStatus() {
this._statusNum++; this._statusNum++;
if (this._statusNum >= 3) { if (this._statusNum >= 3) {
this.removeEvents(); this.removeEvents();
} }
//播放动画,动画时间要短200ms以内 //播放动画,动画时间要短200ms以内
if (this._statusNum <= 2) { if (this._statusNum <= 2) {
createMonsterStatusAni(this.x, this.y, this.parent); createHoneyPotStatusAni(this._honeyPotElement.x, this._honeyPotElement.y, this._honeyPotElement.parent);
this.changeSource(); this.changeSource();
} }
} }
...@@ -29,40 +53,61 @@ export class HoneyPot extends eui.Component { ...@@ -29,40 +53,61 @@ export class HoneyPot extends eui.Component {
* 状态变化 0,1,2,3 * 状态变化 0,1,2,3
*/ */
private _statusNum: number; private _statusNum: number;
_mv; private _honeyPotElement: HoneyPotElement;
private _mvList: any[];
constructor(n: number = 0) { constructor(honeyPotElement: HoneyPotElement, n: number = 0) {
super(); super();
this._statusNum = n; this._statusNum = n;
this._honeyPotElement = honeyPotElement;
this.initSvga(); this.initSvga();
} }
async initSvga() { async initSvga() {
const mv: any = await loadSvga(getResPath() + 'resource/assets/svgas/monster0.svga'); const mvList: any[] = await Promise.all([
this._mv = mv; loadSvga(getResPath() + 'resource/assets/svgas/honeypot1.svga'),
loadSvga(getResPath() + 'resource/assets/svgas/honeypot2.svga'),
loadSvga(getResPath() + 'resource/assets/svgas/honeypot3.svga'),
]);
this._mvList = mvList;
this._mvList.forEach(mv => {
this.addChild(mv); this.addChild(mv);
mv.anchorOffsetX = 87 / 2; mv.anchorOffsetX = 80 / 2;
mv.anchorOffsetY = 92 / 2; mv.anchorOffsetY = 86 / 2 - 3;
this.addEvents(); });
this.changeSource();
// this.addEvents();
this.changeSource(1);
} }
private addEvents() { private addEvents() {
this._mv.addEventListener(egret.Event.ENTER_FRAME, this.onEnterFrame, this); // this._mv.addEventListener(egret.Event.ENTER_FRAME, this.onEnterFrame, this);
} }
onEnterFrame() { onEnterFrame() {
if (this._statusNum <= 3 && this._mv.currentFrame == frames[this._statusNum][1]) { // if (this._statusNum <= 3 && this._mv.currentFrame == frames[this._statusNum][1]) {
this._mv.gotoAndPlay(frames[this._statusNum][0]); // this._mv.gotoAndPlay(frames[this._statusNum][0]);
} // }
} }
removeEvents() { removeEvents() {
this._mv.removeEventListener(egret.Event.ENTER_FRAME, this.onEnterFrame, this); // this._mv.removeEventListener(egret.Event.ENTER_FRAME, this.onEnterFrame, this);
}
async changeSource(first = 0) {
if (this._mvList) {
if (!first) {
// await wait(300);
egret.Tween.get(this._mvList[this._statusNum]).set({ scaleX: 0.9, scaleY: 0.9 })
.to({ scaleX: 1, scaleY: 1 }, 600, egret.Ease.getBackIn(10))
} }
changeSource() { this._mvList.forEach(mv => {
if (this._mv) mv.visible = false;
this._mv.gotoAndPlay(frames[this._statusNum][0]); });
this._mvList[this._statusNum].visible = true;
this._mvList[this._statusNum].gotoAndPlay(1);
}
} }
} }
\ No newline at end of file
...@@ -3,10 +3,13 @@ import { Element } from "./Element"; ...@@ -3,10 +3,13 @@ import { Element } from "./Element";
import { HoneyPot } from "./HoneyPot"; import { HoneyPot } from "./HoneyPot";
export default class HoneyPotElement extends Element { export default class HoneyPotElement extends Element {
fixStatus() {
this.honeyPot.fixStatus();
}
honeyPot: HoneyPot; honeyPot: HoneyPot;
resetView() { resetView() {
this.honeyPot = new HoneyPot(); this.honeyPot = new HoneyPot(this);
this.addChild(this.honeyPot); this.addChild(this.honeyPot);
this.showImage.alpha = 0; this.showImage.alpha = 0;
} }
......
...@@ -56,6 +56,7 @@ export enum ElementType { ...@@ -56,6 +56,7 @@ export enum ElementType {
FISH,//气鼓鱼 FISH,//气鼓鱼
HONEY,// 蜂蜜 HONEY,// 蜂蜜
HONEY_POT//蜂蜜罐 HONEY_POT//蜂蜜罐
// HONEY_POT//蜂蜜罐
} }
export const isMonsterEle = (t: ElementType) => { export const isMonsterEle = (t: ElementType) => {
......
...@@ -8,7 +8,8 @@ export enum LatticeType { ...@@ -8,7 +8,8 @@ export enum LatticeType {
DARK_ICE = 3, DARK_ICE = 3,
BlOCK = 4, //会持续存在,无法像冰块一样被消除,但是上方可以存在元素。只是展示的时候 BlOCK = 4, //会持续存在,无法像冰块一样被消除,但是上方可以存在元素。只是展示的时候
BLOCK_AND_ICE = 5, BLOCK_AND_ICE = 5,
BLOCK_AND_DARK_ICE = 6 BLOCK_AND_DARK_ICE = 6,
// BLOCK_AND_DARK_ICE = 7,
} }
......
...@@ -18,6 +18,7 @@ export enum RecoverName { ...@@ -18,6 +18,7 @@ export enum RecoverName {
//带回调的动画,和不带的合并不了,因为可能还有其他参数 //带回调的动画,和不带的合并不了,因为可能还有其他参数
BONUSSHOOT_ANI = "BonusShootAni", BONUSSHOOT_ANI = "BonusShootAni",
MONSTER_SHOOT_ANI = "MONSTER_SHOOT_ANI", MONSTER_SHOOT_ANI = "MONSTER_SHOOT_ANI",
HONEY_SHOOT_ANI = "HONEY_SHOOT_ANI",
JELLYSPREAD_ANI = "JellySpreadAni", JELLYSPREAD_ANI = "JellySpreadAni",
PIECETOEGG_ANI = "PieceToEggAni", PIECETOEGG_ANI = "PieceToEggAni",
BUBBLE_ANI = "BubbleAni", BUBBLE_ANI = "BubbleAni",
......
...@@ -5,18 +5,18 @@ ...@@ -5,18 +5,18 @@
"timestamp": 1573210800000, "timestamp": 1573210800000,
"data": { "data": {
"currentRemainTimes": 0, "currentRemainTimes": 0,
"currentSession": { "currentSession1": {
"sessionIndex": 6, "sessionIndex": 6,
"startTime": 1573210800000, "startTime": 1573210800000,
"endTime": 1573299903000, "endTime": 1573299903000,
"limitScore": 10 "limitScore": 10
}, },
"nextSession": { "nextSession1": {
"sessionIndex": 10, "sessionIndex": 10,
"startTime": 1573440915952, "startTime": 1573440915952,
"endTime": 1573299903000, "endTime": 1573299903000,
"limitScore": 10 "limitScore": 10
}, },
"canJoin": true "canJoin1": true
} }
} }
...@@ -2247,21 +2247,6 @@ ...@@ -2247,21 +2247,6 @@
"levelNum": 447, "levelNum": 447,
"maxScore": 47440, "maxScore": 47440,
"stars": 1 "stars": 1
},
{
"levelNum": 448,
"maxScore": 47440,
"stars": 1
},
{
"levelNum": 449,
"maxScore": 47440,
"stars": 1
},
{
"levelNum": 450,
"maxScore": 47440,
"stars": 1
} }
], ],
......
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